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Returning 35 results for 'content reality giving to have reflecting'.
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Monsters
Fizban's Treasury of Dragons
never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it
of creation.
5
To experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do
Monsters
Fizban's Treasury of Dragons
Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I am never so content as when contemplating the beauty and wonders of the
. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do … or than any of your selves do, really.
7
It is not my place
Monsters
Fizban's Treasury of Dragons
distinctive amethyst dragon characters.
Amethyst Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I am never so content as when
experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do … or than any of
Monsters
Fizban's Treasury of Dragons
I am never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption
foundations of creation.
5
To experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, content within the confines of their fortresses floating through the chaos of Limbo. Although the two groups of gith despise each other, their hatred for the mind flayers from whom they escaped
reality become if beings of thought ruled the plane of thought? Left to Right: Githyanki Gish, Githyanki Supreme Commander, and Githyanki Kith'rak
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for lesser beings, explorations beyond the boundaries of time, reality, immortality, and the multiverse. Many failed—at least one catastrophically so. To summarize an eon of atrocities, one elder
brain’s reality-bending research had an unexpected result, revealing to it a malignant truth for which existence was unprepared. Guided by this burgeoning revelation, the elder brain turned and preyed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
First World, The Scholars speak of a primordial state, a single reality they call the First World, which preceded the Material Plane. Many of the peoples and monsters that inhabit the worlds on the
Material Plane originated there. After the First World was shattered by a great cataclysm—giving birth to the worlds that came in its wake—the progeny of the first elves, dwarves, beholders, and other
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
some significant overlap. Substance and Theory Quandrix’s two deans carry the titles Dean of Substance and Dean of Theory, reflecting the philosophical division within the college. Is mathematics a
or to define what could be? The perspective of substance emphasizes physical reality. In this view, math is embodied in the natural forces of the multiverse, waiting to be discovered by those with the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Personality Traits d8 Trait
1 I am never so content as when contemplating the beauty and wonders of the multiverse.
2 I am a sworn protector against the depredations of the Far Realm, and I
more kaleidoscopic reality than you do … or than any of your selves do, really.
7 It is not my place to interfere. I merely seek to observe, learn, and understand.
8 With a true
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
through 5th level. You can add locations from that adventure to this one, giving your players and their characters even more places to explore. Once you’ve exhausted all the content this adventure has to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
absorbing magic and mastering its rules, one can rewrite reality. Ring Givers Who Give as Much as They Get Factol: Jeremo the Natterer Headquarters: None Aligned Plane: Ysgard Members: Altruists
, beggars, philanthropists Epithet: Bargainers A direct foil to the selfish Fated, the Ring Givers hold a philosophy of charity and giving as the path to enlightenment. The Bargainers give away all they
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flumph The mysterious flumphs drift through the Underdark, propelled through the air by the jets whose sound gives them their name. A flumph glows faintly, reflecting its moods in its color. Soft
Undercommon but can’t speak, telepathy 60 ft.
Challenge 1/8 (25 XP)
Advanced Telepathy. The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can’t
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. These exchanges satisfy the agreement of reciprocity, and a Fey who makes them sleeps soundly at night, content that the exchanges were fair. Hospitality Hospitality is a pillar of Fey society
situations. A satyr hopes to find the perfect gift at a faerie bazaar Gifts Connected to both hospitality and reciprocity is the giving of gifts. Fey are avid gift-givers (partially because they like
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
energy. Or perhaps a monster’s desperation causes wild magic to warp the fabric of reality. You can use the environmental effects, hazards, and traps in chapter 3 to represent these effects. Change
when it’s Bloodied, giving it Advantage on its attack rolls—and giving the characters Advantage on their attack rolls against it as well, speeding the fight to an end.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
escape and destroy the order she had established. Due to this undertaking, she is also the god of secrets best kept quiet and powers best untouched. Klothys’s Goals Once content to oversee and preserve
destiny from the Underworld, Klothys now endeavors to undo the cosmic damage caused by Heliod, Xenagos, and ambitious mortals in recent years. The ways in which they ravaged reality to realize their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
’ control over their domains are purposefully vague. As with any nightmare, the Domains of Dread aren’t shackled to the laws of reality. Domains exist not to simulate a believable world, but to terrify
and fun for the entire group. Revisit these considerations and safety tools often, until they’re just as much a part of your game as character sheets and dice.
Content Warning. With this in mind, be
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
not always so. Various scholars speak of a primordial state, a single reality they call the First World, which preceded the multiverse as we know it. Many of the peoples and monsters that inhabit the
worlds in the Material Plane originated there. After the First World was shattered by a great cataclysm—giving birth to the worlds that came in its wake—the progeny of the first elves, dwarves
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. The Mists can carry travelers between lands and can be coerced but never controlled. Evil is real and embodied by individuals of terrible power. Time, reality, and memory don’t always move in reliable
unmoored from time and reality, appearing in different ages, in strange versions and configurations of domains, and even on worlds beyond the Domains of Dread. His lyrical accounts of his travels are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, content to allow the lesser folk to compete for territory. The nominal emperor of the marids dwells in the Citadel of Ten Thousand Pearls, an opulent palace made of coral and studded with pearls. The
Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, represented him. Her power to harness the Weave clings to the fabric of her works, giving her the ability to bring these monsters to life on command. Ultimately, Neverember used his influence to ruin Kalain
onset of madness. Now she locks herself away, content to let time erode the last of her conscience. She always saw Dagult and Waterdeep as one and the same, and now they are both her mortal enemies
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, tapping directly into the Weave to reshape reality or burn it to the ground has an eventual effect on the mind, and your sleep is often haunted by a recurring nightmare whose indelible images you cannot
languages, some of which you can’t read.
3 You are giving the most important presentation of your career, and the magic you are using to create an impressive visual display has gone haywire. It now
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
fictional reality of the game and in terms of the rules of the game. This means that when an enemy with a Crossbow takes the Ready action to cover the area in front of a door, the players should have a
Dash action.” Monsters Casting Spells It’s important that players can tell when their characters’ opponents are casting spells, giving the characters the opportunity to cast Counterspell or otherwise
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
, an alternate reality, or another Wildspace system. Valt Valt was one of Fyreen’s moons until it was ripped from the planet’s orbit by the Eye of Doom. It is days away from disappearing into the vortex
. Fyreen Fyreen is a volcanic world despoiled by dragons. The planet’s remaining resources are hotly contested, giving rise to tyrants. Temperatures on Fyreen plunged dramatically after the sun
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
city reflecting the first days of a glorious empire. The sun never sets here. Positive energy flows into Eberron from Irian, and the denizens of Irian believe that the simple fact of their existence
reality. New arrivals are subject to forced conscription when encountered (whether by angel, demon, or devil), if they aren’t summarily dispatched. Amid the constant strife, windstorms of blades scour
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
nearby stone surfaces
18 Manifests small signs of the breath weapon, such as exhaling smoke rings, setting arc lightning dancing over teeth, or blowing acid bubbles
19 Sighs restlessly, giving
’ names resonate with power and inspire terror: Ashardalon, Dragotha, Klauth, Khellendros, Malystryx, Vaskar. Others are intricate and obscure, reflecting the grandeur of dragons’ ancient language
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
have the magic, cunning, and courage needed to loot them. (The sites are not marked on the map, giving you the flexibility to place them where you want and change any of their particulars.) Sinker
spells unhindered. He is known to mingle in the seaside communities, where he pretends to be a kind-hearted merchant in need of a few crew members. In reality, the captain is looking for suitable
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
upon a reality the world isn’t ready to face: an operational colossus (see the stat block in chapter 6). Entering a Colossus Map 4.8 shows a fallen colossus. The mostly hollow interior of a colossus
twisted will, defending the interior of the colossus and giving voice and form to the docent’s otherwise disembodied intelligence. A Deadly Dungeon. House Cannith’s artisans lined the interior of each
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
describe Annam as a sleeping god whose dreams formed the substance of reality and allowed other gods to create within it. Annam is often described as an all-knowing god whose deep learning, profound
firbolgs, who claim a distant kinship with giants. Hiatea’s priests adopt one of two roles, reflecting the god’s dual areas of concern. Some live within the giants’ enclaves and focus their efforts on
Magic Items
Infernal Machine Rebuild
, conjure fey
Wish. The Infernal Machine has the ability to bend the nature of reality, with the proper combination of controls recreating the effect of a wish spell (including all side effects). Due to
determination, giving you hints of potential future events. For example, your sword might become suddenly bloodstained to warn of an upcoming combat encounter, your clothes might become damp to warn of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Mirror is useful for personal cosmetics but also for peeking around corners and reflecting light as a signal. Net (1 GP) When you take the Attack action, you can replace one of your attacks with
feet away. If you must make a Strength (Athletics) check as part of a High or Long Jump, you can use the Pole to vault, giving yourself Advantage on the check. Pot, Iron (2 GP) An Iron Pot holds up to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
find your way in the place represented on it. Mirror (5 GP) A handheld steel Mirror is useful for personal cosmetics but also for peeking around corners and reflecting light as a signal. Net (1 GP) When
(5 CP) A Pole is 10 feet long. You can use it to touch something up to 10 feet away. If you must make a Strength (Athletics) check as part of a High or Long Jump, you can use the Pole to vault, giving
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
creator found a chamber that can turn illusions into reality. The life-spark of a living creature is needed to activate its power. As a creation of snow and shadow, I have no life-spark of my own, and
the spire’s entrance. It begins speaking in a strange, possibly forgotten, language.
Casting dispel magic on the illusory figure causes it to vanish. Otherwise, it disappears after giving its little
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
also has learned about facets of the trade or profession that are not necessarily associated with the use of the tool. In addition, you can consider giving a character extra information or an added
when you can use alcohol to dull pain. Persuasion. A stiff drink can help soften the hardest heart. Your proficiency with brewer’s supplies can help you ply someone with drink, giving them just
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
since they arrived. The goblins tried to block the rift with two lab tables, not realizing that grells from the Feeder Trenches (see the “Rift in Reality” section below) could simply float over the
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
slowly become insects—all of these delight Valaara.
Held Loosely in Space. The daelkyr have lairs within Khyber, but these are no mere caverns. Each daelkyr’s domain is a demiplane reflecting the
succeed on a DC 22 Wisdom saving throw or take 22 (4d10) psychic damage and immediately use its reaction, if available, to move as far as its speed allows away from Belashyrra.
Rend Reality (Costs 3