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Returning 9 results for 'continue woven recovery'.
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Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
seize a higher position among the squabbling raklupises. One phisarazu stands in front of the door in its normal form while the other two continue their ruse of being mundane crabs. Kalzak received
3,000 gp). A drider corpse wears a bandolier woven of solidified shadow worth 30,000 gp. The bandolier holds two Potions of Healing (supreme) and a Spell Scroll of Seeming.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and then knowingly leave it vulnerable to being stolen (or worse). A dwarf who loses an item to thievery pursues the itemâs recovery or seeks vengeance against the thieves with the same fury that
centuries, but the same inflexibility can bring problems when applied to the unpredictable dangers of the world. A clan might continue to depend on the same plan for defending its stronghold that has
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
has no idea. (He is wrong, but Runara finds the situation amusing and lets Mumpo continue to believe in her ignorance.) Myla (lawful good kobold tinkerer ) is a winged kobold whose brothers, Mek and
-sucking, bat-thingsâ), Runara helped in her recovery. Now Myla spends her time experimenting with alchemy, engineering, and magic. Rix is pious and tends to the temple, acting as Runaraâs assistant. She
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
follows: 19 Tarsakh
Our journey is ended, though I fear my own is to continue in the most horrible way imaginable. Compass Rose wrecked on a shoal south of Neverwinter. Many sailors perished with
waits for her at Dragonâs Rest, having pledged his service to the dragon there. The talisman is made from locks of their hair, woven together as a promise to be reunited no matter what fate might
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
writing table with a basalt top rests against another wall. Numerous rugs, many of them singed at the edges, lie scattered on the floor. Wall hangings woven in various shades of scarlet, blood, and
continue to help the characters as described in area E11. None of the armor and weapons currently being forged here is near enough to completion to be used effectively. An iron talking tube runs between the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. On a failed check, the robots continue their assault. S26a: Detention Cells. This room contains six containment cells, each protected by a permanent Wall of Force spell. The spell can be disabled or
). Vegepygmy Colonies. The vegepygmies in areas S16 and area S22 continue to damage the ship and scavenge its technology. Convince them to leave or remove them by force. Aphelionâs Rewards. Aphelion rewards
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. The slaughterstone eviscerator is a deadly wild card, which might serve as a frightening distraction or be woven into the charactersâ outrageous plans. It uses the stat block of a stone golem, but
later retrieval. As the sun dips below the horizon, Flabbergastâs ritual ends and the characters return to their normal bodies. Continue with the section âBattle in the Skiesâ as they travel toward Lottieâs domain.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(lawful neutral suits of animated armor) emerge from the wall to replace any that were slain. These reinforcements continue to appear until the characters leave the area or die trying. Escaping the
canât be dispelledâthe magic is woven into the construction of the sphere. Iggwilv delighted in using her old rivalâs signature spell against his efforts to spy on her and locate her treasures. Hidden
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
sculptures, smolders in the center of this chamber. Arrayed around the pit are several small rugs woven of matted hair and dead fungi.
Creatures. The room serves as a barracks and guard post for the
wall, and several pallets lie nearby.
The kobolds used the natural passage to first enter the Sunless Citadel, and they continue to travel through it for hunting and gathering forays into the






