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                        Returning 35 results for 'correct were reach'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . Titivilus makes one Silver Sword attack, and he uses Frightful Word.
Silver Sword. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Silver Sword"} to hit, reach
                                                
                                            
                                                
                                                     travels farther than the sprawling city that lies outside his palace.
Dispater is correct to fear, but the true threat comes not from without. The lordâs great error was allowing himself to be
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Amphibious. The dragon turtle can breathe air and water.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 11 (1d12
                                                
                                            
                                                
                                                    . (Lawful)
6
Eradication. The peoples of the surface world were a mistake of creation. I will correct that error. (Evil)
Dragon Turtle Adventures
The Dragon Turtle Adventure Hooks
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5);{"diceNotation":"1d12+5","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 6
                                                
                                            
                                                
                                                    ","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5);{"diceNotation":"1d8+5","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Steam Breath (Recharge 5
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ;{"diceNotation":"1d20+16","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 15 (1d12 + 9);{"diceNotation":"1d12+9","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing
                                                
                                            
                                                
                                                    +16","rollType":"to hit","rollAction":"Claw"} to hit, reach 15 ft., one target. Hit: 18 (2d8 + 9);{"diceNotation":"2d8+9","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     appeared. With one smooth step he crossed from his infernal plane into the mythal chamber.
 â Richard Baker, Farthest Reach
 A number of spells allow direct or indirect access to other planes of
                                                
                                            
                                                
                                                     material component: a small, forked, metal rod (like a tuning fork) attuned to the desired planar destination. The spell requires the proper resonating frequency to home in on the correct location, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     unless a yellow key card is inserted into the card slot or the three dials are set to the correct sequence of glyphs. The sequence can be found in the tome Elevator Manual in area 3. Once the elevator is
                                                
                                            
                                                
                                                     activated, it takes 2 rounds for the elevator doors to close and 1 minute to reach area 27 or area 32. After 5 minutes in either area, the elevator returns to this room. A secret door is hidden in the eastern wall.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    35. Iâjinâs Tomb Characters can reach this area via area 18, by lowering the stone block in the east wall (area 35A), or by slipping between the teeth of the jackal visage at area 29. 35A. Stone
                                                
                                            
                                                
                                                     serpent. One hieroglyph at a time, the dial reveals the correct sequence of floor tiles to stand on: vulture, serpent, door, reed, scarab, scepter, foot, and urn. Stepping on a floor tile that matches the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Xanathar Guild boss, guards this intersection. Once the characters defeat it, they can press on, following the corridor where the chalk symbol is located; they reach the hideout after following the
                                                
                                            
                                                
                                                     correct tunnel for 5 minutes. Ladder. Characters who climb the ladder and push open the metal cover find themselves in the cellar of the Spouting Fish, a tavern in the Dock Ward.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     four Blazing Morningstar attacks. It can replace one of these attacks with Blade Storm, if available.
 Blazing Morningstar. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6
                                                
                                            
                                                
                                                     against another creature of the championâs choice that is within the targetâs reach. If no creature is within the targetâs reach or if the target has the incapacitated condition, the target instead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     Master,â who supposedly offers shelter and protection to all those who submit to their authority. Additional symbols also mark out the correct route through the labyrinthine tunnels to area C1. If those
                                                
                                            
                                                
                                                     markings are deciphered with a successful DC 12 Intelligence (Investigation) check, the characters can traverse the tunnels in a few hours. Otherwise, it takes a day or more to reach the cliff edge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     characters is if the outpost checks in at the correct time with an âall clear.â  Frulam Mondath The rearguard consists of one veteran, six cultists, and two acolytes. The guard and cultists have spears for
                                                
                                            
                                                
                                                     into melee. Because they are positioned in the rocks above the characters, the cultists have three-quarters cover against attacks from below. To reach the foes, characters must scramble up the rocks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     result for the characters is if the outpost checks in at the correct time with an âall clear.â The rearguard consists of one veteran, six cultists, and two acolytes. The guard and cultists have spears for
                                                
                                            
                                                
                                                     them into melee. Because they are positioned in the rocks above the characters, the cultists have three-quarters cover against attacks from below (+5 bonus to AC). To reach the foes, characters must
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    Missing Modrons When the characters meet with R04M again, the monodrone assesses that they can now do what it couldnât: correct the multiversal disruption that affected the party and caused other
                                                
                                            
                                                
                                                    â long-term entrapment. Back to the Outlands Once the characters agree to aid R04M, theyâll need to find a way to reach Gzemnidâs Realm. R04M shares the location of the portal he originally used to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     tomb into the weedy yard of uneven earth. The stone door to the tomb is engraved with the word âDOLINDARâ above it.
 Four vampire spawn catch up to the party when the characters reach the door to the
                                                
                                            
                                                
                                                     sealed with a puzzle that requires pushing the right letter tiles in sequence. A pushed letter makes its whole word sink into the door with a click. The door unlocks when the correct combination is input
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     the suffocation rules in the Playerâs Handbook). A creature not sunk in the quicksand can pull another creature within its reach out of a quicksand pit by using its action and succeeding on a Strength
                                                
                                            
                                                
                                                     adventurers lose the correct trail and pick up on the trail of the mercenaries. When they arrive on the scene, several mercenaries are dead, and the remaining three are preparing to flee. The hydra has a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     enemies on all sides and fearing heâll be displaced like Moloch, Geryon, and so many others, he almost never travels farther than the sprawling city that lies outside his palace. Dispater is correct to fear
                                                
                                            
                                                
                                                    .
 Silver Sword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) force damage, or 9 (1d10 + 4) force damage if used with two hands, plus 16 (3d10) necrotic damage. If the target is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     perfectly. If youâre not sure how to apply the rules in a situation, you can always ask the opinion of the players as a group. It might take a few minutes, but itâs usually possible to reach an answer that
                                                
                                            
                                                
                                                     feels fair to everyone, and thatâs more important than a âcorrectâ answer.
 You donât need to know every spell in the Playerâs Handbook or the features of every class. Set the expectation that players are responsible for telling you what their abilities and spells do.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     has been done to the likes of Geryon, Moloch, and so many others. Dispater is correct to fear, but the true threat comes not from without. The lordâs great error was allowing himself to be seduced by
                                                
                                            
                                                
                                                     that point.
 Actions
 Multiattack. Titivilus makes one sword attack and uses his Frightful Word once.
 Silver Sword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , but itâs usually possible to reach an answer that feels fair to everyone, and thatâs more important than a âcorrectâ answer.
 You donât need to know every spell or the features of every class. Set the expectation that players are responsible for telling you what their abilities and spells do.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     master oversaw all the sparring in the adjacent room. Treasure. The greataxe on display isnât magical, but it has an immovable rod as its shaft. The button to control the rod is within easy reach of
                                                
                                            
                                                
                                                     gemstone in various stages of completion, ranging from a handful of marks to a completed, emerald-cut stone. As with a combination lock, the dial must be rotated in the correct order. The correct
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     their long quest to reach the Briny Maze. Apart from several teeth taken as trophies, this treasure includes four emeralds worth 900 gp each, a platinum music box worth 1,500 gp that plays music
                                                
                                            
                                                
                                                     the dragon.â His bizarre certainty is, against all appearances, entirely correct. The amethyst dragon Lowarnizel currently lairs in the chamber below (area B17). By itself, Shalfiâs digging would be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , Everlast cautions them by saying, âThat might be unwise, for the obelisk was damaged in the crash. Iriolarthas was unable to repair it.â If the characters ask Everlast how to reach Iriolarthasâs study
                                                
                                            
                                                
                                                     rounds, during which time the wall of force is suppressed. The first time this happens, the ice that coats the dome collapses. A character within reach of the crystal can use an action to pry it from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     attacks. Monsters sometimes have stat quirks like that. The Monster Manual says gnolls speak Gnoll, but the Playerâs Handbook doesnât mention that language. What is correct? The Playerâs Handbook language
                                                
                                            
                                                
                                                    , supernatural beings. Does the movement from a dragonâs Wing Attack legendary action draw attacks of opportunity if it moves out of reach? Yes. Wing Attack does not protect the dragon from opportunity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     (from left to right) âstorm,â âdeath,â âlight,â and âwind.â These runes are the key to opening the roomâs hidden vault (area Z11). The runes must be tapped in the correct order to open the vault. The
                                                
                                            
                                                
                                                     correct order is the same as the runesâ order on the wall, from left to right: storm, death, light, and wind. If a creature taps the runes in the wrong order, the vaultâs trap triggers, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     greeted by 1d6 + 6 grungs with green skin (warriors) once they reach the settlement. The grungs welcome them to Dungrunglung and beg the characters to hear what King Groak has to say. Groak entreats
                                                
                                            
                                                
                                                     speaks the correct passphrase in Grung (âRoook, roooook, erpâ). If a fight breaks out, reinforcements in the form of twelve grungs arrive in 2 rounds. The grungs in area 3 begin shooting arrows at the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     of needles from area P8. It knows the following information about the crown: âZybilna created the crown as a key that guests can use to reach certain areas of the palace in her absence. The crown has
                                                
                                            
                                                
                                                     two forms: one made of silver needles, the other of golden roses.â âTo transform the crown of needles into its gold form, it must be placed on the brow of the correct iron guardian. Which of us, Envy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     wrappings. The weapon detects as magical. It casts an ominous shadow in the shape of what appears to be a withered arm. Those who approach within reach of it feel a cold chill run up and down their spine
                                                
                                            
                                                
                                                     wind. When the attuned wielder uses an action to say the correct words of power, which are engraved in Olman on the axe blade, one of these spells can be cast. The axe has 12 charges and regains 1d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     shrine wasnât the focus of the orderâs activity, but it was an object of intense curiosity. Despite being in ruins, the shrineâs traps were still active, and they overcame the orderâs attempts to reach the
                                                
                                            
                                                
                                                     Strength checks (to hammer in the metal solidly enough). Each successful check jams one scythe and reduces the trapâs damage by 1d8. 6C. Puzzle Floor To reach this section of hall, characters must climb a 7
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     entrance in the observatory tower (area D5). CLEVER SOLUTIONS
 The challenges characters face in this adventure can have more than one solution. For example, to reach the isolated study (area D4
                                                
                                            
                                                
                                                     (area D2). The kobolds have constructed a rough pulley lift so the wingless kobolds can reach this area when Sparkrender summons them. Rays of light dance across the remains of this towerâs stained
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     ritual, it should be clear to them that paying attention to the weddingâs schedule makes it easier to find times when they can more easily reach the vaults. Wedding Itinerary    Time Event Summary
                                                
                                            
                                                
                                                     Cloaks as an NPC, give her the stat block of a spy with these changes: She has the following attack option: Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     with a flying speed of 40 feet. When the tentacles reach intruders, they attack in an attempt to shove those creatures into the gelatinous ooze. See âShoving a Creatureâ under âMelee Attacksâ in
                                                
                                            
                                                
                                                     gelatinous cube with these changes: It is immune to all damage and conditions. Its reach is 10 feet. Each round, the ooze can make one attack against each creature within its reach: a pseudopod attack against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Hanaliâs followers, love is a living thing that flows like a river, moving around obstacles with ease, and, if it must, carving a path through bedrock to reach the sea of unity where all love gathers to
                                                
                                            
                                                
                                                     duplicated fully on every world that has plant life; or is only a metaphor for Rillifaneâs deep connection to nature. A growing sentiment among Rillifaneâs druids holds that the correct answer is âAll of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     within easy reach, while the other two quite alert. The chamber has a rude table, a bench, two stools, and four cots. Torches light the place. Nine pegs on the walls hold clothing and six giants
                                                
                                            
                                                
                                                     graven signs and sigils. A casting of detect magic reveals that the glyphs radiate an aura of conjuration magic. If the correct pair of glyphs are touched, the creature touching them will be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     and her simulacrum know the correct combination of letters (although âOAKâ is a direct reference to the magic painting in area P10). The safe has no mechanisms that a thief can exploit using thieves
                                                
                                            
                                                
                                                     weird anomalies, Eliphas begins to wonder if Zorhanna is causing the anomalies because she is trapped somewhere in Paliset Hall and trying to reach out to them. If a character suggests the anomalies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     or the cultists in area C23, who investigate soon after fighting begins. If faced with a dangerous band of attackers, the cultists attempt to reach the gong. Striking the gong summons Bronzefume from
                                                
                                            
                                                
                                                     secures them in area C26. C26. Vault To reach this area, a character must swim through the submerged tunnel leading from area C25. A clear, deep spring fills most of this natural cavern. A dry ledge
                                                
                                            
                                        






