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                        Returning 35 results for 'continue weaving recently'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     STEALâs rival, the Golden Vault.) If youâre weaving multiple adventures from this anthology into your campaign, one or more villains from earlier adventures might have secret ties to this evil
                                                
                                            
                                                
                                                     Vault.â If youâre using the rivals described in this bookâs introduction, their patron might be a STEAL operative. One of STEALâs operatives, having recently acquired the gray slaadâs control gem, used
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     stone shell with a precarious staircase winding up its interior wall. The tower recently became the base of a githyanki delegation: three githyanki warriors and their leader, Azima, a githyanki knight
                                                
                                            
                                                
                                                     and has given the group permission to visit him and continue negotiating. Azima and her warriors are indifferent to the characters at first, but she is desperate to earn Mekkalathâs goodwill. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the Mirabarans passed through Beliard. A caravan guard in the Helm at Highsun (area 3) says the Mirabarans passed through Beliard. Endrith Vallivoe (area 22) recently came by a beautiful book in
                                                
                                            
                                                
                                                     these NPCs know what they know, the adventurers must question the key characters. These conversations should suggest several ways to begin the search for the delegation from Mirabar. Continue with the âEarly Investigationsâ encounters in chapter 3 when the adventurers decide which lead to follow.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     explain that while the characters reassemble the rod, the archmages must continue to research Vecnaâs plans and potential weaknesses. Before the characters depart for Webâs Edge, Alustriel relays any
                                                
                                            
                                                
                                                     while weaving the Ritual of Remaking. The characters will learn this when they confront Vecna in chapter 11.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    The Mourning No one knows the reason for what happened on 20 Olarune 994 YK. Though it had been battered, Cyre stood defiant; Cyran soldiers had recently driven deep into Karrnathi territory and were
                                                
                                            
                                                
                                                     characters.) In the days immediately following the Mourning, many assumed that the mist would continue to spread. Intense panic slowly turned to curiosity as it became clear that the border had stabilized
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     one of the monasteryâs best giant wrestlers. She still considers herself an adventurer, though, and has recently begun to feel the itch of wanderlust. The charactersâ quest to rid the Star Forge of evil
                                                
                                            
                                                
                                                     giants might just be the impetus Diasma needs to leave the monastery and continue her adventuring career. Diasmaâs Challenge Diasma questions whether the characters have what it takes to compete with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     horrors, dead or alive, in areas F6 and  area F7. If any treasure is missing, the deep gnomes shrug and continue on their way. After setting the machines in the workshop (area F8) to overload, the kagu
                                                
                                            
                                                
                                                     terrorizing creatures of the Tegefed Mountains The detonation in the forge draws the attention of Grisdelfawr, the young red dragon who recently took up residence in the Tegefed Mountains. Within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     owlbear. In recent years, he has also researched the prolonging of lifeânamely his own. Thessalar hopes that by becoming a lich, his research and experiments can continue indefinitely. Over time
                                                
                                            
                                                
                                                     his tomb. More recently, Moghadam ordered a group of thieves to assault the temple and steal the gemstone eyes from its great statue of Moloch. Thessalar captured the thieves and put the gemsmith
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     trouble until she can figure out what to do next. However, several mezzoloths recently launched an unsuccessful raid on the Mire of Doubt against Nellikâs orders. They hope she doesnât find out they had to
                                                
                                            
                                                
                                                     hulk they recently freed from magical stasis. The mezzoloths are darkening the sand-colored umber hulkâs hide with charcoal so it more closely resembles their mottled black color. Against Nellikâs wishes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the voices of otherworldly ancients? Do the effects of drinking a potion of healing feel like grubs weaving wounds shut from within? Magic looks menacing in the Domains of Dread, but descriptive
                                                
                                            
                                                
                                                     mansion) are subject to the same restrictions as magic cast within a domain. While in the Domains of Dread, characters who receive spells from deities or otherworldly patrons continue to do so. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     arrive early to âtake care of business.â
 Youâve spent the last few days following the High Road south from Neverwinter, and youâve just recently veered east along the Triboar Trail. Youâve
                                                
                                            
                                                
                                                    , several casks of salted pork, two kegs of strong ale, shovels, picks, and crowbars (about a dozen each), and five lanterns with a small barrel of oil (about fifty flasks in volume). The total value of the cargo is 100 gp. When youâre ready, continue with the âGoblin Ambushâ section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Acquisitions Incorporated franchise known as the âCâ Team, whose members have recently gone missing. The characters speed toward Red Larch, where they find foes allied with the Six guarding the Dran & Courtier
                                                
                                            
                                                
                                                     continue on, finally reaching the portal site. Splugoth is in control of the ritual and has defenses in place to prevent the meddling characters from thwarting his plans. As the characters face off
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     need. (More specifically, they provide loans, mercenaries, and other services.) Another Black Network gang has recently infiltrated the city and tried to take over the Xanathar Guild. They failed
                                                
                                            
                                                
                                                     arrested by the City Watch and held in Castle Waterdeep while he waits to be questioned by the Lords of Waterdeep about the Black Networkâs operations in the city. The characters continue to receive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     offer. Should the characters still refuse, the pari understands but requests they visit the Ruz Bazaar to see the pain the Ashen Heirs are causing. Continue with âAfsounâs Arrestâ but then skip the
                                                
                                            
                                                
                                                     merchants in the Ruz Bazaar. The merchants said the Ashen Heirs were seeking a magic jar recently unearthed in the nearby desert. The timely appearance of the Brightguard drove the Ashen Heirs away
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     mountains and succeed on a DC 15 Charisma (Persuasion) check, the soldiers invite the characters to camp with them for the night. On a failed check, the soldiers dismiss the characters and continue their
                                                
                                            
                                                
                                                     a story in return. If the characters camp with the soldiers, the soldiers keep watch so they donât have to. Dragon Flight Berythrach, a young blue dragon, recently made her lair in a rugged valley
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     has no idea. (He is wrong, but Runara finds the situation amusing and lets Mumpo continue to believe in her ignorance.) Myla (lawful good kobold tinkerer ) is a winged kobold whose brothers, Mek and
                                                
                                            
                                                
                                                     adores puns. Rix recently witnessed a ship crashing on the rocks to the north (see âCloister Questsâ later in this chapter). Zark is rude and fond of colorful insults. His favorites are âEat my sword
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    : The three Rockseeker brothers (Gundren, Tharden, and Nundro) recently located an entrance to the long-lost Wave Echo Cave, site of the mines of the Phandelverâs Pact. (Share the information in the
                                                
                                            
                                                
                                                     decided to investigate. Sildar tells the characters that he intends to continue on to Phandalin, since itâs the nearest settlement. He offers to pay the party 50 gp to provide escort. Although he has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the room, though they continue to respond to characters engaging them in conversation even during the fight. (If a character attempts to seize the component, see âThe Missing Component,â below
                                                
                                            
                                                
                                                     Anauroch. The town of Fortune was built recently and quickly destroyed by Lottie for daring to challenge her authority. âLottie would not like our telling you too much about her. Sheâs very powerful, is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeepâs shops and merchants offer goods of every sort from every corner of Toril, and even
                                                
                                            
                                                
                                                     was a lass.â Perhaps most surprising of the newest developments is the return of Laeral Silverhand to Waterdeep. Long thought dead, she reemerged only recently, and swiftly rallied the masked lords to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     factions in Saltmarsh, there is no good side to the Scarlet Brotherhood. As unrepentant megalomaniacs, they are villains through and through. Anders Solmor Young Anders (LG male human noble) recently
                                                
                                            
                                                
                                                     assassinate Anders, frame the Sea Princes, and install Skerrin as his replacement as the townâs foremost leader. Finally, Skerrin will agitate for war and continue to help Brotherhood agents infiltrate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     support anyone climbing to the second floor. A character who makes a successful DC 10 Intelligence (Investigation) or Wisdom (Survival) check finds two sets of recently made humanoid tracks. One set of
                                                
                                            
                                                
                                                     area 18; they are in poor condition but still usable. If the characters found the tracks in area 1 that lead here, they discover that the tracks continue into area 10. If they failed to find the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     asks for nothing in return and, if treated fairly, might even continue to help the party.
 Rogue. Someone from the characterâs past appears, bent on revenge. This could be someone from the
                                                
                                            
                                                
                                                     youâd like to make the party work harder for their card draw, Oddlewin can ask them to find Mustardseed, a rambunctious young sprite who recently ran away from Seelie Market. If the characters find
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     guardian of Onyariâs gardens. The treant endured both the cityâs fall and the Cataclysm here. Recently, invaders have been trying to fell Duskwalkerâs trees for wood. The treant has killedâand will
                                                
                                            
                                                
                                                     continue to killâthese âinvasive speciesâ that disturb Onyariâs plants. Duskwalker will let the characters pass so long as they promise not to disturb the trees. The treant refuses to aid the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     beyond the gate, with four pillars equally spaced north to south.
 If they pass through the gate, continue with: To your right, along the east wall runs a shallow trough cut into the stone floor. This
                                                
                                            
                                                
                                                     items were confiscated by the sahuagin (see area 18). He does not believe the sahuagin know of their magical properties. He recently witnessed the performance of a terrible ritual in which many slaves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . Lydia has assigned these women the task of stitching childrenâs costumes and weaving together a wicker sun for the Festival of the Blazing Sun. Lydia assumes that the characters are here at the
                                                
                                            
                                                
                                                     cradles an open leather-bound book in his arms. Victor found a spellbook in his fatherâs library and is using it to teach himself the art of spellcasting. Only recently has he been able to decipher
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     of the early knights achieved renown for their heroics. Today, the Knights of the Unicorn continue to call the Helm and Cloak their informal headquarters. The establishment is even run by two retired
                                                
                                            
                                                
                                                     Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get the shield back and punish
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     of the early knights achieved renown for their heroics. Today, the Knights of the Unicorn continue to call the Helm and Cloak their informal headquarters. The establishment is even run by two retired
                                                
                                            
                                                
                                                     connection to the Knights of the Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     following the tracks that lead from area 1, through area 10, and down the stairs into this room, they discover that the tracks continue to the south wall of this chamber and stop abruptly at the secret door
                                                
                                            
                                                
                                                     table, and evidence of recently cooked meals sits in pots atop it. A large ham hangs from a loop of twine near the stove.
 A sturdy set of stairs leads to a trapdoor in the ceiling above. There are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     Wisdom (Perception) check spot faint marks on the ground that indicate several creatures were recently here but exited to the left. More recently, a trio of creatures exited to the right; these are
                                                
                                            
                                                
                                                     B9 muttering about a trio of mind flayers who recently traveled through here with several human prisoners. Musician. A strange musician lurks in area B9 and sometimes makes âmusic that remains alive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     working in the cove find the bones and refuse to continue fishing in these waters. Eda Oweland offers the characters a special favor (see âSpecial Favorsâ in chapter 7 of the Dungeon Masterâs Guide) to
                                                
                                            
                                                
                                                    ) check reveals marks in the mud on the ground â some of the bones were recently dug up by webbed humanoid hands. Worshipers of Koolooshidoop The middle of the gorge (area C7) is connected to a lake in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     recently. The box is worth 150 gp and contains 35 gp, 17 pp, four alexandrites worth 30 gp each, a potion of greater healing, and a potion of diminution. Development If the characters slay the ogres
                                                
                                            
                                                
                                                     continue to help the characters as described in area E11. None of the armor and weapons currently being forged here is near enough to completion to be used effectively. An iron talking tube runs between the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     choice. Damaged Robots. An indifferent worker robot is fixing four mangled combat robots in this area. Recently recovered from the lake on the shipâs garden level, the combat robots are crumpled, rusty
                                                
                                            
                                                
                                                     are brigands that take the form of humans and elves in blue jumpsuits. When they notice the characters, the doppelgangers pretend to be passengers recently awoken from stasis. The doppelgangers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     priests of Labelas. These individuals are elves well past their prime but who have not yet begun to withdraw into themselves. Their duties involve guiding elves who have recently experienced
                                                
                                            
                                                
                                                     their overall development, and thus weaving the life of each elven soul into a tapestry that spans the ages. In acknowledgment of this gift, priests and devotees of Labelas often weave modest tapestries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     this area recently. Though their tunnels collapsed behind them, the creatures lurk just beyond the alcove. If the irritable umber hulks detect the characters, the monsters burst through the rubble and
                                                
                                            
                                                
                                                     character casts the Speak with Animals spell or uses other means to communicate with the lizards, the reptiles explain one of their siblings was recently slain by a terrible, red-furred creature from a large
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the Six have used this door recently. A character who succeeds on a DC 10 Intelligence (Investigation) or Wisdom (Survival or Perception) check can spot the door or note scuff marks and tracks leading
                                                
                                            
                                                
                                                     characters enter, continue with the following: Apart from a fallen kobold statue that blocked the door, this room contains only four beds. Each is covered in torn sheets, its straw mattress crawling
                                                
                                            
                                        






