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Returning 35 results for 'core relief gods to have reflections'.
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Classes
Player’s Handbook
Core Cleric Traits
Primary Ability
Wisdom
Hit Point Die
D8 per Cleric level
Saving Throw Proficiencies
Wisdom and Charisma
Skill Proficiencies
Choose 2: History, Insight
, Mace, Holy Symbol, Priest's Pack, and 7 GP; or (B) 110 GP
Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another immortal entity
Monsters
Acquisitions Incorporated
can call on her spells and abilities in times of need, and remains in constant practice with Confessor, her maul. At her core, she believes that the gods help those who help themselves, and that
Monsters
Bigby Presents: Glory of the Giants
inside it awakens. Among the mightiest creatures of all giantkind, the scion stands 80 feet tall. It often finds some relief in waking and being freed from its troubling dreams, so it doesn’t
day to day, ranging from pleasantly sunny to brutal hailstorms.
If the scion dies, these effects end immediately.
Scions of Giants’ Gods
Giants are descended from the All-Father, Annam
Monsters
Bigby Presents: Glory of the Giants
scion stands 80 feet tall. It often finds some relief in waking and being freed from its troubling dreams, so it doesn’t necessarily lash out in violence when emerging from its cradle. But it
.
If the scion dies, these effects end immediately.
Scions of Giants’ Gods
Giants are descended from the All-Father, Annam, and his children. But scions of giants’ gods boast a greater
Backgrounds
Sword Coast Adventurer's Guide
use by the faction’s operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don’t merely fulfill a small function for that
innkeepers, rangers, and the clergy of gods that are aligned with the Harpers’ ideals.
The Order of the Gauntlet: One of the newest power groups in Faerûn, the Order of the Gauntlet has an
classes
waking and devouring the land.
These prophecies besiege Apocalypse Sorcerers, plaguing and empowering in equal measure. Some find relief in putting these revelations into writing, producing texts that
read as incoherent but slowly seep into the mind as sensible, even inevitable. When the apocalypse-bringer is freed to travel across Etharis unburdened, undoing the works of gods and men, magic will swell and pool, ripe for the taking. This sign of the end is also their gift.
Oath of Vengeance
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
The Oath of Vengeance is a solemn commitment to punish those who have committed a grievous sin. When evil forces slaughter helpless villagers, when an entire people turns against the will of the gods
righteousness to mete out justice upon those who do evil, so the paladins are often neutral or lawful neutral in alignment. The core principles of the tenets are brutally simple.
Fight the Greater Evil. Faced
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
crafting simple tools and hunting and gathering food, and gangs sometimes come together peacefully to exchange members and goods between them.
Malevolent Worship of Malign Gods
Bugbears worship two
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Lord Dagult Neverember once told me, during a drunken tirade, that orcs are fearful of their gods, and, if one plays one’s cards right, they can be controlled through that fear and made to
the plane of Acheron. It is there in the afterlife where the chosen ones will join Gruumsh and his armies in their endless extraplanar battle for supremacy.
Gods of the Orcs
Orcs believe their gods
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
mortals claim to speak for the gods, but few can marshal the power of those gods the way a Cleric can. Becoming a Cleric... As a Level 1 Cleric Gain all the traits in the Core Cleric Traits table. Gain
Cleric Core Cleric Traits Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill Proficiencies Choose 2: History, Insight, Medicine
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Cleric MICHAEL BROUSSARD A Miraculous Priest of Divine Power Core Cleric Traits Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill
Shirt, Shield, Mace, Holy Symbol, Priest’s Pack, and 7 GP; or (B) 110 GP Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Cleric MICHAEL BROUSSARD A Miraculous Priest of Divine Power Core Cleric Traits Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill
Shirt, Shield, Mace, Holy Symbol, Priest’s Pack, and 7 GP; or (B) 110 GP Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
mortals claim to speak for the gods, but few can marshal the power of those gods the way a Cleric can. Becoming a Cleric... As a Level 1 Cleric Gain all the traits in the Core Cleric Traits table. Gain
Cleric Core Cleric Traits Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill Proficiencies Choose 2: History, Insight, Medicine
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Shadowfell Riven stood in the uppermost room of the central tower of his citadel — a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
— distorted reflections of what exists on the Material Plane. Where a mountain stands on the Material Plane, the corresponding feature on the Shadowfell is a jagged rock outcropping with a resemblance to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
It’s Your World In creating your campaign world, it helps to start with the core assumptions and consider how your setting might change them. The subsequent sections of this chapter address each
element and give details on how to flesh out your world with gods, factions, and so forth. The assumptions sketched out above aren’t carved in stone. They inspire exciting D&D worlds full of adventure
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
The Gods are Dead The greatest cataclysm to strike Etharis was the disappearance of the gods. Few people know the truth of their downfall, but all are aware that praying to the gods brings neither
aid nor relief. The divine magic that once offered healing and protection to those in need has dwindled, and few remain who can kindle its power. As a player, the extreme scarcity of divine magic offers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
It’s Your World In creating your campaign world, it helps to start with the core assumptions and consider how your setting might change them. The subsequent sections of this chapter address each
element and give details on how to flesh out your world with gods, factions, and so forth. The assumptions sketched out above aren’t carved in stone. They inspire exciting D&D worlds full of adventure
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Shadowfell Riven stood in the uppermost room of the central tower of his citadel — a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
— distorted reflections of what exists on the Material Plane. Where a mountain stands on the Material Plane, the corresponding feature on the Shadowfell is a jagged rock outcropping with a resemblance to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
flame, or a crackling bolt of lightning. On nothing more than a whim, Corellon’s body could become a school of fish, a swarm of bees, or a flock of birds. When consorting with other gods, Corellon often
. Most of the gods accepted Corellon’s mutability and passionate behavior, but these traits infuriated Gruumsh, the greatest of the orc gods. Gruumsh’s wrath was almost universally respected, even among
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
flame, or a crackling bolt of lightning. On nothing more than a whim, Corellon’s body could become a school of fish, a swarm of bees, or a flock of birds. When consorting with other gods, Corellon often
. Most of the gods accepted Corellon’s mutability and passionate behavior, but these traits infuriated Gruumsh, the greatest of the orc gods. Gruumsh’s wrath was almost universally respected, even among
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
claiming dominion over an aspect of the world, such as war, forests, or the sea. Gods exert influence over the world by granting divine magic to their followers and sending signs and portents to guide them
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
claiming dominion over an aspect of the world, such as war, forests, or the sea. Gods exert influence over the world by granting divine magic to their followers and sending signs and portents to guide them
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
relief carvings of grinning skulls. Four lines engraved at the center of the slab cross one another to form a star, with both ends of each line marking the location of a cube-shaped cavity cut into the
cavities. If puzzle cubes representing every trickster god except Unkh are inserted into the cavities in such a way that the cubes of rival gods are opposite to one another, a stone block slowly descends
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
relief carvings of grinning skulls. Four lines engraved at the center of the slab cross one another to form a star, with both ends of each line marking the location of a cube-shaped cavity cut into the
cavities. If puzzle cubes representing every trickster god except Unkh are inserted into the cavities in such a way that the cubes of rival gods are opposite to one another, a stone block slowly descends
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to demonstrate principles of both mathematics and magic. Grand temples line the streets, testifying to the Meletians’ devotion to the gods. These rise as both mighty bastions dedicated to individual
exploration, advancements in magical technique, investigation into the nature of the gods, or perfection of techniques in crafting and trade. But the edifice of knowledge in Meletis is a literal
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to demonstrate principles of both mathematics and magic. Grand temples line the streets, testifying to the Meletians’ devotion to the gods. These rise as both mighty bastions dedicated to individual
exploration, advancements in magical technique, investigation into the nature of the gods, or perfection of techniques in crafting and trade. But the edifice of knowledge in Meletis is a literal
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
stone door is set into the shrine beyond.
The shrine to the trickster god Shagambi (represented as a kamadan) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods. Two mated
weapon is missing. On the far side of the chamber, a stone pedestal stands conspicuously bare. A relief on the wall behind it shows a monstrous jaguar with six snakes protruding from its shoulders
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
stone door is set into the shrine beyond.
The shrine to the trickster god Shagambi (represented as a kamadan) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods. Two mated
weapon is missing. On the far side of the chamber, a stone pedestal stands conspicuously bare. A relief on the wall behind it shows a monstrous jaguar with six snakes protruding from its shoulders
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
(represented by a su-monster) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods. The inscription above the central arch is written in Old Omuan and reads as follows: “Better
sculpted relief shows a monkey-like creature tearing into a giant serpent. Cuneiform inscriptions are carved above and below the relief. Four masks of painted stone protrude from the walls; they depict
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
(represented by a su-monster) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods. The inscription above the central arch is written in Old Omuan and reads as follows: “Better
sculpted relief shows a monkey-like creature tearing into a giant serpent. Cuneiform inscriptions are carved above and below the relief. Four masks of painted stone protrude from the walls; they depict
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. At night, the movements of Nyx are striking, but images of the gods seem to keep their distance from this land where few pay them honor. Yet most non-leonin will never see this beauty. The leonin
reflects the sunlight so brightly that it’s difficult to look at. Those who approach the lake and gaze into its waters usually see their own reflections, but on rare occasions, they see visions of places
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. At night, the movements of Nyx are striking, but images of the gods seem to keep their distance from this land where few pay them honor. Yet most non-leonin will never see this beauty. The leonin
reflects the sunlight so brightly that it’s difficult to look at. Those who approach the lake and gaze into its waters usually see their own reflections, but on rare occasions, they see visions of places
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx Nyx is an endless plane of existence where the powers of potentiality and belief hold sway. It is the realm of the gods, of belief given form, of dreams, and of rising and fading philosophies
. From here, the pantheon of Theros watches the mortal world and guides the living. Though the gods live in a veritable paradise, they can’t sever themselves from the mortal world. To do so would be to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx Nyx is an endless plane of existence where the powers of potentiality and belief hold sway. It is the realm of the gods, of belief given form, of dreams, and of rising and fading philosophies
. From here, the pantheon of Theros watches the mortal world and guides the living. Though the gods live in a veritable paradise, they can’t sever themselves from the mortal world. To do so would be to
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
dreams of Gormadraug waking and devouring the land.
These prophecies besiege Apocalypse Sorcerers, plaguing and empowering in equal measure. Some find relief in putting these revelations into writing
, producing texts that read as incoherent but slowly seep into the mind as sensible, even inevitable. When the apocalypse-bringer is freed to travel across Etharis unburdened, undoing the works of gods