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Returning 35 results for 'conviction ranging goddess to her realm'.
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Monsters
Fizban's Treasury of Dragons
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the
, preferring to assess intruders first in order to devise the most advantageous approach to dealing with them.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm
Monsters
Fizban's Treasury of Dragons
blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the light, the scales glitter and shine like luminous starbursts. The
advantageous approach to dealing with them.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin
Monsters
Fizban's Treasury of Dragons
the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline
Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to track the influence of the Far Realm
Monsters
Fizban's Treasury of Dragons
breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a
.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians
monsters
to whatever strange realm he dwells in as his defeated form is torn apart by unseen forces. Mythos creatures with a combined CR of up to 20 emerge from the pile of gore, occupying the nearest, empty
ritual said to call forth the Mythos deities includes a reference to Nyarlathotep, ranging from pleas for him to bring a cultist’s message to the gods to strident commands that he fulfill his role
Gith
Legacy
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Species
Mordenkainen’s Tome of Foes
by revenge and convinced that they deserved to take whatever they wanted from the worlds they traveled. Ranging out from the titanic city of Tu’narath on the Astral Plane, they send raiders out
to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever possible, as recompense for
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Ranger Subclasses
Rangers in Etharis are skilled and knowledgeable warriors. Ranging from master assassins and poison experts to stalwart guardians of the natural world and commanders of vast
armies of rodents and vermin, in many parts of the realm they are the last line of defense for the fading natural world.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Elven Deities The gods of the Tel’Quessir, collectively known as the Seldarine, have embodied the ideals of the elf people since time immemorial. They are believed to dwell in the realm of Arvandor
, but he is depicted as female as often as he is depicted as male. Goddess of Wisdom Angharradh, triune goddess of wisdom and the fierce mother-protector of the elf people, is Corellon’s consort. Her
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper
, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze. DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Elven Deities The gods of the Tel’Quessir, collectively known as the Seldarine, have embodied the ideals of the elf people since time immemorial. They are believed to dwell in the realm of Arvandor
, but he is depicted as female as often as he is depicted as male. Goddess of Wisdom Angharradh, triune goddess of wisdom and the fierce mother-protector of the elf people, is Corellon’s consort. Her
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Introduction: Beginning of the End Ranging from the planar metropolis of Sigil to the fringes of the Outlands, this Dungeons & Dragons adventure takes characters on a tour of remarkable realms, where
characters aren’t familiar with Sigil or traveling the planes. Use the details herein and in Sigil and the Outlands to help characters tour the City of Doors, the Outlands, and beyond. E.W. Hekaton Surreal wildernesses cover the Outlands, The realm at the hub of the Outer Planes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
11. Frog Shrine Pharblex turned this area into a shrine to his distorted notions of religion. Niches in the walls are filled with carvings of frogs ranging from the size of a fist to the size of a
elements in these designs taken from the worship of both Ghaunadaur (god of slimes) and Shar (goddess of shadows), but none of these elements are used in a canonical manner. Pharblex used pieces that he
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper
, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze. DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
11. Frog Shrine Pharblex turned this area into a shrine to his distorted notions of religion. Niches in the walls are filled with carvings of frogs ranging from the size of a fist to the size of a
elements in these designs taken from the worship of both Ghaunadaur (god of slimes) and Shar (goddess of shadows), but none of these elements are used in a canonical manner. Pharblex used pieces that he
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Introduction: Beginning of the End Ranging from the planar metropolis of Sigil to the fringes of the Outlands, this Dungeons & Dragons adventure takes characters on a tour of remarkable realms, where
characters aren’t familiar with Sigil or traveling the planes. Use the details herein and in Sigil and the Outlands to help characters tour the City of Doors, the Outlands, and beyond. E.W. Hekaton Surreal wildernesses cover the Outlands, The realm at the hub of the Outer Planes
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
paths. The githyanki were motivated by revenge and convinced that they deserved to take whatever they wanted from the worlds they traveled. Ranging out from the titanic city of Tu’narath on the Astral
Plane, they send raiders out to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
staircase rests within the Gates of the Moon—a circular chamber within the shimmering palace Argentil, divine realm of the moon goddess Selûne on the plane of Ysgard. A spiral of silver steps, bathed in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
paths. The githyanki were motivated by revenge and convinced that they deserved to take whatever they wanted from the worlds they traveled. Ranging out from the titanic city of Tu’narath on the Astral
Plane, they send raiders out to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
staircase rests within the Gates of the Moon—a circular chamber within the shimmering palace Argentil, divine realm of the moon goddess Selûne on the plane of Ysgard. A spiral of silver steps, bathed in
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with eyes, teeth, and strange organs. These mind-bending terrors sing and scream, laugh and cry with a cacophony of voices ranging from disturbingly unnatural to shockingly familiar. They exist only to
keyed to the Far Realm of alien entities—linked to the comet and opened again. And what emerged, ululating profanities, sang unnameable hungers into an unguarded world.
—From The Book of the Gate
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
surfaces, supporting towns and castles. Drifting clouds can obscure visibility in any direction in the plane. Storms are frequent, ranging from strong thunderstorms to fierce tornadoes or mighty
by following a particular sequence of flowing winds. Fabled Aaqa is one such realm, a shining domain of silver spires and verdant gardens atop a fertile earth mote. The Wind Dukes of Aaqa are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
surfaces, supporting towns and castles. Drifting clouds can obscure visibility in any direction in the plane. Storms are frequent, ranging from strong thunderstorms to fierce tornadoes or mighty
by following a particular sequence of flowing winds. Fabled Aaqa is one such realm, a shining domain of silver spires and verdant gardens atop a fertile earth mote. The Wind Dukes of Aaqa are
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with eyes, teeth, and strange organs. These mind-bending terrors sing and scream, laugh and cry with a cacophony of voices ranging from disturbingly unnatural to shockingly familiar. They exist only to
keyed to the Far Realm of alien entities—linked to the comet and opened again. And what emerged, ululating profanities, sang unnameable hungers into an unguarded world.
—From The Book of the Gate
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Thassa’s Influence To most mortals, Thassa is the sea, and the sea is Thassa. The wind and waves, the tides, and the ocean’s bounty, ranging from small fish to the enormous krakens—all these are
of her fellow gods, most of whom have convinced themselves that they can impose lasting order on the cosmos. At the same time, her realm is unassailable, and she believes that the changes she
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
venom. Those desperate for a cure to a rare affliction often pray to the goddess to reveal the monster that embodies the malady tormenting them. Such insight, though, rarely decreases the danger of
mortal realm. Selfishly, the medusas each kept secrets for themselves, using these as currency to bargain with mortals. Angered that her children would hoard any of her secrets, Pharika cursed them, so that they could never after behold their own reflections without risking death.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Thassa’s Influence To most mortals, Thassa is the sea, and the sea is Thassa. The wind and waves, the tides, and the ocean’s bounty, ranging from small fish to the enormous krakens—all these are
of her fellow gods, most of whom have convinced themselves that they can impose lasting order on the cosmos. At the same time, her realm is unassailable, and she believes that the changes she
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
venom. Those desperate for a cure to a rare affliction often pray to the goddess to reveal the monster that embodies the malady tormenting them. Such insight, though, rarely decreases the danger of
mortal realm. Selfishly, the medusas each kept secrets for themselves, using these as currency to bargain with mortals. Angered that her children would hoard any of her secrets, Pharika cursed them, so that they could never after behold their own reflections without risking death.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence. Initiates are born into a new life, remaining in the world of mortal affairs but feeling elevated to a higher sphere. The initiate is promised a place in the god’s realm after death, but also
planes. Some lesser deities live in the Material Plane, as does the unicorn-goddess Lurue of the Forgotten Realms and the titanic shark-god Sekolah revered by the sahuagin. Others live on the Outer
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence. Initiates are born into a new life, remaining in the world of mortal affairs but feeling elevated to a higher sphere. The initiate is promised a place in the god’s realm after death, but also
planes. Some lesser deities live in the Material Plane, as does the unicorn-goddess Lurue of the Forgotten Realms and the titanic shark-god Sekolah revered by the sahuagin. Others live on the Outer
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
when they play out on the stage of a giant’s realm. The Giant-Sized Schemes table offers suggestions, including several inspired by the plots of famous dramas. Giant-Sized Schemes d6 Adventure Hook
1 The ghost of a murdered giant monarch appears to the monarch’s heirs and demands they claim vengeance. The heirs and the murderer end up in a wide-ranging conflict that threatens to devastate
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
when they play out on the stage of a giant’s realm. The Giant-Sized Schemes table offers suggestions, including several inspired by the plots of famous dramas. Giant-Sized Schemes d6 Adventure Hook
1 The ghost of a murdered giant monarch appears to the monarch’s heirs and demands they claim vengeance. The heirs and the murderer end up in a wide-ranging conflict that threatens to devastate
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Ffolk, humans ruled by their High King, Derid Kendrick, from the fortress of Caer Callidyr on Alaron. The Ffolk worship a goddess they call the Earthmother; her druids gather in sacred groves on the
islands. Some of these groves hold moonwells, magical pools that the druids say the goddess uses as her windows onto the world. The northern isles are the territory of the Northlanders, who spread
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Ffolk, humans ruled by their High King, Derid Kendrick, from the fortress of Caer Callidyr on Alaron. The Ffolk worship a goddess they call the Earthmother; her druids gather in sacred groves on the
islands. Some of these groves hold moonwells, magical pools that the druids say the goddess uses as her windows onto the world. The northern isles are the territory of the Northlanders, who spread
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
uncountable mobs of demons rampaging across the Abyss, the plane also rewards outsiders that conquer any of its infinite layers. The elven goddess Lolth became a demon lord after Corellon Larethian cast her
Control. The greatest sign of a demon lord’s power is its ability to reshape an abyssal realm. A layer of the Abyss controlled by a demon lord becomes a twisted reflection of that fiend’s vile