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                        Returning 12 results for 'continues fiendish'.
                    
                
                        
                            
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                                                     Monsters
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points. If the golemâs creator is within 60 feet of the berserk golem, the creator can try to
                                                
                                            
                                                
                                                    ","rollDamageType":"bludgeoning"} bludgeoning damage.A fiendish flesh golem is a particularly big flesh golem made of stitched-together body parts from devils, demons, yugoloths, and other fiends. As these parts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Fiendish Flesh Golem A fiendish flesh golem is a particularly big flesh golem made of stitched-together body parts from devils, demons, yugoloths, and other fiends. As these parts can come from
                                                
                                            
                                                
                                                     different creatures and be combined in different ways, no two fiendish flesh golems look exactly alike. Night hags guard the secret to making such golems, rarely sharing it with anyone else. Some fiendish
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Gnolls In ancient times, the gnolls were servants of the fiendish Overlords. Some are savage creatures that remain in the thrall of these demons. But the largest population of gnolls is the Znir Pact
                                                
                                            
                                                
                                                     soldiers and trackers. Most of the Pact currently serves the Daughters of Sora Kell in Droaam, but some fought in the Last War as agents of House Tharashk, and Tharashk continues to broker their services
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     undead army from the corpses in the Mournland. 5 A rakshasa works to free a fiendish overlord trapped in a whirlwind of stone and sand somewhere in the Mournland. 6 A servant of the Lords of Dust maintains an extensive collection of severed heads and continues to draw on the knowledge in their brains.
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     because the misinformation it gathered in Tyrantâs Spiral has skewed its understanding of the Outlands. X01 and the modrons it leads now believe the Outlands are overrun with fiendish horrors and that
                                                
                                            
                                                
                                                     risk! Advisement: full planar realignment! Highest alert!â The modron continues issuing such dire reports. As it does, wisps of green vapor leak from its mouth, eyes, and seams. Gradually this vapor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     break his curse. Uldrak excitedly splashes the vialâs hissing contents onto the ground at his feet. Moments later, he sheds his fiendish skin and grows back into his true form, that of a lawful evil
                                                
                                            
                                                
                                                     her pact, she etches her letter of introduction to Bel onto a basalt tablet and directs the characters to his volcanic lair. The adventure continues in Belâs Forge.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     When the characters arrive, Serapio the tlacatecolo (see the end of this adventure) is lurking on the catwalk. If Itzmin has been dealt with, the young man is struggling with his fiendish form, overcome
                                                
                                            
                                                
                                                    . Serapio canât be talked into transforming back into a human more than once. Advantage and Disadvantage. If a character shows Serapio part of his locket, the young manâs determination to fight the fiendish
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     ritual is its own reward, as the hag longs to know everything Lulu knows about the fall of Zariel. After making some preparations, Mad Maggie creates a fiendish circle on the ground, and arranges
                                                
                                            
                                                
                                                     the psychic damage again. This process continues until at least one character succeeds or everyone falls unconscious. Dream 2: Betrayal! Characters who are conscious when the first dream ends proceed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     up the stairs: a fiendish giant scorpion trailed by five dretches. In response, the mezzoloths (and Gideon, if present) ignore the characters completely, focusing all their attacks on the scorpion and
                                                
                                            
                                                
                                                     tome can conclude, with a successful DC 10 Intelligence (Investigation) check, that itâs the work of a madman. Any character who continues to read the book beyond that basic level of understanding must
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     south. The chasm floor is fifty feet below the bridge and consists of a jumbled mass of boulders. To the west, the chasm narrows and continues for some distance.
 Three gargoyles guard the area
                                                
                                            
                                                
                                                     chasm. The chasm continues beyond the west wall, and a narrow ledge hugs the south wall of the expanse. Six huge stone pillars still stand in this chamber, and the ceiling here is almost fifty feet high
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     an array of otherworldly landscapes. At its center stands a heavy desk engraved with grotesque, fiendish figures, and seated at the desk is a slender, bipedal creature wearing a red robe, a sparkly
                                                
                                            
                                                
                                                     demiplane until the gem is replaced or someone else accesses the room with a demiplane spell. Treasure. If removed from the wall, the gem continues to radiate magic but doesnât otherwise function. It is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     the Great Blue Devil A relief of a scowling, fiendish face made of azure mosaic tiles spans the hallwayâs back wall. The faceâs mouth is open, revealing a black maw, and its eyes are carved from
                                                
                                            
                                                
                                                    , the creature continues to interact with the water as if it were tactile, such as swimming through it. T25: Crypt Doors This corridor ends at a massive double door with a carved relief depicting a
                                                
                                            
                                        






