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Returning 35 results for 'conviction rogues gather to her revenge'.
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Monsters
The Book of Many Things
Euryale’s story and unwavering conviction.
These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They
gather and inspire followers, protecting their people and guiding them to fulfill the medusa’s divine purpose. The Divine Purpose table offers suggestions for motivations. Roll on the table, or use
Monsters
Mordenkainen's Fiendish Folio Volume 1
have a fascination with tales and objects from the surface world, particularly plants and other natural items. They gather in the depths of the Underdark near routes used by merchants and other brave
energy from their eyes. Blindheims fear that some day the sun will venture underground and have its revenge upon them. When dealing with surface dwellers, they insist that visitors swear to never
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogues’ Gallery When a character draws the Rogue card, a new villain’s presence—if not their identity—is revealed to the characters. Who is this villain, and why are they an enemy? Here are a few
arrested suddenly has a cousin seeking revenge, or the spirit of a wicked cultist the character slew returns to torment the character by possessing a dear friend. Domenico Cava Four villains play a game for mysterious stakes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Rogues’ Gallery When a character draws the Rogue card, a new villain’s presence—if not their identity—is revealed to the characters. Who is this villain, and why are they an enemy? Here are a few
arrested suddenly has a cousin seeking revenge, or the spirit of a wicked cultist the character slew returns to torment the character by possessing a dear friend. Domenico Cava Four villains play a game for mysterious stakes
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
destroyed by the eruption of Mount Hotenow. Waterdeep, the City of Splendors, is a seaside metropolis where people from all walks of life gather behind high walls.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
destroyed by the eruption of Mount Hotenow. Waterdeep, the City of Splendors, is a seaside metropolis where people from all walks of life gather behind high walls.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
only the barest minimum of technology—tattered clothes, piecemeal armor, and heavy weapons, all scavenged from their fallen foes. They wander alone or gather in bands under the leadership of the
rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and fuel the survivors’ revenge. Should another scavenger reach a fallen Felhide before the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
only the barest minimum of technology—tattered clothes, piecemeal armor, and heavy weapons, all scavenged from their fallen foes. They wander alone or gather in bands under the leadership of the
rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and fuel the survivors’ revenge. Should another scavenger reach a fallen Felhide before the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Euryale’s story and unwavering conviction. These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They gather and
inspiration to create your own. Divine Purpose d6 Purpose 1 Protect a sanctuary that hides martyrs’ remains until the martyrs are called back to life to oppose a world-changing foe. 2 Gather the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Euryale’s story and unwavering conviction. These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They gather and
inspiration to create your own. Divine Purpose d6 Purpose 1 Protect a sanctuary that hides martyrs’ remains until the martyrs are called back to life to oppose a world-changing foe. 2 Gather the
Orc
Legacy
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Species
Volo's Guide to Monsters
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
foe and enable them to prove their worth before their deities. He relishes every short-term triumph and swears revenge for every setback. Luthic, though, takes a longer view. She understands the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
receive cold receptions. The Speaker Each year, on the day of the first full moon after the autumn equinox, matriarchs from all the leonin prides gather at Tethmos to select a monarch, who acts as a
the sun rises on this festival day, the leonin gather to renew pacts of friendship. The matriarchs of all the prides hold council during this time. As dusk falls, the council announces a new speaker. A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
receive cold receptions. The Speaker Each year, on the day of the first full moon after the autumn equinox, matriarchs from all the leonin prides gather at Tethmos to select a monarch, who acts as a
the sun rises on this festival day, the leonin gather to renew pacts of friendship. The matriarchs of all the prides hold council during this time. As dusk falls, the council announces a new speaker. A
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the monstrous evil lurking beneath. Within a medieval town or city are places as deadly as any dungeon: A clock tower that serves as a base for a guild of kenku rogues and assassins A thieves’ guild
cultists gather to perform sacrifices A temple, vault, or museum watched day and night by animated constructs Underwater Not all adventures take place on land. This book casts light on several creatures
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
interesting aspect of an undead villain is that this past injury might have occurred centuries ago, inspiring revenge against the descendants of those that harmed it. Imagine a vampire imprisoned by the
members of a religious order of knights, and who now seeks revenge against the current members of that order.
2. Determine the Villain’s Actions Once you have a villain, it’s time to determine what
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the monstrous evil lurking beneath. Within a medieval town or city are places as deadly as any dungeon: A clock tower that serves as a base for a guild of kenku rogues and assassins A thieves’ guild
cultists gather to perform sacrifices A temple, vault, or museum watched day and night by animated constructs Underwater Not all adventures take place on land. This book casts light on several creatures
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
interesting aspect of an undead villain is that this past injury might have occurred centuries ago, inspiring revenge against the descendants of those that harmed it. Imagine a vampire imprisoned by the
members of a religious order of knights, and who now seeks revenge against the current members of that order.
2. Determine the Villain’s Actions Once you have a villain, it’s time to determine what
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
spectral duplicate of itself and send the duplicate out to gather information on other planes by watching places where the gods and their servants gather. When a berbalang is perceiving its
and grisly murders, tied together by the common thread of the master’s envy or hunger for revenge.
Undead Nature. A boneclaw doesn’t require air, food, drink, or sleep.
Boneclaw
Large undead
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
spectral duplicate of itself and send the duplicate out to gather information on other planes by watching places where the gods and their servants gather. When a berbalang is perceiving its
and grisly murders, tied together by the common thread of the master’s envy or hunger for revenge.
Undead Nature. A boneclaw doesn’t require air, food, drink, or sleep.
Boneclaw
Large undead
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lower Dura. This devastation can still be seen today in the district now known as Fallen. On 9 Olarune, people gather to remember those who were lost that day. Many of them carry on a tradition of
help their communities. Wildnight (18–19 Sypheros) Supposedly the Fury, the god of Passion and Revenge, reaches the height of her power on this night. Emotions run high, and impulse control runs low
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lower Dura. This devastation can still be seen today in the district now known as Fallen. On 9 Olarune, people gather to remember those who were lost that day. Many of them carry on a tradition of
help their communities. Wildnight (18–19 Sypheros) Supposedly the Fury, the god of Passion and Revenge, reaches the height of her power on this night. Emotions run high, and impulse control runs low
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
. Opportunistic Mercenaries. Blindheims have a fascination with tales and objects from the surface world, particularly plants and other natural items. They gather in the depths of the Underdark near routes used
the ability to project radiant energy from their eyes. Blindheims fear that some day the sun will venture underground and have its revenge upon them. When dealing with surface dwellers, they insist
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
stars, the clouds, or the entrails of sacrificed animals being particularly common. The most popular readings are those conducted during thunderstorms. Crowds gather in the shrines to watch oracles
pretends to be an avatar of Keranos and takes over the shrine, making its worshipers his subjects.
3 A revenant who died due to a misinterpreted prophecy comes back for revenge against the oracle who
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
. Opportunistic Mercenaries. Blindheims have a fascination with tales and objects from the surface world, particularly plants and other natural items. They gather in the depths of the Underdark near routes used
the ability to project radiant energy from their eyes. Blindheims fear that some day the sun will venture underground and have its revenge upon them. When dealing with surface dwellers, they insist
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
stars, the clouds, or the entrails of sacrificed animals being particularly common. The most popular readings are those conducted during thunderstorms. Crowds gather in the shrines to watch oracles
pretends to be an avatar of Keranos and takes over the shrine, making its worshipers his subjects.
3 A revenant who died due to a misinterpreted prophecy comes back for revenge against the oracle who
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fight and offers the characters a tiny amount of treasure if they’ll leave.
3 The dragon hates a certain type of character (sneaky rogues, healers, or heavily armored fighters, perhaps) and
cave-in, tumbling into a deep chasm, drowning in lava, or some similarly dramatic exit. After escaping, the dragon plots revenge.
20 At the same time the characters are confronting the dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fight and offers the characters a tiny amount of treasure if they’ll leave.
3 The dragon hates a certain type of character (sneaky rogues, healers, or heavily armored fighters, perhaps) and
cave-in, tumbling into a deep chasm, drowning in lava, or some similarly dramatic exit. After escaping, the dragon plots revenge.
20 At the same time the characters are confronting the dragon
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
where warriors gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily
eager foe and enable them to prove their worth before their deities. He relishes every short-term triumph and swears revenge for every setback.
Luthic, though, takes a longer view. She understands
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
where warriors gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily
eager foe and enable them to prove their worth before their deities. He relishes every short-term triumph and swears revenge for every setback.
Luthic, though, takes a longer view. She understands
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
from the law in an old ruin or abandoned mine. 11 A contagion in a forest is causing spiders to grow massive and become aggressive. 12 To take revenge against a village for an imagined slight, a
across the land, with a mysterious flying citadel in the eye of the storm. 9 Two parts of a magic item are in the hands of bitter enemies; the third piece is lost. 10 Evil cultists gather from around
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
from the law in an old ruin or abandoned mine. 11 A contagion in a forest is causing spiders to grow massive and become aggressive. 12 To take revenge against a village for an imagined slight, a
across the land, with a mysterious flying citadel in the eye of the storm. 9 Two parts of a magic item are in the hands of bitter enemies; the third piece is lost. 10 Evil cultists gather from around
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
well after being lost in time. This foe seeks revenge against the descendants of long-dead enemies. Mythic Fantasy A mythic fantasy campaign draws on the themes and stories of ancient myth and legend
heroes whose actions turn the tide of battle. The characters carry out specific missions: capture a magical standard that empowers undead armies, gather reinforcements to break a siege, or cut through
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
well after being lost in time. This foe seeks revenge against the descendants of long-dead enemies. Mythic Fantasy A mythic fantasy campaign draws on the themes and stories of ancient myth and legend
heroes whose actions turn the tide of battle. The characters carry out specific missions: capture a magical standard that empowers undead armies, gather reinforcements to break a siege, or cut through
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
two human monks (Medium Commoners) pay little heed to visitors as they prepare batches of fish stew. Characters who loot the kitchen can gather enough supplies to create two sets of Cook’s Utensils
Daamos at once. Although he hopes for rescue, Treef thinks Ronnom ordered the dragon to sink the Naiad and wants revenge. He won’t leave the monastery until Ronnom is, as he says, “properly dealt with
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
points an accusing finger toward them and orders the awakened shrubs, “Show these villains the true meaning of revenge!” A character can use an action to make a DC 13 Charisma (Persuasion) check in the
appreciate the characters’ help. One thing the characters can do is gather up the redcaps’ sickles (which they dropped when they started throwing rocks at the tree). The seizure of these weapons causes the