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Returning 2 results for 'convincing with relying'.
Other Suggestions:
continuing with rolling
convincing with rolling
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
guards’ attention, and there’s not much that stealthier characters can do about it, so relying on individual checks makes more sense. Similarly, don’t use a group check when a single successful check
premises. The characters can make a group Charisma (Persuasion) check to avoid getting thrown out; they just need a few convincing arguments and the ability to smooth over any gaffes. You could apply
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
guards’ attention, and there’s not much that stealthier characters can do about it, so relying on individual checks makes more sense. Similarly, don’t use a group check when a single successful check
premises. The characters can make a group Charisma (Persuasion) check to avoid getting thrown out; they just need a few convincing arguments and the ability to smooth over any gaffes. You could apply