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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Flight to Steel Springs Assuming the characters head to Steel Springs, they arrive as Kalamanâs forces engage the Dragon Army. However, Kalaman received faulty intelligence, and its troops are badly
                                                
                                            
                                                
                                                    , continue with the following section. WARRIORS OF KRYNN: SCENARIO 4
 The characters reach the battlefield as the conflict turns against Kalamanâs forces. Read the introduction to scenario 4 in Dragonlance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->One Grung Above
                                                    
                                                
                                            
                                                     the favored choice, but in the end when we each received a âgolden ticketâ to give to one creature. Despite jeers from my coworkers, it was clear to me what my choice would be. Grung for life!!! Since
                                                
                                            
                                                
                                                     Annihilation game to life. Matt Colville as bâLoop; Mark Hulmes as bâLip; Adam Koebel as bâLahp; and Nadja Otikor as câAhbĂŒlos... And I want to thank those who continue to âGrung it up!â on Twitch with me
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     other races, he swore the orcs would avenge themselves by taking what they wanted by force. The great orc hordes continue to do just that today, appearing periodically from out of the wilderness to
                                                
                                            
                                                
                                                     come off as coarse, blunt, or rude in dealings with other people. With the directness of an orc, they speak their minds with no apparent concern for how their opinions are received. No matter where
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    The Sewers at Plaza West Characters heading west of the plaza on a tip they received earlier might look for a sewer grate that is out of place. It takes 1 hour and a successful DC 10 Wisdom
                                                
                                            
                                                
                                                     walkways by succeeding on a DC 10 Wisdom (Perception) check. After finding the prints, they can continue to track them through the sewer tunnels by succeeding on a DC 15 Wisdom (Survival) check. For
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     seize a higher position among the squabbling raklupises. One phisarazu stands in front of the door in its normal form while the other two continue their ruse of being mundane crabs. Kalzak received
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                     never received one in life. Merle lies in the casket but occasionally sits up to hear his own eulogies. The Dusters ask the characters if theyâd like to say anything on behalf of the deceased. 6 A lost
                                                
                                            
                                                
                                                     testament to continue their exploration. If a character doesnât have a will, the testator offers to write one for them on the spot in exchange for 10 gp each. 5 A githyanki knight and four pallbearers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    .) Sildarâs contact in Phandalin is a human wizard named Iarno Albrek. The wizard traveled to the town two months ago to establish order there. After the Lordsâ Alliance received no word from Iarno, Sildar
                                                
                                            
                                                
                                                     decided to investigate. Sildar tells the characters that he intends to continue on to Phandalin, since itâs the nearest settlement. He offers to pay the party 50 gp to provide escort. Although he has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Amphail Named for its founder, a former warlord of Waterdeep, the small town of Amphail is home to just over seven hundred souls, yet it sought and received membership in the Lordsâ Alliance just
                                                
                                            
                                                
                                                     the area, and House Eagleshields has holdings near Amphail that it uses to continue its long tradition of caring for unhealthy animals from nearby farms, and offers fine tack and other gear for sale
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    (Mis)Fortune Once the battle is over, the characters continue the voyage to the Greypeak Mountains, following up on the information gained in the Horn Enclave vault. The mysterious wizard, Lottie, is
                                                
                                            
                                                
                                                     they fight, the duergar continually shout out, âTokens!â in an angry tone. They can be convinced to calm down or surrender if they are shown and promised the tokens the characters received in Horn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    . Sildar takes 3 (1d6) bludgeoning damage, dropping him to 0 hit points if he hasnât received any healing. A character can help Sildar with a successful DC 10 Wisdom (Medicine) check, a healerâs kit, or
                                                
                                            
                                                
                                                     Cragmaw ambush group. (This is a reference to the psionic goblins that factor more prominently into later chapters.) Sildar tells the characters that he intends to continue to Phandalin, since itâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     result, in recent weeks Distant Shores has suffered vandalism and the owners have received threatening letters. Eomane House The four Eomane siblings are notorious throughout the Upper City for the
                                                
                                            
                                                
                                                     of the early knights achieved renown for their heroics. Today, the Knights of the Unicorn continue to call the Helm and Cloak their informal headquarters. The establishment is even run by two retired
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     result, in recent weeks Distant Shores has suffered vandalism and the owners have received threatening letters. Eomane House The four Eomane siblings are notorious throughout the Upper City for the
                                                
                                            
                                                
                                                     of the early knights achieved renown for their heroics. Today, the Knights of the Unicorn continue to call the Helm and Cloak their informal headquarters. The establishment is even run by two retired
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     characters received a letter of recommendation from Tamalin Zoar (see the âCalling Hornsâ section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
                                                
                                            
                                                
                                                     antagonize them, the giants hurl rocks at them. If the characters flee, the giants donât pursue, opting instead to continue their work. The giants carry no treasure. Great Worm Cavern The spirit mound of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     stairs descend ten feet to a landing, turn, and continue to descend beyond your sight. Several large buckets are stacked unevenly on the landing. To the north, a staircase descends ten feet to a door
                                                
                                            
                                                
                                                     ambushed the Mirabar delegation south of Beliard, slaying most of their guards. Earth cultists and their captives were ferried across the Dessarin River by pirates who received the sageâs beloved books as
                                                
                                            
                                        






