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Returning 31 results for 'continue relief granting to have reborn'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Monsters
Icewind Dale: Rime of the Frostmaiden
realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
Monsters
Icewind Dale: Rime of the Frostmaiden
night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dome, which is in no danger of collapse, even if the pillars were to be toppled. Each pillar is carved with a wraparound bas-relief. From north to south, the pillars depict the following scenes: A hill
snow thins out and disappears after about 100 feet. The tracks of the humans continue east into the dungeon complex.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
ground leading to a well deep below. Two stone statues stand in the courtyard, rising twenty feet high. Behind them, a forty-foot high edifice is carved into the cliff side, dominated by relief columns
lying at its feet. The statue holds a shepherd’s crook in its left hand, its right hand raised in warning as well. The relief-carved scenes around the entrance depict things Diderius glimpsed in the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
ground leading to a well deep below. Two stone statues stand in the courtyard, rising twenty feet high. Behind them, a forty-foot high edifice is carved into the cliff side, dominated by relief columns
lying at its feet. The statue holds a shepherd’s crook in its left hand, its right hand raised in warning as well. The relief-carved scenes around the entrance depict things Diderius glimpsed in the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Dracolich Draconic Tyrant Reborn Habitat: Any; Treasure: Any Slawomir Maniak The vilest dragons seek to escape the grip of death, employing ageless secrets and blasphemous magic to become horrors
called dracoliches. These deathless dragons bind their spirits to gems and magically animate their rotting corpses. Eventually becoming skeletal horrors, dracoliches continue the centuries-spanning
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
return to Candlekeep, they find Zelyth eager to hear the tale of their harrowing experience. If the characters inform Zelyth that Xanthoria has been destroyed, Zelyth thanks them for granting Xanthoria
the final rest that she deserves. The destruction of Xanthoria and her phylactery halts the spread of the saprophytic plague. Creatures infected by the plague continue to suffer its effects but no
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to let Burgomaster Ulrich’s spirit find rest because of what he did to poor Marina. The ghost recounts Marina’s sad tale if prompted. Only by convincing Ulrich that Marina has been reborn in the form
pen. If the characters try to set the goats free by dismantling or damaging part of the fence, the skulls atop the fence posts begin howling and continue to howl for 1 minute. The racket attracts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
crack in a cave wall to continue an adventure. If the player portrays the character’s response in a way that reinforces that fear, such as refusing and finding another way around, taking time and making
noise to widen the crack, or portraying some other fearful response, these would be perfect opportunities to reward the player’s consideration of a Seed of Fear by granting their character inspiration.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
relic disappears, the oracle says in a booming voice, “You have done a great deed for all giants! A new path lies before you!” For each relic that the characters offer as tribute, a stony bas-relief
. The conch you seek is close to her.”
“The great river” refers to the Dessarin River. The hill giant den lies along one of its eastern tributaries. When the characters are ready to head there, continue
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
veterans. The arena matches are divided into three tiers, with victory in a tier granting access to the next one. Victory in a match goes to the side that reduces all combatants on the other side to 0
stat block but have iron wings that give them a flying speed of 30 feet. If a participant wins a match but doesn’t wish to continue to the next tier, the participant can pay an exit fee of 15 talons
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
continue to pursue his horrid, apocalyptic vision of a world transformed into a barren, empty ruin, with only the decaying corpses of the last few surviving gnolls left to mark its passing. As creatures
that it has pleased Yeenoghu. Its relief is short, no more than a few days, before the gnoll once again becomes a slave to its desires. Strength, hunger, and fear are the three concepts that every gnoll
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
bit of special material to fuel his experiments and continue his work — a piece of the characters’ souls, extracted by his machinery. With a successful DC 15 Charisma (Persuasion) check made to
additional boon to any interested character, granting the use of his laboratory to craft or summon any item or creature they desire (within any limits you set). However, the price for this service is one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
set into the west, south, and east walls. Each panel is a 6-foot-tall, 3-foot-wide, 1-inch-thick rectangle of golden crystal, carved with the bas-relief image of a dwarf warrior clutching a battleaxe
, granting access to areas 29e and 29f, then lets the characters desecrate King Melair’s tomb before it attacks them. If it needs allies, it knocks over more of the statues to free the other demons
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
continue her duties for as long as she was contracted. Lonely Family. The Dolindars were all lonely, and there weren’t many of them. They didn’t like Evernight but couldn’t leave it for some reason
Dexterity (Sleight of Hand) check. Picking the lock has the same effect as solving the puzzle, granting access to area B6. B6: Matriarch’s Chamber Julian Kok The matriarch Kevetta Dolindar has become a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition. 7–8 Harmonious. Attuning to this item takes only 1 minute. 9 Key. The item is used to
item’s use. 7 Painful. You experience a harmless flash of pain when using the item. 8 Repulsive. You feel a sense of distaste when in contact with the item and continue to experience discomfort while bearing it.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
cartographer’s map case noting a relevant shortcut . Your travel time is reduced by half while you follow that route. If you succeed at the check by 5 or more, the map includes notes on the terrain, granting you
leaving trails of things behind him — trails he would often find again later, or intersect with at odd angles. Imagine his relief when he discovered maps. Grost was not born a cartographer, but that hasn’t
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeep’s shops and merchants offer goods of every sort from every corner of Toril, and even
lost all their coin and sold their titles again within a season or two. Open Lord Laeral Silverhand has, to the relief of those leaders, seen the folly of this decision, and gathered enough support
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
document granting permission to oversee the estate in the name of the crown), a land grant (a legal document bequeathing custody of the land to the character for as long as he or she remains loyal to
stronghold (including materials and labor) and the amount of time it takes, provided that the character is using downtime to oversee construction. Work can continue while the character is away, but each
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters pull free, granting advantage on each character’s ability check. A character who gets free of the sludge rises up into the air and quickly shakes off the sense of horrible loss. For the rest
. If a character is reduced to 0 hit points by this psychic damage, its dream-self becomes completely submerged in the sludge and is lost. The dreamscape can continue into the final dream provided at
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Lord for his bounty. While most sea elves have forgotten the name Habbakuk, they faithfully continue this annual pilgrimage. Though the Wash changes chaotically, the sea elves swim to the shrine
water. A relief ornaments the walls, depicting great sea birds dipping into the waves alongside leaping fish and whimsical creatures.
On entering this room, Ishvern reminds the characters to cleanse
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that
0 hit points one after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
flagstone floor. The light illuminates portions of grand bas-relief carvings on the stone walls that aren’t covered with the fungus. The carvings depict dragons in various stages of raining fire down
Draconic, “Let the sorcerous power illuminate my spirit.” If anyone speaks this sentence aloud while standing on the tile, a puff of spectral flame harmlessly envelops the speaker, granting the target
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
1 A criminal enterprise 2 Monsters or a unique monster 3 A planar threat 4 A past adversary reawakened, reborn, or resurgent 5 A splinter faction 6 A savage tribe 7 A secret society 8 A traitorous
event on a grand scale, since it will take time to come true (or be averted). Imagine that a world-shaking prophecy comes to light. If events continue on their present course, the prophecy will come
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, the characters receive a reward. Characters who decline to serve the Flaming Fist are welcome to continue about their business, but anything they wish to buy in Fort Beluarian costs five times the
hammocks in the guard towers. The breeze atop the walls provides some cooling and relief from insects. 10. Inner Bailey This bastion is a fort within a fort. The bailey is 20 feet tall at the peak of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
slab of jet-black stone sits at the center of this cavern alcove. Its sides show relief carvings of familiar humanoid faces — your own.
On the wall east of the altar is a contact stone.
Altar
transformed magic item in the victim’s hand temporarily ends the coma. Thereafter, the character must continue to hold the object in hand or fall into a coma again. If the character breaks contact with
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
of battle and hunting scenes in bas-relief. These carved scenes show giants slaying enemies, hunting dragons and other fearsome monsters, and engaged in similar activities. Torches burn at intervals
touched, the dragon skull screams “Alarm! Robbers!” in Giant until the skull is smashed to pieces, which continue to quietly whimper for some time thereafter. 21. Jarl Grugnur’s Private Cavern The chief
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of a raven. Piyarz is a lawful evil tower sage (see appendix B) who wears a Ring of Fire Resistance, granting him resistance to fire damage. If Cipolla or Porro successfully fled area T12, they’re
relief, and he slowly lowers his hands away from the tomes.
Conversing with Shalfey. Whether or not Shalfey burned the Books of Prophecy, he is relieved the characters aren’t Piyarz and his minions
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bas-relief images of sleeping dwarves. An unlit brazier sits in each corner, and a brass censer hangs from a chain connected to the ceiling in the chamber’s center.
No one in the fire cult knows of
continue to help the characters as described in area E11. None of the armor and weapons currently being forged here is near enough to completion to be used effectively. An iron talking tube runs between the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
collapsed, filling the southern section with rubble. The western wall is in much better shape than the other walls, and it holds a stone door with a rearing dragon carved in relief on it. The door has
have the same characteristics. Nothing of note can be found in any of them. This ruined chamber stands empty of all but a litter of rocky debris.
14. Enchanted Water Cache The stone relief-carved door