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Returning 35 results for 'continually reborn guardian to have realm'.
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Species
Van Richten’s Guide to Ravenloft
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured
Monsters
Fizban's Treasury of Dragons
accept it.
Amethyst dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them
fierce opponents of the Far Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of mind
Monsters
Icewind Dale: Rime of the Frostmaiden
their own fates without the gods’ meddling, but the Frostmaiden could not stay away for long. Auril returned to her icy realm in the far north and, after a time, plunged it into frigid darkness
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Monsters
Icewind Dale: Rime of the Frostmaiden
realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
Monsters
Quests from the Infinite Staircase
Asmodeus’ might. No matter what blistering wrath Asmodeus brought to bear on Zargon, the aberration continually re-formed from its horn. Finally, Asmodeus cast Zargon’s horn from the Nine
prison. The elder evil whispered through dreams and nightmares to the people of Cynidicea, the realm’s capital, until one day, a crew of Cynidiceans accidentally dug through to the Returner&rsquo
Monsters
Fizban's Treasury of Dragons
.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to
track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find
Monsters
Icewind Dale: Rime of the Frostmaiden
Frostmaiden could not stay away for long. Auril returned to her icy realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
Monsters
Fizban's Treasury of Dragons
Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to track the influence of the Far Realm
older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying honeycombs of hidden passages, deceptively thin walls
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn in the Domains of Dread When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3): Har’Akir
. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s—has taken refuge in your perfectly preserved remains. Lamordia. You awoke amid the bizarre experiments
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
died and been reborn time and again. Like the sun, he might pass into the realm of darkness, but inevitably his bright gaze will fall on the world once again. Amaunator is seen as a stern and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm Explorers This adventure includes a few access points that allow the characters to investigate more of the bizarre Far Realm. The wonders and terrors of the Far Realm are, for the most part
, inimical to mortal life and sanity. If the characters decide to explore the Far Realm further, they would be well advised to seek out one of the Far Realm’s few safe harbors. Examples of these
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
always reliably connect to the Ghost Orchid Tepui. With the tepui’s magic and guardian restored, the nightmares and Far Realm incursions plaguing Atagua cease. If the characters return to Atagua
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
were reborn as merchant princes. And along the way they made a remarkable discovery: ruins of an ancient dwarven empire. This forgotten realm was destroyed by the daelkyr and its vast halls are held
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Ruxithid commands it to kill you.
The statue is a shield guardian under Ruxithid’s control and fights alongside its master. The shield guardian stores a phantasmal killer spell from its original duergar
3 rounds. During the fight, Ruxithid uses his psionic flight to hover above the fray, darting in to make attacks while commanding the shield guardian (and the two other goblins, if they’re also
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
energies to harnessing the astonishing natural resources of their mountain home. The dwarves were then reborn as merchant lords. In the early days of the Last War, Mror miners made an astonishing
powerful artifacts. The Mror restored these ancient fortresses and worked to reclaim the secrets of their ancestors. Seeing the untapped potential of the Realm Below and the broken Kingdom of Galifar
Compendium
- Sources->Dungeons & Dragons->Rrakkma
only visible way out is back through the portal. Lighting This area is well lit. The charging Gith Capacitor creates A LOT of light. Creatures/NPCs A star spawn seer and its guardian star spawn hulk are
shunting the rrakkma involuntarily back through the gate to Pandemonium. Playing the Pillars COMBAT
Due to the disorienting nature of the Far Realm, the adventurers make any initiative checks with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Sapphire Dragon Lairs Sapphire dragons make their lairs in enormous caverns and complex tunnel systems. As they grow older, they continually renovate their lairs, using their tunneling abilities and
fight their ancient enemies again, and he vowed to guard them until they awaken. He styles himself the Sapphire Sentinel, self-appointed guardian of the Sleeping Legion. But his vigil is lonely, and his
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
30. The Guardian Beast This oddly shaped room is decorated in a cat motif. The center of the southeastern wall is carved to resemble the face of a snarling tiger with hollow eyes. Near the center of
might take damage or even die, but unless its heart is destroyed, it is reborn again whole in one day’s time. If the lycanthrope’s heart (AC 10, 2 hit points) is destroyed, the creature dies and turns to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Grimoire Yes Uncommon+ Barrier Tattoo Yes Uncommon+ Bloodwell Vial Yes Uncommon Coiling Grasp Tattoo Yes Uncommon Eldritch Claw Tattoo Yes Uncommon Feywild Shard Yes Uncommon Guardian Emblem Yes Uncommon
Bell Branch Yes Rare Devotee’s Censer Yes Rare Duplicitous Manuscript Yes Rare Elemental Essence Shard Yes Rare Far Realm Shard Yes Rare Fulminating Treatise Yes Rare Heart Weaver’s Primer Yes Rare
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
chrysalises develop, bulge, and pop is called the Scabbery. Not simply a disgusting moniker, the Scabbery’s name is also a reference to the way that demons reborn here emerge harder, stronger, and crueler than
away, and became a hollow charcoal tube. Intruders caught in Aurnozci’s realm are held in the Warrens of Rot as future sacrifices to the Caged Worm. Strange, fiendish beasts lurk in the Warrens
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
other eggs deliberately laid so that all hatch at the same time. Since githyanki adults must return to the Astral Plane to keep from aging significantly, the roster of instructors continually changes
immortal warriors dwelling in the silvery void. The young are told they are on the verge of entering the queen’s realm, each one of them destined to take a special place in the society. Their skills
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
embodied spirits, brought into the mortal realm by devout prayer or direct intervention. A sphinx maintains its vigil tirelessly, not needing to sleep or eat. It rarely engages with others of its kind
guardian. Benign deities sometimes grant a sphinx the power to remove supplicants that fail their tests, transporting them away and ensuring that they never encounter the sphinx again. However, those
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
begs for clemency, claiming to have been under the control of a green dragon while on a killing spree.
5 The misty forest at the border of a coastal realm is beginning to grow alarmingly, and
of a guardian naga and baits other creatures to kill the dragon’s naga captor.
4 Giant apes raised from birth by an adult green dragon now serve as the dragon’s hunting party.
5 Mind
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
continually dream up variations on their attack strategies, only to be checked by the overwhelming chaotic force of the Abyss. Little true advancement occurs under the angry red sky of Avernus or in any
other realm where the forces clash. The leaders of each side recognize that the introduction of some unexpected factor could permanently affect the balance of power. Accordingly, demons and devils
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. You might find yourself driven to annihilate the undead, to defeat fiends, and to protect the innocent. At times, your heart might also be filled with a longing for the celestial realm of your
cure wounds, guiding bolt 2nd flaming sphere, lesser restoration 3rd daylight, revivify 4th guardian of faith, wall of fire 5th flame strike, greater restoration Bonus Cantrips At 1st level, you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6 An amethyst dragon wyrmling is actually the
an amethyst dragon wyrmling sibling after the disappearance of their dragon parent.
3 A violet faerie dragon is the playmate and guardian of an amethyst dragon wyrmling.
4 An amethyst
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the realm of Arvandor. While enjoying the company of these primal elves, Corellon came to appreciate their ideas, which were both novel and familiar, and singled out those of great repute for special
creator’s disappointment. Then the soul emerges from Arvandor, to be reborn into a lissome, graceful body that lives for an incredibly long time — evidence that their creator holds a love for them that, deep down, is boundless.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dark lord of Nessus, strives to subjugate the cosmos to satisfy his thirst for power. To do so, he must continually expand his infernal armies, sending his servants to the mortal realm to corrupt the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
blue dragon’s family was killed, and the dragon is building a whole realm as a base for exterminating those responsible.
2 A young blue dragon claims the rule of a fast-growing city to impress
blue dragon leads a fanatically loyal mercenary squad.
5 A young blue dragon schemes to take over a guardian naga’s ancient temple.
6 A mummy lord keeps a young blue dragon bodyguard as a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the priests of Gruumsh keep it continually burning, for it represents the rage within Gruumsh’s unblinking eye. The orcs converge on the hearth to celebrate victory and to feast after a kill. If a tribe
Followers of Yurtrus reside on the threshold of where the deep area of the cavern system begins. They are the keepers of the dead, and the entrance to their realm is festooned with piles of bones and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
secret power behind the throne in an aggressively colonizing realm, using this position to learn about neighboring realms without regard for the consequences.
3 A brass dragon is the most likely
lair, and they harass the dragon whenever they can.
5 A guardian naga charged with protecting an ancient artifact has decided that the artifact—as well as the naga—would be safer in an adult brass
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
impervious to damage. The golem can’t be reasoned with. It enters the altar again only if it perceives no threats on the dais. If it goes berserk, the golem abandons its role as guardian and leaves the dais
upon the heart of Melairbode and know the true power of dwarvenkind.” Any character who succeeds on a DC 20 Intelligence (History) check knows that Melairbode is the name of the ancient dwarven realm
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dal Quor from the Material Plane is through the psychic projection of dreaming, and the quori are forced to possess mortal hosts to work their will on Eberron. Dolurrh, the Realm of the Dead When a
. Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious realm of endless fighting. When the last battle ends, Yeenoghu will enter the world, slay its last surviving champion, and preside over a wasteland of rotting corpses. To Yeenoghu, pure destruction
abates only when it kills and eats intelligent creatures. Other prey might provide temporary sustenance, but it does nothing to quell Yeenoghu’s hunger. Gnolls wander the land continually in search of