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Returning 35 results for 'contests resides great to have renewal'.
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Monsters
Planescape: Adventures in the Multiverse
powerful, hocked legs carry them over great distances. These good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous
Baphomet
Legacy
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Monsters
Out of the Abyss
minotaur—considered the greatest gift of the Prince of Beasts.
Baphomet himself appears as a great, black-furred minotaur, 20 feet tall with six iron horns. An infernal light burns in his red eyes
. Although filled with bestial bloodlust, there lies within a cruel and cunning intellect devoted to subverting all of civilization.
Baphomet wields a great glaive called Heartcleaver. He sometimes
Species
Spelljammer: Adventures in Space
unforgettable appearance, giff are noticed wherever they go. Giff put their great size to use in all sorts of ways, from lifting heavy loads and tying tight knots to opening stuck doors and seeing over
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
Monsters
Fizban's Treasury of Dragons
features:
Lava Tubes. When the volcano is quiet, the dragon uses the lava tubes to come and go from the lair.
Great Hall. The emerald dragon resides in a grand rectangular hall near the center of the
treasures in a smaller chamber just above the great hall on the map.
Watery Caves. Near the bottom portion of the map, the vaults give way to natural stone caves; these caves slope down to a subterranean
Monsters
Fizban's Treasury of Dragons
had subsided, the dragon moved in.
The lair has the following features:
Lava Tubes. When the volcano is quiet, the dragon uses the lava tubes to come and go from the lair.
Great Hall. The emerald
dragon resides in a grand rectangular hall near the center of the vaults, keeping one eye on the hallway leading to the flooded stairwell, never quite trusting that some covetous intruder won’t
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
take their name from shankha shells—the shells of conch mollusks—which feature in Shankhabhumi’s legends and are an icon of the land. These contests are held over a twelve-day period every twelve years
. Competitors come from all three of Shankhabhumi’s city-states, and they include some folk descended from survivors of the ruined city of Manivarsha. Contests include boatbuilding, boat racing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
take their name from shankha shells—the shells of conch mollusks—which feature in Shankhabhumi’s legends and are an icon of the land. These contests are held over a twelve-day period every twelve years
. Competitors come from all three of Shankhabhumi’s city-states, and they include some folk descended from survivors of the ruined city of Manivarsha. Contests include boatbuilding, boat racing
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
great danger to anyone who goes near the water. Giant smiths at the Star Forge once used magical rings to protect themselves against acidic compounds; the characters might be able to find such rings in
one of the shelters around the lake. Disgraced Giant. Diasma knows Brimskarda by reputation. Once the fire giant was well regarded among her kin, holding a position of great power in what giants call
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
great danger to anyone who goes near the water. Giant smiths at the Star Forge once used magical rings to protect themselves against acidic compounds; the characters might be able to find such rings in
one of the shelters around the lake. Disgraced Giant. Diasma knows Brimskarda by reputation. Once the fire giant was well regarded among her kin, holding a position of great power in what giants call
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mausoleum of Chronepsis The sands of time trickle in the Mausoleum of Chronepsis, a once-great city from the age of dragons that has long fallen to ruin. Here, surrounded by hundreds of hourglasses
in a vast cavern beneath the dilapidated city resides Chronepsis, the dragon deity of time and fate. Chronepsis typically manifests as an ancient time dragon (see Morte’s Planar Parade), though he
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mausoleum of Chronepsis The sands of time trickle in the Mausoleum of Chronepsis, a once-great city from the age of dragons that has long fallen to ruin. Here, surrounded by hundreds of hourglasses
in a vast cavern beneath the dilapidated city resides Chronepsis, the dragon deity of time and fate. Chronepsis typically manifests as an ancient time dragon (see Morte’s Planar Parade), though he
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of ill fortune, and sometimes interpreted as divine disapproval of the romances or marriages sparked by the day’s events. Shieldmeet. The great holiday of the Calendar of Harptos, Shieldmeet occurs
once every four years immediately after Midsummer. It is a day for plain speaking and open council between rulers and their subjects, for the renewal of pacts and contracts, and for treaty making between
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of ill fortune, and sometimes interpreted as divine disapproval of the romances or marriages sparked by the day’s events. Shieldmeet. The great holiday of the Calendar of Harptos, Shieldmeet occurs
once every four years immediately after Midsummer. It is a day for plain speaking and open council between rulers and their subjects, for the renewal of pacts and contracts, and for treaty making between
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
remains of one that is now the Singing Sands (in this chapter). If the cloud giant is successful, the reestablished network of crystals could allow the giant to reshape great portions of the world. To Cure
. Urban Renewal A circle of druids uses ancient magic to amplify the crystal’s power, spreading its land-warping influence. The crystal’s growing shroud threatens to engulf a nearby city whose ruler
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
remains of one that is now the Singing Sands (in this chapter). If the cloud giant is successful, the reestablished network of crystals could allow the giant to reshape great portions of the world. To Cure
. Urban Renewal A circle of druids uses ancient magic to amplify the crystal’s power, spreading its land-warping influence. The crystal’s growing shroud threatens to engulf a nearby city whose ruler
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Equinal Guardinal The horselike equinals are among the strongest of the guardinals. Equinals have long faces and crested manes, and their powerful, hocked legs carry them over great distances. These
good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous, they use their iron-hard fists to pound evil to a pulp
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
and unforgettable appearance, giff are noticed wherever they go. Giff put their great size to use in all sorts of ways, from lifting heavy loads and tying tight knots to opening stuck doors and seeing
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. GREEN
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
that the deity comes and goes unpredictably, but that Semuanya often appears to those who accomplish some great physical feat. Cory Trego-Erdner Athletic petitioners train and compete in the swampy
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
and unforgettable appearance, giff are noticed wherever they go. Giff put their great size to use in all sorts of ways, from lifting heavy loads and tying tight knots to opening stuck doors and seeing
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
that the deity comes and goes unpredictably, but that Semuanya often appears to those who accomplish some great physical feat. Cory Trego-Erdner Athletic petitioners train and compete in the swampy
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Equinal Guardinal The horselike equinals are among the strongest of the guardinals. Equinals have long faces and crested manes, and their powerful, hocked legs carry them over great distances. These
good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous, they use their iron-hard fists to pound evil to a pulp
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. Green
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. Green
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
troubled Baldur’s Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. GREEN
Compendium
- Sources->Dungeons & Dragons->Monster Manual
titanic game or creating sanctuaries from the cold (frequently featuring hot springs or snowy contests). Frost giants sometimes forge partnerships with icy Fey or fire giants dwelling underground
3,900; PB +3)
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage
Compendium
- Sources->Dungeons & Dragons->Monster Manual
titanic game or creating sanctuaries from the cold (frequently featuring hot springs or snowy contests). Frost giants sometimes forge partnerships with icy Fey or fire giants dwelling underground
3,900; PB +3)
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
Broken blade, medal 28–30 Clock tower face High Courts Mechanus Metal cog, perfectly balanced scales 31–33 Razorvine trellis Great Foundry Arcadia Rune-inscribed ingot, sprig of grapes 34–36 Temple
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
Broken blade, medal 28–30 Clock tower face High Courts Mechanus Metal cog, perfectly balanced scales 31–33 Razorvine trellis Great Foundry Arcadia Rune-inscribed ingot, sprig of grapes 34–36 Temple
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Champions of Rock Throwing Giants have a well-deserved reputation as living siege engines — all of them can hurl boulders with accuracy across great distances. Rock throwing — for battle, hunting
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
has the following features: Lava Tubes. When the volcano is quiet, the dragon uses the lava tubes to come and go from the lair. Great Hall. The emerald dragon resides in a grand rectangular hall near
finest treasures in a smaller chamber just above the great hall on the map. Watery Caves. Near the bottom portion of the map, the vaults give way to natural stone caves; these caves slope down to a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Champions of Rock Throwing Giants have a well-deserved reputation as living siege engines — all of them can hurl boulders with accuracy across great distances. Rock throwing — for battle, hunting
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
has the following features: Lava Tubes. When the volcano is quiet, the dragon uses the lava tubes to come and go from the lair. Great Hall. The emerald dragon resides in a grand rectangular hall near
finest treasures in a smaller chamber just above the great hall on the map. Watery Caves. Near the bottom portion of the map, the vaults give way to natural stone caves; these caves slope down to a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Iroas Iroas is interested not in pretty words, but in great deeds. The faithful of Iroas show their piety by comporting themselves well in contests of athleticism or skill. Swearing an
oath to win a battle in Iroas’s name and failing to do so is a great shame upon a warrior, thus such a promise is never uttered lightly. The fifth month of the Meletian calendar is Thriambion, named for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
their children. Two larger central palaces are occupied by the emperor, who resides in the Palace of Heavenly Command and reserves the Palace of Favored Unity for visits with his expansive family. Kiln
District The southwest part of Yongjing houses hundreds of earthen kilns, where the famed white-and-blue porcelain of Great Xing is painted and fired. Potters work in assembly lines to meet a quota of