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Returning 35 results for 'continually ranger guardian to have rage'.
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Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Subclasses Class Subclass Level Available Description Barbarian Path of the Ancestral Guardian 3rd Calls on the spirits of honored ancestors to protect others Barbarian Path of the Storm Herald
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Subclasses Class Subclass Level Available Description Barbarian Path of the Ancestral Guardian 3rd Calls on the spirits of honored ancestors to protect others Barbarian Path of the Storm Herald
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Ranger Spells 1st Level
Absorb elements (abjuration)
Beast bond (divination)
Snare (abjuration)
Zephyr strike (transmutation)
2nd Level
Healing spirit (conjuration)
3rd Level
Flame
arrows (transmutation)
4th Level
Guardian of nature (transmutation)
5th Level
Steel wind strike (conjuration)
Wrath of nature (evocation)
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Ranger Spells 1st Level
Absorb elements (abjuration)
Beast bond (divination)
Snare (abjuration)
Zephyr strike (transmutation)
2nd Level
Healing spirit (conjuration)
3rd Level
Flame
arrows (transmutation)
4th Level
Guardian of nature (transmutation)
5th Level
Steel wind strike (conjuration)
Wrath of nature (evocation)
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
can also restore your use of it by expending one use of your Rage (no action required). Primal Guardian Medium (Large if Land or Sea) Beast, Neutral
AC 12 plus your Constitution modifier
HP 6 plus
Path of the Primal Spirit Rage Alongside a Bestial Spirit Many Barbarians are in tune with the natural world, but few are as mystically intertwined with it as those who walk the Path of the Primal
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Barbarian If you want to play a barbarian, your most likely guild home is the Gruul Clans, but you could also put your rage to work in the wild spectacles of the Cult of Rakdos. Gruul barbarians of
the Zhur-Taa clan often choose the path of the Totem Warrior and a boar totem spirit. The effects are the same as for a bear spirit. Barbarian Subclass Guild Path of the Ancestral Guardian* Gruul
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Barbarian If you want to play a barbarian, your most likely guild home is the Gruul Clans, but you could also put your rage to work in the wild spectacles of the Cult of Rakdos. Gruul barbarians of
the Zhur-Taa clan often choose the path of the Totem Warrior and a boar totem spirit. The effects are the same as for a bear spirit. Barbarian Subclass Guild Path of the Ancestral Guardian* Gruul
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Greater Restoration Level 5 Abjuration (Bard, Cleric, Druid, Paladin, Ranger) Casting Time: Action
Range: Touch
Components: V, S, M (diamond dust worth 100+ GP, which the spell consumes
a cursed magic item Any reduction to one of the target’s ability scores Any reduction to the target’s Hit Point maximum RINA NORDSOL A halfling Cleric casts Guardian of Faith to fend off a ravenous worg
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-kreen is the Dawn Mother. Although the giant has long been a stoic guardian of the Llanos, her recent dreams of otherworldly insects have confused and enraged her. Fearing the thri-kreen are to blame
, she has attacked Cht-Chak’s innocent band. If attacked, the Dawn Mother turns her rage on whoever harmed her. Her rage continues until she is reduced 50 hit points or fewer, after which she comes to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-kreen is the Dawn Mother. Although the giant has long been a stoic guardian of the Llanos, her recent dreams of otherworldly insects have confused and enraged her. Fearing the thri-kreen are to blame
, she has attacked Cht-Chak’s innocent band. If attacked, the Dawn Mother turns her rage on whoever harmed her. Her rage continues until she is reduced 50 hit points or fewer, after which she comes to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
attack. The effect on the target ends early if your rage ends. Spirit Shield Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are
Path of the Ancestral Guardian Some barbarians hail from cultures that revere their ancestors. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
attack. The effect on the target ends early if your rage ends. Spirit Shield Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are
Path of the Ancestral Guardian Some barbarians hail from cultures that revere their ancestors. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
with Rage, and wade into hand-to-hand combat. Then follow the Path of the Berserker to unleash raw violence. Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of
might. Then swear the Oath of Devotion to emulate the angels of justice. Ranger. Weave together martial prowess, nature magic, and survival skills. Then embody the Hunter to protect nature with martial
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
with Rage, and wade into hand-to-hand combat. Then follow the Path of the Berserker to unleash raw violence. Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of
might. Then swear the Oath of Devotion to emulate the angels of justice. Ranger. Weave together martial prowess, nature magic, and survival skills. Then embody the Hunter to protect nature with martial
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
below.
Barbarian. Storm with Rage, and wade into hand-to-hand combat. Then follow the Path of the...
Berserker to unleash raw violence.
Wild Heart to manifest kinship with animals.
World
Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
character’s most exciting capabilities. This chapter offers twelve classes, each of which contains four subclasses—all summarized below.
Barbarian. Storm with Rage, and wade into hand-to-hand combat
. Then follow the Path of the...
Berserker to unleash raw violence.
Wild Heart to manifest kinship with animals.
World Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
character’s most exciting capabilities. This chapter offers twelve classes, each of which contains four subclasses—all summarized below.
Barbarian. Storm with Rage, and wade into hand-to-hand combat
. Then follow the Path of the...
Berserker to unleash raw violence.
Wild Heart to manifest kinship with animals.
World Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
below.
Barbarian. Storm with Rage, and wade into hand-to-hand combat. Then follow the Path of the...
Berserker to unleash raw violence.
Wild Heart to manifest kinship with animals.
World
Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
who can enter a battle rage
d12
Strength
Strength & Constitution
Light and medium armor, shields, simple and martial weapons
Bard
An inspiring magician whose power echoes the music of
, shortswords
Paladin
A holy warrior bound to a sacred oath
d10
Strength & Charisma
Wisdom & Charisma
All armor, shields, simple and martial weapons
Ranger
A warrior who uses martial prowess and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
who can enter a battle rage
d12
Strength
Strength & Constitution
Light and medium armor, shields, simple and martial weapons
Bard
An inspiring magician whose power echoes the music of
, shortswords
Paladin
A holy warrior bound to a sacred oath
d10
Strength & Charisma
Wisdom & Charisma
All armor, shields, simple and martial weapons
Ranger
A warrior who uses martial prowess and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
:
Barbarian: Path of the Ancestral Guardian, Path of the Zealot
Bard: College of Glamour, College of Whispers
Druid: Circle of Dreams, Circle of the Shepherd
Fighter: Arcane Archer, Cavalier, Samurai
Monk: Way of the Drunken Master, Way of the Kensei, Way of the Sun Soul
Paladin: Oath of Conquest
Ranger: Gloom Stalker, Horizon Walker, Monster Slayer
Rogue: Mastermind, Scout, Swashbuckler
Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery
Warlock: Celestial, Hexblade
Wizard: War Magic
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
:
Barbarian: Path of the Ancestral Guardian, Path of the Zealot
Bard: College of Glamour, College of Whispers
Druid: Circle of Dreams, Circle of the Shepherd
Fighter: Arcane Archer, Cavalier, Samurai
Monk: Way of the Drunken Master, Way of the Kensei, Way of the Sun Soul
Paladin: Oath of Conquest
Ranger: Gloom Stalker, Horizon Walker, Monster Slayer
Rogue: Mastermind, Scout, Swashbuckler
Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery
Warlock: Celestial, Hexblade
Wizard: War Magic
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Sapphire Dragon Lairs Sapphire dragons make their lairs in enormous caverns and complex tunnel systems. As they grow older, they continually renovate their lairs, using their tunneling abilities and
fight their ancient enemies again, and he vowed to guard them until they awaken. He styles himself the Sapphire Sentinel, self-appointed guardian of the Sleeping Legion. But his vigil is lonely, and his
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Sapphire Dragon Lairs Sapphire dragons make their lairs in enormous caverns and complex tunnel systems. As they grow older, they continually renovate their lairs, using their tunneling abilities and
fight their ancient enemies again, and he vowed to guard them until they awaken. He styles himself the Sapphire Sentinel, self-appointed guardian of the Sleeping Legion. But his vigil is lonely, and his
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
14: The ritual brought our minds together. I was assailed simultaneously by hunger and rage, as if some great force from beyond had reached out and commanded me only to kill and eat. Though it lasted
the hunger of all of them.
Day 15: Used the ritual to join our minds again. This time I realized where the hunger began. I was consumed by the infinite hunger and boundless rage of great Yeenoghu
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
14: The ritual brought our minds together. I was assailed simultaneously by hunger and rage, as if some great force from beyond had reached out and commanded me only to kill and eat. Though it lasted
the hunger of all of them.
Day 15: Used the ritual to join our minds again. This time I realized where the hunger began. I was consumed by the infinite hunger and boundless rage of great Yeenoghu
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Should the characters free the Bedroll from the ice and search it, within they find a control amulet for a Shield Guardian. The guardian it controls is in the south alcove of the trophy cave (area D16
). A character who takes a Study action and makes a successful DC 16 Intelligence (Arcana) check knows basic information about this guardian: It follows the orders of whoever wears its amulet. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Should the characters free the Bedroll from the ice and search it, within they find a control amulet for a Shield Guardian. The guardian it controls is in the south alcove of the trophy cave (area D16
). A character who takes a Study action and makes a successful DC 16 Intelligence (Arcana) check knows basic information about this guardian: It follows the orders of whoever wears its amulet. The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys’s Champions Alignment: Usually neutral Suggested Classes: Barbarian, cleric, ranger, warlock Suggested Cleric Domains: Knowledge, War Suggested Backgrounds: Folk hero, hermit, outlander, sage
family suffered during the rise of Xenagos, leaving you with unresolved rage.
2 You swore yourself to Klothys, offering your service in exchange for reprieve from a mundane destiny.
3 Born
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
and bones of slain Omuan warriors, and the skulls of Omuan children are piled around it. The skull atop the throne once belonged to a minotaur guardian of Omu named Karagos. Any creature that touches
the skull or sits in the throne must succeed on a DC 16 Charisma saving throw or become cursed with the Rage of Karagos. When cursed, the creature gains 50 temporary hit points and goes berserk. Until