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Returning 35 results for 'conviction remove guarded to have rule'.
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Magic Items
Dungeon Master’s Guide
Of all the magic items created by elves, one of the most prized and jealously guarded is a Moonblade. In ancient times, nearly all elven noble houses claimed one such weapon. Over the centuries, some
rejects you but also places a curse on you, causing you to make D20 Test;D20 Tests with Disadvantage for 24 hours or until the curse is ended by a Remove Curse spell or similar magic. If you’re
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
unconscious creature remains asleep until it is no longer in the area with tendrils, takes any damage, or is targeted by a remove curse spell or similar magic.Nightmare haunts are terrors from the
guarded by nightmare haunts.
PsychicShadow Stealth. While in dim light or darkness, the nightmare haunt takes the Hide action.
Species
Strixhaven: A Curriculum of Chaos
increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your
of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character
Species
Dragonlance: Shadow of the Dragon Queen
determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you
other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from
Species
Spelljammer: Adventures in Space
. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which
DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that
Species
Spelljammer: Adventures in Space
character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to
that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list
Species
Spelljammer: Adventures in Space
determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you
other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from
Species
Spelljammer: Adventures in Space
Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule
to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the
Species
Spelljammer: Adventures in Space
ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores
your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular
Species
Spelljammer: Adventures in Space
different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build&rdquo
Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
House Rules House rules are new or modified rules you add to your game to make it your own and to enhance the style you have in mind for your game. Before you establish a house rule, ask yourself two
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
House Rules House rules are new or modified rules you add to your game to make it your own and to enhance the style you have in mind for your game. Before you establish a house rule, ask yourself two
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
House Rules House rules are new or modified rules you add to your game to make it your own and to enhance the style you have in mind for your game. Before you establish a house rule, ask yourself two
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
House Rules House rules are new or modified rules you add to your game to make it your own and to enhance the style you have in mind for your game. Before you establish a house rule, ask yourself two
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
treasure here, guarded by a monstrous shape-shifter called a mimic. Since then, a trio of impish elementals and kuo-toa fanatics have made the cave their home. You can add monsters, such as Giant
Centipedes, to the cave to make this scenario longer and more difficult, or you can remove the Kuo-Toa Marauders or one of the Steam Mephits to make it easier and shorter.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, and black ice. All form a miserable home for the traitors and backstabbers that are trapped on this prison plane. Optional Rule: Prison Plane No one can leave Carceri easily. Magical efforts to leave
the plane by any spell other than a wish simply fail. Portals and gates that open onto the plane become one-way only. Secret ways out of the plane exist, but they are hidden and well guarded by traps and deadly monsters.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, and black ice. All form a miserable home for the traitors and backstabbers that are trapped on this prison plane. Optional Rule: Prison Plane No one can leave Carceri easily. Magical efforts to leave
the plane by any spell other than a wish simply fail. Portals and gates that open onto the plane become one-way only. Secret ways out of the plane exist, but they are hidden and well guarded by traps and deadly monsters.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Optional Rule: Hunter’s Paradise Visitors to the Beastlands find their hunting and stalking capabilities improved, and characters have advantage on Wisdom (Animal Handling), Wisdom (Perception), and
Wisdom (Survival) checks while there. Optional Rule: Beast Transformation Whenever a visitor slays a beast native to the plane, the slayer must succeed on a DC 10 Charisma saving throw or become
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Optional Rule: Hunter’s Paradise Visitors to the Beastlands find their hunting and stalking capabilities improved, and characters have advantage on Wisdom (Animal Handling), Wisdom (Perception), and
Wisdom (Survival) checks while there. Optional Rule: Beast Transformation Whenever a visitor slays a beast native to the plane, the slayer must succeed on a DC 10 Charisma saving throw or become
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
arcane secrets, the nothic hopes to regain its memories and attain enough power to rule the Caves of Chaos. Recently, a carrion crawler slithered into the cave and interrupted the nothic’s research
more difficult, or you can remove the Animated Flying Sword to make it easier and shorter. Brian Valenzuela
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
E: Ogre Lair An ogre mercenary named Oggdug recently formed an alliance with a red dragon wyrmling who aims to rule the Caves of Chaos. The dragon, Cindertooth, serves Oggdug as an attack dog and
to the cave to make this scenario longer and more difficult. One or more Goblin Warriors or Kobold Warriors might be here soliciting the ogre’s services. Conversely, you can remove the Red Dragon
Bugbear
Legacy
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Species
Volo's Guide to Monsters
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
bugbears recognize two other gods, both of which they disdain and fear: Maglubiyet and Skiggaret.
Maglubiyet, the leader of the goblinoid pantheon, forced both brothers to submit to his rule, but
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the glory and security of their people, and for the lords who rule over them. However, Alliance operatives are often glory hounds, looking to gain a leg up on their counterparts from other Alliance
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the glory and security of their people, and for the lords who rule over them. However, Alliance operatives are often glory hounds, looking to gain a leg up on their counterparts from other Alliance
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Monster Manual
curse can be healed only by the Remove Curse spell or similar magic. Rule 7: Before opening a sarcophagus, light a torch.
—X the Mystic’s
Rules of Dungeon Survival
Compendium
- Sources->Dungeons & Dragons->Monster Manual
curse can be healed only by the Remove Curse spell or similar magic. Rule 7: Before opening a sarcophagus, light a torch.
—X the Mystic’s
Rules of Dungeon Survival
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section
widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including every player character, has a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section
widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including every player character, has a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
is almost constantly busy; it’s rare to see the large piers unoccupied. Guarded warehouses are a common sight in this district, and it is considered suspicious behavior to walk near those places at
fishing boats. It’s those dwarves — they want to take over! 4 The king’s agents have infiltrated town. It’s only a matter of time before they remove the council and replace them with foppish nobles. 5
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
is almost constantly busy; it’s rare to see the large piers unoccupied. Guarded warehouses are a common sight in this district, and it is considered suspicious behavior to walk near those places at
fishing boats. It’s those dwarves — they want to take over! 4 The king’s agents have infiltrated town. It’s only a matter of time before they remove the council and replace them with foppish nobles. 5
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
flying rocking horse, modify the following boxed text to remove all mention of the horse: Creaking softly, a rocking horse moves back and forth near the door. Peeling paint covers its limbs, and its
, Elidon intends to honor the rule of reciprocity (see “Rules of Conduct” in chapter 2) and offers to use his magic to aid the characters in the following ways before parting company with them: He can use