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Returning 26 results for 'contract warning ranging'.
Other Suggestions:
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
written out in Infernal, and are made binding in one of several ways, ranging from a simple signature to a revolting act. Once all concerned parties perform the actions necessary to enter the contract
Infernal Contracts Once the devil and the character agree to the terms of a deal, the agreement must be sealed with a contract, which the devil can produce as an action. The contract often appears in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
written out in Infernal, and are made binding in one of several ways, ranging from a simple signature to a revolting act. Once all concerned parties perform the actions necessary to enter the contract
Infernal Contracts Once the devil and the character agree to the terms of a deal, the agreement must be sealed with a contract, which the devil can produce as an action. The contract often appears in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
inquisitives devoted to solving crimes and tracking down the perpetrators. Warning Guild. Affiliated with but largely independent from House Medani, the Warning Guild provides certification and contract
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
inquisitives devoted to solving crimes and tracking down the perpetrators. Warning Guild. Affiliated with but largely independent from House Medani, the Warning Guild provides certification and contract
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Documancer Contracts have mystical power. Break my contract and I’ll use your bones for my next quill. — Documancer’s warning Every great Acquisitions Incorporated quest begins with a contract from
Head Office — and a franchise’s documancer is most likely the one who controls and channels the power of that contract. A documancer bears the responsibility of managing each of a franchise’s quests
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Documancer Contracts have mystical power. Break my contract and I’ll use your bones for my next quill. — Documancer’s warning Every great Acquisitions Incorporated quest begins with a contract from
Head Office — and a franchise’s documancer is most likely the one who controls and channels the power of that contract. A documancer bears the responsibility of managing each of a franchise’s quests
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
is Captain Mergen Truff (NG female elf veteran), a laconic figure who would rather be doing “real work” than standing here warning off vagrants too foolish to avoid falling into a massive hole in the
conversation — and make sure to work in the first three points as a warning from the guards, even if the players fail to seek more information: The fissure opened beneath the warehouse during the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
is Captain Mergen Truff (NG female elf veteran), a laconic figure who would rather be doing “real work” than standing here warning off vagrants too foolish to avoid falling into a massive hole in the
conversation — and make sure to work in the first three points as a warning from the guards, even if the players fail to seek more information: The fissure opened beneath the warehouse during the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Rain falls constantly within 6 miles of the dragon’s lair, ranging from light drizzle to a drenching downpour, and it lightly or heavily obscures the area. Water Changes A dragon’s presence often
features near their lairs. Similar effects include the following examples: Death Warning. The dragon is instantly aware of the death of any creature within 1 mile of its lair and can review the last
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Rain falls constantly within 6 miles of the dragon’s lair, ranging from light drizzle to a drenching downpour, and it lightly or heavily obscures the area. Water Changes A dragon’s presence often
features near their lairs. Similar effects include the following examples: Death Warning. The dragon is instantly aware of the death of any creature within 1 mile of its lair and can review the last
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Sails. However, clever players could work to increase their own franchise’s notoriety and add a few more customers without unduly violating the terms of their contract. You might tie such attempts to
organization. If she gets any hint that the characters are opposed to Dran Enterprises, she sends a message warning operatives of the organization as soon as the party leaves her shop. If the characters suspect
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Sails. However, clever players could work to increase their own franchise’s notoriety and add a few more customers without unduly violating the terms of their contract. You might tie such attempts to
organization. If she gets any hint that the characters are opposed to Dran Enterprises, she sends a message warning operatives of the organization as soon as the party leaves her shop. If the characters suspect
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
warning the first time anyone makes unapproved contact with a prisoner, and they turn hostile after a second instance, attempting to subdue and capture the offender. Most of the prisoners are too fearful
of its magically binding employment contract prevent Nebukath from taking direct action against Vrakir, his forces, or his property (for example, by attacking the hold’s defenders). If Nebukath
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
warning the first time anyone makes unapproved contact with a prisoner, and they turn hostile after a second instance, attempting to subdue and capture the offender. Most of the prisoners are too fearful
of its magically binding employment contract prevent Nebukath from taking direct action against Vrakir, his forces, or his property (for example, by attacking the hold’s defenders). If Nebukath
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
the ring to stay away from it, saying that something is wrong with it and it doesn’t lead to home anymore. Anyone who ignores her warning and steps into the ring to try to use it sees an image that
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
the ring to stay away from it, saying that something is wrong with it and it doesn’t lead to home anymore. Anyone who ignores her warning and steps into the ring to try to use it sees an image that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
devils Kyrix and Valisog. For years Mandorcai upheld his side of the contract by bringing the fiends mortal sacrifices, until an accidental breach of contract let the devils haul him screaming into
blind, biting shrimp that dwell there. Though long-term incarceration is rare in the city, there are always a few inmates rotting in these cells, ranging from petty criminals to political prisoners
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
knowledge and his magical manor in a bargain with the twin chain devils Kyrix and Valisog. For years Mandorcai upheld his side of the contract by bringing the fiends mortal sacrifices, until an accidental
breach of contract let the devils haul him screaming into the Nine Hells. Since then, the mansion’s hungry traps and shape-changing powers have lain dormant. Recently, however, a group of cultists
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
devils Kyrix and Valisog. For years Mandorcai upheld his side of the contract by bringing the fiends mortal sacrifices, until an accidental breach of contract let the devils haul him screaming into
blind, biting shrimp that dwell there. Though long-term incarceration is rare in the city, there are always a few inmates rotting in these cells, ranging from petty criminals to political prisoners
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
knowledge and his magical manor in a bargain with the twin chain devils Kyrix and Valisog. For years Mandorcai upheld his side of the contract by bringing the fiends mortal sacrifices, until an accidental
breach of contract let the devils haul him screaming into the Nine Hells. Since then, the mansion’s hungry traps and shape-changing powers have lain dormant. Recently, however, a group of cultists
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
contact with the pile of waste (searching through it, falling into it, and so forth) must succeed on a DC 14 Constitution saving throw or contract sewer plague. See “Diseases” in chapter 8 of the
paean to Procan, also known as the Storm Lord, and a warning to the god’s foes. Beware the sea and its scarlet harbinger.
Beware the sword and death that await.
For guidance, we beseech almighty
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
contact with the pile of waste (searching through it, falling into it, and so forth) must succeed on a DC 14 Constitution saving throw or contract sewer plague. See “Diseases” in chapter 8 of the
paean to Procan, also known as the Storm Lord, and a warning to the god’s foes. Beware the sea and its scarlet harbinger.
Beware the sword and death that await.
For guidance, we beseech almighty
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
) “brigands” lurking around Red Larch at night, not to mention monsters ranging from snake-headed rats to ghostly dragons that faded away when approached. (If you’re looking for NPCs to deliver more fanciful
troubles, Endrith says, “I don’t know if it’s relevant, but I overheard someone say that they saw a skull pinned to a tree with a black arrow, like some kind of dire warning or ill omen. It was a half
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
warning or threatens to reveal one of the character’s secrets. 16–20 All bright light weakens to dim light for 24 hours. Sources that provide dim light, such as candles, do not shed any light. 21–25
beneath one random creature, creating a quicksand pit (see the Dungeon Master’s Guide). 61–65 One random creature in the region must succeed on a DC 16 Constitution saving throw or contract the sight
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
) “brigands” lurking around Red Larch at night, not to mention monsters ranging from snake-headed rats to ghostly dragons that faded away when approached. (If you’re looking for NPCs to deliver more fanciful
troubles, Endrith says, “I don’t know if it’s relevant, but I overheard someone say that they saw a skull pinned to a tree with a black arrow, like some kind of dire warning or ill omen. It was a half
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
warning or threatens to reveal one of the character’s secrets. 16–20 All bright light weakens to dim light for 24 hours. Sources that provide dim light, such as candles, do not shed any light. 21–25
beneath one random creature, creating a quicksand pit (see the Dungeon Master’s Guide). 61–65 One random creature in the region must succeed on a DC 16 Constitution saving throw or contract the sight