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Returning 35 results for 'content respect gnome to have resolve'.
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Monsters
Fizban's Treasury of Dragons
what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
races
, whether in the guise of the child they replaced or an adult halfling, gnome, or other person of similar stature. With few physical needs, a wechselkind can easily wander from settlement to settlement
disease, they’re able to aid healers in plague-stricken regions, gaining a measure of respect—or even admiration—from those able to see beyond their tragic origins. However, even
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
zero.” Tasha’s Cauldron of Everything outlines how to run session zero discussions, but in general, use this session to discuss the game’s content, social contract, and house rules, and to create
content goes. Chapter 1 provides guidance for players participating in horror adventures. Make sure you and the players are aware of this and use it to inform character creation and play. Establish
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
zero.” Tasha’s Cauldron of Everything outlines how to run session zero discussions, but in general, use this session to discuss the game’s content, social contract, and house rules, and to create
content goes. Chapter 1 provides guidance for players participating in horror adventures. Make sure you and the players are aware of this and use it to inform character creation and play. Establish
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Practice Time Once the characters resolve the altercation with the amalgamated mascots, the party on the Rose Stage resumes. Before the characters leave the area, Rosie Wuzfeddlims (chaotic good
gnome Lorehold apprentice; see chapter 7) approaches them. The gnome announces that Aerojaunt Field is reserved for the characters’ Mage Tower team to practice. The characters’ designated practice slot is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Practice Time Once the characters resolve the altercation with the amalgamated mascots, the party on the Rose Stage resumes. Before the characters leave the area, Rosie Wuzfeddlims (chaotic good
gnome Lorehold apprentice; see chapter 7) approaches them. The gnome announces that Aerojaunt Field is reserved for the characters’ Mage Tower team to practice. The characters’ designated practice slot is
Kobold
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Species
Volo's Guide to Monsters
improvised traps they use to protect their warrens.
KURTULMAK: GOD OF KOBOLDS
The god of kobolds was a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she
; animosity, gnomes tend to avoid or abandon settlements that have a severe infestation of kobolds, and conversely kobolds are usually driven out of communities that have a large gnome population
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Barbarian Barbarians are most common among Kagonesti elves and human nomad tribes. Both groups have a healthy respect for the land and its creatures, and the tiger and elk totems both have devotees
among them. While the folk of Ansalon know of elk, the griffon replaces the tiger as an object of respect. The battlerager has no equivalent in the Dragonlance saga. A character opting for the Path of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Barbarian Barbarians are most common among Kagonesti elves and human nomad tribes. Both groups have a healthy respect for the land and its creatures, and the tiger and elk totems both have devotees
among them. While the folk of Ansalon know of elk, the griffon replaces the tiger as an object of respect. The battlerager has no equivalent in the Dragonlance saga. A character opting for the Path of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Moral Quandaries If you want to give the characters a crisis that no amount of spellcasting or swordplay can resolve, add a moral quandary to the adventure. A moral quandary is a problem of
Respect quandary Ally Quandary. The adventurers have a better chance of achieving their goal with the help of two individuals whose expertise is all but essential. However, these two NPCs hate each
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Moral Quandaries If you want to give the characters a crisis that no amount of spellcasting or swordplay can resolve, add a moral quandary to the adventure. A moral quandary is a problem of
Respect quandary Ally Quandary. The adventurers have a better chance of achieving their goal with the help of two individuals whose expertise is all but essential. However, these two NPCs hate each
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mutual Respect Whether you’re playing with long-time friends or strangers, it’s important to create a foundation of mutual trust. The best games happen when everyone at the table feels safe enough to
be themselves, speak up, and get into character. It’s up to everyone to uphold the principles of respect. Difficult conversations often fall on the DM to lead, but they don’t have to. If one player’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, perched at the edge of a large swath of mud known as Hemlock Pit. His ruthless business practices are well known, inspiring in the townsfolk a mix of respect, fear, and mockery. People know that his
of at least 10 gp. Bribes and questions on the streets around Hemlock Pit also inform the characters that two figures in the Styes have strong dealings with Mr. Dory and are good potential sources of information: Master Loquid, a local perfumer, and Grotten Longflint, a gnome burglar.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mutual Respect Whether you’re playing with long-time friends or strangers, it’s important to create a foundation of mutual trust. The best games happen when everyone at the table feels safe enough to
be themselves, speak up, and get into character. It’s up to everyone to uphold the principles of respect. Difficult conversations often fall on the DM to lead, but they don’t have to. If one player’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Mutual Respect Whether you’re playing with long-time friends or strangers, it’s important to create a foundation of mutual trust. The best games happen when everyone at the table feels safe enough to
be themselves, speak up, and get into character. It’s up to everyone to uphold the principles of respect. Difficult conversations often fall on the DM to lead, but they don’t have to. If one player’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Mutual Respect Whether you’re playing with long-time friends or strangers, it’s important to create a foundation of mutual trust. The best games happen when everyone at the table feels safe enough to
be themselves, speak up, and get into character. It’s up to everyone to uphold the principles of respect. Difficult conversations often fall on the DM to lead, but they don’t have to. If one player’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
replaced by the eastern portion of the Kron Hills and the western border of the Gnarley Forest. Instead of Red Larch, the starting town of the adventure is Hommlet. The adventure content described in
the Dessarin River, carrying the barge traffic (and river piracy) that interests the Cult of the Crushing Wave. The gnome town of Tulvar replaces Westbridge, while the Etterboek takes the place of
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Ending the Adventure ROCK GNOME RECLUSE The adventure can end in one of several ways. Ideally, it concludes with the defeat of Cryovain the white dragon, the completion of all the Phandalin quests
through 5th level. You can add locations from that adventure to this one, giving your players and their characters even more places to explore. Once you’ve exhausted all the content this adventure has to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
replaced by the eastern portion of the Kron Hills and the western border of the Gnarley Forest. Instead of Red Larch, the starting town of the adventure is Hommlet. The adventure content described in
the Dessarin River, carrying the barge traffic (and river piracy) that interests the Cult of the Crushing Wave. The gnome town of Tulvar replaces Westbridge, while the Etterboek takes the place of
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Ending the Adventure ROCK GNOME RECLUSE The adventure can end in one of several ways. Ideally, it concludes with the defeat of Cryovain the white dragon, the completion of all the Phandalin quests
through 5th level. You can add locations from that adventure to this one, giving your players and their characters even more places to explore. Once you’ve exhausted all the content this adventure has to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
send an omen to nudge a group of gnomes in a certain direction, or even manifest an avatar in the middle of a gnome burrow. When Garl makes one of these rare appearances, it is to resolve a dispute that
afterlife. GIFTS FROM THE GODS
The gnome gods enjoy traveling about the multiverse in the guise of ordinary gnomes. Those who offer them aid or treat them with respect might receive a modest token of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, perched at the edge of a large swath of mud known as Hemlock Pit. His ruthless business practices are well known, inspiring in the townsfolk a mix of respect, fear, and mockery. People know that his
of at least 10 gp. Bribes and questions on the streets around Hemlock Pit also inform the characters that two figures in the Styes have strong dealings with Mr. Dory and are good potential sources of information: Master Loquid, a local perfumer, and Grotten Longflint, a gnome burglar.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Rock Gnomes A visitor’s first steps into a rock gnome warren are accompanied by the sounds of industry — hammers rapping on metal, chisels chewing wood, cauldrons bubbling, and a host of assorted
squeaks, pings, and whistles. Against this backdrop, the halls echo with the voices of rock gnome inventors jabbering at near unintelligible speed about their latest ideas, and the hubbub is occasionally
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Rock Gnomes A visitor’s first steps into a rock gnome warren are accompanied by the sounds of industry — hammers rapping on metal, chisels chewing wood, cauldrons bubbling, and a host of assorted
squeaks, pings, and whistles. Against this backdrop, the halls echo with the voices of rock gnome inventors jabbering at near unintelligible speed about their latest ideas, and the hubbub is occasionally
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
send an omen to nudge a group of gnomes in a certain direction, or even manifest an avatar in the middle of a gnome burrow. When Garl makes one of these rare appearances, it is to resolve a dispute that
afterlife. GIFTS FROM THE GODS
The gnome gods enjoy traveling about the multiverse in the guise of ordinary gnomes. Those who offer them aid or treat them with respect might receive a modest token of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legend of the creatures’ origin is passed down from elder to hatchling, giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to
a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she sent Kurtulmak to retrieve it. Garl lured his pursuer into a maze-like cavern, then collapsed the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legend of the creatures’ origin is passed down from elder to hatchling, giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to
a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she sent Kurtulmak to retrieve it. Garl lured his pursuer into a maze-like cavern, then collapsed the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
escape and destroy the order she had established. Due to this undertaking, she is also the god of secrets best kept quiet and powers best untouched. Klothys’s Goals Once content to oversee and preserve
opportunity. Even so, Erebos and Klothys maintain a level of mutual respect. Until recently, Klothys and Athreos were unflappable allies. But now her emergence from the Underworld has blurred the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
Harper’s leading delegate to the Council of Waterdeep. She is quiet, speaking only after others have had their turn, and is content to let events unfold until she feels a need to offer intervention
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
escape and destroy the order she had established. Due to this undertaking, she is also the god of secrets best kept quiet and powers best untouched. Klothys’s Goals Once content to oversee and preserve
opportunity. Even so, Erebos and Klothys maintain a level of mutual respect. Until recently, Klothys and Athreos were unflappable allies. But now her emergence from the Underworld has blurred the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
Harper’s leading delegate to the Council of Waterdeep. She is quiet, speaking only after others have had their turn, and is content to let events unfold until she feels a need to offer intervention
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Dexterity Catch the Dragon by the Tail
Wisdom Gnome Poetry Contest
Charisma Goblin Wrestling
Strength Guess the Number of Feathers
Intelligence Outstare the Cyclops
Constitution If a
Prizes table, or twice if the successful check occurs on the first attempt. Gnome Poetry Contest “Sound the chime, it’s time to rhyme! You bring the poem! We’ll bring the gno-em!”
Gnome Poetry
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
been kind to the sometimes annoying deep gnome over the course of the campaign, earning his respect and gratitude.
involving Jimjar, the deep gnome gambler they met in the drow slave pen in chapter 1 of the adventure.
“Jimjar” isn’t at all who he appears. He is, in fact, a god or other great power in disguise — or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Dexterity Catch the Dragon by the Tail
Wisdom Gnome Poetry Contest
Charisma Goblin Wrestling
Strength Guess the Number of Feathers
Intelligence Outstare the Cyclops
Constitution If a
Prizes table, or twice if the successful check occurs on the first attempt. Gnome Poetry Contest “Sound the chime, it’s time to rhyme! You bring the poem! We’ll bring the gno-em!”
Gnome Poetry
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
associate of the clan, you’ll be expected to respect the hierarchy and follow the rules, and you might be targeted by Daask just as if you were a Boromar yourself. If you have a contact in the Boromar Clan
, you might know someone on the Boromar Contacts table. Boromar Contacts d6 Contact 1 Sundry (gnome) is a fence who runs a pawn shop in the Bazaar of Dura and has ties to many smugglers, sailors