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Returning 16 results for 'correctly relief guardians to have reflections'.
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correctly relief guardian to have reflections
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Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Shadowfell Riven stood in the uppermost room of the central tower of his citadel — a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
— distorted reflections of what exists on the Material Plane. Where a mountain stands on the Material Plane, the corresponding feature on the Shadowfell is a jagged rock outcropping with a resemblance to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Four Elements Difficulty: Hard This puzzle might appear anywhere elementals of earth, air, fire, and water serve as guardians. If the puzzle isn’t solved correctly, one or more of these guardian
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
corner. This Construct doesn’t have a control amulet and can’t be controlled like other shield guardians; it attacks any creature that enters the room without displaying a key card. It has the Confusion
tentacles. Upon seeing the characters, Bimbi sighs with relief and explains it’s searching for fresh brains to feed its friend, a mind flayer imprisoned in an isolation chamber (area 20b). “I used to find
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of mortality, vacillating between helping and harming innocent subjects. Characters working in Pharika’s service might travel to sites of suffering and death in order to provide relief, such as by
slaying the monstrous guardians of a place that holds the medicine needed to cure a plague. Then, before leaving the area, they or the god’s other servants might sow the seeds of a new threat. Despite any
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Runes”). A creature that passes through the gate appears in area 7a on level 17, in the closest unoccupied space next to the identical gate located there. The githzerai have correctly deduced that a
the arms of a merman bas-relief carved above the fountain’s basin, which is filled almost to the brim. The water pouring into the fountain is drinkable. It drains out slowly through holes along the inside lip of the basin.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the Great Blue Devil A relief of a scowling, fiendish face made of azure mosaic tiles spans the hallway’s back wall. The face’s mouth is open, revealing a black maw, and its eyes are carved from
clouded white crystal. To the right of the mosaic is a closed door.
A character who examines the relief with a Detect Magic spell or similar magic finds that the relief’s mouth radiates conjuration magic
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
themselves with the water there before proceeding deeper into the shrine. Altar Guardians. If a character comes within 10 feet of the altar without having washed themself in area C3 within the last 24
water. A relief ornaments the walls, depicting great sea birds dipping into the waves alongside leaping fish and whimsical creatures.
On entering this room, Ishvern reminds the characters to cleanse
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bas-relief images of sleeping dwarves. An unlit brazier sits in each corner, and a brass censer hangs from a chain connected to the ceiling in the chamber’s center.
No one in the fire cult knows of
spanning a firelit chasm.
The southeast chasm is described in area E12. A dozen fire temple cultists bunk here, but only four Eternal Flame guardians (see chapter 7) are present when the characters
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
doorway beneath a massive relief carving of a crossed hammer and tongs. Two iron doors were fitted to the entrance, but one lies on the ground, completely rusted off its hinges, and the other sags so
the dwarven rune for “beginnings.” The rune can be interpreted correctly by a character who reads Dwarvish. The lower lock was originally embedded in a golden frame in the shape of a stylized dwarven
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and flags of its two groups of guardians, the Hellriders and the Companions. It might be fairly said that the only reason Elturgard can exist as a nation is because of these knights, for it faces
Elturgard. The knights can’t afford to be anything but vigilant, and fortunately for the folk of Elturgard, they are just that. I regard crossing the border into Elturgard as a relief, for it usually
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
shrine a popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s
to his constables and no taste for city politics, functions as the Watch Citadel’s castellan. Havanack ensures that the Citadel is provisioned, that pay is correctly disbursed by the purse master, and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s will
constables and no taste for city politics, functions as the Watch Citadel’s castellan. Havanack ensures that the Citadel is provisioned, that pay is correctly disbursed by the purse master, and that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
Draconic script, that “Master Iriolarthas opens the door to his study when three or more of his apprentices—or those empowered by the goblet in the House of the Arcane—are seated correctly in the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
(Perception) check made to observe the dais, spots an ornate sword hilt embedded within it (see “Treasure” below). The hilt can be noted automatically by anyone within 5 feet of the dais. Genie Guardians
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
collapsed, filling the southern section with rubble. The western wall is in much better shape than the other walls, and it holds a stone door with a rearing dragon carved in relief on it. The door has
have the same characteristics. Nothing of note can be found in any of them. This ruined chamber stands empty of all but a litter of rocky debris.
14. Enchanted Water Cache The stone relief-carved door
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
single lizardfolk shaman worships at the altar in this room. Two amphisbaenae (see appendix C) serve as guardians here, and live within the hollow altar. Development. Only the shamans, the queen, and the
tells them that it is a triton held captive by the evil lizardfolk, and it offers to assist the characters against their “mutual enemies” if they release it. Even if the characters correctly identify it