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Returning 25 results for 'content roiling glory to have reluctantly'.
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Monsters
Mythic Odysseys of Theros
archons became greedy for more splendid monuments to their greatness. Some believed the grandest testaments to their glory were being denied them by their servants' unremarkable forms. So the archons
territory across Theros, drawing strength from aspects of the world itself—from ancient stone and roiling flames to the depths of the seas and skies. Unlike many creatures of legend, most giants owe
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
homeland, content to dwell in small, tight clans. These tabaxi hunt for food, craft goods, and largely keep to themselves.
However, not all tabaxi are satisfied with such a life. The Cat Lord, the divine
instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
expectations or the deadly tricks and accidents that frequently occur around the child. Gabrielle isn’t content to leave her son’s grand destiny to chance, though. Using her precious bone spirit
board, she calls upon supernatural forces to guide and protect her son. Spirits, angels, fiends, and worse answer her summons, but as long as they chart Malocchio’s path to glory, Gabrielle eagerly accepts their gifts.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
expectations or the deadly tricks and accidents that frequently occur around the child. Gabrielle isn’t content to leave her son’s grand destiny to chance, though. Using her precious bone spirit
board, she calls upon supernatural forces to guide and protect her son. Spirits, angels, fiends, and worse answer her summons, but as long as they chart Malocchio’s path to glory, Gabrielle eagerly accepts their gifts.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
them. The stairs ascend to the Hall of Glory, formerly a lavish trophy room and memorial to fallen knights. The roof has fallen in, and the walls are mostly rubble; it is home to a troop of eight
the vaults below and drove them out. The angels refuse to abandon their posts and are content to wait as long as it takes for Mekkalath to depart. The remains of the abbey’s temple—surrounded by fires
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
them. The stairs ascend to the Hall of Glory, formerly a lavish trophy room and memorial to fallen knights. The roof has fallen in, and the walls are mostly rubble; it is home to a troop of eight
the vaults below and drove them out. The angels refuse to abandon their posts and are content to wait as long as it takes for Mekkalath to depart. The remains of the abbey’s temple—surrounded by fires
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Giants A spectrum of giants claims territory across Theros, drawing strength from aspects of the world itself—from ancient stone and roiling flames to the depths of the seas and skies. Unlike many
their greatness. Some believed the grandest testaments to their glory were being denied them by their servants’ unremarkable forms. So the archons performed dark rituals, robbing the power of ancient
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Ember Emperor Ariakas,
Glory to the Dragon Queen’s name! Our designs on Abanasinia unfold according to your plans. This is no thanks to the so-called “adviser” I’ve been saddled with, the dragon
) slashing damage.
Firestorm Breath (Recharge 5–6). Ember exhales roiling flames and ash in a 90-foot cone. Each creature in that area must make a DC 22 Dexterity saving throw. On a failed save, a
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Ember Emperor Ariakas,
Glory to the Dragon Queen’s name! Our designs on Abanasinia unfold according to your plans. This is no thanks to the so-called “adviser” I’ve been saddled with, the dragon
) slashing damage.
Firestorm Breath (Recharge 5–6). Ember exhales roiling flames and ash in a 90-foot cone. Each creature in that area must make a DC 22 Dexterity saving throw. On a failed save, a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Giants A spectrum of giants claims territory across Theros, drawing strength from aspects of the world itself—from ancient stone and roiling flames to the depths of the seas and skies. Unlike many
their greatness. Some believed the grandest testaments to their glory were being denied them by their servants’ unremarkable forms. So the archons performed dark rituals, robbing the power of ancient
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
warrior who leaves mortality behind to become an ice devil, is worth more than a simple peasant likely to be consigned to existence as a lemure. Glory. All devils are required to fight in the Blood War
. Every low-ranking devil spends at least some time on the front lines as part of a legion. Some find combat enticing and volunteer for extra missions. Others are content to do only the minimum needed to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
warrior who leaves mortality behind to become an ice devil, is worth more than a simple peasant likely to be consigned to existence as a lemure. Glory. All devils are required to fight in the Blood War
. Every low-ranking devil spends at least some time on the front lines as part of a legion. Some find combat enticing and volunteer for extra missions. Others are content to do only the minimum needed to
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
for its resistance and now rules the city with an iron hand. Festivals are often somber and quiet, with heavy tones of religious indoctrination. Performers know not to perform content that could be
. Jens Kuczwara When House Faro returns to its former glory, the Inquisition will know what true wrath looks like.
—Faro Dock Hand
Toletum Toletum’s great city is frequently cloaked in noxious smoke
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
masonry of the shrine gives way to the natural formation of the volcano’s caldera. A blast of heat and gas billows off the lake of magma roiling here. At the magma’s edge stands a pair of ornate altars
—Ollin believes keeping Izel content is important and wants to help keep the region safe (they also like the idea of having a regular audience). Lava. A creature that enters the lava in this area for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
masonry of the shrine gives way to the natural formation of the volcano’s caldera. A blast of heat and gas billows off the lake of magma roiling here. At the magma’s edge stands a pair of ornate altars
—Ollin believes keeping Izel content is important and wants to help keep the region safe (they also like the idea of having a regular audience). Lava. A creature that enters the lava in this area for
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the cloud giants who once occupied this keep. They were an isolated clan, content to live in peace away from the squabbles of other giants and mortals. Their propensity for using magic to alter the
restore the cloud giants’ keep to its original glory, turning it into a flying fortress that he can ride into battle. If a character is carrying Zikran’s Zephyrean Tome openly, Zikran offers the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the cloud giants who once occupied this keep. They were an isolated clan, content to live in peace away from the squabbles of other giants and mortals. Their propensity for using magic to alter the
restore the cloud giants’ keep to its original glory, turning it into a flying fortress that he can ride into battle. If a character is carrying Zikran’s Zephyrean Tome openly, Zikran offers the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, or the severed heads of enemy leaders — a particularly holy gift. Hobgoblins operating on their own will remain in their forts, content to deal with internal politics of rank and matters of defense
A goblinoid host that is prepared for war doesn’t wait for the enemy to approach its doorstep. In pursuit of ever greater glory for Maglubiyet, the host’s leaders keep the army on the move
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, or the severed heads of enemy leaders — a particularly holy gift. Hobgoblins operating on their own will remain in their forts, content to deal with internal politics of rank and matters of defense
A goblinoid host that is prepared for war doesn’t wait for the enemy to approach its doorstep. In pursuit of ever greater glory for Maglubiyet, the host’s leaders keep the army on the move
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
+ 1 fensir skirmishers* (attitude: 1d6 + 2) frantically gathering and hunting food to stockpile
7 1 firbolg wanderer* (attitude: 1d8) reluctantly bargaining with 1 green hag (attitude: 1d8 + 3
people is death and decay. Too many of us brood on the past or haunt our dusty ruins. Can we not focus on the glories that lie ahead, instead of dwelling on the glory we have lost?
—Diancastra
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
+ 1 fensir skirmishers* (attitude: 1d6 + 2) frantically gathering and hunting food to stockpile
7 1 firbolg wanderer* (attitude: 1d8) reluctantly bargaining with 1 green hag (attitude: 1d8 + 3
people is death and decay. Too many of us brood on the past or haunt our dusty ruins. Can we not focus on the glories that lie ahead, instead of dwelling on the glory we have lost?
—Diancastra
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, even if their glory is dimmed by time and decay.
A character can climb the outside of the dome with a successful DC 10 Strength (Athletics) and peer inside through any one of a number of holes. The
mezzanine level. The 20-foot-deep pit contains 1d4 + 2 inches of rainwater and is home to two swarms of poisonous snakes. The swarms are content to remain in the pit and attack any creature that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, even if their glory is dimmed by time and decay.
A character can climb the outside of the dome with a successful DC 10 Strength (Athletics) and peer inside through any one of a number of holes. The
mezzanine level. The 20-foot-deep pit contains 1d4 + 2 inches of rainwater and is home to two swarms of poisonous snakes. The swarms are content to remain in the pit and attack any creature that
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
succumbed to its enchantment. As a result, she has no desire to keep a treasure hoard. She’s content to swim and frolic in the river, occasionally venturing onto its banks. Vuuthramis cautiously observes
them to harm. However, if a character beats Sonna and Yvra at myriad, the dryads reluctantly suggest that Gnarlroot, the treant in the south ravine (see area G12), might know more. Key Leaves. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
succumbed to its enchantment. As a result, she has no desire to keep a treasure hoard. She’s content to swim and frolic in the river, occasionally venturing onto its banks. Vuuthramis cautiously observes
them to harm. However, if a character beats Sonna and Yvra at myriad, the dryads reluctantly suggest that Gnarlroot, the treant in the south ravine (see area G12), might know more. Key Leaves. The