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Returning 35 results for 'conviction removing gods to her robes'.
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Few gods embrace the Apocalypse Domain, yet in times of war, disease, or social upheaval, its Clerics appear at the head of grim cults that proclaim the world’s imminent demise. Devotes of the
Apocalypse Domain are usually apostates and heretics cast from religious orders for their fanatical conviction to the end of all things.
The exact origin of their divine power confounds the elders of
classes
Few gods embrace the Apocalypse Domain, yet in times of war, disease, or social upheaval, its Clerics appear at the head of grim cults that proclaim the world’s imminent demise. Devotes of the
Apocalypse Domain are usually apostates and heretics cast from religious orders for their fanatical conviction to the end of all things.
The exact origin of their divine power confounds the elders of
monsters
within 120 ft. of it.
A tall, slim figure with the young face of an antique pharaoh, gay with prismatic robes and crowned with a pshent that glowed with inherent light… the fascination of a
ritual said to call forth the Mythos deities includes a reference to Nyarlathotep, ranging from pleas for him to bring a cultist’s message to the gods to strident commands that he fulfill his role
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames spring to
relationship between warlock and patron is like that of a cleric and a deity, though the beings that serve as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
splintered amid the skeletal remains of four long-dead humans in dusty crimson robes. Tall stone bookshelves line deep alcoves to the north, south, and west. Floating in the alcove opposite you, a
Evil Cultist Fanatic)—to destroy everything in this library. Eleith commands two Ogre Zombies to do the heavy labor. The cultist and zombies are Hostile and fight anyone not wearing the crimson robes
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
splintered amid the skeletal remains of four long-dead humans in dusty crimson robes. Tall stone bookshelves line deep alcoves to the north, south, and west. Floating in the alcove opposite you, a
Evil Cultist Fanatic)—to destroy everything in this library. Eleith commands two Ogre Zombies to do the heavy labor. The cultist and zombies are Hostile and fight anyone not wearing the crimson robes
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Good The gods of good provide healing and comfort to the mortals of Krynn. Although they oppose the evil gods’ attempts to rule the world, their goal isn’t the eradication of evil or its gods
Paladine Paladine is known as the Father of Good, the Master of Law, the Platinum Dragon, and—on other worlds of the multiverse—Bahamut. He leads the gods of good and watches over the world with an eye
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
land is ruled by Pharaoh Ankhtepot, the immortal intermediary between the mortals and the gods. The pharaoh rules from his pyramid, Pharaoh’s Rest, in the City of the Dead. The people worship a
pantheon of strict gods (see “Gods of Har’Akir” later in this section). The priests of these gods oversee all aspects of labor, agriculture, trade, justice, and religion in the pharaoh’s name. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
land is ruled by Pharaoh Ankhtepot, the immortal intermediary between the mortals and the gods. The pharaoh rules from his pyramid, Pharaoh’s Rest, in the City of the Dead. The people worship a
pantheon of strict gods (see “Gods of Har’Akir” later in this section). The priests of these gods oversee all aspects of labor, agriculture, trade, justice, and religion in the pharaoh’s name. The
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Good The gods of good provide healing and comfort to the mortals of Krynn. Although they oppose the evil gods’ attempts to rule the world, their goal isn’t the eradication of evil or its gods
Paladine Paladine is known as the Father of Good, the Master of Law, the Platinum Dragon, and—on other worlds of the multiverse—Bahamut. He leads the gods of good and watches over the world with an eye
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Neutrality The neutral gods of Krynn vary widely in their motivations and methods. Some are passive and distant, dedicated to recording the actions of mortals or upholding the balance between
societies and nature. Others take a more active hand, injecting elements of chaos and innovation into mortal life. Unlike the gods of good and evil, the neutral gods have little interest in the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Neutrality The neutral gods of Krynn vary widely in their motivations and methods. Some are passive and distant, dedicated to recording the actions of mortals or upholding the balance between
societies and nature. Others take a more active hand, injecting elements of chaos and innovation into mortal life. Unlike the gods of good and evil, the neutral gods have little interest in the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Garbed in their distinctive red robes, the Red Wizards have sought to expand their power and to extend Thay’s influence across the Realms, particularly in lands in the East. They shave their heads and
frequently wear magic rings that allow a War Wizards to know where they’ve gone and to scry upon them. Removing such a ring, even for innocent reasons, can call a cadre of battle-ready War Wizards to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Garbed in their distinctive red robes, the Red Wizards have sought to expand their power and to extend Thay’s influence across the Realms, particularly in lands in the East. They shave their heads and
frequently wear magic rings that allow a War Wizards to know where they’ve gone and to scry upon them. Removing such a ring, even for innocent reasons, can call a cadre of battle-ready War Wizards to
classes
Basic Rules (2014)
Clad in the silver robes that denote her station, an elf closes her eyes to shut out the distractions of the battlefield and begins her quiet chant. Fingers weaving in front of her, she completes her
. Some aspire to become like the gods, shaping reality itself. Though the casting of a typical spell requires merely the utterance of a few strange words, fleeting gestures, and sometimes a pinch or
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
your conviction and, perhaps, a network of like-minded thinkers, such as the factions of Sigil (summarized below). In your travels, you explore the depths of your understanding and spread your philosophy
City of Doors
A faction leader (called a factol) who embodies the faction’s beliefs Feature: Conviction You gain the Scion of the Outer Planes feat (presented later in this chapter). In addition
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
your conviction and, perhaps, a network of like-minded thinkers, such as the factions of Sigil (summarized below). In your travels, you explore the depths of your understanding and spread your philosophy
City of Doors
A faction leader (called a factol) who embodies the faction’s beliefs Feature: Conviction You gain the Scion of the Outer Planes feat (presented later in this chapter). In addition
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Factions of Cynidicea Three factions of Cynidiceans seek to restore the worship of the old gods Gorm, Usamigaras, and Madarua. Opposed by the cultists of Zargon, each faction hopes to stop the slow
sincerity and never speak their true intentions, advancing their goals through deceit and treachery. Mages wear silver masks of a smiling, round-faced boy—the face of Usamigaras—along with silvery robes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
trait to a tight pantheon is that its worshipers embrace a single ethos or dogma that includes all the deities. The gods of the tight pantheon work as one to protect and guide their followers. You can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
trait to a tight pantheon is that its worshipers embrace a single ethos or dogma that includes all the deities. The gods of the tight pantheon work as one to protect and guide their followers. You can
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
The Lady of Pain The greatest entity in Sigil is the Lady of Pain, an eternal being who watches over the Cage. She appears almost human, although she most definitely isn’t. She wears ornate robes
on par with deities. Strong enough to bar gods and their ilk from entering her city, the Lady of Pain forbids followers of her own. To worship her is more than taboo; it is an unforgivable crime
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
The Lady of Pain The greatest entity in Sigil is the Lady of Pain, an eternal being who watches over the Cage. She appears almost human, although she most definitely isn’t. She wears ornate robes
on par with deities. Strong enough to bar gods and their ilk from entering her city, the Lady of Pain forbids followers of her own. To worship her is more than taboo; it is an unforgivable crime
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Factions of Cynidicea Three factions of Cynidiceans seek to restore the worship of the old gods Gorm, Usamigaras, and Madarua. Opposed by the cultists of Zargon, each faction hopes to stop the slow
sincerity and never speak their true intentions, advancing their goals through deceit and treachery. Mages wear silver masks of a smiling, round-faced boy—the face of Usamigaras—along with silvery robes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
submit to his test, believing the gods placed the group in his path for a purpose. Test of the Amphora Antigonos believes that the true heir of his kingdom will fit perfectly in the enormous amphora he
The creature fits! Antigonos declares it his heir. He bestows his crown, robes, and belt pouch on the creature, then bows before wandering off.
If no one participates in Antigonos’s test, the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
hieroglyph on the dial causes the dial to turn, revealing the next symbol in the sequence. The gold medallion is attached to the stone block with sovereign glue, and removing it requires universal
solvent. However, one can simply destroy the medallion to get at the dial underneath. Removing or destroying the medallion exposes the dial and its eight hieroglyphs. Once the medallion is out of the way
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
hieroglyph on the dial causes the dial to turn, revealing the next symbol in the sequence. The gold medallion is attached to the stone block with sovereign glue, and removing it requires universal
solvent. However, one can simply destroy the medallion to get at the dial underneath. Removing or destroying the medallion exposes the dial and its eight hieroglyphs. Once the medallion is out of the way
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
submit to his test, believing the gods placed the group in his path for a purpose. Test of the Amphora Antigonos believes that the true heir of his kingdom will fit perfectly in the enormous amphora he
The creature fits! Antigonos declares it his heir. He bestows his crown, robes, and belt pouch on the creature, then bows before wandering off.
If no one participates in Antigonos’s test, the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conviction that they must slay the bakunawa as vengeance for wrongs done to their clan. All five dragon hunters are lawful neutral humans. They use the veteran stat block with the following adjustments
the profits with the characters. To anyone who speaks out against hunting the bakunawa, Paolo laughs and says: “Yes, yes. I hear those who speak of the monsters as though they’re gods. But Pangil ng
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
in search of mighty heroes, to plead for their aid.
“In my time, I was pharaoh of this realm. It was green and beautiful, blessed by the gods with magical waters that gave life to our land and
terrible mistake by removing these two precious objects from my tomb, you may keep all the treasure you find within. Follow my path to wealth or woe, to destiny or doom.”
Amun Sa then turns and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
people and cursed them, holding high his two royal implements—the Staff of Ruling (see appendix A) and the star-gem of Mo-Pelar (a Gem of Seeing). He invoked the gods and decreed that if his people
fulfill your curse, for you have called it down with power in my name. But I also curse you, Amun Sa, that you shall not voyage into the beyond until some mortal soul does as you so feared, removing
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
in search of mighty heroes, to plead for their aid.
“In my time, I was pharaoh of this realm. It was green and beautiful, blessed by the gods with magical waters that gave life to our land and
terrible mistake by removing these two precious objects from my tomb, you may keep all the treasure you find within. Follow my path to wealth or woe, to destiny or doom.”
Amun Sa then turns and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
people and cursed them, holding high his two royal implements—the Staff of Ruling (see appendix A) and the star-gem of Mo-Pelar (a Gem of Seeing). He invoked the gods and decreed that if his people
fulfill your curse, for you have called it down with power in my name. But I also curse you, Amun Sa, that you shall not voyage into the beyond until some mortal soul does as you so feared, removing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, spirituality isn’t focused on gods, but on revering and emulating forces such as liberation, fluidity, and change. As such, most people are open to the spiritual views of others, as long as those views
turn meetings into fraught debates. The security forces of Janya are called the Billowing Patrol, named for their flowing, dark robes. Their headquarters is a looming silvery fortress guarded by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Removing the lid triggers a magic mouth spell that admonishes interlopers in Dwarvish: “You dishonor our beloved king! May his tomb become yours as well!” After this warning, all ten battleaxes break
. A character who searches the bottom of the pit can find the button with a successful DC 12 Wisdom (Perception) check. 29d. Gods and Demons Statues. Watching over this chamber are four 9-foot-tall
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Removing the lid triggers a magic mouth spell that admonishes interlopers in Dwarvish: “You dishonor our beloved king! May his tomb become yours as well!” After this warning, all ten battleaxes break
. A character who searches the bottom of the pit can find the button with a successful DC 12 Wisdom (Perception) check. 29d. Gods and Demons Statues. Watching over this chamber are four 9-foot-tall