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Returning 12 results for 'core waits revelations'.
Other Suggestions:
core with revelation
core with revelations
court with revelations
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Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
source of negative energy in Eberron, and largely serves the same role as the Shadowfell in the core cosmology. Risia: The Plain of Ice. The counterpart of Fernia, Risia embodies water, winter, and all
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
source of negative energy in Eberron, and largely serves the same role as the Shadowfell in the core cosmology. Risia: The Plain of Ice. The counterpart of Fernia, Risia embodies water, winter, and all
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
that hurts the eyes, lap against shores of chitin. Some can look upon Xoriat and see it as a place of revelations, but most mortals who come too close to Xoriat fall prey to madness. Xoriat is the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
that hurts the eyes, lap against shores of chitin. Some can look upon Xoriat and see it as a place of revelations, but most mortals who come too close to Xoriat fall prey to madness. Xoriat is the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
core of divine entities remained loyal. Because they rejected Lolth’s treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
Araleth Letheranil CG Light, stars, revelations Knowledge, Light Shaft of light
Corellon Larethian CG Primary god of elves Arcana,** Life, Light, War Quarter moon or starburst
Darahl
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
core of divine entities remained loyal. Because they rejected Lolth’s treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
Araleth Letheranil CG Light, stars, revelations Knowledge, Light Shaft of light
Corellon Larethian CG Primary god of elves Arcana,** Life, Light, War Quarter moon or starburst
Darahl
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Treasure. A cracked bust depicting the ship’s commander lies in a corner room. Its two topaz eyes are each worth 500 gp. S11: Treatment Room (Yellow) A synthetic humanoid in a frayed lab coat waits in
offended Aphelion, it waits until they feel the radiation’s harmful effects to issue a sassy toxicity disclaimer over the ship’s intercom. S14: Game Room Rows of brightly colored boxes line this
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Treasure. A cracked bust depicting the ship’s commander lies in a corner room. Its two topaz eyes are each worth 500 gp. S11: Treatment Room (Yellow) A synthetic humanoid in a frayed lab coat waits in
offended Aphelion, it waits until they feel the radiation’s harmful effects to issue a sassy toxicity disclaimer over the ship’s intercom. S14: Game Room Rows of brightly colored boxes line this
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
about from Shon in area P28: The City That Waits (one explorer’s treatise about Moil, a demiplane that houses a city of haunted spires) The Faceless Lord (Iggwilv’s private account of her many dealings
open archway to a staircase that leads down to area P31 and up to areas P47 and P49. The coffer contains a plum-sized jewel made of transparent blue crystal with a tiny, Z-shaped crack in its core (see
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
before the caravan’s approach, with a set of stone doors taller than a giant set behind them to mark the interior entrance to the enclave. The caravan stops and waits as a dwarf with bagpipes steps
a solid background in company history might recall that this is the same vault that the core members of Acquisitions Incorporated once robbed.) Vault Doors and Keys. Each vault door is covered in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
before the caravan’s approach, with a set of stone doors taller than a giant set behind them to mark the interior entrance to the enclave. The caravan stops and waits as a dwarf with bagpipes steps
a solid background in company history might recall that this is the same vault that the core members of Acquisitions Incorporated once robbed.) Vault Doors and Keys. Each vault door is covered in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
about from Shon in area P28: The City That Waits (one explorer’s treatise about Moil, a demiplane that houses a city of haunted spires) The Faceless Lord (Iggwilv’s private account of her many dealings
open archway to a staircase that leads down to area P31 and up to areas P47 and P49. The coffer contains a plum-sized jewel made of transparent blue crystal with a tiny, Z-shaped crack in its core (see