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                        Returning 26 results for 'convinced wounds receives'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     fights to the death. Any character who aced their Magical Physiologies Exam about slaadi (see âCampus Kerfuffleâ in chapter 3) receives advantage on attack rolls made against the slaad during this
                                                
                                            
                                                
                                                     encounter. Examining the Slaad If the characters examine the slaadâs body, they see superficial claw wounds all over its skin. A successful DC 16 Wisdom (Medicine or Perception) check reveals the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Healing Unless it results in death, damage isn't permanent. Even death is reversible through powerful magic. Rest can restore a creature's hit points, and magical methods such as a cure wounds spell
                                                
                                            
                                                
                                                     or a potion of healing can remove damage in an instant. When a creature receives healing of any kind, hit points regained are added to its current hit points. A creature's hit points can't exceed its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     such as a cure wounds spell or a potion of healing can remove damage in an instant. When a creature receives healing of any kind, hit points regained are added to its current hit points. A creatureâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    , their psychology never changes and their wounds never heal. Consider the following reasons why a Darklordâs torment remains unignorable and central to a domainâs story: Deathless Returns. Those who
                                                
                                            
                                                
                                                     cursed to be unable to learn from past mistakes or perceive their own failings, though theyâre convinced that this time will be different. Shocking Reminders. The domain is drowning in symbolic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     diabolical generals and lead other devils in battle. Their bodies and weapons are forged in the Nine Hells, and they torment their foes with diabolical flames and pernicious wounds.   Yongjae Choi
                                                
                                            
                                                
                                                    ) Necrotic damage, and the target receives an infernal wound if it doesnât have one. While wounded, the target loses 10 (3d6) Hit Points at the start of each of its turns. The wound closes after 1 minute
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     dozen other cadets (a mixture of acolyte, apprentice wizard, and bandits), all lined up before the counter or seated at tables.  Each character who joins the line receives a bowl containing a smoky
                                                
                                            
                                                
                                                     conversation with Miken, he expresses anxiety about the upcoming training exercises, having already convinced himself that he doesnât have what it takes to be a recruit. But heâs even more afraid of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     receives the following information while in telepathic contact with one of the carouselâs unicorns: Zybilna of Prismeer is frozen in time. Three hags have seized control of Zybilnaâs domain and split it
                                                
                                            
                                                
                                                    , and Yon. The coven is so riddled with distrust that each hag is convinced her sisters are plotting against her.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    . Bearded devils are also known for their distinctive glaives, through which they channel hellish energy. Those struck by these unnatural weapons suffer infernal wounds that grow worse until stanched
                                                
                                            
                                                
                                                    : DC 12. Failure: The target receives an infernal wound. While wounded, the target loses 5 (1d10) Hit Points at the start of each of its turns. The wound closes after 1 minute, after a spell restores Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     wants to escape and warn his village about the groveâs corruption, but Sunset-Is-Nigh has convinced him that the wyrmling will murder all the villagers if Armin tries to escape the forest. Armin is
                                                
                                            
                                                
                                                     other elves were taken into the lair but doesnât know their fate, as he isnât allowed into the lair. Development. If the characters bring Armin back to Redwood Watch, the elf receives a teary, grateful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     glass lanterns with continual flame spells cast on them.
 Wounded Githyanki. Four githyanki warriors are recovering from wounds inflicted on them by the mind flayersâ thralls. Each has 30 hit points
                                                
                                            
                                                
                                                     containing it. Yaveklar is not convinced that her forces are strong enough to defeat the neothelid and still maintain a foothold on this level. If the characters can communicate with the knights, they can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     dents on her weapons or personally suffering inexplicable minor wounds at randomâunknown to Jung-Soon, these are the results of defending her work site from creatures appearing amid the fog. Jung-Soon
                                                
                                            
                                                
                                                    ). The lantern can be moved and weighs 3 pounds. If the lantern is brought before the gwishin of Dae Won-Ha in the Park of the Elders, the spirit might be convinced the people of Yeonido still remember her.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     golden goose chips in her bag of holding. The bag is also where she keeps the money she receives in trade. At any given time, the bag holds 1d10 Ă 100 gp. When the ship returns to port, Pow Ming pays
                                                
                                            
                                                
                                                    , she casts a detect thoughts spell to confirm or put to rest her suspicions. If she becomes convinced that someone is cheating, she uses her suggestion spell to convince the individual to take a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Goldenfields Quests For each special NPC who survives the attack on Goldenfields, the party receives a quest and gains a particular reward for completing that quest. The quests encourage characters
                                                
                                            
                                                
                                                     sudden appearance of giants â and not just hill giants but also stone, frost, fire, and cloud giants. Naxene is convinced that now is not the time for half-measures. She has read books about the ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     ashenwights. Characters who investigate the corpses determine the duergar died from weapon wounds a few months ago. They all have postmortem head wounds; the encephalon cluster that lairs in area B12
                                                
                                            
                                                
                                                     (Perception) check realizes that the goo didnât come from the intellect snare but seeped from the wall beyond it. The first person to touch the goo receives a psychic flash of the layout of the occipital
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , writing on foggy glass, or insects swarming to create messages. 76â80 During the next night, one sleeping character in the region receives a vision as if the target of the dream spell. The dream is brief
                                                
                                            
                                                
                                                    âperhaps an antique box, stone cairn, or tree stump sealed with rocksâradiates palpable malice. The first time a creature opens it, roll a die. If you roll an even number, the creature receives a
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     (your choice).
The cure wounds spell restores no hit points for you.
13
You have an innate sense of direction. You automatically succeed on ability checks made to avoid becoming lost.
Whenever
                                                
                                            
                                                
                                                     spend coins or gems, any character you give them to becomes convinced that the wealth was stolen from them.
91
When you hit a creature for the first time during an encounter, its Armor Class is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     from their hiding place. But it quickly became obvious that the wounds Morley and Barret suffered have caused a horrible disease. Both Barret and Morley have contracted the disease called bluerot
                                                
                                            
                                                
                                                     survivors are convinced they will be back â perhaps as early as tonight, after the sun sets. Drowned Onesâ Threat. If the characters havenât identified the ruined map found in area 13, Janore can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     takes 5 minutes and exposes the character to the bloodâs effects (see âInterior Featuresâ). A cure wounds spell or similar magic cast on the wound closes it, stanching the blood flow. S5. Food Fight
                                                
                                            
                                                
                                                     save it. If convinced that the characters are on its side, a character who makes a successful DC 15 Charisma (Persuasion) check convinces Alazub to share the following information: Demons under the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the same character is submerged in all four pools, that character receives the blessing of That-Which-Endures. This blessing comes in handy later in area 7. Key. To make the key appear, one or more
                                                
                                            
                                                
                                                     is starting to fear (rightfully) that Caerhan is dead, however, and if the characters treat him kindly, he might be convinced to join them. Gorkoh carries standard goblin weapons, plus three potions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     block of ice. Although the beast is positioned within the icy block as though rearing up to strike, severe wounds indicate that it died before being frozen.
 This dead remorhaz is one of Challidaxâs
                                                
                                            
                                                
                                                     crystal sheds Dim Light in a 15-foot radius. A creature that touches the crystal receives a surge of positive energy and regains 70 Hit Points. The crystal grants this healing three times each day
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     conflict on the Material Plane. Lolth convinced Selvetarm to destroy Zanassu in its depleted state and seize the spider demonâs burgeoning divine power. She did so by suggesting to Selvetarm that a
                                                
                                            
                                                
                                                     drow communities preach that he wears a mask to hide the terrible scars from the wounds inflicted on him by Lolth as punishment for his arrogance. His silence, too, is part of his punishment, for his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     dragon has infiltrated and compromised the storm giantsâ court, grant advantage on the check. Hellenhild. The frost giant jarl respects battle prowess. If the character making the check wounds
                                                
                                            
                                                
                                                    , Serissa is convinced that they are assassins who have been sent to finish off the royal family. She commands Uthor to marshal all of Maelstromâs defenses and destroy the adventurers. Serissa also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     receives a bonus of 25 gp if all caravan goods arrive at the destination. Urlam Stockspool (N male Illuskan human spy), a shrewd, immaculately dressed businessman, runs the caravan company and is a
                                                
                                            
                                                
                                                     Othovir to learn the truth. Urlam is convinced that Tolmara Hysstryn (see area T14) has a secret, and he wants to know what it is. The characters can complete this quest by finding Tolmaraâs dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     bodies and stitched up any wounds. The basin is empty except for a few pumice stones. Center Room. Attendants here placed a sanctified gemstone within the corpseâs chest. The basin once held dozens
                                                
                                            
                                                
                                                     locked in place because itâs connected to another lever somewhere else in the crypt. Heâs convinced that both levers must be pulled at the same time. (If the characters want Rivibiddel to help with pulling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     scrolls: command, cure wounds (2nd level), inflict wounds (2nd level), and guiding bolt (2nd level). RANDOM ENCOUNTERS
 In areas 13 and beyond, monsters move through the halls of the Sunless Citadel. For
                                                
                                            
                                                
                                                    , Yusdrayl can be convinced to aid them in an assault on the remaining goblins. You determine the nature of the aid. Treasure. The key clenched in the mouth of the carved dragon opens the door to area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     observe the party but pose no threat, fleeing if they are attacked or if they detect one or more party members within 60 feet of either one. Any creature that wounds or kills an elk on Flint Rock must
                                                
                                            
                                                
                                                     Gauntlet. Helmâs Hold is firmly under the Gilded Eyeâs control, and its members have taken Helmâs doctrine of protection to extremes. The high-minded inquisitors of the Gilded Eye are convinced that
                                                
                                            
                                        






