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Mordenkainen Presents: Monsters of the Multiverse
Originally from the Elemental Plane of Water, many tritons entered the Material Plane centuries ago in response to the growing threat of evil elementals. Those tritons spread across the worlds&rsquo
you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and
Proficiency Bonus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Rules
Characters have a proficiency bonus determined by level, as detailed in chapter 1. Monsters also have this bonus, which is incorporated in their stat blocks. The bonus is used in the rules on ability
checks, saving throws, and attack rolls.
Your proficiency bonus can’t be added to a single die roll or other number more than once. For example, if two different rules say you can add your
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
playtest document presents updated rules on seven classes: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Rogue. This document also presents multiple subclasses for those classes, new Spells, revisions to
existing Spells and Spell Lists, and several revised Feats. You will also find an updated rules glossary that supercedes the glossary of any previous playtest document.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Rogue The City of Greyhawk is known as the City of Thieves for good reason. Its thieves’ guild exerts power across the world. Nestled at the center of the Flanaess’s economic network, the guild and
the city it rules has a hand in almost every business deal across the region. The Mastermind archetype is the perfect way to represent an ambitious member of Greyhawk’s thieves’ guild. Willing to take
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
playtest document presents updated rules on seven classes: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Rogue. This document also presents multiple subclasses for those classes, new Spells, revisions to
existing Spells and Spell Lists, and several revised Feats. You will also find an updated rules glossary that supercedes the glossary of any previous playtest document.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Horror Subclasses May 6, 2025
Scream! … for joy with this new Unearthed Arcana document in which we explore horror themed subclasses using the rules from the 2024 Player’s Handbook. This playtest
document presents revised subclasses for the Bard (College of Spirits), Cleric (Grave Domain), Rogue (Phantom), Sorcerer (Shadow Sorcery), and Warlock (Hexblade Patron and Undead Patron) as well as new subclasses for the Artificer (Reanimator) and Ranger (Hollow Warden).
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Horror Subclasses May 6, 2025
Scream! … for joy with this new Unearthed Arcana document in which we explore horror themed subclasses using the rules from the 2024 Player’s Handbook. This playtest
document presents revised subclasses for the Bard (College of Spirits), Cleric (Grave Domain), Rogue (Phantom), Sorcerer (Shadow Sorcery), and Warlock (Hexblade Patron and Undead Patron) as well as new subclasses for the Artificer (Reanimator) and Ranger (Hollow Warden).
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Rogue The City of Greyhawk is known as the City of Thieves for good reason. Its thieves’ guild exerts power across the world. Nestled at the center of the Flanaess’s economic network, the guild and
the city it rules has a hand in almost every business deal across the region. The Mastermind archetype is the perfect way to represent an ambitious member of Greyhawk’s thieves’ guild. Willing to take
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Forgotten Realms Subclasses January 28, 2025
In this new Unearthed Arcana document, we explore material designed for upcoming books, using rules from the 2024 Player’s Handbook. This playtest
presents revised subclasses for the Cleric (Knowledge Domain), Fighter (Purple Dragon Knight), and Wizard (Bladesinger), along with new subclasses for the Bard (College of the Moon), Paladin (Oath of the Noble Genies), Ranger (Winter Walker), Rogue (Scion of the Three), and Sorcerer (Spellfire Sorcery).
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Forgotten Realms Subclasses January 28, 2025
In this new Unearthed Arcana document, we explore material designed for upcoming books, using rules from the 2024 Player’s Handbook. This playtest
presents revised subclasses for the Cleric (Knowledge Domain), Fighter (Purple Dragon Knight), and Wizard (Bladesinger), along with new subclasses for the Bard (College of the Moon), Paladin (Oath of the Noble Genies), Ranger (Winter Walker), Rogue (Scion of the Three), and Sorcerer (Spellfire Sorcery).
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the selection of Sidekicks. Rules and stat blocks for sidekicks appear in the “Sidekicks” section. You might need to help the player run the sidekick for the first few sessions. If a sidekick is lost
are stalwart companions who can perform tasks both in and out of combat, including things such as setting up camp and carrying gear. Ideally, a sidekick’s abilities should complement those of the main character. For example, a spellcaster makes a good sidekick for a fighter or rogue.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Chapter 2: Growing Your Franchise As a run-of-the-dungeon adventurer, your character might kick through countless locked doors, lay down ancient magics, or send any number of monsters to the
the Acquisitions Incorporated franchise and the rules for running it. Franchise benefits are organized by level tier, and include an ever-expanding business territory, wide ranges of options and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Chapter 2: Growing Your Franchise As a run-of-the-dungeon adventurer, your character might kick through countless locked doors, lay down ancient magics, or send any number of monsters to the
the Acquisitions Incorporated franchise and the rules for running it. Franchise benefits are organized by level tier, and include an ever-expanding business territory, wide ranges of options and
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the selection of Sidekicks. Rules and stat blocks for sidekicks appear in the “Sidekicks” section. You might need to help the player run the sidekick for the first few sessions. If a sidekick is lost
are stalwart companions who can perform tasks both in and out of combat, including things such as setting up camp and carrying gear. Ideally, a sidekick’s abilities should complement those of the main character. For example, a spellcaster makes a good sidekick for a fighter or rogue.
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
(see the list below). Step 3. Reference the monsters (open monster entries or bookmark physical books). They all appear in the 2024 Monster Manual or D&D Beyond Basic Rules (available for free on D&D
Beyond). Here’s a list of the stat blocks needed to run the adventure: Bandit Giant Centipede Goblin Warrior Here are the premade characters you may want to use for the adventure: Shiela, Human Rogue
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
(see the list below). Step 3. Reference the monsters (open monster entries or bookmark physical books). They all appear in the 2024 Monster Manual or D&D Beyond Basic Rules (available for free on D&D
Beyond). Here’s a list of the stat blocks needed to run the adventure: Bandit Giant Centipede Goblin Warrior Here are the premade characters you may want to use for the adventure: Shiela, Human Rogue
compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
ego in the fantasy world of the game. Make a level 1 character using the D&D Beyond Basic Rules. The adventures in Heroes of the Borderlands were designed with the Cleric, Fighter, Rogue, and Wizard
respond to them however you can imagine, guided by the rules. Although the DM controls all the monsters you encounter, the DM isn’t your adversary. The DM guides your party’s journey as your characters become more powerful.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Eternal Garden Since being drawn into the Feywild, the Eternal Garden has become a Domain of Delight: a realm subject to the whims of the archfey who rules it. The overall composition and layout of
long ago. In the place where it once stood now looms an ever-changing hedge maze. Leaves growing throughout the garden act as keys to a magic sundial at the heart of the maze that transports those who solve it to the hidden palace.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
. Light. The interior caves are illuminated by bioluminescent fungi, which provide dim light throughout the area. See “Vision” in the Basic Rules. Walls. The cave walls are formed from hexagonal columns
from deep below the island are slowly poisoning the fungi in the caves. A faint smell of sulfur pervades the place, growing stronger the closer one gets to area B6. If the characters take a long rest
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
. Light. The interior caves are illuminated by bioluminescent fungi, which provide dim light throughout the area. See “Vision” in the Basic Rules. Walls. The cave walls are formed from hexagonal columns
from deep below the island are slowly poisoning the fungi in the caves. A faint smell of sulfur pervades the place, growing stronger the closer one gets to area B6. If the characters take a long rest
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters who rely on faith, conviction, or fate—particularly clerics, druids, and paladins—but any character’s story can benefit from them. When using this table, you can choose the entries that speak
, crescent-shaped birthmark. Puzzle Your studies led you to a scrap of prophecy or the memoir of a prominent figure, which calls your beliefs into question. Rogue A devout individual whom you looked up to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Eternal Garden Since being drawn into the Feywild, the Eternal Garden has become a Domain of Delight: a realm subject to the whims of the archfey who rules it. The overall composition and layout of
long ago. In the place where it once stood now looms an ever-changing hedge maze. Leaves growing throughout the garden act as keys to a magic sundial at the heart of the maze that transports those who solve it to the hidden palace.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
built (either by you or your players) using the character creation and advancement rules in the Player’s Handbook. It’s easiest on you if you let the players create and run these supporting characters
options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
play an all-dwarf party or a troupe of adventuring entertainers. Character Options Races Classes Backgrounds Dwarf Bard Acolyte Elf Cleric Criminal Halfling Fighter Entertainer Human Rogue Sage
— Wizard Soldier While your players follow the steps of character creation as outlined in the Basic Rules, pay attention to the choices they make. The backgrounds they choose define who their
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
water, and you’re looking for adventurers that will take you back to either of them. Criminal Rogue. You’ve never been one to play by the rules. You always dreamed of being a smuggler or a sky pirate, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
known as “the Turnkey” always rules in favor of Boromar Clan members. 3 A halfling pickpocket using alter self to pose as a child of another race plants contraband on people the Boromars are trying to
frame. 4 A Boromar rogue has kidnapped the child of a strongly anti-Boromar city councilor. 5 A kalashtar psychic serves the clan by detecting thoughts that suggest possibilities for blackmail. What
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
built (either by you or your players) using the character creation and advancement rules in the Player’s Handbook. It’s easiest on you if you let the players create and run these supporting characters
options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
items, such as potions, bypass the casting of a spell and confer the spell's effects, with their usual duration. Certain items make exceptions to these rules, changing the casting time, duration, or
, you choose which one to use with the item. If you don't have a spellcasting ability -- perhaps you're a rogue with the Use Magic Device feature -- your spellcasting ability modifier is +0 for the item, and your proficiency bonus does apply.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
items, such as potions, bypass the casting of a spell and confer the spell's effects, with their usual duration. Certain items make exceptions to these rules, changing the casting time, duration, or
, you choose which one to use with the item. If you don't have a spellcasting ability -- perhaps you're a rogue with the Use Magic Device feature -- your spellcasting ability modifier is +0 for the item, and your proficiency bonus does apply.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
play an all-dwarf party or a troupe of adventuring entertainers. Character Options Races Classes Backgrounds Dwarf Bard Acolyte Elf Cleric Criminal Halfling Fighter Entertainer Human Rogue Sage
— Wizard Soldier While your players follow the steps of character creation as outlined in the Basic Rules, pay attention to the choices they make. The backgrounds they choose define who their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
known as “the Turnkey” always rules in favor of Boromar Clan members. 3 A halfling pickpocket using alter self to pose as a child of another race plants contraband on people the Boromars are trying to
frame. 4 A Boromar rogue has kidnapped the child of a strongly anti-Boromar city councilor. 5 A kalashtar psychic serves the clan by detecting thoughts that suggest possibilities for blackmail. What
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
water, and you’re looking for adventurers that will take you back to either of them. Criminal Rogue. You’ve never been one to play by the rules. You always dreamed of being a smuggler or a sky pirate, and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
adventurer you want to play. You might be a courageous fighter, a skulking rogue, a fervent cleric, or a flamboyant wizard. Or you might be more interested in an unconventional character, such as a brawny
rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. Do you like fantasy fiction featuring dwarves or elves? Try building a character of one of those races. Do you
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Men toward a pyramid scheme. Starting your own Acquisitions Incorporated franchise means stepping into a world of possibility. It opens up countless adventure hooks, rules for building and growing your