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Returning 35 results for 'conviction repeats grow to have renowned'.
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Magic Items
Dungeon Master’s Guide
. Instead, you shrink as if you had cast Enlarge/Reduce on yourself and remain in that state for 1 minute.
73–77
Leaves grow from the creature nearest to the chosen point of origin. Unless they
30-foot Emanation. Each creature in the area must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. A creature repeats the save at the end of each of its turns
monsters
":"Thorn Spray", "rollDamageType":"Piercing"} Piercing damage, and the target has the Poisoned condition. At the end of each of its turns, the target repeats the save, ending the effect on itself on a
pieces from their bodies is a dangerous proposition, as the fragments quickly grow into new woodwarped.
Secret. Woodwarped possess a deep fear of axes— tools capable of severing not only their
monsters
Prone and Restrained conditions as fibrous plant tendrils erupt from the ground. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it
community survives and in time its numbers swell.
Growing Demands. As the community thrives, the demands placed upon them grow. Soon, they must offer up so many living sacrifices that they cannot afford to
monsters
its next turn, when it repeats the save. Second Failure: On its next turn, Great Cthulhu controls the target. This effect ends at the end of that turn.Legendary Action Uses: 3. Immediately after another
dedicate themselves to preparing the world for Cthulhu’s rise. They congregate in secret, conducting rituals that help grow Cthulhu’s power and pull him closer to his inevitable waking.
Doomsday
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Artifacts Miraculous relics fill the tales of Theros. Among these legendary items, none are more renowned than the weapons of the gods themselves. These artifacts embody divine will and the power of
weapon after an incredible feat caused it to shatter.
6 A god’s weapon has gained sentience (see “Sentient Magic Items” in chapter 7 of the Dungeon Master’s Guide). Determine whether to use it, return it to its creator, or help it grow into its own being.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Artifacts Miraculous relics fill the tales of Theros. Among these legendary items, none are more renowned than the weapons of the gods themselves. These artifacts embody divine will and the power of
weapon after an incredible feat caused it to shatter.
6 A god’s weapon has gained sentience (see “Sentient Magic Items” in chapter 7 of the Dungeon Master’s Guide). Determine whether to use it, return it to its creator, or help it grow into its own being.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
demolished by a kraken that attacked the city, but it has been repaired and continues to grow, reflecting the continued learning of the polis’s citizens. The Dekatia Meletis boasts many centers of
arduous training at the Dekatia, apprenticed to master priests, thaumaturges, philosophers, and military heroes. Those who manage to complete this decade of training are renowned as the wisest of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
demolished by a kraken that attacked the city, but it has been repaired and continues to grow, reflecting the continued learning of the polis’s citizens. The Dekatia Meletis boasts many centers of
arduous training at the Dekatia, apprenticed to master priests, thaumaturges, philosophers, and military heroes. Those who manage to complete this decade of training are renowned as the wisest of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, playing games and tricking others in order to spread. That is why its members act on their own authority, identifying threats and smashing them before they can grow. Because the seeds of evil are
of inspiring and enlightening others. The Order holds that faith in one’s god, one’s friends, and one’s self are the greatest weapons in quelling the hordes of malice. With such devout conviction, the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, playing games and tricking others in order to spread. That is why its members act on their own authority, identifying threats and smashing them before they can grow. Because the seeds of evil are
of inspiring and enlightening others. The Order holds that faith in one’s god, one’s friends, and one’s self are the greatest weapons in quelling the hordes of malice. With such devout conviction, the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
it from a kraken, her face coming to life on the marble wall and making the barrier grow so tall that the kraken couldn’t get through. Altrisos now has Ephara’s face on nearly every building and wall
economy revolves around maintaining the library and meeting the needs of travelers who come to visit it. Krimnos. Renowned as the home of Anapse, the philosopher who founded the Anapsian school, the
Delerium Fragment
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Equipment
about the size of a finger. Crystals may be fist-sized or slightly larger, and geodes may be as big as a pumpkin. Massive clusters might grow taller than a human.
Delerium Properties
All delerium
instead of laughing, the creature repeats unfathomable combinations of syllables and words.
3
Time skips a beat. Creatures within 60 feet experience a palpable feeling of vertigo followed by a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
follows: Harpers. The delegation included a renowned shield dwarf historian named Bruldenthar, who was transporting his collection of manuscripts to Waterdeep. The Harpers don’t want the sage or his books
grow into a magical grove. Order of the Gauntlet. The delegation was also transporting the body of a knight who was killed fighting orcs in the Spine of the World. The knight was to be interred with
Delerium Chip
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Equipment
about the size of a finger. Crystals may be fist-sized or slightly larger, and geodes may be as big as a pumpkin. Massive clusters might grow taller than a human.
Delerium Properties
All delerium
instead of laughing, the creature repeats unfathomable combinations of syllables and words.
3
Time skips a beat. Creatures within 60 feet experience a palpable feeling of vertigo followed by a
Delerium Geode
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Equipment
about the size of a finger. Crystals may be fist-sized or slightly larger, and geodes may be as big as a pumpkin. Massive clusters might grow taller than a human.
Delerium Properties
All delerium
instead of laughing, the creature repeats unfathomable combinations of syllables and words.
3
Time skips a beat. Creatures within 60 feet experience a palpable feeling of vertigo followed by a
Delerium Massive Cluster
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Equipment
about the size of a finger. Crystals may be fist-sized or slightly larger, and geodes may be as big as a pumpkin. Massive clusters might grow taller than a human.
Delerium Properties
All delerium
instead of laughing, the creature repeats unfathomable combinations of syllables and words.
3
Time skips a beat. Creatures within 60 feet experience a palpable feeling of vertigo followed by a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
follows: Harpers. The delegation included a renowned shield dwarf historian named Bruldenthar, who was transporting his collection of manuscripts to Waterdeep. The Harpers don’t want the sage or his books
grow into a magical grove. Order of the Gauntlet. The delegation was also transporting the body of a knight who was killed fighting orcs in the Spine of the World. The knight was to be interred with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
point of origin. Instead, you shrink as if you had cast Enlarge/Reduce on yourself and remain in that state for 1 minute. 73–77 Leaves grow from the creature nearest to the chosen point of origin
-foot Emanation. Each creature in the area must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. A creature repeats the save at the end of each of its turns
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
point of origin. Instead, you shrink as if you had cast Enlarge/Reduce on yourself and remain in that state for 1 minute. 73–77 Leaves grow from the creature nearest to the chosen point of origin
-foot Emanation. Each creature in the area must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. A creature repeats the save at the end of each of its turns
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
point of origin. Instead, you shrink as if you had cast Enlarge/Reduce on yourself and remain in that state for 1 minute. 73–77 Leaves grow from the creature nearest to the chosen point of origin
-foot Emanation. Each creature in the area must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. A creature repeats the save at the end of each of its turns
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
it from a kraken, her face coming to life on the marble wall and making the barrier grow so tall that the kraken couldn’t get through. Altrisos now has Ephara’s face on nearly every building and wall
economy revolves around maintaining the library and meeting the needs of travelers who come to visit it. Krimnos. Renowned as the home of Anapse, the philosopher who founded the Anapsian school, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
point of origin. Instead, you shrink as if you had cast Enlarge/Reduce on yourself and remain in that state for 1 minute. 73–77 Leaves grow from the creature nearest to the chosen point of origin
-foot Emanation. Each creature in the area must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. A creature repeats the save at the end of each of its turns
Delerium Crystal
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Equipment
about the size of a finger. Crystals may be fist-sized or slightly larger, and geodes may be as big as a pumpkin. Massive clusters might grow taller than a human.
Delerium Properties
All delerium
instead of laughing, the creature repeats unfathomable combinations of syllables and words.
3
Time skips a beat. Creatures within 60 feet experience a palpable feeling of vertigo followed by a
Delerium Shard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Equipment
about the size of a finger. Crystals may be fist-sized or slightly larger, and geodes may be as big as a pumpkin. Massive clusters might grow taller than a human.
Delerium Properties
All delerium
instead of laughing, the creature repeats unfathomable combinations of syllables and words.
3
Time skips a beat. Creatures within 60 feet experience a palpable feeling of vertigo followed by a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
.
4 The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5 A royal bathhouse was renowned
Shambling mounds grow like an infestation on an adult dragon turtle’s shell and spread wherever the dragon turtle travels.
4 An archmage is helping an adult dragon turtle write a definitive history of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and nations as their game board.
2 An ancient copper dragon guards the sealed entrance to a ruined temple filled with devils.
3 A renowned gnome trickster, now deceased, so impressed an
in return.
The kindly copper dragon has grown fond of the companionship of Humanoids, although he does not know if he will ever grow accustomed to the brief nature of their lives. His last
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and nations as their game board.
2 An ancient copper dragon guards the sealed entrance to a ruined temple filled with devils.
3 A renowned gnome trickster, now deceased, so impressed an
in return.
The kindly copper dragon has grown fond of the companionship of Humanoids, although he does not know if he will ever grow accustomed to the brief nature of their lives. His last
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
.
4 The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5 A royal bathhouse was renowned
Shambling mounds grow like an infestation on an adult dragon turtle’s shell and spread wherever the dragon turtle travels.
4 An archmage is helping an adult dragon turtle write a definitive history of
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
damage type for 1 minute. On a successful save, a creature takes half as much damage only. The target repeats the save at the end of each of its turns, ending the Vulnerability on a success. Ruinous
Dexterity saving throws. Level 10: Shake the Earth As a Magic action, you can strike the earth with a thunderous tremor and grow. When you do so, your size increases by one category (from Medium to Large, for
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
for 1 minute to see creatures hostile to itself. The creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a successful save. 46. Hook Horror Nest The turf
the creature deals for 1 minute instead causes the target to gain 5 (1d10) temporary hit points per successful attack. The creature repeats the saving throw at the end of each of its turns, ending the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
for 1 minute to see creatures hostile to itself. The creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a successful save. 46. Hook Horror Nest The turf
the creature deals for 1 minute instead causes the target to gain 5 (1d10) temporary hit points per successful attack. The creature repeats the saving throw at the end of each of its turns, ending the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
from the law in an old ruin or abandoned mine. 11 A contagion in a forest is causing spiders to grow massive and become aggressive. 12 To take revenge against a village for an imagined slight, a
kidnapped an important noble. 19 The descendants of a displaced people want to reclaim their ancestral city, which is now inhabited by monsters. 20 A renowned group of adventurers never returned from an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, he is too young to temper his views with a realistic assessment of the risks. Ideal. Anders believes that freedom is the root of happiness. He pays his employees well and wants to help Saltmarsh grow
toward Anders. To observers, he is nothing more than a faithful and trusted butler. Skerrin was renowned for his patience during his days as an assassin for the Brotherhood. Once, he hid himself in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
from the law in an old ruin or abandoned mine. 11 A contagion in a forest is causing spiders to grow massive and become aggressive. 12 To take revenge against a village for an imagined slight, a
kidnapped an important noble. 19 The descendants of a displaced people want to reclaim their ancestral city, which is now inhabited by monsters. 20 A renowned group of adventurers never returned from an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, he is too young to temper his views with a realistic assessment of the risks. Ideal. Anders believes that freedom is the root of happiness. He pays his employees well and wants to help Saltmarsh grow
toward Anders. To observers, he is nothing more than a faithful and trusted butler. Skerrin was renowned for his patience during his days as an assassin for the Brotherhood. Once, he hid himself in the