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Returning 35 results for 'continue religious good to have rules'.
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continues religions good to have rules
continues religious good to have rules
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Monsters
Ghosts of Saltmarsh
under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.
Monsters
Waterdeep: Dragon Heist
of good society, overseeing depraved rites. A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.Acid
of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows
Monsters
Storm King's Thunder
the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.
Monsters
Waterdeep: Dragon Heist
positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved
rites. A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.Lightning
Monsters
Quests from the Infinite Staircase
leprechaun the chance to partake in merriment or revelry such as a song, a dance, or a good meal, the leprechaun must succeed on a DC 15 Wisdom saving throw or have the charmed condition for 24 hours. While
roll to use, potentially turning the failure into a success.Leprechauns are manifestations of the Feywild rules of hospitality and reciprocity. These rules infuse leprechauns with a deep connection to
Magic Items
Baldur’s Gate: Descent into Avernus
transformation. Your alignment becomes lawful good, and you gain the following traits:
Angelic Language. You can speak, read, and write Celestial.
Celestial Resistance. You have resistance to necrotic and
misquote) religious texts.
6
I anger quickly when I witness cruelty or injustice.
7
My praise and trust are earned and never given freely.
8
I like everything clean and organized
Monsters
Spelljammer: Adventures in Space
object.
Crew of the Last Breath. The following rules apply to Agony the ghost:
As long as the Last Breath has at least 1 hit point, the ghost can’t be permanently slain. If the ghost is reduced
features, or proficiencies.
The possession lasts until the body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good
Monsters
Curse of Strahd
himself.
Loathsome Limbs. A Strahd zombie’s gray-green flesh looks soft, and its bones seem brittle. Any good hit from a bludgeoning or slashing weapon severs part of the zombie’s body
. Strahd zombies are suffused with horrible necromantic magic that allows their severed body parts to continue to attack. All parts of a Strahd zombie are considered one and the same creature, so damage to
Monsters
Curse of Strahd
everyone else. Although skilled at blending into society, they keep mostly to themselves, respect local laws, and strive to do good whenever possible.
In their human and hybrid forms, wereravens favor
, modestly give money to charity. They take steps to keep magic items out of evil hands by stashing them in secret hiding places.
Characters as Wereravens. The Monster Manual has rules for characters
Monsters
Fizban's Treasury of Dragons
the spellcasting ability (spell save DC 13):
1/day each: protection from evil and good, Tenser's floating disk, unseen servantAmethyst dragons, the mightiest of the gem dragons, study and
also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to
Backgrounds
Baldur’s Gate: Descent into Avernus
hazardous and you remain in good standing with your temple.
BALDUR’S GATE FEATURE: RELIGIOUS COMMUNITY
You’re tightly connected with the religious community of Baldur’s Gate
religious service. The Gods of the Multiverse section contains a sample pantheon, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
evil and good, fireball, invisibility (self only), major image, wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Teleport. Zariel teleports, along with any equipment
allows her mortal followers to live out their lives provided they continue to hone their talents to increase their value. As a result, Zariel’s servants are universally effective, disciplined, and
Backgrounds
Wayfinder's Guide to Eberron
represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
Backgrounds
Wayfinder's Guide to Eberron
house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Monsters
Fizban's Treasury of Dragons
. It’s a gift to share in another’s joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful lives—it would be a shame not to share our
. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories
Monsters
Fizban's Treasury of Dragons
servants of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep
it to the surface world. Lost and confused, the wyrmling has been captured by a group of cruel adventurers.
3
A deep dragon wyrmling whimsically rules over a worshipful group of kobolds, sending
Backgrounds
Ghosts of Saltmarsh
’s Code. I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)
3
All for a Coin. I’ll do nearly anything if it
means I turn a profit. (Evil)
4
Peace and Prosperity. I smuggle only to achieve a greater goal that benefits my community. (Good)
5
People. For all my many lies, I place a high
Monsters
Fizban's Treasury of Dragons
gift to share in another’s joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful lives—it would be a shame not to share our lives with others
)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories and adventures
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 18):
1/day each: blink, control water, dispel magic, protection from evil and good, sendingThe dragon can take 3 legendary
. They also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the
Backgrounds
Wayfinder's Guide to Eberron
house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Wayfinder's Guide to Eberron
I represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
Backgrounds
Wayfinder's Guide to Eberron
my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Backgrounds
Wayfinder's Guide to Eberron
I represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions
Backgrounds
Wayfinder's Guide to Eberron
my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Backgrounds
Ghosts of Saltmarsh
might not.
D6
IDEAL
1
Camaraderie. Good people make even the longest voyage bearable. (Good)
2
Luck. Our luck depends on respecting its rules — now
Monsters
Fizban's Treasury of Dragons
each: blink, control water, dispel magic, freedom of movement, globe of invulnerability, plane shift, protection from evil and good, sendingThe dragon can take 3 legendary actions, choosing from the
of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst
Backgrounds
Wayfinder's Guide to Eberron
I represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
Backgrounds
Wayfinder's Guide to Eberron
represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
Backgrounds
Baldur’s Gate: Descent into Avernus
miracles for the helpless at Twin Songs, and you’ve seen patriars who worship good deities turn their backs on the poor daily. Bearing witness to such things, and meditating on their
a collection of religious texts stuffed into an attic and forgotten when a believer’s patron deity died. In this solitary work, you’ve learned secrets no one else knows.
5
You killed
Backgrounds
Baldur’s Gate: Descent into Avernus
underbelly of civilization, and you have survived up to this point by flouting the rules and regulations of society.
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One
from the wealthy so that I can help people in need. (Good)
4
Greed. I will do whatever it takes to become wealthy. (Evil)
5
People. I’m loyal to my friends, not to any ideals, and
Backgrounds
Sword Coast Adventurer's Guide
with dignity and respect. (Good)
2
Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
3
Freedom. Tyrants must not be allowed to
oppress the people. (Chaotic)
4
Might. If I become strong, I can take what I want—what I deserve. (Evil)
5
Sincerity. There’s no good in pretending to be something I’m not
Backgrounds
Wayfinder's Guide to Eberron
represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
Backgrounds
Wayfinder's Guide to Eberron
represent my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
Backgrounds
Wayfinder's Guide to Eberron
house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and its
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Wayfinder's Guide to Eberron
my house and take pride in my looks.
6
I’m critical of monarchies and limits on the houses.
D6
IDEAL
1
Common Good. My house serves a vital function, and
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better