Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'conviction returner great to her refined'.
Other Suggestions:
conviction return great to her refine
conviction returner great to her refine
conviction return great to her refined
connection returner great to her refined
connection return great to her remained
Classes
Player’s Handbook
Chained God; Zargon, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the
Great Old One might be indifferent to your existence. But the secrets you’ve learned nevertheless allow you to draw strange magic from it.
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
. Immediately after taking damage, the lich, along with any equipment it is wearing or carrying, magically teleports up to 60 feet to an unoccupied space it can see.From beyond the stars, a Great Old
becoming an eldritch lich.
Like other liches, eldritch liches are spellcasters who have cheated death, but an eldritch lich does so by allowing a Great Old One to implant a Far Realm parasite in the lich
Monsters
The Book of Many Things
Euryale’s story and unwavering conviction.
These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They
medusa’s lair.
3
Maintain a planar crossing from which great power flows while also curtailing the effects of that power as it infuses the world.
4
Seek out a new generation of
The Great Old One
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
Lurks; Tharizdun, the Chained God; Dendar, the Night Serpent; Zargon, the Returner; Great Cthulhu; and other unfathomable beings.
only in legends. Its motives are incomprehensible to mortals, and its knowledge so immense and ancient that even the greatest libraries pale in comparison to the vast secrets it holds. The Great Old One
Species
One Grung Above
THIS IS NONCORE D&D MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing.
Grungs are aggressive froglike
caste for life. On rare occasions, an individual that distinguishes itself with great deeds can earn an invitation to join a higher caste. Through a combination of herbal tonics and ritual magic, an
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves. Some half-elves live among humans, set apart by their emotional and physical differences, watching
contrast, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers.
Half-Elf Names
Half-elves use either human or elven
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Chapter 2: The Lost City Lost in the desert, the last great remnant of a once-prosperous civilization rises from the dunes. Within this ziggurat await untold riches and the sunken city of Cynidicea
factions devoted to ancient gods. Meanwhile, an ageless evil of unknown origin lurks in the bowels of the dilapidated ziggurat. Called Zargon the Returner, the tentacled, one-eyed creature preys on the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Chapter 2: The Lost City Lost in the desert, the last great remnant of a once-prosperous civilization rises from the dunes. Within this ziggurat await untold riches and the sunken city of Cynidicea
factions devoted to ancient gods. Meanwhile, an ageless evil of unknown origin lurks in the bowels of the dilapidated ziggurat. Called Zargon the Returner, the tentacled, one-eyed creature preys on the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, called That Which Lurks; Tharizdun, the Chained God; Dendar, the Night Serpent; Zargon, the Returner; Great Cthulhu; and other unfathomable beings. Expanded Spell List The Great Old One lets you choose
The Great Old One Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality. It might come from the Far Realm, the space beyond reality, or it could be one of the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, called That Which Lurks; Tharizdun, the Chained God; Dendar, the Night Serpent; Zargon, the Returner; Great Cthulhu; and other unfathomable beings. Expanded Spell List The Great Old One lets you choose
The Great Old One Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality. It might come from the Far Realm, the space beyond reality, or it could be one of the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
hulks and refined by master artisans. As part of the unprecedented levels of magic used to create the deadly traps in the Tomb of Horrors, Moghadam has installed several of the missing components from the
steal the temple’s two most famous gems — set into the eyes of a great statue of Moloch — for use in the creation of Acererak’s jeweled demilich skull. Unfortunately, those thieves have failed to return, and are presumed captured by Thessalar.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
hulks and refined by master artisans. As part of the unprecedented levels of magic used to create the deadly traps in the Tomb of Horrors, Moghadam has installed several of the missing components from the
steal the temple’s two most famous gems — set into the eyes of a great statue of Moloch — for use in the creation of Acererak’s jeweled demilich skull. Unfortunately, those thieves have failed to return, and are presumed captured by Thessalar.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, Eberron shards are rosy crystals with crimson swirls flowing their depths. Eberron shards are the most common form of dragonshard. They are primarily refined into a glowing powder. This dragonshard
shard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golding veins gleaming within. Siberys
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crimson swirls flowing in their depths and are typically refined into a glowing powder. This dragonshard dust can be used to fuel almost any act of magic. When casting a spell, you can use Eberron
dragonshard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golden veins gleaming within. These
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, Eberron shards are rosy crystals with crimson swirls flowing their depths. Eberron shards are the most common form of dragonshard. They are primarily refined into a glowing powder. This dragonshard
shard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golding veins gleaming within. Siberys
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
Old Ones table to determine which entity gave an eldritch lich its parasite. Great Old Ones d6 Form 1 Cthulhu 2 Tharizdun, the Chained God 3 Dendar, the Night Serpent 4 Ghaunadaur 5 Zargon, the Returner 6 That Which Lurks
Eldritch Lich From beyond the stars, a Great Old One whispers promises of reality-defying knowledge and world-bending power. When a wizard or a warlock hears that whisper and listens too intently
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crimson swirls flowing in their depths and are typically refined into a glowing powder. This dragonshard dust can be used to fuel almost any act of magic. When casting a spell, you can use Eberron
dragonshard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golden veins gleaming within. These
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
Old Ones table to determine which entity gave an eldritch lich its parasite. Great Old Ones d6 Form 1 Cthulhu 2 Tharizdun, the Chained God 3 Dendar, the Night Serpent 4 Ghaunadaur 5 Zargon, the Returner 6 That Which Lurks
Eldritch Lich From beyond the stars, a Great Old One whispers promises of reality-defying knowledge and world-bending power. When a wizard or a warlock hears that whisper and listens too intently
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
your conviction and, perhaps, a network of like-minded thinkers, such as the factions of Sigil (summarized below). In your travels, you explore the depths of your understanding and spread your philosophy
forges a
portal key in the Great Foundry in
Sigil, headquarters of the Mind’s Eye Factions of Sigil Twelve factions have risen to prominence in the City of Doors, though many more exist. Your
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
to the pervasive rodents called cranium rat squeakers (see Morte’s Planar Parade) and explains how to communicate using them. Shop at the Great Bazaar. Anything and everything is sold in the bustling
avenues of the Great Bazaar: equipment, food and drink, even magic items. Visit a Faction’s Headquarters. Sigil is home to twelve ascendant factions, which perform important city functions. Some are
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
to the pervasive rodents called cranium rat squeakers (see Morte’s Planar Parade) and explains how to communicate using them. Shop at the Great Bazaar. Anything and everything is sold in the bustling
avenues of the Great Bazaar: equipment, food and drink, even magic items. Visit a Faction’s Headquarters. Sigil is home to twelve ascendant factions, which perform important city functions. Some are
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
your conviction and, perhaps, a network of like-minded thinkers, such as the factions of Sigil (summarized below). In your travels, you explore the depths of your understanding and spread your philosophy
forges a
portal key in the Great Foundry in
Sigil, headquarters of the Mind’s Eye Factions of Sigil Twelve factions have risen to prominence in the City of Doors, though many more exist. Your
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to advise and tutor them for long after the Descent. The Great Old One Beyond the planes known to great wizards and sages lies the Far Realm of the Great Old Ones, beings outside time, space, and
. Similar to the Earthmother, it uses magical pools as windows into the world to spread its influence. Zargon, the Returner, also called the Invincible Tyrant, is said to be an undying and unkillable
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to advise and tutor them for long after the Descent. The Great Old One Beyond the planes known to great wizards and sages lies the Far Realm of the Great Old Ones, beings outside time, space, and
. Similar to the Earthmother, it uses magical pools as windows into the world to spread its influence. Zargon, the Returner, also called the Invincible Tyrant, is said to be an undying and unkillable
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
of Zoretha, Kyuss the Worm That Walks, Tharizdun the Elder Elemental Eye, Atropus the World Born Dead, Pandorym the Utter Annihilation, Haemnathuun the Blood Lord, Maram of the Great Spear
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
of Zoretha, Kyuss the Worm That Walks, Tharizdun the Elder Elemental Eye, Atropus the World Born Dead, Pandorym the Utter Annihilation, Haemnathuun the Blood Lord, Maram of the Great Spear
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Euryale’s story and unwavering conviction. These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They gather and
lost shards of a dead god’s petrified body, and reunite them on the altar in the medusa’s lair. 3 Maintain a planar crossing from which great power flows while also curtailing the effects of that power
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Euryale’s story and unwavering conviction. These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They gather and
lost shards of a dead god’s petrified body, and reunite them on the altar in the medusa’s lair. 3 Maintain a planar crossing from which great power flows while also curtailing the effects of that power
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Eternal Flame cult. Beneath her refined exterior is a steel edge of scorned pride. And underneath her hard pride lies a desire for murder and mayhem. Vanifer harbors a fierce hatred for all who think
of her attention again if she discovers she needs something else from them. While Vanifer puts on the airs of a rich noble, she despises those raised with great wealth, and her sensibilities favor
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great Old One
, Fiend Patron, and Great Old One Patron subclasses. Archfey Patron Bargain with Whimsical Fey Your pact draws on the power of the Feywild. When you choose this subclass, you might make a deal with an
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Eternal Flame cult. Beneath her refined exterior is a steel edge of scorned pride. And underneath her hard pride lies a desire for murder and mayhem. Vanifer harbors a fierce hatred for all who think
of her attention again if she discovers she needs something else from them. While Vanifer puts on the airs of a rich noble, she despises those raised with great wealth, and her sensibilities favor
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great Old One
, Fiend Patron, and Great Old One Patron subclasses. Archfey Patron Bargain with Whimsical Fey Your pact draws on the power of the Feywild. When you choose this subclass, you might make a deal with an
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
of my ancestors called on me to carry out a great task. 3 I lost control in battle one day, and it was as if something else was manipulating my body, forcing it to kill every foe I could reach. 4 I
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
of my ancestors called on me to carry out a great task. 3 I lost control in battle one day, and it was as if something else was manipulating my body, forcing it to kill every foe I could reach. 4 I
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
mountain to the lowliest rock, from the great ocean to a babbling brook, from the sun and moon to a fighter’s ancestral sword. All these objects, and the spirits that inhabit them, are sentient, though
Philosophies Not all divine powers need to be derived from deities. In some campaigns, believers hold enough conviction in their ideas about the universe that they gain magical power from that conviction. In