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Returning 20 results for 'cost commoners'.
Other Suggestions:
cast commoners
core commoners
court commoners
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
that need to move across the seas. Let the ship’s alignment, racial makeup, and disposition guide what a ship might carry as cargo. Most crew members and officers on cargo ships are commoners. Vessels
to an important destination. Most crew members and officers on passenger ships are commoners. Vessels carrying important people may carry 2d10 guards with a veteran guard captain. The passengers on a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
that need to move across the seas. Let the ship’s alignment, racial makeup, and disposition guide what a ship might carry as cargo. Most crew members and officers on cargo ships are commoners. Vessels
to an important destination. Most crew members and officers on passenger ships are commoners. Vessels carrying important people may carry 2d10 guards with a veteran guard captain. The passengers on a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
at nightfall, without exception. Residents of the Upper City feel great pressure to maintain outward appearances, and will keep their estate’s facade finely maintained even at the cost of pawning
goods. Table B: Upper City Denizens d10 Denizens 1 2d4 Watch guards who demand to see strangers’ passage tokens 2 1d4 acolytes of Gond or Tymora 3 2d6 patriar servants (commoners) on errands 4 1
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
at nightfall, without exception. Residents of the Upper City feel great pressure to maintain outward appearances, and will keep their estate’s facade finely maintained even at the cost of pawning
tokens
2 1d4 acolytes of Gond or Tymora
3 2d6 patriar servants (commoners) on errands
4 1 patriar (human noble) and 6 personal bodyguards (veterans)
5 1d4 + 1 entitled young
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
at nightfall, without exception. Residents of the Upper City feel great pressure to maintain outward appearances, and will keep their estate’s facade finely maintained even at the cost of pawning
goods. Table B: Upper City Denizens d10 Denizens 1 2d4 Watch guards who demand to see strangers’ passage tokens 2 1d4 acolytes of Gond or Tymora 3 2d6 patriar servants (commoners) on errands 4 1
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
at nightfall, without exception. Residents of the Upper City feel great pressure to maintain outward appearances, and will keep their estate’s facade finely maintained even at the cost of pawning
tokens
2 1d4 acolytes of Gond or Tymora
3 2d6 patriar servants (commoners) on errands
4 1 patriar (human noble) and 6 personal bodyguards (veterans)
5 1d4 + 1 entitled young
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
are needed to enter it or what lies within. When the characters arrive, Esvele is in area O2, meeting with the following three guild representatives (commoners): Sembra Vashir (LN female Calishite
Stonecutters, Masons, Potters, and Tile-makers This meeting is a formality. As the new owner, Esvele is required by law to bring the building up to code. She is gathering cost estimates from the guilds
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
are needed to enter it or what lies within. When the characters arrive, Esvele is in area O2, meeting with the following three guild representatives (commoners): Sembra Vashir (LN female Calishite
Stonecutters, Masons, Potters, and Tile-makers This meeting is a formality. As the new owner, Esvele is required by law to bring the building up to code. She is gathering cost estimates from the guilds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
develop these outlying areas as you see fit. Map 2.3: Triboar View Player Version C. Cottage Each of these plain stone cottages is home to 1d4 adult commoners and 1d4 - 1 children (noncombatants) of
various ethnicities. F. Farm Each of these plots of land contains a modest stone farmhouse, a wooden outhouse, and a tilled garden or pasture. The farm is occupied by 1d6 adult commoners and 1d6 - 1
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
develop these outlying areas as you see fit. Map 2.3: Triboar View Player Version C. Cottage Each of these plain stone cottages is home to 1d4 adult commoners and 1d4 - 1 children (noncombatants) of
various ethnicities. F. Farm Each of these plots of land contains a modest stone farmhouse, a wooden outhouse, and a tilled garden or pasture. The farm is occupied by 1d6 adult commoners and 1d6 - 1
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
at a cost, however. Characters fleeing their camp to avoid a creature encounter might be forced to abandon food and water supplies, for example. d20 Encounter 1–2 Ambushers; reroll this encounter
. d4 Encounter 1 1d2 moon elf commoners 2 1d3 shield dwarf commoners 3 1d4 human commoners 4 1d6 goblins Fungi Roll a d6 and consult the table to determine what kinds of fungi the characters
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
at a cost, however. Characters fleeing their camp to avoid a creature encounter might be forced to abandon food and water supplies, for example. d20 Encounter 1–2 Ambushers; reroll this encounter
. d4 Encounter 1 1d2 moon elf commoners 2 1d3 shield dwarf commoners 3 1d4 human commoners 4 1d6 goblins Fungi Roll a d6 and consult the table to determine what kinds of fungi the characters
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
for a child’s birthday party. The brownies cost 1 cp each and are delicious. 7 Jonas Goodnight, owner of the Oasis Theater, dramatically praises the party, inviting them to star in his next
passing party member’s opinion. Table H: Outer City Denizens d10 Interaction 1 2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl 2 1d6 gnome commoners from the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
brownies, made with his grandmother’s secret recipe, to raise money for a child’s birthday party. The brownies cost 1 cp each and are delicious.
7 Jonas Goodnight, owner of the Oasis Theater
2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl
2 1d6 gnome commoners from the Whitkeep Hostel throw tomatoes at passersby who flaunt their wealth
3 1d4
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
for a child’s birthday party. The brownies cost 1 cp each and are delicious. 7 Jonas Goodnight, owner of the Oasis Theater, dramatically praises the party, inviting them to star in his next
passing party member’s opinion. Table H: Outer City Denizens d10 Interaction 1 2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl 2 1d6 gnome commoners from the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
brownies, made with his grandmother’s secret recipe, to raise money for a child’s birthday party. The brownies cost 1 cp each and are delicious.
7 Jonas Goodnight, owner of the Oasis Theater
2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl
2 1d6 gnome commoners from the Whitkeep Hostel throw tomatoes at passersby who flaunt their wealth
3 1d4
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
for resale (at regular wholesale discounts) and for franchise parties (at full cost; less drinking, more working, okay?):
War Priest Dark Ale • Red Larch Regular • Velvet Curtain • Waelvur’s Wood
and male human commoners), the adolescent servants of a wandering wizard named Thed. They were sent to the Dran & Courtier to reserve a room for their master, and though they keep trying to leave, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
for resale (at regular wholesale discounts) and for franchise parties (at full cost; less drinking, more working, okay?):
War Priest Dark Ale • Red Larch Regular • Velvet Curtain • Waelvur’s Wood
and male human commoners), the adolescent servants of a wandering wizard named Thed. They were sent to the Dran & Courtier to reserve a room for their master, and though they keep trying to leave, the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. By day, this room bustles with workers (eleven commoners) loading and unloading shipments of alchemical supplies and products onto and off wagons. The workers are too busy to talk, but four guards
thrall. Sgothgah granted him superior durability, along with magical talents, but at the cost of his partial transformation into a creature similar to a skum. Dory maintains his outwardly human
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. By day, this room bustles with workers (eleven commoners) loading and unloading shipments of alchemical supplies and products onto and off wagons. The workers are too busy to talk, but four guards
thrall. Sgothgah granted him superior durability, along with magical talents, but at the cost of his partial transformation into a creature similar to a skum. Dory maintains his outwardly human






