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Returning 35 results for 'continued reborn given to have raiders'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
resulting dire trolls crave more and more troll flesh to fuel their continued growth.
Dire trolls also increase their size by grafting flesh onto themselves. When a slab of quivering troll flesh is bound
strongly resembling a troll. Vaprak is given to fits of mindless destruction and uncontrollably fears the plots and ambitions of other deities.
Vaprak’s troll worshipers believe this god
Monsters
Curse of Strahd
feelings fueled the spirits of many of his fellow knights—including Godfrey—to come back as revenants as well. Vladimir continued to wage the hopeless war, even as Strahd tightened his grip on the valley
curtains of mist.
Blinded by Hatred. Vladimir hates Strahd but doesn't want to see the vampire given his final rest. Vladimir wants Strahd to suffer forever for the deaths of Godfrey and Argynvost, the
Monsters
Icewind Dale: Rime of the Frostmaiden
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but rather Auril as she is encountered in this adventure.Lair Actions
Auril
Monsters
Icewind Dale: Rime of the Frostmaiden
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but
Monsters
Van Richten’s Guide to Ravenloft
be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were
given a mission: provide a person of nobility and might to serve as an earthly vessel for these powers to enter the world and conquer it. If they succeeded, their immortality would be assured. A suitable
Monsters
Van Richten’s Guide to Ravenloft
will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide
Monsters
Van Richten’s Guide to Ravenloft
and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves
of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for
Monsters
Van Richten’s Guide to Ravenloft
that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom
their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for these powers to enter the world and conquer it. If they succeeded, their
Monsters
Van Richten’s Guide to Ravenloft
become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they
devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for these powers to enter the
Monsters
Icewind Dale: Rime of the Frostmaiden
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three
Monsters
Van Richten’s Guide to Ravenloft
reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person
Monsters
Van Richten’s Guide to Ravenloft
himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this
curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for these
backgrounds
) Dagger, Artisan’s Tools (same as above), Bag of Trinkets from your travels, Traveler's Clothes, 8 GP; or (B) 50 GP
Valikan raiders search for many things: food, goods, weapons, and
thralls. You were one of those taken by the clans because you had skills that the clan lacked in their cold northern home. Once you arrived, you were given a choice: join the clan or find your own way home
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
characters die, Pharaoh Ankhtepot resurrects them (perhaps as reborn; see chapter 1). Their continued existence is contingent on searching for and finding his ka.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
characters die, Pharaoh Ankhtepot resurrects them (perhaps as reborn; see chapter 1). Their continued existence is contingent on searching for and finding his ka.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chapter 2: Places of Interest (continued) The remainder of this chapter describes places of interest throughout Icewind Dale. Map 2.1 notes their locations, although you can move them elsewhere to
, but you can soften them up and deplete their resources by staging random encounters as they travel to and from a given location. Map 2.1: icewind dale View Player Version
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chapter 2: Places of Interest (continued) The remainder of this chapter describes places of interest throughout Icewind Dale. Map 2.1 notes their locations, although you can move them elsewhere to
, but you can soften them up and deplete their resources by staging random encounters as they travel to and from a given location. Map 2.1: icewind dale View Player Version
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
knowledge and power the book represents are dangerous in anyone’s hands — especially Vizeran DeVir’s, given what the characters know of him. However, the drow archmage doesn’t give up the grimoire
willingly. Finding a means to get rid of Gromph’s grimoire once and for all could be the basis for continued adventures, perhaps even leading characters into the Abyss (see “Into the Demonweb Pits
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
knowledge and power the book represents are dangerous in anyone’s hands — especially Vizeran DeVir’s, given what the characters know of him. However, the drow archmage doesn’t give up the grimoire
willingly. Finding a means to get rid of Gromph’s grimoire once and for all could be the basis for continued adventures, perhaps even leading characters into the Abyss (see “Into the Demonweb Pits
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the Material Plane to do her bidding. Zariel has numerous schemes spinning at any given time, but the adventurers are particularly well suited to preparing Baldur’s Gate to meet the same fate as
Elturel. As a sign of favor, she bestows a charm upon each character (see “Archdevil Charms”). Characters who die in Zariel’s service are reborn as lemures from the River Styx. They lose all memories of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the Material Plane to do her bidding. Zariel has numerous schemes spinning at any given time, but the adventurers are particularly well suited to preparing Baldur’s Gate to meet the same fate as
Elturel. As a sign of favor, she bestows a charm upon each character (see “Archdevil Charms”). Characters who die in Zariel’s service are reborn as lemures from the River Styx. They lose all memories of
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
three gods are a tribe’s raiders and ravagers—often the only part of an orc tribe that its victims ever see.
Deep within the den of a tribe, far away from the war-hearth where warriors
chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Tools (your choice)
Equipment: Choose A or B: (A) Dagger, Artisan’s Tools (same as above), Bag of Trinkets from your travels, Traveler’s Clothes, 8 GP; or (B) 50 GP
Valikan raiders search for
many things: food, goods, weapons, and thralls. You were one of those taken by the clans because you had skills that the clan lacked in their cold northern home. Once you arrived, you were given a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
from raiders, including the priest Isolde and her attendants. Though Lord Soth was married, he fell in love with Isolde—and shortly after, Soth’s wife died. He and Isolde married days later. For
Soth began his gods-given quest to avert the Cataclysm, he encountered Isolde’s attendants, who blamed him for leading Isolde from her holy path. The attendants played on his jealousy, falsely
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
from raiders, including the priest Isolde and her attendants. Though Lord Soth was married, he fell in love with Isolde—and shortly after, Soth’s wife died. He and Isolde married days later. For
Soth began his gods-given quest to avert the Cataclysm, he encountered Isolde’s attendants, who blamed him for leading Isolde from her holy path. The attendants played on his jealousy, falsely
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
surprise the raiders in the cave. If the sentry spots the characters sneaking up, or if an attack fails to take the sentry out, the sentry shouts a warning and retreats back to the cave, joining the
cave holds 180 sp, 15 ep, and three vials of perfume worth 5 gp each. Harbin Wester’s Quest Defeating the marauders at Wyvern Tor completes a quest given to the party by Townmaster Harbin Wester in
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
surprise the raiders in the cave. If the sentry spots the characters sneaking up, or if an attack fails to take the sentry out, the sentry shouts a warning and retreats back to the cave, joining the
cave holds 180 sp, 15 ep, and three vials of perfume worth 5 gp each. Harbin Wester’s Quest Defeating the marauders at Wyvern Tor completes a quest given to the party by Townmaster Harbin Wester in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Feathergale Knights. These “knights” affect a dashing image and are given to drinking, singing, wearing fashionable clothing, and general revelry. The club is a cover for the Cult of the Howling
actually an old stone temple built in a rocky vale at the southern edge of the Sumber Hills. It was recently reborn as the Sacred Stone Monastery, home to reclusive monks dedicated to a mysterious “Way
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Feathergale Knights. These “knights” affect a dashing image and are given to drinking, singing, wearing fashionable clothing, and general revelry. The club is a cover for the Cult of the Howling
actually an old stone temple built in a rocky vale at the southern edge of the Sumber Hills. It was recently reborn as the Sacred Stone Monastery, home to reclusive monks dedicated to a mysterious “Way
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd and his thirst for vengeance that those feelings fueled the spirits of many of his fellow knights—including Godfrey—to come back as revenants as well. Vladimir continued to wage the hopeless
the knight’s spirits became trapped behind curtains of mist. Blinded by Hatred. Vladimir hates Strahd but doesn’t want to see the vampire given his final rest. Vladimir wants Strahd to suffer forever
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
crave more and more troll flesh to fuel their continued growth. Dire trolls also increase their size by grafting flesh and organs onto themselves. When a slab of quivering troll flesh is bound against a
, greenish creature strongly resembling a troll. It’s given to fits of mindless destruction and is constantly paranoid about the plots and ambitions of other deities.
Among trolls, Vaprak is believed to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd and his thirst for vengeance that those feelings fueled the spirits of many of his fellow knights—including Godfrey—to come back as revenants as well. Vladimir continued to wage the hopeless
the knight’s spirits became trapped behind curtains of mist. Blinded by Hatred. Vladimir hates Strahd but doesn’t want to see the vampire given his final rest. Vladimir wants Strahd to suffer forever
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
crave more and more troll flesh to fuel their continued growth. Dire trolls also increase their size by grafting flesh and organs onto themselves. When a slab of quivering troll flesh is bound against a
, greenish creature strongly resembling a troll. It’s given to fits of mindless destruction and is constantly paranoid about the plots and ambitions of other deities.
Among trolls, Vaprak is believed to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
lesser giants to seek out wealth and art on their behalf, employing fire giants as smiths and crafters, and using frost giants as reavers, raiders, and plunderers. Dimwitted hill giants serve them as
for its continued beneficence.
On their mountain summits and solid clouds, cloud giants keep extraordinary gardens. Grapes as big as apples grow there, along with apples the size of pumpkins, and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
lesser giants to seek out wealth and art on their behalf, employing fire giants as smiths and crafters, and using frost giants as reavers, raiders, and plunderers. Dimwitted hill giants serve them as
for its continued beneficence.
On their mountain summits and solid clouds, cloud giants keep extraordinary gardens. Grapes as big as apples grow there, along with apples the size of pumpkins, and