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Returning 27 results for 'containing reflections geode to have recorded'.
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Monsters
Princes of the Apocalypse
his dominion over the rock and stone around him to take lair actions on the Elemental Plane of Earth, or in any elemental earth node (including the Black Geode, described in chapter 5). On initiative
other than Ogrémoch on the ground in the area must succeed on a DC 15 Strength or Dexterity saving throw (target’s choice) or be knocked prone.
Regional Effects
The region containing
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
-jee-eh), and Renmei (REN-may). The Way of the Open Hand is a monastic tradition centered on the defensive and healing uses of ki and martial arts combat. The masters recorded their life’s work in
this book, describing how they turned the traditional Open Hand martial arts techniques into tools for achieving everlasting life. Rumors of an ancient tome containing martial arts techniques associated
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
perfectly imitates the sound of wind echoing in an underground cavern 5 A leather sack containing pungent spices 6 A multifaceted crystal prism 7 A giant-sized iron kettle 8 A misshapen, plush rendition
depicting the profile of Skoraeus, worth 70 gp 12 Two halves of a 3-foot-diameter geode worth 120 gp total, split to reveal jagged indigo crystals
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
: the elemental nodes known as the Black Geode, the Howling Caverns, the Plunging Torrents, and the Weeping Colossus. In the last stage of the adventure, the characters face the daunting task of
and warped into strange reflections of the Elemental Planes. At the heart of each elemental node, the characters find a great portal that serves as a conduit from its associated elemental plane. Here
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Spellcasting As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power. See chapter 10 for the general rules of spellcasting and chapter
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spellcasting As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power. See chapter 10 for the general rules of spellcasting and chapter
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Gauntlgrym’s dead. Scholars have set about cataloging the lineages recorded here, to give King Bruenor a more complete picture of the bloodlines of the city, and to determine whether any of the living
type of metal. Now the forge might be brought back to life again, and soon — the priests and spellcasters of the city are working on a means of containing the great heat emanating from the Fiery Pit
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
creature within, which will soon be ready to hatch. Containing the Egg. At this point, the only way to keep the egg from hatching is to encase it in a specially prepared crystal container. Dr. Dannell
Museum of Natural History. She pretended to be a patron and recorded the museum’s layout, filling in what she knows about nonpublic areas, such as the basement. Dannell’s Map. Dr. Dannell gives the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
automatically recorded in the magical ledger in the clerk’s office (area A15). Ceilings The ceiling in the public parts of the casino is 50 feet high and festooned with hanging stalactites. The
the casino floor, and a sixth stands next to the display case containing the erinyes statuette (in area A9). If the characters cause a ruckus, the nearest guard moves toward them and tries to quell the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
preens and holds long, complimentary conversations with myriad admiring reflections here. Escape Tunnel. From the sleeping chamber, a concealed escape tunnel leads out through a hollow root before
terrain. Regional Effects The region containing a faerie dragon’s lair can be transformed by its presence, creating one or more of the following effects:
Compulsory Offering. The first time a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Black Geode, described in chapter 5). On initiative count 20 (losing initiative ties), Ogrémoch uses his lair action to cause one of the following effects: A 10-foot-radius area of rocky or earthy
Dexterity saving throw (target’s choice) or be knocked prone. Regional Effects The region containing an elemental node in which Ogrémoch is present is seriously affected, becoming geologically
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
multiverse. One such hypothesis cites a legend that speaks of a document containing ancient elven writings — a series of essays spanning centuries. Among the many arcane and mundane topics addressed in
Today Throughout recorded history, halflings have never sought to expand their reach beyond the borders of their isolated communities. They live their lives satisfied with what the world has to offer
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Geode Locations G1. Hall of the Guardians This cave lies at the end of a twisting, declining tunnel that began in area F13 of the Fane of the Eye. The rough walls of this cavern rise to a vaulted
G13, they find the burrowshark here with his trained bulette mount. Half the time, the pair is asleep. Treasure Stashed under his leather saddle “pillow,” Rorgrin keeps a small leather bag containing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
staircase railing. Framed portraits and mirrors festoon the walls, surrounding you with judging looks and dark reflections. You hear something scratching at one of the many doors. The scratching noise
Master’s Guide). Treasure. The iron chest contains several items: A silk bag containing 180 ep, each coin bearing Strahd’s stern visage in profile A leather bag containing 110 gp A wooden pipe that has
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
suspect. Bribery and influence-peddling run rife through the courts, where honest judges are rare and widely feared. In addition to hosting trials, the High Hall holds libraries containing all local
contains a museum to the history of Baldur’s Gate and a mausoleum for its many dukes and heroes. Statues of ancient notables, including Balduran himself, loom over caskets containing their dusty bones — or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
suspect. Bribery and influence-peddling run rife through the courts, where honest judges are rare and widely feared. In addition to hosting trials, the High Hall holds libraries containing all local
a museum to the history of Baldur’s Gate and a mausoleum for its many dukes and heroes. Statues of ancient notables, including Balduran himself, loom over caskets containing their dusty bones — or
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the hull. It has an adjustable metal chimney that can be placed through a vent hole when it is opened. Next to the stove is an open metal bin containing sticks of wood kindling, and beside this is a
its head against a bulkhead running along the centerline of the ship.
A polished wood table stands in the center of the room, bolted to the deck. On the table is a silver bowl containing an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mist. The glass bottles on the southwest shelf contain magically captured sounds, including songs, operas, and recorded lectures. Uncorking a bottle temporarily releases its auditory contents into the
mouth spell plays a recorded message in Common: “Which dance would you like? Galliard? Pavane? Waltz?” The construct follows its partner’s lead until the dance ends, when it becomes still again. Founders
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
the Ythryn mythallar (area Y23) deactivates permanently. Treasure. The following treasures can be found amid the rubbish on the upper level of the study: a small metal case containing four vials of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
lacquered pipe, and a scorched spellbook containing the following spells: Darkvision, Fog Cloud, Grease, Identify, and Web. Piled atop the ledge above the entrance is a small heap of treasure containing 900
mirrorlike surface requires a successful DC 20 Wisdom (Perception) check. The ghasts ambush any creatures that enter the lake. Rebuking Island. Iggwilv recorded a series of messages in this cave to taunt
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
courtyard is empty, containing neither tree nor well. Its southern wall is the southern wall of Candlekeep itself, with a number of fieldstone-wrought buildings intended for visitors’ use built along it
great library. The Keeper’s word is law, quite literally — each Keeper’s edicts are recorded for the edification of future Keepers, and all are maintained as ongoing traditions until changed by the word
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
envelopes, a tiny glass key that unlocks the display case in area A9, a copper ring bearing Quentin’s wax seal, and a velvet pouch containing 25 gp. The bottom drawer of Quentin’s desk contains an
money moving in and out of the casino. Every coin and chip that passes through the cashier booths is recorded here in the appropriate column, scrawled in ink as if by some invisible hand. Any character
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
four panels are closed. Opening a hatch reveals a square cavity containing the head of a decapitated creature. When a hatch is opened, the head inside that cavity barks one of the following utterances
apart. They produce eerie, ghostlike reflections off the water. As you take in the scene, an empty sailboat drifts into view from farther down the hall and makes its way toward you.
The sailboat
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wears a hidden purse underneath his armor containing 15 gp, 5 pp, and five fine citrines worth 40 gp each. B8. Mud Sorcerer’s Lab Carved into this door is a frowning dwarf warrior in plate armor with
the middle of this room, and crates of provisions are stacked neatly against the walls. To the southeast, an open doorway leads to a small kitchen containing more provisions and a large cooking
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
northeast descend 30 feet to a tunnel blocked by a lowered portcullis. Beyond the portcullis is the sinkhole (area 1). The room is an armory containing weapons and armor sized for storm giants. A
search of the room yields four quarterstaffs carved from sunken ship masts, a large barrel holding six tridents, an open crate containing ten coral-encrusted rocks, and a storm giant-sized mannequin
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
recorded it in her notes. Mending Figaro’s Memories. Ilren used repeated Modify Memory spells to manipulate Figaro’s mind. A character who studies Figaro’s symptoms and succeeds on a DC 20 Intelligence
finds a secret compartment in the right armrest. The compartment holds a bronze tube containing a Spell Scroll of Flame Strike. Z18: Forward Cargo Hold Empty crates and barrels litter this deck, and a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
coffer beneath Qarbo’s bunk contains 120 gp, 90 ep, cloth-of-gold priestly vestments worth 40 gp, a leather pouch containing 2 gold bracelets worth 30 gp each, a scroll of earthbind, a scroll of
long-abandoned dwarven stronghold that exists below the Sacred Stone Monastery; He nurtures something called the Black Geode, and when all is ready, “the Evergrowing Mountain shall come and remake