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Returning 35 results for 'correctly returning giant to have refuses'.
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correctly returning giant to have refuse
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Monsters
Fizban's Treasury of Dragons
dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
adventurers in the hopes of pitting them against fire giant rivals.
Hoarded Histories
Emerald dragons prize knowledge, particularly local histories that focus on magical events and individuals
Magic Items
Bigby Presents: Glory of the Giants
Originally crafted for ground-bound giant brawlers to fight against dragons and other enormous predators of the sky, these studded gauntlets are engraved with the dragon rune.
While you are wearing
spectral fists that envelop the gauntlets and mimic your hand motions. The fists can also launch themselves to strike distant opponents, returning immediately to your space after they hit or miss
Monsters
Fizban's Treasury of Dragons
.
Emerald dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach
experienced adventurers in the hopes of pitting them against fire giant rivals.
Hoarded Histories
Emerald dragons prize knowledge, particularly local histories that focus on magical events and
Monsters
Fizban's Treasury of Dragons
has been raised in the caring environment of a crystal dragon’s lair. But they fiercely oppose destructive forces in their home territories, which sometimes leads nearby frost giant;frost
Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
If you’re not a thief or a frost giant, let’s talk!
2
Are you comfortable
Monsters
Fizban's Treasury of Dragons
; preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
adventurers in the hopes of pitting them against fire giant rivals.
Hoarded Histories
Emerald dragons prize knowledge, particularly local histories that focus on magical events and individuals. They usually
Monsters
Fizban's Treasury of Dragons
volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced adventurers in the hopes
of pitting them against fire giant rivals.
Hoarded Histories
Emerald dragons prize knowledge, particularly local histories that focus on magical events and individuals. They usually know of places
Monsters
Fizban's Treasury of Dragons
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
to temper the dragon’s mischievous spirit.
2
A young moonstone dragon fell victim to a fomorian;fomorian's curse and has elected to stay with the Giant rather than reveal this magical
Magic Items
The Book of Many Things
Donjon*
14
Door
15
Dragon
16
Elemental
17
Euryale*
18
Expert
19
Fates*
20
Fey
21
Fiend
22
Flames*
23
Fool*
24
Gem*
25
Giant
26
offer, it returns to its home plane.
Giant. You immediately grow 2d10 inches in height, and your hit point maximum and current hit points both increase by 20.
Humanoid. You can immediately choose to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
flattery. 2 The giant refuses to bend over, sit, or kneel in the presence of smaller creatures. 3 The giant ignores the names of smaller creatures, referring to them with generic labels (such as “human” or
disrespect from a smaller creature. 8 The giant addresses smaller creatures in a tone that drips with condescension and refuses to take them seriously.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
returning to the Bazaar and cleaning up the mess, but little business is happening here at present. Drow commoners go quietly about their business, heads down and hoods drawn, as drow patrols
brutally stamp down anything that resembles theft or looting. Characters moving through the Bazaar have at least one encounter with a drow patrol consisting of two drow mounted on giant riding lizards (see
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giants who seek omens from the dream world. The patrol refuses to leave, and the giants and creatures from the Stone Giant Encounters table (see chapter 3) fight to keep the patrol here if necessary.
Dreamer’s Reach Adventures Here are sample adventure hooks to bring characters to Dreamer’s Reach or to give them missions to pursue there. Dreaming Key A cloud giant has taken control of Dreamer’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
reward anyone who can impress them with a riveting tale of love and adventure from each of the archipelago’s largest islands. 3 A storm giant has claimed a skybridge as her domain and refuses to let
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Returning to Vizeran When the characters have discovered all they are looking to find out, they can go to Vizeran. If they don’t, he seeks them out, having finished his own research. “That fool
and stronghold, where they can discuss the matter further. There, he can demonstrate what he intends to do and why he needs the heroes’ help. He refuses to discuss plans in detail in Gravenhollow
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
either a cave bear (polar bear) or a giant goat 66–70 1 stone giant shepherding 2d6 mountain goats 71–75 2d6 Blue Bear tribal warriors returning from an unsuccessful hunt 76–80 2d6 Blue Bear tribal
Denizens Ten stone giants reside in Deadstone Cleft when the adventurers arrive, including Thane Kayalithica. With the exception of the giant in area 6, who checks on the roc, the giants remain in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Back in Vogler After returning to Vogler, Mayor Raven, Cudgel, and Becklin ask the characters to join them at the Brass Crab as Darrett and other villagers tend to the wounded. The Kingfisher
her camp once the mercenary has been interrogated. She won’t be deterred, and she refuses to let anyone go with her; if her mercenaries have betrayed her, she doesn’t want anyone else walking into
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Watchful Knight inn, spoke with the delegation leaders and learned they planned to head south on the Dessarin Road. They intended to visit Summit Hall next, returning the body of a knight slain
group of five warriors in sky-blue armor and white cloaks, flying on giant vultures. The aerial riders flew overhead and turned south, heading in the same direction as the delegation. Eann, a cattle
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
new adventure, there’s nothing stopping you from returning to Tyranny of Dragons later.
Part of Tyranny of Dragons takes place in Skyreach Castle, a flying fortress belonging to a cloud giant named
Waterdeep to shift attention away from the Tyranny of Dragons story by dropping reports of giant sightings near the temple-farm of Goldenfields. The Emerald Enclave is looking for adventurers to help
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gives them a wooden coin painted with the image of a golden goose that was found near the corpse of her slain mother, Queen Neri. Serissa presumes (correctly) that the coin was accidentally dropped by
reach Lord Drylund, for only he knows where King Hekaton is kept. Drylund reveals under duress that the storm giant king is sequestered aboard a scry-proof vessel called the Morkoth that circles the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
threat to the town. Among those with whom she refuses to do business are the Redbrands. She warns the characters that the ruffians are trouble and advises them to avoid the Sleeping Giant tap house
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
adventurers herself. If her true nature is revealed, she tries to snatch the Korolnor Scepter (see appendix B) from Serissa’s clutches before fleeing the stronghold and returning to her lair in Anauroch
closed. 6 1 killer whale The whale waits here for Nym. 7 1 roper The roper doesn’t leave this area under any circumstances. 8 1 killer whale The whale waits here for Mirran. 10 1 storm giant The giant
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
armor made from giant octopus hide. Resting in his lap is an opalescent conch he took from Miraal the sea elf (see area T1). Beneath his armor, Moesko has a hole in his chest where his heart used to be
points and becoming active again. The new body appears within 5 feet of the heart. Treasure. Returning the opalescent conch to area T1 dismisses the banshee as its spirit is set free. The characters are
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
frost giant with an icy beard.
The frost giant entombed in the block of ice is Queen Vassavicken. Characters who succeed on a DC 15 Intelligence (Religion) guess correctly that the visage looking
utmost to slay intruders or, at least, terrify them into fleeing her island and never returning. In addition to the powers given in her three stat blocks, she can use the lair actions described in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
be 5th level. You can use the party’s arrival in Waterdeep to shift attention away from the Tyranny of Dragons story by dropping reports of giant sightings near the temple-farm of Goldenfields. The
forgo most of Tyranny of Dragons in favor of this new adventure, there’s nothing stopping you from returning to Tyranny of Dragons later. Part of Tyranny of Dragons takes place in Skyreach Castle, a
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
her Shortbow unless threatened in melee. The giant centipede moves to the nearest character and attacks. Sprika refuses to surrender. If Sprika is killed, the rest of the goblins flee the caves. The
jewelry and holds a leash. The leash leads to a giant centipede. As you enter, the decorated goblin shouts, “Kill the intruders!” and lets go of the leash.
The five Goblin Warriors include one
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Harshnag’s Sacrifice If Harshnag encounters Iymrith in area 6, he charges the dragon and yells for the characters to flee while he keeps her distracted. If the characters heed the frost giant, they
entire temple shudders. The frost giant scowls, dodges the dragon, and strikes the statue once more, this time breaking off a large chunk. This act of desecration causes cracks to form in the ceiling, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
2 Nylea refuses to turn winter into spring unless Karametra agrees to abolish agriculture and yield all cropland back to the forest.
3 When tensions between Akros and Setessa peak, Nylea
with dangerous creatures.
4 Nylea abruptly vanishes. Explorers deep in the Nessian Wood discover her sacred grove abandoned, and the giant chrysalis at its heart empty. What was in the chrysalis
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
goblins, so only out-of-place noises draw its attention. The tied-up entrée is Roderik Hilltopple (LG male strongheart halfling commoner), an unarmed shepherd who was captured by a hill giant. Though he’s
grateful to be rescued, he refuses to leave without taking some sheep for his trouble. He asks his liberators to help him free the sheep in the pens (area 9). If they oblige, Roderik leads the sheep back to his farm thirty miles away.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
attacked first, but he blocks the characters’ way and tries to frighten them into returning the way they came. Calming the giant and convincing him to talk requires either a successful DC 14 Charisma
stole. Giant’s Wrath As the characters prepare to move on, a roar comes from a forested rise over the road. The towering figure of a fire giant pushes through the trees toward the characters. “Go
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
3 A druid of Thassa, after being mistreated by a coastal community, uses magic to lure a plague of giant crabs out of the depths to take revenge.
4 A water elemental is trapped in a
village well and has changed the drinking water to saltwater. It needs help returning to the sea.
5 Sirens (see the harpies entry in chapter 6) favored by Thassa take up residence in a lighthouse
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
6. Temple of Dumathoin This ancient temple of Dumathoin has been converted into a vile hatchery for giant spiders by T’rissa Auvryndar and her followers. It contains the following: Dais. T’rissa
Yriltorn) and three giant spiders. If the characters didn’t encounter the drow mage in area 5a, he is present as well.
Spiders. Scores of tarantula-sized baby giant spiders creep and crawl throughout
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Disposal Cave The stench of death fills these caves, which the giants visit infrequently. 11a. Faces of Halaster Stone Faces. Giant-carved visages of Halaster cover the walls. Each face has a
using the cavern to store the bodies of creatures they’re forced to kill. With the duergar and the drow returning to Undermountain in force and the bullywugs on level 8 becoming more aggressive, such
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
adventurers refuses to serve the boss anymore. Find them and convince them to return, or join forces with them to topple the giant. Financier Armed with tremendous wealth, a giant financier pursues personal
Giant Patrons Many of the adventure hooks throughout this book involve giants asking characters for help or hiring them to carry out a task. This section outlines long-term patron roles giants might
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Quest for the Giant Relics The first time Harshnag or a party member asks the oracle to divulge the location of Hekaton’s conch or of any of the evil giant lords, the oracle replies as follows
are many paths you can take. The more relics you deliver, the more paths you will have to choose from. Several evil giant lords stand ready to oppose you. You can ruin all of their plans by defeating
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Charisma (Persuasion) check. On a success, the attitude of the giant shifts to Indifferent. The other giants demand similar payment; if the character refuses, the Hostile giants begin combat. On a failure
creature died from intense acid and then was partially eaten by an enormous predator. After finding the bulette, the characters might follow the sounds of belching and laughter (see “Hill Giant Camp”) or
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the heat wave’s dire effects. “There’s no end in sight,” she says. “But I might have a solution.”Grahlista pats a tome bound in frosty blue. “Long ago, the frost giant Elakdras tried to freeze this
, Grahlista agrees to give them the boots before they leave but refuses to budge on the amount of gold she offers. If the characters agree to aid Grahlista, she shares the following information