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Returning 13 results for 'cosmos connect'.
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cosmos contact
common connect
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Monsters
Fizban's Treasury of Dragons
possible—including the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragons
Monsters
Fizban's Treasury of Dragons
the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Balance
connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragons’ echoes across
Monsters
Fizban's Treasury of Dragons
, anything is possible—including the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
and rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the
Monsters
Fizban's Treasury of Dragons
to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possible—including the creation of a more orderly and perfect cosmos
.
Connected Creatures
Amethyst dragons are generally aloof creatures, dwelling in isolation for long periods of time and rarely cultivating connections with other creatures. When they do connect
Monsters
Mordenkainen Presents: Monsters of the Multiverse
are tied to a particular place or group of locales, and still others move erratically through the cosmos. Occasionally, a morkoth learns to direct its island’s movement.A Morkoth’s Lair
A morkoth claims dominion over an entire island, and it also maintains a central sanctum on that isle. This lair is most often a twisted network of narrow tunnels that connect several underground
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
gave you access to a unique and powerful discovery. The exact nature of this revelation depends on the nature of your seclusion. It might be a great truth about the cosmos, the deities, the powerful
empathy for all who suffer. 5 I’m oblivious to etiquette and social expectations. 6 I connect everything that happens to me to a grand, cosmic plan. 7 I often get lost in my own thoughts and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the powers of the cosmos. Many druids of this circle keep records of the constellations and the stars’ effects on the world. Some groups document these observations at megalithic sites, which serve as
starry form, rather than transforming into a beast. While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
cosmos. Rarely, a morkoth learns to control its island’s movement, so the island goes wherever its master wishes. Primeval Hoarders. Morkoths are driven by greed and selfishness, mixed with a yearning
.
A Morkoth’s Lair A morkoth claims dominion over an entire island, and it also maintains a central sanctum on that isle. This lair is most often a twisted network of narrow tunnels that connect
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
cosmos. Occasionally, a morkoth learns to direct its island’s movement. Morkoth
Large Aberration, Typically Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 165 (22d10 + 44)
Speed 25 ft
a twisted network of narrow tunnels that connect several underground chambers, although other structural forms might be incorporated. The morkoth dwells among the creatures and objects it prizes most
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
immemorial, discovering secrets hidden amid the constellations. By understanding these secrets, the Druids of this circle seek to harness the powers of the cosmos.
Level 3: Star Map You’ve created a
starry form rather than shape-shifting. While in your starry form, you retain your game statistics, but your body becomes luminous, your joints glimmer like stars, and glowing lines connect them as on a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
whole of Eastern Oerik. Adventurers and Organizations
Factions and organizations aimed at player characters can connect adventurers to your world, providing ties to key NPCs and a clear agenda beyond
magic, and most people see evidence of it at some point in their lives. Magic permeates the cosmos and moves through the ancient possessions of legendary heroes, the mysterious ruins of fallen empires
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
god of misfortune floating at a far-flung edge of the Astral Plane. From here, portals connect to locations across the multiverse. Colcook. Colcook (lawful evil, tiefling assassin) is friendly and eager
, Colcook encourages them to play and win at the Platinum Rooms’ games to gain access to Shemeshka’s chambers with minimum disruption. Platinum Room Portals. Three portals here connect to the gaming events
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
connect this hall to area Y19l. Separate archways open into areas Y19n and Y19o. At the south end of the hall, a 10-foot-wide passageway leads to a locked double door, beyond which lies a balcony (area
thieves’ tools and makes a successful DC 18 Dexterity check as an action to pick the lock. Star Field. The swirling star field represents the cosmos as it was known to the Netherese. A character who






