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Returning 35 results for 'corrupted casts'.
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corrupted cast
corrupted class
corrupted calls
corrupted cards
Monsters
Monster Manual
Breath", "rollDamageType":"Necrotic"} Necrotic damage. Success: Half damage.
Spellcasting. The dracolich casts one of the following spells, requiring no Material components and using Charisma as the
turn.Dracolich Lairs
A dracolich lurks in a corrupted version of the lair it had in life. The region containing a dracolich’s lair is warped by its presence, creating the following effects:
Sapping Mist
Monsters
Fizban's Treasury of Dragons
.
Spellcasting. The draconian casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 12):
1/day each: enlarge/reduce, invisibility
bipedal monsters born from dragon eggs that have been corrupted or warped by powerful magic. Most often, this corruption is a deliberate act, the work of an aspiring tyrant seeking to transform stolen eggs
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Claw", "rollDamageType":"slashing"} slashing damage plus 22 (4d10);{"diceNotation":"4d10", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"necrotic"} necrotic damage.
Corrupted Healing
(Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Corrupted Healing"}. The oinoloth touches one willing creature within 5 feet of it. The target regains all its hit points. In
Monsters
Fizban's Treasury of Dragons
. The draconian casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):
At will: invisibility, mage hand
2/day each
.
Draconians
Draconians are bipedal monsters born from dragon eggs that have been corrupted or warped by powerful magic. Most often, this corruption is a deliberate act, the work of an aspiring tyrant
Monsters
Dragonlance: Shadow of the Dragon Queen
", "rollDamageType":"lightning"} lightning damage.
Spellcasting. The draconian casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save
.
Draconians
Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a combination of warped alchemy and the Dragon Queen’s foul magic. The Dragon Armies
Monsters
Phandelver and Below: The Shattered Obelisk
success.
Spellcasting (Psionics). The ashenwight casts one of the following spells, requiring no spellcasting components and using Intelligence as the spellcasting ability (spell save DC 14):
At
When a Humanoid consumed by cruelty and rage dies in an area corrupted by the Far Realm, the creature sometimes rises as an ashenwight. The skin of these Undead horrors is desiccated, and their eyes often glow with otherworldly power.Necrotic, Poison, Psychic
Monsters
Van Richten’s Guide to Ravenloft
turn.
Innate Spellcasting (Psionics). The inquisitor casts one of the following spells, requiring no components and using Charisma as the spellcasting ability (spell save DC 15):
At will: arcane eye
days before Count Strahd von Zarovich became the first vampire, Strahd thundered across the lands with Ulmed. Their mission was clear: to destroy the infernal powers that had corrupted the world and to
Monsters
Dragonlance: Shadow of the Dragon Queen
, and is immune to all draconians’ Noxious Breath for 24 hours.
Spellcasting. The draconian casts one of the following spells, requiring no material components and using Charisma as the
corrupted by a combination of warped alchemy and the Dragon Queen’s foul magic. The Dragon Armies closely guard the secret of the draconians’ creation, allowing Krynn’s metallic dragons to
Monsters
Quests from the Infinite Staircase
next turn. A target that succeeds on the saving throw is immune to Nafik’s Dreadful Glare for the next 24 hours.
Spellcasting. Nafik casts one of the following spells, using Wisdom as the
starvation loomed over Nafik and his priests. In a desperate measure, Nafik wrought a haphazard ritual on himself and his fellow priests, transforming them and himself into Undead. Heartless and corrupted
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
. Verminaard casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 18):
At will: light, thaumaturgy
2/day each: bane, fear
banish evil forces from the lands of Krynn, Verminaard was tempted by Takhisis and her promises of glory. Corrupted by the Dragon Queen, Verminaard rose to become one of her champions, claiming
Monsters
Van Richten’s Guide to Ravenloft
hands, plus 18 (4d8);{"diceNotation":"4d8","rollType":"damage","rollAction":"Silver Longsword","rollDamageType":"force"} force damage.
Innate Spellcasting (Psionics). The inquisitor casts one of the
vampire, Strahd thundered across the lands with Ulmed. Their mission was clear: to destroy the infernal powers that had corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed
Monsters
Van Richten’s Guide to Ravenloft
(Psionics). The inquisitor casts one of the following spells, requiring no components and using Intelligence as the spellcasting ability (spell save DC 15):
At will: detect magic, dispel magic
corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed, and their companions hunted Fiends, Undead, Aberrations, and other supernatural threats and were tireless foes of cults
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Pseudopod", "rollDamageType":"poison"} poison damage.
Spellcasting. Zuggtmoy casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell
herself.
Regional Effects
The region containing Zuggtmoy’s lair is warped by her magic, creating one or more of the following effects:
Corrupted Nature. Within 6 miles of the lair, all Wisdom
Monsters
Mordenkainen Presents: Monsters of the Multiverse
−5, the object is destroyed. The penalty on an object can be removed by the mending spell.
Spellcasting. Juiblex casts one of the following spells, requiring no material components and using Wisdom
, creating one or more of the following effects:
Acidic Water. Small bodies of water, such as ponds or wells, within 1 mile of the lair turn highly acidic, corroding any object that touches them.
Corrupted
Monsters
Fizban's Treasury of Dragons
). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15):
1/day each: dissonant whispers, hold person, meld
advantageous approach to dealing with them.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin
Monsters
Fizban's Treasury of Dragons
save, the creature takes half as much damage and isn’t incapacitated.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using
, preferring to assess intruders first in order to devise the most advantageous approach to dealing with them.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm
Monsters
Quests from the Infinite Staircase
.
Defiant Essence. When a creature casts a spell that targets Zargon or would deal damage to it, Zargon attempts to absorb the magic into its horn. The creature must make a DC 19 Charisma saving throw
within 1 mile of the lair have disadvantage on saving throws made to maintain concentration.
Corrupted Water. Rain and water sources within 1 mile of the lair are tainted. A creature that drinks the
Monsters
Fizban's Treasury of Dragons
next turn. On a successful save, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell
Realm, an ancient amethyst dragon has been corrupted by aberrant influences and now leads a cult the dragon once opposed.
Amethyst Dragon Lairs
Amethyst dragons prefer lairs near water
Monsters
Fizban's Treasury of Dragons
successful save, the creature takes half as much damage and isn’t incapacitated.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using
.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to
Monsters
Fizban's Treasury of Dragons
creature takes half as much damage and isn’t incapacitated.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the
Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to track the influence of the Far Realm
monsters
Breath", "rollDamageType":"Necrotic"} Necrotic damage. Success: Half damage.
Spellcasting. The dracolich casts one of the following spells, requiring no Material components and using Charisma as the
turn.Dracolich Lairs
A dracolich lurks in a corrupted version of the lair it had in life. The region containing a dracolich’s lair is warped by its presence, creating the following effects:
Sapping Mist
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
break her pact with the archdevil. Ralzala hides under the ground at the base of the zapper. If the characters damage the zapper, Ralzala emerges from the ground, casts tongues, and offers them a deal
this oracle herself, but the characters could do so in her stead. She tells them to speak with Red Ruth in the corrupted forest nearby and follow her instructions to break the pact. This leads the players to the Bone Brambles.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
sconces holding eerie green flames. The flames can’t be extinguished by any means. Planar Trammels When a creature within the complex casts a spell or uses an effect that would transport itself or
Rerak in his crypt, though the characters can recover the piece without fighting the simulacrum. For more information about confronting Rerak, see area T26. Corrupted Mirages. Rerak’s resentment
Compendium
- Sources->Dungeons & Dragons->Monster Manual
ever be the price of divinity.
—Iuz the Evil, cambion demigod
Cambions are former mortals corrupted by fiendish power or possessed by insidious forces. While tieflings are free-willed individuals
Roll: +7, range 120 ft. Hit: 13 (3d6 + 3) Fire damage.
Spellcasting. The cambion casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Teleport.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage plus 22 (4d10) necrotic damage.
Corrupted Healing (Recharge 6). The oinoloth touches one
restoration on the target three times within the same hour. The target dies if its hit point maximum is reduced to 0.
Spellcasting. The oinoloth casts one of the following spells, requiring no
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Ulmed, once hunted monsters alongside a then-mortal Count Strahd von Zarovich. When the priests of Osybus corrupted Strahd, Ulmed forsook the vampire and refocused the inquisition’s mission. Instead
damage and are similarly moved.
Innate Spellcasting (Psionics). The inquisitor casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, transforming them and himself into Undead. Heartless and corrupted by evil, Nafik now rules over the upper halls of Amun Sa’s pyramid and the priests he sentenced to an exanimate eternity. Nafik Medium
have the frightened condition until the end of Nafik’s next turn. A target that succeeds on the saving throw is immune to Nafik’s Dreadful Glare for the next 24 hours.
Spellcasting. Nafik casts one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
). Valtagar magically turns invisible for up to 1 hour or until he attacks, he casts a spell, he uses his Enlarge, or his concentration is broken (as if concentrating on a spell). Any equipment he wears or
unless he has a clear tactical edge. If the characters threaten him after they gain entry to his quarters, he orders his golem to attack while he grabs his spellbook off the lectern, casts teleport, and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
thundered across the lands with Ulmed. Their mission was clear: to destroy the infernal powers that had corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed, and their
) psychic damage and be stunned until the start of the inquisitor’s next turn.
Innate Spellcasting (Psionics). The inquisitor casts one of the following spells, requiring no components and using
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Robson Michel Three modrons prepare to enter the Cube, a mechanical outpost corrupted by the disorder of Xaos Gate The gate to Limbo shifts with the town, changing shape and location at indeterminate
following effects in and around the gate-town: Chaotic Combustion. When a creature in Xaos casts a spell that deals acid, cold, fire, or lightning damage, the gate-town attempts to substitute that
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
dreams. The dragon’s eyes glow with sickly green light the same color as the nearby spirit blisters. If a creature casts dispel magic (DC 15) or greater restoration on Pangil ng Buwan, the bakunawa is
stunned until the end of its next turn, but then its rage surges anew. The only way to end Pangil ng Buwan’s rampage is destroying the four spirit blisters in its lair. Corrupted Ground. Gigantic roots
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
tempted by Takhisis and her promises of glory. Corrupted by the Dragon Queen, Verminaard rose to become one of her champions, claiming command of the fiercest among the Dragon Armies. Verminaard’s
Dexterity saving throw, taking 11 (2d10) necrotic damage plus 11 (2d10) radiant damage on a failed save or half as much damage on a successful one.
Spellcasting. Verminaard casts one of the following
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the lair have disadvantage on saving throws made to maintain concentration. Corrupted Water. Rain and water sources within 1 mile of the lair are tainted. A creature that drinks the water must succeed
reactions per round but only one per turn.
Defiant Essence. When a creature casts a spell that targets Zargon or would deal damage to it, Zargon attempts to absorb the magic into its horn. The creature must
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
hulls, built atop a lonely mountain or rocky hill A vast arctic tundra that serves as a hunting ground for berserkers and yeti A primeval forest protected by treants or corrupted by demon-worshiping
cultists gather to perform sacrifices A temple, vault, or museum watched day and night by animated constructs Underwater Not all adventures take place on land. This book casts light on several creatures
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
magic-using characters as figures of awe or terror, or to assign storied origins to common magic items. Corrupted Magic. The Dark Powers influence magical effects, imparting them with sinister qualities
addition, spells that allow contact with beings from other planes function normally, with one proviso: the domain’s Darklord senses when someone in their domain casts such a spell and can choose to make themself the spell’s target, so that they become the one who is contacted.






