Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 14 results for 'convinced warnings reflective'.
Other Suggestions:
convinced warning reflective
confined workings reflective
confined warping reflective
convinced workings reflective
continued warning reflective
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklord’s Shadows A Darklord lurks at the heart of every Domain of Dread. Everything in their realm is inspired by or personalized to them in some way. Some domains might be dismal ruins reflective
? Are they relevant to the scene or unrelated? Where does this take place? When the scene is over, what evidence remains? Before this unfortunate scene happens, what warnings were missed or foreshadowed
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklord’s Shadows A Darklord lurks at the heart of every Domain of Dread. Everything in their realm is inspired by or personalized to them in some way. Some domains might be dismal ruins reflective
? Are they relevant to the scene or unrelated? Where does this take place? When the scene is over, what evidence remains? Before this unfortunate scene happens, what warnings were missed or foreshadowed
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
they mention Dae Won-Ha, he’s surprised and grows reflective. He shares his memories only if the characters present him with the lantern from Dae Won-Ha’s forgotten memorial or her teacup, or if a
character succeeds on a DC 12 Charisma (Persuasion) check. If convinced to speak about his old friend, he shares the following information: Dae Won-Ha was a brilliant magistrate and hero of the people
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
they mention Dae Won-Ha, he’s surprised and grows reflective. He shares his memories only if the characters present him with the lantern from Dae Won-Ha’s forgotten memorial or her teacup, or if a
character succeeds on a DC 12 Charisma (Persuasion) check. If convinced to speak about his old friend, he shares the following information: Dae Won-Ha was a brilliant magistrate and hero of the people
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
danger sense and is convinced he’s supernaturally lucky. His prized possession is an ordinary dagger he claims is magical. Frub has limitless energy and desperately needs help finding productive
conversationalist. Laylee has a curious mind and a talent for tools and building. She serves as Myla’s helper. Mumpo is so audaciously courageous that he stole a copper piece from Runara’s hoard. He’s convinced she
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
danger sense and is convinced he’s supernaturally lucky. His prized possession is an ordinary dagger he claims is magical. Frub has limitless energy and desperately needs help finding productive
conversationalist. Laylee has a curious mind and a talent for tools and building. She serves as Myla’s helper. Mumpo is so audaciously courageous that he stole a copper piece from Runara’s hoard. He’s convinced she
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
wants to escape and warn his village about the grove’s corruption, but Sunset-Is-Nigh has convinced him that the wyrmling will murder all the villagers if Armin tries to escape the forest. Armin is
, ghostly images of dead elf warriors wielding tall spears appear, fading in and out of existence, some uttering cryptic warnings in Common and Elvish. Foremost among the images is Ethvarn, an androgynous elf
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
wants to escape and warn his village about the grove’s corruption, but Sunset-Is-Nigh has convinced him that the wyrmling will murder all the villagers if Armin tries to escape the forest. Armin is
, ghostly images of dead elf warriors wielding tall spears appear, fading in and out of existence, some uttering cryptic warnings in Common and Elvish. Foremost among the images is Ethvarn, an androgynous elf
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
warnings of the mightier forces of the tides. As described in Eberron: Rising from the Last War, the dragons of the Chamber primarily act as observers, gathering information about new aspects of the
sage’s notes.
2 A dragon of the Chamber is convinced that dragonmarked Humanoids on Eberron have echoes on other worlds of the Material Plane, and seeks ways to identify them.
3 A dragon of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
warnings of the mightier forces of the tides. As described in Eberron: Rising from the Last War, the dragons of the Chamber primarily act as observers, gathering information about new aspects of the
sage’s notes.
2 A dragon of the Chamber is convinced that dragonmarked Humanoids on Eberron have echoes on other worlds of the Material Plane, and seeks ways to identify them.
3 A dragon of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
exchange for treasure. Even if Kaarghaz can be convinced to give up some of his wealth, he doesn’t let the matter rest—he forms a war party (as described above) and goes after the characters. Treasure. The
long, 4 feet high, and 3 feet wide, with a heavy stone lid. Despite the warnings carved on the tombs, there is no danger here. Even if the characters disturb Borgol, Gharin, or Numik, all they find are
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
exchange for treasure. Even if Kaarghaz can be convinced to give up some of his wealth, he doesn’t let the matter rest—he forms a war party (as described above) and goes after the characters. Treasure. The
long, 4 feet high, and 3 feet wide, with a heavy stone lid. Despite the warnings carved on the tombs, there is no danger here. Even if the characters disturb Borgol, Gharin, or Numik, all they find are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
an alcove on the north wall. Cold, spectral mist hangs motionless in front of the mirror’s reflective surface and covers the floor beneath it.
Zybilna brought mortals before this mirror, where they
man.
The creatures on the bed are two lamias named Nemesatra and Trizzian. The demon prince Graz’zt sent them to parley with Zybilna, because he is convinced that the archfey knows the whereabouts of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
an alcove on the north wall. Cold, spectral mist hangs motionless in front of the mirror’s reflective surface and covers the floor beneath it.
Zybilna brought mortals before this mirror, where they
man.
The creatures on the bed are two lamias named Nemesatra and Trizzian. The demon prince Graz’zt sent them to parley with Zybilna, because he is convinced that the archfey knows the whereabouts of