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Returning 35 results for 'continuing reading guardian to have realm'.
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Monsters
Fizban's Treasury of Dragons
accept it.
Amethyst dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them
fierce opponents of the Far Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of mind
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
realm of Barovia. If the characters are 1st level, the character background in appendix A is available to them, and consider starting their time in Barovia with the mini-adventure “Death House” in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Helm The Watcher, He of the Unsleeping Eyes, the Vigilant One The god of vigilance and protection, Helm is seen as the epitome of the guardian, the watcher, and the guard. He is venerated by those
stairways during the Time of Troubles, preventing the gods from ascending them and continuing the chaos of that period, until the Tablets of Fate were found. Although his faith has known dark days, worship of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm Explorers This adventure includes a few access points that allow the characters to investigate more of the bizarre Far Realm. The wonders and terrors of the Far Realm are, for the most part
, inimical to mortal life and sanity. If the characters decide to explore the Far Realm further, they would be well advised to seek out one of the Far Realm’s few safe harbors. Examples of these
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
always reliably connect to the Ghost Orchid Tepui. With the tepui’s magic and guardian restored, the nightmares and Far Realm incursions plaguing Atagua cease. If the characters return to Atagua
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
adventure with someone else as your DM, stop reading now. Before running this adventure, review Sigil and the Outlands, which provides overviews of this adventure’s settings. This adventure assumes
characters aren’t familiar with Sigil or traveling the planes. Use the details herein and in Sigil and the Outlands to help characters tour the City of Doors, the Outlands, and beyond. E.W. Hekaton Surreal wildernesses cover the Outlands, The realm at the hub of the Outer Planes
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
serve a greater force. Once Humanoids—such as humans, dwarves, and elves—the cultists embraced the power of the Far Realm and transformed into Humanoid mutates (see appendix A). They believe the
obelisk provides them a conduit to an entity from the Far Realm. A malevolent Aberration called an encephalon cluster (see appendix A) never leaves the obelisk’s side. The encephalon cluster occasionally
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Traveler, and Touched by the Far Realm: A Wizard’s Lamentable Descent into Lunacy. Tucked among these mundane tomes is Melissara’s spellbook, which bears the (right side up) Shadowdusk family crest on the
studies regarding the nature of the Far Realm. The other notes are nonsensical ravings that hint at a fractured mind slowly coming undone. The bottom drawer is sealed with an arcane lock spell cast
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Ruxithid commands it to kill you.
The statue is a shield guardian under Ruxithid’s control and fights alongside its master. The shield guardian stores a phantasmal killer spell from its original duergar
3 rounds. During the fight, Ruxithid uses his psionic flight to hover above the fray, darting in to make attacks while commanding the shield guardian (and the two other goblins, if they’re also
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
occluded her memories of the details of the ritual and of her own death.) The book that Sarah observed Viallis reading was the source of the ritual, and a work of evil. The souls of Lady Maria, Malik
, Janus, and Tianna have not moved on since their deaths. All four are trapped in the mortal realm until their physical remains can be buried in hallowed ground. The remains of those victims are missing
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
. Hermit and Outlander are sound backgrounds, but you could be an acolyte or a sage who consults with spirits instead of reading books. Warriors and shamans alike often wear masks in order to present a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
When Strahd Attacks Strahd isn’t a villain who remains out of sight until the final scene. Far from it—he travels as he desires to any place in his realm or his castle, and (from his perspective) the
card reading. His combat details are available in appendix D. When Strahd wants to terrorize the characters, he pays them a visit, either under the cloak of night or beneath overcast skies during the
Compendium
- Sources->Dungeons & Dragons->Rrakkma
only visible way out is back through the portal. Lighting This area is well lit. The charging Gith Capacitor creates A LOT of light. Creatures/NPCs A star spawn seer and its guardian star spawn hulk are
shunting the rrakkma involuntarily back through the gate to Pandemonium. Playing the Pillars COMBAT
Due to the disorienting nature of the Far Realm, the adventurers make any initiative checks with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(Melissara Shadowdusk) sits in an easy chair in the northeast corner, reading and muttering to herself.
Other Furnishings. A canopied bed and an armoire stand against the south wall, and a silk curtain
rest of her family, but she can sense that her mind is slowly being eroded by contact with the Far Realm. Fearing that her descent into madness is inevitable, she lives in a state of self-imposed
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Student You have spent your youth preparing to be a student of Lorehold College, reading every book on the college’s recommended reading list for prospective students. Your academic passions
. For a more unusual take on a Lorehold student, you could consider playing a barbarian with a primal connection to the past (perhaps adopting the Path of the Ancestral Guardian from Xanathar’s Guide
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Levistus Though ice might hold my body in place, it has done nothing to contain my ambition.
— Levistus
Even by the otherworldly standards of the Nine Hells, the realm of Stygia and its lord
imprisoned means that Levistus can focus his full attention on such matters, which allows him to excel at what he does. A Contested Realm Levistus was not always the lord of Stygia. The archdevil Geryon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
by your card reading. Lief can draw a crude map showing a route to that location. His map is geographically accurate, but he admits that it doesn’t acknowledge or avoid any dangers that might lie
” below for more information. The western door leads to area K25. The eastern door provides access to a staircase (area K21) that leads down to area K9 and up to a landing outside area K35, continuing
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Grimoire Yes Uncommon+ Barrier Tattoo Yes Uncommon+ Bloodwell Vial Yes Uncommon Coiling Grasp Tattoo Yes Uncommon Eldritch Claw Tattoo Yes Uncommon Feywild Shard Yes Uncommon Guardian Emblem Yes Uncommon
Bell Branch Yes Rare Devotee’s Censer Yes Rare Duplicitous Manuscript Yes Rare Elemental Essence Shard Yes Rare Far Realm Shard Yes Rare Fulminating Treatise Yes Rare Heart Weaver’s Primer Yes Rare
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
wand. Your wizard’s spellbook might be a relic from an ancient realm of giants, perhaps a large and heavy tome mostly written in the Giant language. Or you might wield a weapon that a giant intended
or your class or provided you with your starting equipment. If you have a continuing obligation to this giant, see “Giant Patrons” in chapter 3 for additional inspiration. Primeval Animals You could
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cellar or dungeon under one of the city’s oldest estates. She uses teleport spells to enter and leave her home, and she’s never seen without her shield guardian close by. A little known fact is that
through the North Ward, Ulkoria stops by the tavern for a drink and to check out the place while her shield guardian waits outside. If she doesn’t like what the characters have done with the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
embodied spirits, brought into the mortal realm by devout prayer or direct intervention. A sphinx maintains its vigil tirelessly, not needing to sleep or eat. It rarely engages with others of its kind
guardian. Benign deities sometimes grant a sphinx the power to remove supplicants that fail their tests, transporting them away and ensuring that they never encounter the sphinx again. However, those
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
begs for clemency, claiming to have been under the control of a green dragon while on a killing spree.
5 The misty forest at the border of a coastal realm is beginning to grow alarmingly, and
of a guardian naga and baits other creatures to kill the dragon’s naga captor.
4 Giant apes raised from birth by an adult green dragon now serve as the dragon’s hunting party.
5 Mind
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, reading a book while sipping wine from a thin crystal goblet. Other items in the cell include a crystal decanter of wine and a bowl of figs on a small table, a gold-embroidered wall tapestry
depicting a wooded elven realm, and a porcelain chamber pot decorated with gold filigree.
Glister is comfortable—if not happy—in her cell. Endelyn has urged Glister, for the sake of her twin sibling, to be
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Story Overview Adventurers from a foreign land find themselves in Barovia, a mysterious realm surrounded by deadly fog and ruled by Strahd von Zarovich, a vampire and wizard. Using a deck of tarokka
Eva’s card reading, they must scour his domain and his castle for magic items that might weaken or slay him, all the while trying to stay alive. Although the adventurers can escape by slaying Strahd, he
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. You might find yourself driven to annihilate the undead, to defeat fiends, and to protect the innocent. At times, your heart might also be filled with a longing for the celestial realm of your
cure wounds, guiding bolt 2nd flaming sphere, lesser restoration 3rd daylight, revivify 4th guardian of faith, wall of fire 5th flame strike, greater restoration Bonus Cantrips At 1st level, you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
rambling thicket of twisted roots, thorny vines, and sinuous creepers. This vegetation weaves together to form long tunnels, grand hallways, and enormous domes. Yarnspinner loves reading stories to
the animals that occupy his domain. Gloaming Court The Queen of Air and Darkness rules the Gloaming Court, a realm of twilight, fireflies, cobwebs, and autumn leaves accompanied by the music of hooting
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6 An amethyst dragon wyrmling is actually the
an amethyst dragon wyrmling sibling after the disappearance of their dragon parent.
3 A violet faerie dragon is the playmate and guardian of an amethyst dragon wyrmling.
4 An amethyst
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Undersigil Chaos thrives beneath the streets of Sigil. Also known as the Realm Below, the snaking labyrinth of ancient tunnels binds long-standing city structures to subterranean criminal crossroads
, flooded cisterns, and seemingly endless catacombs. Seasoned touts usually know of a few entrances to the Realm Below and can, for a fee, point eager explorers toward them, but few guides agree to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
realization that he no longer has any hope of defeating Strahd or freeing the people of the vampire’s damned realm. The Mad Mage has forgotten his name and the world whence he came. In fact, he doesn’t
know his old friend Elminster of Shadowdale. If Mordenkainen isn’t the party’s ally as foretold in Madam Eva’s card reading (see chapter 1), he declines to join them if asked. With his wits restored, he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Student Dormitories Each room contains identical furnishings: Pneumatic Tubes. A row of five pneumatic tubes is attached to one wall. These tubes connect to the reading niche (area 6), the
comforts, including silk bedsheets, soft furs from exotic beasts, a bowl of fresh fruit, a censer of burning incense, and a cushioned wicker reading chair. Skrianna’s Diary. Skrianna keeps a diary in her
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
exception of the Far Realm horror, the specific locations of portal encounters are not detailed here. If the characters ask about where they are in any given encounter, or if they’re inclined to venture
outside the encounter area, the choice of location is up to you. Portals d6 or d8 Portal
1 Far Realm horror
2 Guarded warehouse
3 Raging storm
4 Amid the rigging
5
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
deal only with events in the Underdark and the history of giants. Like most stone giants, the librarians consider the surface world a realm of dreams, and what happens there is deemed less important
current state of the Underdark and the giant kingdoms. Current Affairs. Reading the tablets in these archives provides a good overview of what is going on in the Underdark at the present time. The latest
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
blue dragon’s family was killed, and the dragon is building a whole realm as a base for exterminating those responsible.
2 A young blue dragon claims the rule of a fast-growing city to impress
blue dragon leads a fanatically loyal mercenary squad.
5 A young blue dragon schemes to take over a guardian naga’s ancient temple.
6 A mummy lord keeps a young blue dragon bodyguard as a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
weathered mosaic decorates the stairwell, depicting dwarves, elves, and humans working together to forge the Realm of Three Crowns. The area reeks of decay, and a few birds fly out of the shaft.
The
has the word “CANDESCA” inscribed above it (see area H4). Treasure. The tea service is fragile but can be sold for 150 gp if it is safely transported out of the ruins. H4. Reading Room Decaying desks
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
secret power behind the throne in an aggressively colonizing realm, using this position to learn about neighboring realms without regard for the consequences.
3 A brass dragon is the most likely
lair, and they harass the dragon whenever they can.
5 A guardian naga charged with protecting an ancient artifact has decided that the artifact—as well as the naga—would be safer in an adult brass