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Returning 35 results for 'continue reflected guardians to have regards'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target.Red abishais have no equals among the
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands
Monsters
Guildmasters’ Guide to Ravnica
regains hit points equal to half the amount of damage the target takes)
1/day each: sanctuary, spirit guardians (at 4th level)
Legendary Resistance (1/Day). If the ghost fails a saving throw, it
let go of the fortunes they amassed in life. Addicted to power and prestige, these patriarchs continue to dominate the guild and accumulate even larger fortunes.
Mostly Unanimous. The ghosts of the
Monsters
Waterdeep: Dungeon of the Mad Mage
, command, inflict wounds, ray of sickness
2nd level (3 slots): blindness/deafness, ray of enfeeblement, spiritual weapon
3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians
succeed on a DC 17 Wisdom saving throw against this magic or be charmed by Keresta. The charmed target regards Keresta as a trusted friend to be heeded and protected. Although the target isn't under
monsters
power, working to hew cities from mountains or trample armies beneath their shifting, iridescent mass. Shoggoths are effectively immortal. Some continue their labors in ruins or dungeons long after the
intelligent with age. When first created or called to serve, they are simple brutes that make excellent guardians, servitors, and laborers. As the years pass and they observe the world, they absorb
monsters
armies beneath their shifting, iridescent mass. Shoggoths are effectively immortal. Some continue their labors in ruins or dungeons long after the cults that summoned them have vanished while others
serve, they are simple brutes that make excellent guardians, servitors, and laborers. As the years pass and they observe the world, they absorb this knowledge and become as cunning as they are strong
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of
pride. Such a feud can continue over generations in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nagas Nagas are intelligent serpents that inhabit the ruins of the past, amassing arcane treasures and knowledge. The first nagas were created as immortal guardians by a humanoid race long lost to
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nagas Nagas are intelligent serpents that inhabit the ruins of the past, amassing arcane treasures and knowledge. The first nagas were created as immortal guardians by a humanoid race long lost to
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
footprints you’ve been following continue through these caves. In the center of the floor in the first cave is a human-sized boot.
The ceiling is 15 feet high, but the webs cover the top five feet of
Disadvantage
Some circumstances make it easier or harder to succeed on their D20 Tests. This can be reflected in Advantage or Disadvantage.
Advantage means that instead of rolling the d20 once
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
footprints you’ve been following continue through these caves. In the center of the floor in the first cave is a human-sized boot.
The ceiling is 15 feet high, but the webs cover the top five feet of
Disadvantage
Some circumstances make it easier or harder to succeed on their D20 Tests. This can be reflected in Advantage or Disadvantage.
Advantage means that instead of rolling the d20 once
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
half. Divine Guardians. Sphinxes test the worth of those who seek the treasures of the gods, whether forgotten secrets or mighty spells, artifacts or magical gateways. Creatures that choose to face a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
half. Divine Guardians. Sphinxes test the worth of those who seek the treasures of the gods, whether forgotten secrets or mighty spells, artifacts or magical gateways. Creatures that choose to face a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stays forever youthful and alluring. If the tree is harmed, she suffers. If the tree is ever destroyed, the dryad descends into madness. Reclusive Fey. Dryads act as guardians of their woodland demesnes
throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn’t under the dryad’s control, it takes the dryad’s requests
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stays forever youthful and alluring. If the tree is harmed, she suffers. If the tree is ever destroyed, the dryad descends into madness. Reclusive Fey. Dryads act as guardians of their woodland demesnes
throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn’t under the dryad’s control, it takes the dryad’s requests
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
that they continue to carry out Tiamat’s commands. The sight of a fearsome red abishai inspires its allies, filling them with a fanatical willingness to fight. “I offer my life, my soul, and all my
. On a failed save, the target has the charmed condition for 1 hour. While charmed in this way, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target.
Daniel Landerman
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
that they continue to carry out Tiamat’s commands. The sight of a fearsome red abishai inspires its allies, filling them with a fanatical willingness to fight. “I offer my life, my soul, and all my
. On a failed save, the target has the charmed condition for 1 hour. While charmed in this way, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target.
Daniel Landerman
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be quite sudden—or to give them a way to continue engaging in the quest while their companions attempt to bring them back to life. These interludes can be played as brief scenes where the player of
moments from the character’s story and how they can be reflected in the events of their final descent. Maybe they see the souls of friends, allies, or loved ones who perished, whether their fates are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be quite sudden—or to give them a way to continue engaging in the quest while their companions attempt to bring them back to life. These interludes can be played as brief scenes where the player of
moments from the character’s story and how they can be reflected in the events of their final descent. Maybe they see the souls of friends, allies, or loved ones who perished, whether their fates are
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
crumbled with the rise of the gods, the chuuls were cast adrift. However, these creatures continue to do what they did for the aboleths, slowly collecting humanoids, gathering treasure, amassing magic, and
consolidating power. Tireless Guardians. Chuul still guard the ruins of the ancient aboleth empire. They linger in silent observance of eons-old commands. Rumors and ancient maps sometimes lure
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
crumbled with the rise of the gods, the chuuls were cast adrift. However, these creatures continue to do what they did for the aboleths, slowly collecting humanoids, gathering treasure, amassing magic, and
consolidating power. Tireless Guardians. Chuul still guard the ruins of the ancient aboleth empire. They linger in silent observance of eons-old commands. Rumors and ancient maps sometimes lure
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Structured Society The goal of every yuan-ti is to transform itself into the ideal combination of snake and humanoid. This attitude is reflected in yuan-ti society by a caste system, with status
to follow orders. Because their minds are crippled by their transformation, broodguards are less useful than slaves for many tasks, but because of their unwavering loyalty they make capable guardians
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Structured Society The goal of every yuan-ti is to transform itself into the ideal combination of snake and humanoid. This attitude is reflected in yuan-ti society by a caste system, with status
to follow orders. Because their minds are crippled by their transformation, broodguards are less useful than slaves for many tasks, but because of their unwavering loyalty they make capable guardians
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tongues capable of speech, and saplings weaned on the reservoir eventually uproot as wooden guardians that defend the town. Creatures that submerge themselves in the pond emerge in the untamed wilds of the
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
that square). The characters continue to move, one square at a time, awakening skeletons and defending themselves until they navigate their way across the dunes to safety, or slay twenty or more
juggernaut begins combat 240 feet from the party. Once the skeletons are defeated, the Skull Dunes pose no further threat to the characters. Avoiding the Skull Dunes The skeletal guardians of the Skull
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
that square). The characters continue to move, one square at a time, awakening skeletons and defending themselves until they navigate their way across the dunes to safety, or slay twenty or more
juggernaut begins combat 240 feet from the party. Once the skeletons are defeated, the Skull Dunes pose no further threat to the characters. Avoiding the Skull Dunes The skeletal guardians of the Skull
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tongues capable of speech, and saplings weaned on the reservoir eventually uproot as wooden guardians that defend the town. Creatures that submerge themselves in the pond emerge in the untamed wilds of the
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the Orzhov Syndicate. They have been dead for centuries, but they refuse to let go of the fortunes they amassed in life. Addicted to power and prestige, these patriarchs continue to dominate the
of damage the target takes)
1/day each: sanctuary, spirit guardians (at 4th level)
Legendary Resistance (1/Day). If the ghost fails a saving throw, it can choose to succeed instead.
Actions
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the Orzhov Syndicate. They have been dead for centuries, but they refuse to let go of the fortunes they amassed in life. Addicted to power and prestige, these patriarchs continue to dominate the
of damage the target takes)
1/day each: sanctuary, spirit guardians (at 4th level)
Legendary Resistance (1/Day). If the ghost fails a saving throw, it can choose to succeed instead.
Actions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the characters thereafter. As the battle continues, you can decide how the rest of the combat goes with regards to additional help. If the characters are winning handily, a few loyalists might escape
diamond elemental gem. Both belonged to the captain. She then asks the crew to transport the characters back to shore so they can continue their mission.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands. A
. On a failed save, the target is charmed by the abishai for 1 hour. While charmed in this way, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
handles and are decorated with etched geometric patterns.
The two column statues are depictions of Caerwyn and Porphura. The statues are living guardians (use the earth elemental stat block). They
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
handles and are decorated with etched geometric patterns.
The two column statues are depictions of Caerwyn and Porphura. The statues are living guardians (use the earth elemental stat block). They
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the characters thereafter. As the battle continues, you can decide how the rest of the combat goes with regards to additional help. If the characters are winning handily, a few loyalists might escape
diamond elemental gem. Both belonged to the captain. She then asks the crew to transport the characters back to shore so they can continue their mission.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands. A
. On a failed save, the target is charmed by the abishai for 1 hour. While charmed in this way, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Lord for his bounty. While most sea elves have forgotten the name Habbakuk, they faithfully continue this annual pilgrimage. Though the Wash changes chaotically, the sea elves swim to the shrine
themselves with the water there before proceeding deeper into the shrine. Altar Guardians. If a character comes within 10 feet of the altar without having washed themself in area C3 within the last 24