Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 12 results for 'contest finish'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        contents finish
                                    
                                
                                    
                                        conquest finish
                                    
                                
                                    
                                        contact finish
                                    
                                
                                    
                                        connect finish
                                    
                                
                                    
                                        content finish
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     finish a long rest after that happens, you can attempt to regain the sword’s trust by making a contested Charisma check against Snicker-Snack. If you win the contest, your attunement to the weapon is instantly restored. Your attunement to the weapon can’t be restored in any other way.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     if you miss on attack rolls with the weapon three times in a row. Each time you finish a long rest after that happens, you can attempt to regain the sword’s trust by making a contested Charisma check
                                                
                                            
                                                
                                                     against Snicker-Snack. If you win the contest, your attunement to the weapon is instantly restored. Your attunement to the weapon can’t be restored in any other way.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the highest uproots their shrub first. If both succeed and their rolls are the same, the contest ends in a draw. 
   4  Boulder Roll. Two 10-foot-diameter boulders are dug up, and a finish line is
                                                
                                            
                                                
                                                     drawn in the snow 50 feet away from them. The first team to roll its boulder across the finish line wins. Resolve the contest with a series of simultaneous DC 15 Strength (Athletics) group checks. With
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of Nylea’s favor. 
   2  You healed an injured wolf, which then revealed itself to be Nylea in disguise. 
   3  You won an archery contest with a truly stunning shot, but afterward chastised
                                                
                                            
                                                
                                                     way through acts such as these: Healing a sick or injured wild animal Stopping those who hunt for sport or profit Proving your worth in a contest of archery Slaying an aberration, a fiend, or an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of a major battle. 
   2  Your twin sibling is a champion of Mogis. 
   3  You showed great courage in a losing battle. 
   4  You proved yourself in a contest of strength and skill at the Iroan
                                                
                                            
                                                
                                                     in his name. You can cast compelled duel with this trait a number of times equal to your Charisma modifier (minimum of once). You regain all expended uses when you finish a long rest. Charisma is your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     item of great importance to their culture 2 Challenging them to a type of friendly contest, such as dancing, singing, or drinking 3 Recovering something they’ve lost 4 Information on a foe’s secrets
                                                
                                            
                                                
                                                     and fire-making implements the party carries   Undead   d4 Desired Offering   1 A vial of blood 2 A personal memento from the creature’s past 3 Materials, tools, or the skills to sun-proof a crumbling mausoleum 4 Completing a task the creature was unable to finish in life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     take hold through acts such as these: Following an unjust law despite your misgivings Creating something shoddy or flawed Backing down from a fight or a contest Purphoros’s Devotee Piety 3+ Purphoros
                                                
                                            
                                                
                                                     your Intelligence modifier (minimum of once). You regain all expended uses when you finish a long rest. In addition, you know the mending cantrip. Intelligence is your spellcasting ability for these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , demonstrating your courage and your respect for this sacred creature. 
   4  You proved your mettle in a dramatic contest of strength, charisma, or a similar quality. 
   5  Calling on Heliod to witness you
                                                
                                            
                                                
                                                     number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest. Wisdom is your spellcasting ability for this spell. Heliod’s Votary Piety 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     dramatically (and perhaps violently) worthy in a contest of strength, a feat of endurance, or a similar accomplishment. 
   5  You called on Mogis’s power to settle old scores by becoming an
                                                
                                            
                                                
                                                     when you finish a long rest. Constitution is your spellcasting ability for this spell. Mogis’s Votary Piety 10+ Mogis trait You can cast blinding smite with this trait. Once you cast the spell in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , Serissa is convinced that they are assassins who have been sent to finish off the royal family. She commands Uthor to marshal all of Maelstrom’s defenses and destroy the adventurers. Serissa also
                                                
                                            
                                                
                                                    ) check. (Roll once for both giants.) If the character wins the contest, Tug and Cog exchange glassy-eyed looks, shrug, open the doors, and allow the characters to enter the throne room. If the giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     fails a check has disadvantage on the next Constitution check they make as part of this activity. A character who fails three checks in a row must finish a short or long rest before attempting this
                                                
                                            
                                                
                                                     character wins the tug-of-war. In either case, the contest ends. Chain Skipping. To complete this activity, a character must succeed on three DC 13 Dexterity (Acrobatics) checks, representing their attempt to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     indifference for cowardice and have come to think that no one dares to contest their claim. They try to bully any intruders into leaving this room and attack if not met with immediate compliance. The mind
                                                
                                            
                                                
                                                    . The alhoon doesn’t leave this room in any case, as it wants to finish transcribing his maps into the orange crystal. Treasure. Each of the four crystal pitchers is worth 25 gp, but they are fragile
                                                
                                            
                                        





