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Returning 35 results for 'correctly refuses gnomes to have related'.
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currently refuses gnomes to have related
Kobold
Legacy
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Species
Volo's Guide to Monsters
all life except for kobolds. He especially hates Garl Glittergold, gnomes, and fey creatures that enjoy playing pranks. He taught the first kobolds how to mine, tunnel, hide, and ambush. He is
abandon this careful approach. First, because of their hatred of gnomes, city kobolds often go out of their way to target gnomes’ houses and shops. Even in such cases, the kobolds’ fear of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Testing Phase On the day of the Exam, each character makes two ability checks related to parts of the test: Flora’s Arcane Properties. Correctly selecting the properties of samples requires a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Testing Phase On the day of the Exam, each character makes two ability checks related to parts of the test: Flora’s Arcane Properties. Correctly selecting the properties of samples requires a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Rock Gnome As a rock gnome, you have a natural inventiveness and hardiness beyond that of other gnomes. Most gnomes in the worlds of D&D are rock gnomes, including the tinker gnomes of the
Dragonlance setting. Ability Score Increase. Your Constitution score increases by 1. Artificer’s Lore. Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Rock Gnome As a rock gnome, you have a natural inventiveness and hardiness beyond that of other gnomes. Most gnomes in the worlds of D&D are rock gnomes, including the tinker gnomes of the
Dragonlance setting. Ability Score Increase. Your Constitution score increases by 1. Artificer’s Lore. Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Rock Gnome As a rock gnome, you have a natural inventiveness and hardiness beyond that of other gnomes. Most gnomes in the worlds of D&D are rock gnomes, including the tinker gnomes of the
Dragonlance setting. Ability Score Increase. Your Constitution score increases by 1. Artificer’s Lore. Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Rock Gnome As a rock gnome, you have a natural inventiveness and hardiness beyond that of other gnomes. Most gnomes in the worlds of D&D are rock gnomes, including the tinker gnomes of the
Dragonlance setting. Ability Score Increase. Your Constitution score increases by 1. Artificer’s Lore. Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. For dwarves, elves, gnomes, and halflings, the dragonmark replaces your subrace. So, if you’re making an elf character, you can choose to take the Mark of Shadow instead of being a wood elf or high
elf. There is another option related to dragonmarks if your group uses feats: the Aberrant Dragonmark feat grants potentially dangerous magical abilities. Aberrant dragonmarks aren’t tied to the dragonmark houses and can be taken by a character of any race.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. For dwarves, elves, gnomes, and halflings, the dragonmark replaces your subrace. So, if you’re making an elf character, you can choose to take the Mark of Shadow instead of being a wood elf or high
elf. There is another option related to dragonmarks if your group uses feats: the Aberrant Dragonmark feat grants potentially dangerous magical abilities. Aberrant dragonmarks aren’t tied to the dragonmark houses and can be taken by a character of any race.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
afflicted by demonic corruption. The myconids also declare their intention to cleanse their home of Zuggtmoy’s lingering influence. The removal of Juiblex from the Underdark causes most oozes and related
creatures to revert to their normal state. If the Pudding King survived this long, he retreats to Blingdenstone, but it’s a far easier matter for the deep gnomes to deal with him and his oozing minions without Juiblex around.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
afflicted by demonic corruption. The myconids also declare their intention to cleanse their home of Zuggtmoy’s lingering influence. The removal of Juiblex from the Underdark causes most oozes and related
creatures to revert to their normal state. If the Pudding King survived this long, he retreats to Blingdenstone, but it’s a far easier matter for the deep gnomes to deal with him and his oozing minions without Juiblex around.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
described in the “Mist Wanderers” section of chapter 3: Alanik Ray and Arthur Sedgwick. A mysterious third party hired these detectives to recover documents related to Loren Halvhrest’s business and
appears to be alone, investigating the house to test methods of freeing lingering spirits. He has no idea—and refuses all evidence—that he is accompanied by the spirit of his son, Erasmus. Mentions
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. For dwarves, elves, gnomes, and halflings, the dragonmark replaces your subrace. So, if you’re making an elf character, you can choose to take the Mark of Shadow instead of being a wood elf or a high
elf. There is another option related to dragonmarks if your group uses feats: the Aberrant Dragonmark feat (see below) grants potentially dangerous magical abilities. Aberrant dragonmarks aren’t tied
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. For dwarves, elves, gnomes, and halflings, the dragonmark replaces your subrace. So, if you’re making an elf character, you can choose to take the Mark of Shadow instead of being a wood elf or a high
elf. There is another option related to dragonmarks if your group uses feats: the Aberrant Dragonmark feat (see below) grants potentially dangerous magical abilities. Aberrant dragonmarks aren’t tied
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
described in the “Mist Wanderers” section of chapter 3: Alanik Ray and Arthur Sedgwick. A mysterious third party hired these detectives to recover documents related to Loren Halvhrest’s business and
appears to be alone, investigating the house to test methods of freeing lingering spirits. He has no idea—and refuses all evidence—that he is accompanied by the spirit of his son, Erasmus. Mentions
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Names in the Five Nations Naming conventions vary by nation. The Zil gnomes always use three names—a given name, a family name, and a clan name. Warforged often use a single name. Within the Five
Nations, most citizens have a given name followed by a surname. This surname is either a family name or related to an occupation or region of origin. So Sorn Fellhorn, Kara of Windshire, and Tellan
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Names in the Five Nations Naming conventions vary by nation. The Zil gnomes always use three names—a given name, a family name, and a clan name. Warforged often use a single name. Within the Five
Nations, most citizens have a given name followed by a surname. This surname is either a family name or related to an occupation or region of origin. So Sorn Fellhorn, Kara of Windshire, and Tellan
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
correctly planned and executed, a small group is needed to make a preliminary excursion into the fortress. The information gained by this reconnaissance team (see “The Mission”) will allow the allies to
made by the sahuagin are described in the “Sahuagin Stronghold” section below. If the lizardfolk are not present at the meeting, the map and the related information are provided by scouts who have
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
correctly planned and executed, a small group is needed to make a preliminary excursion into the fortress. The information gained by this reconnaissance team (see “The Mission”) will allow the allies to
made by the sahuagin are described in the “Sahuagin Stronghold” section below. If the lizardfolk are not present at the meeting, the map and the related information are provided by scouts who have
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
interested in everything the characters have to say about their adventures, especially if they’ve witnessed any events related to demonic influence in their visits to other parts of the Underdark. The
severe pressure and he can’t spare anyone to guide them. Moreover, the gnomes don’t allow strangers to buy or borrow their maps. Both Dorbo and Senni become evasive and angry if the characters press the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
interested in everything the characters have to say about their adventures, especially if they’ve witnessed any events related to demonic influence in their visits to other parts of the Underdark. The
severe pressure and he can’t spare anyone to guide them. Moreover, the gnomes don’t allow strangers to buy or borrow their maps. Both Dorbo and Senni become evasive and angry if the characters press the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
being distantly related to dragons. A female can lay up to six eggs per year, and an egg matures for two to three months before it hatches. Kobolds don’t engage in funeral ceremonies; a dead kobold’s
, kobolds are bitterly hateful toward gnomes. Although they usually don’t seek out gnomes to do them violence, if hostile kobolds encounter a mixed group of gnomes and other humanoids, the kobolds
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
being distantly related to dragons. A female can lay up to six eggs per year, and an egg matures for two to three months before it hatches. Kobolds don’t engage in funeral ceremonies; a dead kobold’s
, kobolds are bitterly hateful toward gnomes. Although they usually don’t seek out gnomes to do them violence, if hostile kobolds encounter a mixed group of gnomes and other humanoids, the kobolds
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
magical reagents. Most of them have small libraries containing works related to the workshop’s signature creations. Arcane Workshop Features Arcane workshops have many features in common, from workbenches
. Zil gnomes who bind elementals and Mror dwarves who forge powerful weapons and armor must have spaces devoted to that work. The wizards of Arcanix in Aundair who create magic items and test new spells
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
magical reagents. Most of them have small libraries containing works related to the workshop’s signature creations. Arcane Workshop Features Arcane workshops have many features in common, from workbenches
. Zil gnomes who bind elementals and Mror dwarves who forge powerful weapons and armor must have spaces devoted to that work. The wizards of Arcanix in Aundair who create magic items and test new spells
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
constant attacks by the oozes and are close to fleeing the settlement and leaving the other deep gnomes to fend for themselves. However, Chipgrin has learned of the mysterious figure controlling the
, I can take you straight to him — he what calls himself the Pudding King.”
Map 6.5: Goldwhisker Warrens The wererat leader remains civil, but he refuses to tell the characters anything more
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
T’rissa is as malevolent as the demonic god she worships and refuses to speak to non-drow, let alone negotiate with them. T’rissa stabilizes dying characters so that they can be implanted with spider
grimlocks are humans, dwarves, halflings, tieflings, and gnomes who were kidnapped from Skullport and Waterdeep. They all bear similar wounds, with the skin peeled outward. Spider Eggs If the party is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
constant attacks by the oozes and are close to fleeing the settlement and leaving the other deep gnomes to fend for themselves. However, Chipgrin has learned of the mysterious figure controlling the
, I can take you straight to him — he what calls himself the Pudding King.”
Map 6.5: Goldwhisker Warrens The wererat leader remains civil, but he refuses to tell the characters anything more
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
T’rissa is as malevolent as the demonic god she worships and refuses to speak to non-drow, let alone negotiate with them. T’rissa stabilizes dying characters so that they can be implanted with spider
grimlocks are humans, dwarves, halflings, tieflings, and gnomes who were kidnapped from Skullport and Waterdeep. They all bear similar wounds, with the skin peeled outward. Spider Eggs If the party is
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the rear of the contraption is a closed, three-foot-square steel hatch. Two dead gnomes in armor lie on the floor next to the vehicle and a puddle of oil.
The dead gnomes are two mimics that attack
Ignus plus one other passenger. If a character asks Ignus to allow the party to drive the contraption, he adamantly refuses to part with his prized invention. Questioning Ignus. Ignus knows the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the rear of the contraption is a closed, three-foot-square steel hatch. Two dead gnomes in armor lie on the floor next to the vehicle and a puddle of oil.
The dead gnomes are two mimics that attack
Ignus plus one other passenger. If a character asks Ignus to allow the party to drive the contraption, he adamantly refuses to part with his prized invention. Questioning Ignus. Ignus knows the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
far too thin and bony to make a good meal!” No matter what the adventurers do to allay his fears, Harbin refuses to open the door, preferring to talk through it. Other residents who trouble Harbin with
Harbin Wester to collect a reward of 50 gp.” If the characters undertake this quest, see “Dwarven Excavation.” Gnomengarde Quest. “A clan of reclusive rock gnomes resides in a small network of caves in
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
far too thin and bony to make a good meal!” No matter what the adventurers do to allay his fears, Harbin refuses to open the door, preferring to talk through it. Other residents who trouble Harbin with
Harbin Wester to collect a reward of 50 gp.” If the characters undertake this quest, see “Dwarven Excavation.” Gnomengarde Quest. “A clan of reclusive rock gnomes resides in a small network of caves in
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
illusion-related challenge. The characters must choose one among them to look away while Charnyz creates illusory copies of a small water snake that slithers in her dell. The chosen contender must then
identify the actual snake from all the snakes without touching them. Charnyz offers to share some valuable information if the character chooses correctly; otherwise, all the characters must agree to leave
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
of the D&D game.
Schick related in the 2013 compilation Dungeons of Dread that he wrote the adventure as a way of persuading Gary Gygax to hire him as a game designer.
THE LEGEND OF KERAPTIS
barely managed to escape, accompanied only by his personal bodyguard company of fanatical evil gnomes. Keraptis fled to the cities of the south and west, but wherever he went, his reputation preceded him