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Returning 35 results for 'cosmos waiting reaching'.
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Classes
Tasha’s Cauldron of Everything
Masters of invention, artificers use ingenuity and magic to unlock extraordinary capabilities in objects. They see magic as a complex system waiting to be decoded and then harnessed in their spells
to keep airships and other wondrous devices operational.
Artificers in the City of Sigil share discoveries from throughout the multiverse, and from there, the gnome artificer Vi runs a cosmos-spanning
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, bare-chested man, its paint chipped and faded, stands in the gazebo with arms outstretched, as though waiting to be embraced. The pool is fed by an underground spring and was blessed long ago by Saint
elements by the surrounding trees, walls, and cliffs. The statue is a depiction of the Morninglord, positioned so that he is reaching toward the east (the dawn). Locals refer to the statue and gazebo as the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, bare-chested man, its paint chipped and faded, stands in the gazebo with arms outstretched, as though waiting to be embraced. The pool is fed by an underground spring and was blessed long ago by Saint
elements by the surrounding trees, walls, and cliffs. The statue is a depiction of the Morninglord, positioned so that he is reaching toward the east (the dawn). Locals refer to the statue and gazebo as the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
or to define what could be? The perspective of substance emphasizes physical reality. In this view, math is embodied in the natural forces of the multiverse, waiting to be discovered by those with the
possibility. The perspective of theory focuses on the abstract realms of conjecture and possibility. Its scholars view math as a lens through which a mind can understand the cosmos, not something that
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
or to define what could be? The perspective of substance emphasizes physical reality. In this view, math is embodied in the natural forces of the multiverse, waiting to be discovered by those with the
possibility. The perspective of theory focuses on the abstract realms of conjecture and possibility. Its scholars view math as a lens through which a mind can understand the cosmos, not something that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Operation: Eat Them All The mind flayers have spawned a neothelid and trapped it behind magic walls of force controlled from area 16c. The illithids are waiting for Extremiton to give the order to
) is curled up in the middle of the cavern, waiting to be fed.
Ceiling. The ceiling is uneven — ranging in height from 60 to 90 feet — and festooned with stalactites.
Ledge. A ledge climbs the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Operation: Eat Them All The mind flayers have spawned a neothelid and trapped it behind magic walls of force controlled from area 16c. The illithids are waiting for Extremiton to give the order to
) is curled up in the middle of the cavern, waiting to be fed.
Ceiling. The ceiling is uneven — ranging in height from 60 to 90 feet — and festooned with stalactites.
Ledge. A ledge climbs the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam’s Cradle Adventures Here are sample adventure hooks to bring characters to Annam’s Cradle or to give them missions to pursue within the cavern. Dreams in Stone A great pillar of rock reaching
nightmares might be a once-in-a-lifetime disaster, making the adventure a matter of waiting them out and defending against the creatures that terrorize the area. Alternatively, they might recur regularly
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam’s Cradle Adventures Here are sample adventure hooks to bring characters to Annam’s Cradle or to give them missions to pursue within the cavern. Dreams in Stone A great pillar of rock reaching
nightmares might be a once-in-a-lifetime disaster, making the adventure a matter of waiting them out and defending against the creatures that terrorize the area. Alternatively, they might recur regularly
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
entering or exiting the Underworld or helping or preventing someone or something from doing so. Souls with coin left after crossing the Tartyx often discard their excess valuables upon reaching the
either case, adventurers might offer the dead help in reaching their final resting place. The Underworld Crossing Adventures table offers ideas for adventures that could occur in such a place
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
entering or exiting the Underworld or helping or preventing someone or something from doing so. Souls with coin left after crossing the Tartyx often discard their excess valuables upon reaching the
either case, adventurers might offer the dead help in reaching their final resting place. The Underworld Crossing Adventures table offers ideas for adventures that could occur in such a place
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
quaggoths guard this entryway. If any quaggoths fled from area 4a, they are waiting here, along with a male drow mage named Ilnor Telenna, who has come to investigate.
Webs. Thick cobwebs stretch
with barred doors of rusted iron.
Grimlocks. Six grimlocks terrorize the prisoners in the cells by reaching between the bars with bone clubs. (They don’t have keys to unlock the cells.)
T’rissa
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
, including promising to surrender or proposing cooperation against the monsters impeding his progress toward reaching the Forge of Spells. However, he betrays the characters as soon as they outlive their
, smuggles him out of Phandalin, and delivers him into the waiting arms of the Zhentarim. The Zhents want to learn everything the Black Spider knows about Wave Echo Cave. What happens to Nezznar at
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
, including promising to surrender or proposing cooperation against the monsters impeding his progress toward reaching the Forge of Spells. However, he betrays the characters as soon as they outlive their
, smuggles him out of Phandalin, and delivers him into the waiting arms of the Zhentarim. The Zhents want to learn everything the Black Spider knows about Wave Echo Cave. What happens to Nezznar at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
quaggoths guard this entryway. If any quaggoths fled from area 4a, they are waiting here, along with a male drow mage named Ilnor Telenna, who has come to investigate.
Webs. Thick cobwebs stretch
with barred doors of rusted iron.
Grimlocks. Six grimlocks terrorize the prisoners in the cells by reaching between the bars with bone clubs. (They don’t have keys to unlock the cells.)
T’rissa
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. If Azaka Stormfang (see chapter 1) is with the characters, she insists they attack the spire. She suggests waiting until nightfall or rain, if none of the characters think of it. If characters refuse
four giant wolf spiders that nest in crevices along the pit walls. Only a character with a passive Wisdom (Perception) score of 17 or higher is not surprised when the spiders attack. Reaching Level 2. A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
waiting for her to return. The throne is a Large object with AC 18, 80 hit points, and immunity to poison and psychic damage. A detect magic spell reveals an aura of abjuration magic around the throne
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Reaching Lyn Armaal Lyn Armaal (shown on maps 9.1 and map 9.2) hangs in the sky, rarely coming within a mile of the ground. To reach it, characters need an airship, flying mounts, or spells and magic
this excursion remain with the mounts, protecting them while waiting for the characters to return. Metallic Dragons Characters who befriended a metallic dragon earlier in the adventure might be able to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Reaching Lyn Armaal Lyn Armaal (shown on maps 9.1 and map 9.2) hangs in the sky, rarely coming within a mile of the ground. To reach it, characters need an airship, flying mounts, or spells and magic
this excursion remain with the mounts, protecting them while waiting for the characters to return. Metallic Dragons Characters who befriended a metallic dragon earlier in the adventure might be able to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. If Azaka Stormfang (see chapter 1) is with the characters, she insists they attack the spire. She suggests waiting until nightfall or rain, if none of the characters think of it. If characters refuse
four giant wolf spiders that nest in crevices along the pit walls. Only a character with a passive Wisdom (Perception) score of 17 or higher is not surprised when the spiders attack. Reaching Level 2. A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
waiting for her to return. The throne is a Large object with AC 18, 80 hit points, and immunity to poison and psychic damage. A detect magic spell reveals an aura of abjuration magic around the throne
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the party enters this section of the mine, the jelly begins stalking the group, instinctively waiting for an opportunity to attack a lone target. Low Ceiling. Because of the low ceiling in this area
this room. Like the fungi cavern at area W8, this chamber poses a serious obstacle that prevents the Spider from reaching his objective: the Forge of Spells (area W15). Nezznar is still formulating a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the party enters this section of the mine, the jelly begins stalking the group, instinctively waiting for an opportunity to attack a lone target. Low Ceiling. Because of the low ceiling in this area
this room. Like the fungi cavern at area W8, this chamber poses a serious obstacle that prevents the Spider from reaching his objective: the Forge of Spells (area W15). Nezznar is still formulating a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Gralhund and trade him for the Stone of Golorr. If he is accosted before reaching Lord Gralhund, Urstul tries to flee the villa and uses any other surviving Zhents to cover his escape. He knows the same
bunk beds for the junior staff. A total of nine maids, cooks, and valets (commoners) are holed up here, waiting for someone to rescue them. They are armed with improvised weapons (rolling pins, mops, brooms, and the like) that are treated as clubs.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Gralhund and trade him for the Stone of Golorr. If he is accosted before reaching Lord Gralhund, Urstul tries to flee the villa and uses any other surviving Zhents to cover his escape. He knows the same
bunk beds for the junior staff. A total of nine maids, cooks, and valets (commoners) are holed up here, waiting for someone to rescue them. They are armed with improvised weapons (rolling pins, mops, brooms, and the like) that are treated as clubs.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
become one with the cosmos. As one would navigate a river, the faithful of Hanali are known for following their hearts, unwilling to deviate from the pursuit of ultimate beauty. Devotees of Hanali
, Rillifane took a different approach. He took as his principal form that of an enormous oak tree, taller and wider than any other. Its roots are so deep and far-reaching that they touch the roots of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
become one with the cosmos. As one would navigate a river, the faithful of Hanali are known for following their hearts, unwilling to deviate from the pursuit of ultimate beauty. Devotees of Hanali
, Rillifane took a different approach. He took as his principal form that of an enormous oak tree, taller and wider than any other. Its roots are so deep and far-reaching that they touch the roots of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to remain careful and quiet and to follow Lowarnizel’s authority. The amethyst dragon is painfully overcautious, sometimes waiting for days between forays from this room, only to confirm that nearby
stay in any fight for more than 2 rounds before swimming off. Reaching the Endless Void Once the characters descend 6 miles, they reach the Briny Pool’s bottom. Read the following aloud: The pool’s
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
through the holes to unlatch the door from the inside, but mind flayers can unlatch the doors from the inside by reaching through the holes with their tentacles. Illithinoch’s original builders didn’t
contains an oversized padded chair, and the other contains a desk and armoire.
Chishinix isn’t here, but a mind flayer prophet (see appendix A) named Gulguush is waiting here along with its homunculus
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. In this case, they find two monks dressed in dun-colored robes waiting impassively in the hall. The monks ask what they want and the conversation proceeds in much the same way. Once the characters pass
of iron plate, dented in from the other side.
Hellenrae and Jurth have keys to this gate. The stairs descend about 250 feet before reaching the Temple of Black Earth (see chapter 4). Any dwarf
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. In this case, they find two monks dressed in dun-colored robes waiting impassively in the hall. The monks ask what they want and the conversation proceeds in much the same way. Once the characters pass
of iron plate, dented in from the other side.
Hellenrae and Jurth have keys to this gate. The stairs descend about 250 feet before reaching the Temple of Black Earth (see chapter 4). Any dwarf
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
through the holes to unlatch the door from the inside, but mind flayers can unlatch the doors from the inside by reaching through the holes with their tentacles. Illithinoch’s original builders didn’t
contains an oversized padded chair, and the other contains a desk and armoire.
Chishinix isn’t here, but a mind flayer prophet (see appendix A) named Gulguush is waiting here along with its homunculus
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
impressionable, she was lured to the Temple of the Crushing Wave by Gar Shatterkeel’s offer of riches. Bronzefume stays out of sight in the western end of the lake, waiting for the water prophet to decide the
a successful one. Any explosion makes enough noise to alert all of the creatures in the Temple of the Crushing Wave. Culverts. It’s possible to enter area C25 through the culverts. Reaching a culvert
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
impressionable, she was lured to the Temple of the Crushing Wave by Gar Shatterkeel’s offer of riches. Bronzefume stays out of sight in the western end of the lake, waiting for the water prophet to decide the
a successful one. Any explosion makes enough noise to alert all of the creatures in the Temple of the Crushing Wave. Culverts. It’s possible to enter area C25 through the culverts. Reaching a culvert
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to remain careful and quiet and to follow Lowarnizel’s authority. The amethyst dragon is painfully overcautious, sometimes waiting for days between forays from this room, only to confirm that nearby
stay in any fight for more than 2 rounds before swimming off. Reaching the Endless Void Once the characters descend 6 miles, they reach the Briny Pool’s bottom. Read the following aloud: The pool’s