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Returning 35 results for 'continue resides gloaming to have reach'.
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continue residents gleaming to have reach
Monsters
Candlekeep Mysteries
","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 12 (2d4 + 7);{"diceNotation":"2d4+7","rollType":"damage","rollAction":"Claw","rollDamageType":"piercing"} piercing damage
Nintra’s claw attack except that it deals psychic damage instead of piercing damage.Nintra Siotta, a chaotic evil archfey who was exiled from the Gloaming Court by the Queen of Air and Darkness
Monsters
Spelljammer: Adventures in Space
Multiattack. The githyanki makes three Astral Bolt attacks.
Astral Bolt. Melee or Ranged Spell Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Telekinetic Bolt"} to hit, reach
little concern to a star seer, who resides mainly on the Astral Plane.
Githyanki
Githyanki descend from an ancient people who were also the progenitors of githzerai. These tall, gaunt folk have
Monsters
Mythic Odysseys of Theros
effects.Multiattack. Aphemia makes two attacks: one with her bite and one with her claws.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage.
Claws. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 10 (2d6
Monsters
Mordenkainen Presents: Monsters of the Multiverse
attacks. It can replace one attack with a use of Spellcasting.
Dagger. Melee or Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or
typically fill the role of advisor, and when threatened, a scale sorcerer lashes out with colorful magic.
A scale sorcerer who resides in or near a dragon’s lair may serve as that dragon&rsquo
Monsters
Waterdeep: Dragon Heist
. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType":"damage","rollAction
":"Bite","rollDamageType":"piercing"} piercing damage.
Claws. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2
Monsters
Planescape: Adventures in the Multiverse
":"Bite"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation":"3d6
disembodied Humanoid heads with wings. While most vargouilles roam the planes to curse Humanoids and create more vargouilles, a variant known as the vargouille reflection resides in Undersigil. When a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
quickling makes three dagger attacks.
Dagger. Melee or Ranged Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit
Air and Darkness, the dread ruler of the Gloaming Court. Once lazy, egotistical folk, the creatures that would become the quicklings were late in answering the queen’s summons one time too many
Monsters
Dragonlance: Shadow of the Dragon Queen
attack.
Serrated Sword. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Serrated Sword"} to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8
"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4", "rollType":"damage", "rollAction":"Tail", "rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a Large or
Monsters
Keys from the Golden Vault
", "rollType":"to hit", "rollAction":"Shortsword"} to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3", "rollType":"damage", "rollAction":"Shortsword", "rollDamageType":"piercing
Construct. If she’s allowed to continue her work, she will achieve this apotheosis in a matter of weeks, after which her creature type changes to Construct. She also gains immunity to poison damage
Monsters
Bigby Presents: Glory of the Giants
Multiattack. The fomorian makes three Rod attacks.
Rod. Melee Weapon Attack: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Rod"} to hit, reach 10 ft., one target. Hit: 16 (3d6
, inquisitive, and power-hungry fomorians felt they had already learned all they could from the Material Plane, and they departed to the Inner Planes, where they could continue their journeys of knowledge
Monsters
Princes of the Apocalypse
+8","rollType":"to hit","rollAction":"Windvane"} to hit, reach 5 ft. or range 20 ft./60 ft., one target. Hit: 8 (1d6 + 5);{"diceNotation":"1d6+5","rollType":"damage","rollAction":"Windvane
, without using components or a spell slot. She can’t cast the same spell two rounds in a row, although she can continue to concentrate on a spell she previously cast using a lair action. Aerisi can
Monsters
Bigby Presents: Glory of the Giants
", "rollAction":"Slam"} to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6);{"diceNotation":"3d10+6", "rollType":"damage", "rollAction":"Slam", "rollDamageType":"bludgeoning"} bludgeoning damage.
Rock
while creating art might rise as a cairnwight and continue the work. Once the artwork is completed, the cairnwight remains as its undying guardian.
A cairnwight looks much like an emaciated stone
Monsters
Bigby Presents: Glory of the Giants
stalker makes two Glaive attacks or two Rock attacks.
Glaive. Melee Weapon Attack: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Glaive"} to hit, reach 15 ft., one target. Hit
as his hunting grounds. Stone giants can become mesmerized by the demon lord’s mazes and enter his service. These giants can continue pursuing art by crafting mazes, while satiating their
Monsters
Dragonlance: Shadow of the Dragon Queen
two Trident melee attacks or two Lightning Discharge attacks.
Trident. Melee or Ranged Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Trident"} to hit, reach 5 ft. or
closely guard the secret of the draconians’ creation, allowing Krynn’s metallic dragons to continue to think their eggs are being held hostage so they don’t oppose the Dragon Queen’s conquests.
Monsters
Dragonlance: Shadow of the Dragon Queen
", "rollType":"to hit", "rollAction":"Rend"} to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2);{"diceNotation":"1d12+2", "rollType":"damage", "rollAction":"Rend", "rollDamageType":"slashing"} slashing damage
continue to think their eggs are being held hostage so they don’t oppose the Dragon Queen’s conquests.
Monsters
Bigby Presents: Glory of the Giants
;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Freezing Touch"} to hit, reach 5 ft., one creature. Hit: 18 (4d8);{"diceNotation":"4d8", "rollType":"damage", "rollAction":"Freezing Touch
", "rollAction":"Icy Axe"} to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6);{"diceNotation":"3d8+6", "rollType":"damage", "rollAction":"Icy Axe", "rollDamageType":"slashing"} slashing damage plus 7 (2d6
Monsters
Princes of the Apocalypse
;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Tinderstrike"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5","rollType":"damage","rollAction
action to cast one of her spells, up to 3rd level, without using components or a spell slot. She can’t cast the same spell two rounds in a row, although she can continue to concentrate on a
Monsters
Ghosts of Saltmarsh
, reach 5 ft., one target. Hit: 13 (3d6 + 3);{"diceNotation":"3d6+3","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Fleeting Form. The matriarch can magically
. The matriarch must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the matriarch is incapacitated.
While charmed by the matriarch, a
Monsters
Dragonlance: Shadow of the Dragon Queen
makes two Shortsword attacks.
Shortsword. Melee Weapon Attack: +3;{"diceNotation":"1d20+3", "rollType":"to hit", "rollAction":"Shortsword"} to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1
to continue to think their eggs are being held hostage so they don’t oppose the Dragon Queen’s conquests.
Monsters
Dragonlance: Shadow of the Dragon Queen
", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"piercing"} piercing
’s foul magic. The Dragon Armies closely guard the secret of the draconians’ creation, allowing Krynn’s metallic dragons to continue to think their eggs are being held hostage so they don’t oppose the Dragon Queen’s conquests.Poison
Monsters
Dragonlance: Shadow of the Dragon Queen
target is also paralyzed.
Dagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4
alchemy and the Dragon Queen’s foul magic. The Dragon Armies closely guard the secret of the draconians’ creation, allowing Krynn’s metallic dragons to continue to think their eggs are being held hostage so they don’t oppose the Dragon Queen’s conquests.Poison
Monsters
Bigby Presents: Glory of the Giants
Weapon Attack: +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Greatclub"} to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6);{"diceNotation":"3d8+6", "rollType":"damage", "rollAction
into the Underdark. They forge magical pacts with entities of the dark—perhaps powerful Fey of the Gloaming Court or eldritch entities buried deep in the Underdark. Their pacts give these
Monsters
The Book of Many Things
+12", "rollType":"to hit", "rollAction":"Whispering Blade"} to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (1d8 + 6);{"diceNotation":"1d8+6", "rollType":"damage", "rollAction":"Whispering
Lair
This villain resides in a place of power and safety, whether that’s a hidden thieves’ guildhall or a lavish manse. The lair is filled with clever defenses to disorient, weaken, and
Monsters
Princes of the Apocalypse
":"Claw"} to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2);{"diceNotation":"2d6+2","rollType":"damage","rollAction":"Claw","rollDamageType":"bludgeoning"} bludgeoning damage, and the target is grappled
"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Drown","rollDamageType":"piercing"} piercing damage plus 4 (1d8
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage plus 7 (2d6
Orcus who plundered corpses from necropolises to create the first spawn of Kyuss. Even centuries after Kyuss’s death, his malign disciples continue performing the horrific rites he perfected
Monsters
The Book of Many Things
Weapon Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Blade of Judgment"} to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (1d6 + 7);{"diceNotation":"1d6+7", "rollType
bring cosmic wrath upon the characters.The Rogue’s Lair
This villain resides in a place of power and safety, whether that’s a hidden thieves’ guildhall or a lavish manse. The lair is
Monsters
Curse of Strahd
hit, reach 5 ft., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Claw. Melee Weapon Attack: +3
;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing
Monsters
Mythic Odysseys of Theros
claws.
Claws. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5","rollType":"damage
continue to flock around the demon, offering fealty and squabbling for scraps.
Some foul souls can't let go of the miserable lives they had. Having been despicable in life, these spirits fester in death
Monsters
Curse of Strahd
.
Spectral Longsword. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Spectral Longsword"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3
master or because it believes it must perform a task to satisfy its honor or sense of duty. For example, a guard who dies defending a wall might return as a phantom warrior and continue guarding the
Monsters
Thieves’ Gallery
Weapon Attack: +2;{"diceNotation":"1d20+2", "rollType":"to hit", "rollAction":"Quarterstaff"} to hit, reach 5 ft., one target. Hit: 2 (1d6 − 1);{"diceNotation":"1d6-1", "rollType":"damage", "rollAction
’s dogged by doubt, the brave young mage has earned his place in Edgin Darvis;Edgin's crew. He performs best under pressure, instinctively unleashing his magic in dire moments. How he will continue to unlock his potential and what he will do with his volatile gift are yet to be seen.
Monsters
The Book of Many Things
Whisper.
Poison Blade. Melee or Ranged Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Poison Blade"} to hit, reach 5 ft. or range 60 ft., one target. Hit: 7 (1d4 + 5
antagonist for tier 2 play (levels 5 to 10), the enchanting infiltrator is a Fey that beguiles and misdirects.The Rogue’s Lair
This villain resides in a place of power and safety, whether that
Monsters
Quests from the Infinite Staircase
":"1d20+5", "rollType":"to hit", "rollAction":"Ensnare"} to hit, reach 5 ft., one Large or smaller creature. Hit: The target has the grappled condition (escape DC 13). Until this grapple ends, the target
can continue to feed on a corpse’s memories for days after its death.
If a memory web is slain, any memories it consumed over the last day are discharged from its body in a telepathic deluge
Monsters
Bigby Presents: Glory of the Giants
berserk), reach 20 ft., one target. Hit: 17 (3d6 + 7);{"diceNotation":"3d6+7", "rollType":"damage", "rollAction":"Fist", "rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a Large or
energy.During the dawn of the giants’ empires, twisted minds sought to make their fallen comrades continue their service. Wizard giants stitched and wove the flesh of various giants over an
Monsters
The Book of Many Things
Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Poison Blade"} to hit, reach 5 ft. or range 60 ft., one target. Hit: 6 (1d4 + 4);{"diceNotation":"1d4+4", "rollType":"damage
1 to 4), the ambitious assassin is a Humanoid who might be a charming manipulator or a ruthless killer.The Rogue’s Lair
This villain resides in a place of power and safety, whether that&rsquo
Baphomet
Legacy
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Monsters
Out of the Abyss
Weapon Attack: +17;{"diceNotation":"1d20+17","rollType":"to hit","rollAction":"Heartcleaver"} to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10);{"diceNotation":"2d10+10","rollType":"damage","rollAction
":"Heartcleaver","rollDamageType":"slashing"} slashing damage.
Bite. Melee Weapon Attack: +17;{"diceNotation":"1d20+17","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit