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Returning 7 results for 'continue with recovered'.
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Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the result of a century of extensive use of war magic. If the nations continue to use these magics, the Mourning will expand. The dragonmarked House Cannith made a fortune selling magical weapons to
recovered and refined, it could produce a terrifying weapon. The Mourning was triggered by the release of an ancient demon overlord trapped since the dawn of time. This mighty fiend is lurking in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
what springs from our mercy and forbearance. Who knows what horrors the dwarves are crafting — or breeding — in their mountain halls? We cannot stand by and let this vileness continue. For the good of
largest mint and treasury in Khorvaire. Clan Soldorak has recovered many daelkyr tools and weapons from the Realm Below. Solan lords proudly wear symbionts and make no effort to hide their warlock
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
vast open grave. In that horrific landscape, vile magical effects linger, and monsters mutate into even more foul and horrible creatures. Magical effects continue to rain upon the land as storms that
never dissipate. Stories speak of living spells—war magic that has taken physical form, sentient fireballs and vile cloudkills that endlessly search for new victims. And angry ghosts continue to fight
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
continue to pursue his horrid, apocalyptic vision of a world transformed into a barren, empty ruin, with only the decaying corpses of the last few surviving gnolls left to mark its passing. As creatures
is beauty. INSIDE THE MIND OF A GNOLL
From a journal recovered from a slain cultist of Yeenoghu:
Day 2: The subject continues to growl and struggle, despite the removal of its arms and legs. I
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
escape from the drow so he can continue his holy work. Buppido is happy to consider his fellow prisoners allies until such time as he no longer needs them, or becomes convinced that the omens point
asks a character she trusts to promise to carry word of her fate back to her family in Gauntlgrym, along with her shield and warhammer if they are recovered. This might win the characters the approval
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to proceed to the next dream in the sequence. If all the characters fall unconscious, the dream quest ends. Mad Maggie can start over once the characters have regained consciousness and recovered from
. If a character is reduced to 0 hit points by this psychic damage, its dream-self becomes completely submerged in the sludge and is lost. The dreamscape can continue into the final dream provided at
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
choice. Damaged Robots. An indifferent worker robot is fixing four mangled combat robots in this area. Recently recovered from the lake on the ship’s garden level, the combat robots are crumpled, rusty
. On a failed check, the robots continue their assault. S26a: Detention Cells. This room contains six containment cells, each protected by a permanent Wall of Force spell. The spell can be disabled or






