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Returning 35 results for 'continuing rejection group to have recount'.
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Monsters
Curse of Strahd
that Strahd would never accept her as his true mother, nor could she bear his rejection. As a result, she has never confronted him. She would rather exist in perpetual denial, whiling away the days
witches, Lysaga recently uncovered a potential threat to Strahd: a secret society of wereravens called the Keepers of the Feather, a group that uses ordinary ravens as their spies.
Strahd doesn’t
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, and he decided to meet with the characters himself. Atiba-Pa quickly dismisses the characters’ original mission in Djaynai and asks them to recount what they saw the previous night. A sheaf of notes
Arts, Atiba-Pa shares their history from the “Background” section. Before continuing, Atiba-Pa pauses and patiently answers any of the characters’ questions before moving on to propose a theory. In answering questions, he can share any information from the “Djaynai and Janya Gazetteer” section.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, and he decided to meet with the characters himself. Atiba-Pa quickly dismisses the characters’ original mission in Djaynai and asks them to recount what they saw the previous night. A sheaf of notes
Arts, Atiba-Pa shares their history from the “Background” section. Before continuing, Atiba-Pa pauses and patiently answers any of the characters’ questions before moving on to propose a theory. In answering questions, he can share any information from the “Djaynai and Janya Gazetteer” section.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
dance. 2 A character overhears a group of students planning a mean-spirited prank on another student. The character can thwart the prank, but risks having a bucket of ink being spilled on them or
wins. 5 The character finds a distraught student who’s had their costume ruined or suffered a messy rejection. 6 A magically gifted artist is capturing rapid portraits of masquerade attendees. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
dance. 2 A character overhears a group of students planning a mean-spirited prank on another student. The character can thwart the prank, but risks having a bucket of ink being spilled on them or
wins. 5 The character finds a distraught student who’s had their costume ruined or suffered a messy rejection. 6 A magically gifted artist is capturing rapid portraits of masquerade attendees. The
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
fingertips are stained with purple ink. Gallio is furious that his workers have abandoned their duties. He beseeches the group to rid the tower of any spectral presences so his people can return and
finish the job. Gallio has not seen any spirits, but he doesn’t doubt the word of his underlings. He remains in his study (area H3) while the characters explore. Gallio can recount the history of the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
fingertips are stained with purple ink. Gallio is furious that his workers have abandoned their duties. He beseeches the group to rid the tower of any spectral presences so his people can return and
finish the job. Gallio has not seen any spirits, but he doesn’t doubt the word of his underlings. He remains in his study (area H3) while the characters explore. Gallio can recount the history of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
called to serve a group, such as the elemental gods Akadi, Grumbar, Kossuth, and Istishia, while others serve deities that are intertwined gods, such as the elves’ Angharradh. Some clerics in Faerûn
path of the cleric become embittered and seek favor with sinister or forbidden gods or forge pacts with other powerful entities. Religious scholars in the Realms debate whether divine rejection led such
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
make a DC 12 Charisma (Persuasion) group check. Add 1 to the DC for each dretch in area P37 that the characters killed. Any characters who deliberately stoke her anger, or who say or do nothing
, automatically get failures on their checks. On a successful group check, Zybilna/Iggwilv apologizes for her outburst, and her mood lightens. On a failed group check, the archfey erases all knowledge of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
make a DC 12 Charisma (Persuasion) group check. Add 1 to the DC for each dretch in area P37 that the characters killed. Any characters who deliberately stoke her anger, or who say or do nothing
, automatically get failures on their checks. On a successful group check, Zybilna/Iggwilv apologizes for her outburst, and her mood lightens. On a failed group check, the archfey erases all knowledge of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
called to serve a group, such as the elemental gods Akadi, Grumbar, Kossuth, and Istishia, while others serve deities that are intertwined gods, such as the elves’ Angharradh. Some clerics in Faerûn
path of the cleric become embittered and seek favor with sinister or forbidden gods or forge pacts with other powerful entities. Religious scholars in the Realms debate whether divine rejection led such
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
written on a single sheet of parchment and recount the route a group took in their search for treasure: Day 1. Our search for the lost treasure began at the northwest inlet, Windstaff Cove. After
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
written on a single sheet of parchment and recount the route a group took in their search for treasure: Day 1. Our search for the lost treasure began at the northwest inlet, Windstaff Cove. After
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
continuing the struggle could doom them all. Many are sick of the endless conflict and embrace the peace. But just as many yearn to finish what their ancestors started, and others see potential profit for
features a group of bandits, perhaps they’re deserters, which can be all the more interesting if they once served in the army of the same nation as one of the player characters. This section looks at the different ways that the Last War can influence an adventure.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
continuing the struggle could doom them all. Many are sick of the endless conflict and embrace the peace. But just as many yearn to finish what their ancestors started, and others see potential profit for
features a group of bandits, perhaps they’re deserters, which can be all the more interesting if they once served in the army of the same nation as one of the player characters. This section looks at the different ways that the Last War can influence an adventure.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, the characters make use of a unique ritual that lets them swap bodies with a group of dwarves heading to the enclave for a wedding. This gives the characters access to the vaults, but the deception
distraction, providing cover for an attempt to steal the orrery housing and the components the characters have obtained. Continuing across the Greypeaks, the characters reach the ruined town of Fortune
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, the characters make use of a unique ritual that lets them swap bodies with a group of dwarves heading to the enclave for a wedding. This gives the characters access to the vaults, but the deception
distraction, providing cover for an attempt to steal the orrery housing and the components the characters have obtained. Continuing across the Greypeaks, the characters reach the ruined town of Fortune
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, who slowly applies those features to the headquarters. A majordomo of a franchise modeling itself after a spy organization might constantly invent devices for the franchise, making continuing progress
band of ex-soldiers or reformed criminals) can add personality to the group. Consider using the rules in chapter 4 of the Dungeon Master’s Guide, applying the results of a single set of rolls to the
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
, except Sprika, fire arrows from their Shortbows on their first turn, then move to engage in melee combat. Sprika prefers to lead from the back of the group, stowing her “magic stick” and continuing to use
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, who slowly applies those features to the headquarters. A majordomo of a franchise modeling itself after a spy organization might constantly invent devices for the franchise, making continuing progress
band of ex-soldiers or reformed criminals) can add personality to the group. Consider using the rules in chapter 4 of the Dungeon Master’s Guide, applying the results of a single set of rolls to the
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
, except Sprika, fire arrows from their Shortbows on their first turn, then move to engage in melee combat. Sprika prefers to lead from the back of the group, stowing her “magic stick” and continuing to use
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rejecting the Ordning Some giants reject the ordning, in part or entirely. This rejection most commonly takes one of three forms. First are giants who hold themselves to a different standard than the
giant serving a demon lord attacks a town. The town’s leaders ask the characters to retaliate against the giant’s kin—which is exactly what the demon cultist was hoping for. 8 A group of giants seeks adventurers to deal with a surge of demon cult activity within the giants’ community.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. In the filth-ridden depths of her heart, Lysaga knows that Strahd would never accept her as his true mother, nor could she bear his rejection. As a result, she has never confronted him. She would
witches. Through the aid of these witches, Lysaga recently uncovered a potential threat to Strahd: a secret society of wereravens called the Keepers of the Feather, a group that uses ordinary ravens
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, the group might explore a dark dungeon, a ruined city, a haunted castle, a lost temple deep in a jungle, or a lava-filled cavern beneath a mysterious mountain. The adventurers can solve puzzles, talk
adventurers grow in might as the campaign continues. Each monster defeated, each adventure completed, and each treasure recovered not only adds to the continuing story, but also earns the adventurers new
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, the group might explore a dark dungeon, a ruined city, a haunted castle, a lost temple deep in a jungle, or a lava-filled cavern beneath a mysterious mountain. The adventurers can solve puzzles, talk
adventurers grow in might as the campaign continues. Each monster defeated, each adventure completed, and each treasure recovered not only adds to the continuing story, but also earns the adventurers new
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
together, the group might explore a dark dungeon, a ruined city, a haunted castle, a lost temple deep in a jungle, or a lava-filled cavern beneath a mysterious mountain. The adventurers can solve puzzles
adventurers grow in might as the campaign continues. Each monster defeated, each adventure completed, and each treasure recovered not only adds to the continuing story, but also earns the adventurers
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
together, the group might explore a dark dungeon, a ruined city, a haunted castle, a lost temple deep in a jungle, or a lava-filled cavern beneath a mysterious mountain. The adventurers can solve puzzles
adventurers grow in might as the campaign continues. Each monster defeated, each adventure completed, and each treasure recovered not only adds to the continuing story, but also earns the adventurers
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rejecting the Ordning Some giants reject the ordning, in part or entirely. This rejection most commonly takes one of three forms. First are giants who hold themselves to a different standard than the
giant serving a demon lord attacks a town. The town’s leaders ask the characters to retaliate against the giant’s kin—which is exactly what the demon cultist was hoping for. 8 A group of giants seeks adventurers to deal with a surge of demon cult activity within the giants’ community.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. In the filth-ridden depths of her heart, Lysaga knows that Strahd would never accept her as his true mother, nor could she bear his rejection. As a result, she has never confronted him. She would
witches. Through the aid of these witches, Lysaga recently uncovered a potential threat to Strahd: a secret society of wereravens called the Keepers of the Feather, a group that uses ordinary ravens
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
someone’s not enjoying, ask, “Is everyone comfortable with continuing?” before proceeding. If anyone’s not, thank the players for their honesty and hasten the game to a cliffhanger. Before the next
game session, talk with the group about the best way to move forward in a way everyone can enjoy. Work to create a supportive environment where players can admit to being uncomfortable without fearing
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
someone’s not enjoying, ask, “Is everyone comfortable with continuing?” before proceeding. If anyone’s not, thank the players for their honesty and hasten the game to a cliffhanger. Before the next
game session, talk with the group about the best way to move forward in a way everyone can enjoy. Work to create a supportive environment where players can admit to being uncomfortable without fearing
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
to fight back against the enemies of nature. 2 I found a place among a group of druids after I fled a catastrophe. 3 I have always had an affinity for animals, so I explored my talent to see how I
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
to fight back against the enemies of nature. 2 I found a place among a group of druids after I fled a catastrophe. 3 I have always had an affinity for animals, so I explored my talent to see how I
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
total. Portal 1: Far Realm Horror A month ago, an encounter with operatives of the Six led Dran Enterprises to try to fight that group using its own dark magic. Sadly, that attempt failed, and this
the four checks necessary to collect a group of items, their lackluster performance causes a bearded devil productivity specialist to appear and attack the party (including Dagdra) for 1 round. The