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Returning 35 results for 'conviction region guardians to her ruin'.
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Monsters
Acquisitions Incorporated
person, magic weapon, silence, spiritual weapon
3rd level (3 slots): beacon of hope, crusader's mantle, dispel magic, mass healing word, spirit guardians
4th level (3 slots): death ward, freedom of
adventure. But adventure of the wrong kind came calling for the trio one day, when an underground ruin they had often explored — actually a creature called the Wandering Crypt — took Auspicia from the
Monsters
Curse of Strahd
grown weak and forgetful. He no longer remembers his name or his spells.Exethanter’s Lair
A lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an
academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including
Monsters
Tomb of Annihilation
a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair
Monsters
Waterdeep: Dungeon of the Mad Mage
lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians
Monsters
Journeys through the Radiant Citadel
"} bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone.More than mere waterway guardians, riverines are embodiments of particular
Fury","rollDamageType":"cold"} cold damage.
Regional Effects
The region containing a riverine’s lair flourishes under the magic of the riverine’s presence, which creates one or more of
Backgrounds
Guildmasters’ Guide to Ravnica
command, illusory script
2nd
enthrall, ray of enfeeblement, zone of truth
3rd
bestow curse, speak with dead, spirit guardians
4th
blight, death ward
; wealth.
Flaws
d6
Flaw
1
I hold a scandalous secret that could ruin my family forever — but could also earn me the favor of the Ghost Council.
2
I’m
Monsters
Princes of the Apocalypse
dwell in swamps on the frayed edges of civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where
The region containing a legendary black dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects:
The land within 6 miles of the lair takes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, guardians of the sacred, and counterbalances to the forces of evil.
Ki-rins are an embodiment of good, and simply beholding one can evoke fear or awe in an observer. A typical ki-rin looks like a
reveres and the function each typically performs in service to that god. Some resemble gigantic unicorns; these are often used as guardians. Others have draconic features and tend to be aggressive foes
Monsters
The Book of Many Things
Euryale’s story and unwavering conviction.
These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They
a surface such as a ceiling with no way to remain there (for example, sufficient handholds), it falls at the end of this movement.
Regional Effects
The region containing a medusa’s lair is
monsters
Legacy of Ruin. The colour out of space drains the life from the region it infests, the growing corruption and ecological ruin mirroring its ability to drain the area’s life and vitality
warped growths. Animals and insects are born with twisted limbs, strange coloration, and hideous fangs and claws. These creatures prey upon those who stumble into the infested region, turning the area
Lich
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps
Ancient Brass Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
speed.A Brass Dragon’s Lair
A brass dragon’s desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight.
Lair Actions
On initiative count 20 (losing
on a success.
Regional Effects
The region containing a legendary brass dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects:
Tracks
Ancient Black Dragon
Legacy
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Monsters
Basic Rules (2014)
on the frayed edges of civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where its victims can
Effects
The region containing a legendary black dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects:
The land within 6 miles of the lair
Adult Brass Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
’s desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action
Constitution saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Regional Effects
The region
Adult Black Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
swamps on the frayed edges of civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where its victims
Effects
The region containing a legendary black dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects:
The land within 6 miles of the lair
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ally
1 Irik Zal’honen, the mournful spirit of Azalin’s son
2 The Order of the Guardians, ascetics who isolate dangerous magic and prevent supernatural ruin
3 Cardinna Artazas of
Desperate Allies and Rivals The Darkon Allies table describes characters and groups who strive to save the domain, while the Darkon Rivals table notes those who scheme to ruin it. Darkon Allies d6
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ally
1 Irik Zal’honen, the mournful spirit of Azalin’s son
2 The Order of the Guardians, ascetics who isolate dangerous magic and prevent supernatural ruin
3 Cardinna Artazas of
Desperate Allies and Rivals The Darkon Allies table describes characters and groups who strive to save the domain, while the Darkon Rivals table notes those who scheme to ruin it. Darkon Allies d6
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 5: The Northern Wastes The characters’ encounter with Lord Soth revealed the Dragon Army desires more than just conquest in the Kalaman region. In the Northern Wastes, the forces of the
Dragon Queen seek a ruin called the City of Lost Names. The characters and a detachment of Kalaman’s troops venture into the Northern Wastes to find the lost city and prevent whatever wickedness the Dragon
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
blood was said to possess dire magical properties. The artificer’s mad plots, thirst for power, and pursuit of lichdom eventually left the temple a ruin long ago. But the characters now find
themselves back in that long ago, facing off against the artificer and his host of monstrous guardians in pursuit of the missing components of the Infernal Machine of Lum the Mad. Having come back in time
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 5: The Northern Wastes The characters’ encounter with Lord Soth revealed the Dragon Army desires more than just conquest in the Kalaman region. In the Northern Wastes, the forces of the
Dragon Queen seek a ruin called the City of Lost Names. The characters and a detachment of Kalaman’s troops venture into the Northern Wastes to find the lost city and prevent whatever wickedness the Dragon
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
blood was said to possess dire magical properties. The artificer’s mad plots, thirst for power, and pursuit of lichdom eventually left the temple a ruin long ago. But the characters now find
themselves back in that long ago, facing off against the artificer and his host of monstrous guardians in pursuit of the missing components of the Infernal Machine of Lum the Mad. Having come back in time
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
paladins take their work seriously. A delve into an ancient ruin or dusty crypt can be a quest driven by a higher purpose than the acquisition of treasure. Evil lurks in dungeons and primeval forests
earliest memories that the paladin’s life was your calling, almost as if you had been sent into the world with that purpose stamped on your soul.
As guardians against the forces of wickedness
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cities and Sites Thirty years ago, this region was part of Cyre. The goblins converted towns and villages and raised new settlements, but many ruins and abandoned farms remain. The region is also
serves as a staging area for goblin mercenaries who wish to work for the house. It provides a stable and secure haven for travelers passing through the region, provided you’re on good terms with House
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cities and Sites Thirty years ago, this region was part of Cyre. The goblins converted towns and villages and raised new settlements, but many ruins and abandoned farms remain. The region is also
serves as a staging area for goblin mercenaries who wish to work for the house. It provides a stable and secure haven for travelers passing through the region, provided you’re on good terms with House
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
interplanar rifts might sow all manner of supernatural chaos. Wars and relentless monster hordes—like legions of zombies or fiends—can also cause region- or world-changing ruin. In all these cases, society
Disaster Horror In disaster horror adventures, the world has fallen to ruin—or it’s getting there fast. The unthinkable has happened and, as a result, society is collapsing. In these tales, a monster
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
interplanar rifts might sow all manner of supernatural chaos. Wars and relentless monster hordes—like legions of zombies or fiends—can also cause region- or world-changing ruin. In all these cases, society
Disaster Horror In disaster horror adventures, the world has fallen to ruin—or it’s getting there fast. The unthinkable has happened and, as a result, society is collapsing. In these tales, a monster
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters who rely on faith, conviction, or fate—particularly clerics, druids, and paladins—but any character’s story can benefit from them. When using this table, you can choose the entries that speak
revealed themself to be false, a disciple of a power opposed to your beliefs. Ruin You were once a favored adherent of a religious order, but you’ve been cast out in disgrace. Sage An otherworldly being
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
A Lich’s Lair A lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with
powerful guardians and traps. Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
references for Athas. The Harpers The Veiled Alliance The Veiled Alliance is a secret society dedicated to the overthrow of the evil sorcerer-kings who dominate the Tyr Region. Like the Harpers, its
another of the city-states. The Free is a tenuous, disorganized society or fellowship of the slave tribes of the Tyr Region. Even though the tribes do not cooperate with each other, they share
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
references for Athas. The Harpers The Veiled Alliance The Veiled Alliance is a secret society dedicated to the overthrow of the evil sorcerer-kings who dominate the Tyr Region. Like the Harpers, its
another of the city-states. The Free is a tenuous, disorganized society or fellowship of the slave tribes of the Tyr Region. Even though the tribes do not cooperate with each other, they share
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
A Lich’s Lair A lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with
powerful guardians and traps. Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, and ruin. A bakunawa is a kind of dragon said to hold power over the seas and skies. Dayawlongon was once protected by gigantic bakunawa, but they vanished long ago. Their smaller descendants are rare
. Bakunawa are sacred in the region, though dragon hunters pursue rumors of them, hoping to sell their body parts for gold or as sacred relics. Characters who help the locals are thanked, but the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Elemental Fire Encounters tables (see chapter 3) into the surrounding area. Unless the runes are repaired, the star threatens to consume the region—or perhaps the whole world. Forging a Throne A dwarf smith
destroy the sand’s guardians from the Giant Construct Encounters table (see chapter 3), and fill a vial with the magical sand, the giant helps them create a sentient magic item. Ravenous Star An azer
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Elemental Fire Encounters tables (see chapter 3) into the surrounding area. Unless the runes are repaired, the star threatens to consume the region—or perhaps the whole world. Forging a Throne A dwarf smith
destroy the sand’s guardians from the Giant Construct Encounters table (see chapter 3), and fill a vial with the magical sand, the giant helps them create a sentient magic item. Ravenous Star An azer
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters who rely on faith, conviction, or fate—particularly clerics, druids, and paladins—but any character’s story can benefit from them. When using this table, you can choose the entries that speak
revealed themself to be false, a disciple of a power opposed to your beliefs. Ruin You were once a favored adherent of a religious order, but you’ve been cast out in disgrace. Sage An otherworldly being