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Returning 14 results for 'contracts foot'.
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constructs foot
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contracts from
Monsters
Ghosts of Saltmarsh
maximum to 0. This reduction lasts until the target finishes a long rest. On a failed save, the target also contracts bluerot (see the âBluerotâ sidebar).
Necrotic Ink (Recharge 5â6). The drowned master
discharges foul ink in front of itself in a 30-foot cone. Each creature caught in the ink must make a DC 15 Constitution saving throw, taking 27 (6d8);{"diceNotation":"6d8","rollType":"damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
smaller.
Blazing Edict (Recharge 5â6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Blazing Edict"}. Arcane energy emanates from the marutâs chest in a 60-foot cube. Every creature in
Concordance in Sigil.The nigh-unstoppable inevitables serve a singular purpose: they enforce contracts forged in the Hall of Concordance in the city of Sigil. Primus, the leader of the modrons, created maruts
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Marut The nigh-unstoppable inevitables serve a singular purpose: they enforce contracts forged in the Hall of Concordance in the city of Sigil. Primus, the leader of the modrons, created maruts and
for the spirit of an agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
failed save, the target also contracts bluerot (see the âBluerotâ sidebar).
Necrotic Ink (Recharge 5â6). The drowned master discharges foul ink in front of itself in a 30-foot cone. Each creature
blinded until the end of its next turn and contracts bluerot (see the âBluerotâ sidebar).
[Tooltip Not Found]
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
long rest. On a failed save, the target also contracts bluerot (see the âBluerotâ sidebar).
Necrotic Ink (Recharge 5â6). The drowned master discharges foul ink in front of itself in a 30-foot cone
. Each creature caught in the ink must make a DC 15 Constitution saving throw, taking 27 (6d8) necrotic damage on a failed save or half as much damage on a successful one. A creature that fails this saving throw is blinded until the end of its next turn and contracts bluerot (see the âBluerotâ sidebar).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Skeleton Gate When the characters get close enough to make out the details of the green door, read: This twelve-foot-high, ten-foot-wide door is made of green stone, its surface carved with grinning
engraved on a recessed circular seal.
The geometric symbols are 6 inches across, 1 foot apart, and set into stone disks 8 inches in diameter. Hidden behind the seals are five keyholes that conform in
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Marut The nigh-unstoppable inevitables serve a singular purpose: they enforce contracts forged in the Hall of Concordance in the city of Sigil. Primus, the leader of the modrons, created maruts and
agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague, contradictory, or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
oversees all House Freth ventures in Undermountain, with her brother Drivvin as her advisor. The central oval of the keep (areas 19e through 19k) has 15-foot-high walls and a 30-foot-high domed roof
. The attached outer structures (areas 19a through 19d) have 10-foot-high walls and 20-foot-high domed roofs. All outer doors are held shut with arcane lock spells that only drow wearing the obsidian
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
variety of spa services. Light spa amenities (body, foot, and hand treatments, massage therapy, skin care, general grooming and bathing) are included along with the standard dining menu at no additional
soul coin delivered, and can serve as an official notary for the signing of infernal contracts. FhetâAhla failed a critical mission at some point in the past and gained the disfavor of Asmodeus. As a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, thereâs usually multiple veteran mercenaries here swapping stories and waiting for contracts. While anyone can pay Garmult to study in the House of Mastery, only those whoâve earned membership in the
impress Garmult, theyâre welcomed with a laugh and a firm handshake, at which point Garmult is happy to hook the new members up with bodyguarding contracts and other work, taking only a nominal finderâs fee
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
for contracts. While anyone can pay Garmult to study in the House of Mastery, only those whoâve earned membership in the Bannerless Legion are welcome to socialize and find work here. Those who come
point Garmult is happy to hook the new members up with bodyguarding contracts and other work, taking only a nominal finderâs fee. Though not everyone in the Legion is as welcoming of new members
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
that flutter around the wearer) P16. Palace Kitchen An eight-foot-tall, three-foot-diameter, multitiered cake rests on a large round table in this kitchen, which also contains a stove and an assortment
from the owl. The wall across from the double door has a twenty-foot-wide, circular opening sealed with hinged, semicircular windows in wrought-iron frames. The marble floor is littered with the bones
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bottles filled with swirling mist and sealed with corks. Hanging on the north wall between two bookshelves is a 7-foot-tall portrait of Lord and Lady Cassalanter holding two infant children and
signed contract inside each one. These contracts outline the terms of loans made by Victoro to various nobles, merchants, and guilds. The drawer also has a secret compartment that characters can find
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
sense of shared activities of plowing fields and moving (or ârunningâ) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
ask for it. By custom, no deals are made nor contracts signed on Liarâs Night, because no one trusts that parties will abide by them. Illusionists and stage magicians (whether through magical or






