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Returning 35 results for 'cost response grasping to have reflects'.
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Magic Items
Phandelver and Below: The Shattered Obelisk
This gold statuette of an elf is worth 100 gp, and is imbued with divination magic. A non-evil creature grasping the statue can ask it a question and receive a telepathic response, as though the
creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
unoccupied space he can see.Fearful Voice (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Fearful Voice"}. In response to taking damage, Hutijin utters a dreadful word of power
, he negotiates as quickly as he can, usually closing a deal with little cost to the summoner. However, once the deal has been fulfilled, Hutijin repays the interruption with death.Fire, PoisonCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Monsters
Bigby Presents: Glory of the Giants
, suggestion, telekinesisPoisoning Rebuke (Requires Blood Rune). In response to being damaged by a creature the fomorian can see within 60 feet of itself, the fomorian forces that creature to make a DC 16
Gloom (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Creeping Gloom"}. The fomorian momentarily conjures grasping darkness in a 30-foot-radius sphere centered on a point it
monsters
Disadvantage on ability checks and attack rolls.
Underground Stride. While the drow is underground, Difficult Terrain caused by rubble or uneven ground doesn’t cost them extra movement. Quarterstaff
, Contagion, Legend Lore, Mass Cure Wounds Curtain of Stone. Trigger: The drow is hit by an attack roll while touching a stone surface. Response: The drow adds 5 to their AC against the triggering attack
monsters
Step. The shanrigol moves up to its Speed. During this movement, the shanrigol Difficult Terrain doesn’t cost the shanrigol extra movement, and the shanrigol can move through a space as narrow
as 1 inch wide without expending extra movement to do so. Hungry Slap. Trigger: A creature within 10 feet of the shanrigol hits or misses it with an attack. Response: The shanrigol makes a Slam
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
so on.
Pleasurable people and things make life easier for lizardfolk. Pleasurable things should be preserved and protected, sometimes at the cost of the lizardfolk’s own safety. The most
, if other creatures prove useful to lizardfolk, those creatures can trigger a protective response made all the stronger by their apparent weakness. The lizardfolk assess such beings as hatchlings
monsters
;t take this action again until the start of its next turn.Jinxed Hide. Trigger: A creature within 60 feet of the leviathan hits it with an attack roll or targets it with a spell. Response: The
leviathan causes a swell of muddy water and grasping roots. Strength Saving Throw: DC 20, each creature in a 20-foot Emanation originating from the leviathan. Failure: 21 (6d6);{"diceNotation":"6d6
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Wildspace Battle As your ship steers clear of the asteroids, another ship appears. Its sleek frame is painted in a wild shade of pink and is designed to resemble an immense squid. Starlight reflects
Damage Threshold: 15 Keel/Beam: 250 ft./25 ft. Speed: Fly 35 ft. (4 mph) Cost: 40,000 gp Hit Points. If the ship was lightly damaged in the “Journey through Wildspace” section, it has 300 hit points
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Wildspace Battle As your ship steers clear of the asteroids, another ship appears. Its sleek frame is painted in a wild shade of pink and is designed to resemble an immense squid. Starlight reflects
Damage Threshold: 15 Keel/Beam: 250 ft./25 ft. Speed: Fly 35 ft. (4 mph) Cost: 40,000 gp Hit Points. If the ship was lightly damaged in the “Journey through Wildspace” section, it has 300 hit points
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
adventurers can be varied; however, one cannot deny that delving into the darkness to find strength often comes at a steep and sometimes fatal cost. As you play with these new player options, reflect on
used by the monsters that the commoners fear? The new class and subclasses offer play that reflects not just the story of dark fantasy that is presented by Grim Hollow, but also an attention to detail
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Vault’s motto reflects its primary motivation: “Do good, no matter the cost.” Missions from the Golden Vault are often illegal, but they always support a just, moral cause. The Golden Vault’s undercover
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Vault’s motto reflects its primary motivation: “Do good, no matter the cost.” Missions from the Golden Vault are often illegal, but they always support a just, moral cause. The Golden Vault’s undercover
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
years or decades to develop a particular schema; the fact that you can accomplish this in weeks reflects the idea that player characters are innovators. However, it is always up to the DM to decide if
significant amount of time working on it; creating a legendary item can take a year of effort! Magic Item Crafting Time and Cost Item Rarity Work weeks* Cost*
Common 1 50 gp
Uncommon 2 200 gp
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
years or decades to develop a particular schema; the fact that you can accomplish this in weeks reflects the idea that player characters are innovators. However, it is always up to the DM to decide if
significant amount of time working on it; creating a legendary item can take a year of effort! Magic Item Crafting Time and Cost Item Rarity Work weeks* Cost*
Common 1 50 gp
Uncommon 2 200 gp
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
successful one.
An ankheg resembles an enormous many-legged insect, its long antennae twitching in response to any movement around it. Its legs end in sharp hooks adapted for burrowing and grasping its
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
successful one.
An ankheg resembles an enormous many-legged insect, its long antennae twitching in response to any movement around it. Its legs end in sharp hooks adapted for burrowing and grasping its
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Inquisition Domain Cleanse the Heretics
The Inquisition Domain reflects the order of the multiverse and the rejection of tainted magic—so far as certain celestial powers see it. Only the divine
Hit Points remain when Spell Shield ends, they vanish. Level 6: Rebuke Invoker As a Reaction in response to a creature you can see within 60 feet of yourself using a Magic action to cast a spell, you
Compendium
- Sources->Dungeons & Dragons->Monster Manual
: 12 (2d8 + 3) Slashing damage.
Reactions
Parry. Trigger: The hobgoblin is hit by a melee attack roll while holding a weapon: Response: The hobgoblin adds 3 to its AC against that attack, possibly
homunculus is reduced to inert material if its creator dies.
A homunculus’s appearance reflects its creator’s tastes. Roll on or choose a result from the Homunculus Features table to inspire a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
reflects objects only when they are close to it. The white mirror has a pungent odor of nutmeg and spice, and its depths are gelid and smoky.
The mirror that hangs on the western wall is in a stone
three yes-or-no questions (the one-word command is “Answer”). The spirit answers only questions spoken in Olman, and nods or shakes its head in response. Any creature that touches the black mirror must
Compendium
- Sources->Dungeons & Dragons->Monster Manual
: 12 (2d8 + 3) Slashing damage.
Reactions
Parry. Trigger: The hobgoblin is hit by a melee attack roll while holding a weapon: Response: The hobgoblin adds 3 to its AC against that attack, possibly
homunculus is reduced to inert material if its creator dies.
A homunculus’s appearance reflects its creator’s tastes. Roll on or choose a result from the Homunculus Features table to inspire a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
reflects objects only when they are close to it. The white mirror has a pungent odor of nutmeg and spice, and its depths are gelid and smoky.
The mirror that hangs on the western wall is in a stone
three yes-or-no questions (the one-word command is “Answer”). The spirit answers only questions spoken in Olman, and nods or shakes its head in response. Any creature that touches the black mirror must
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
he can, usually closing a deal with little cost to the summoner. However, once the deal has been struck, Hutijin repays the interruption with death. What price would you put on your life? How much
then, for your soul? Bargain with Hutijin, and it will cost you both. I hope it is worth it. Hutijin
Large fiend (devil), lawful evil
Armor Class 19 (natural armor)
Hit Points 200 (16d10 + 112
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
he can, usually closing a deal with little cost to the summoner. However, once the deal has been struck, Hutijin repays the interruption with death. What price would you put on your life? How much
then, for your soul? Bargain with Hutijin, and it will cost you both. I hope it is worth it. Hutijin
Large fiend (devil), lawful evil
Armor Class 19 (natural armor)
Hit Points 200 (16d10 + 112
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Contortionist. The fomorian can enter a space large enough for a Large creature without squeezing.
Crawling Stance. While the fomorian has the prone condition, crawling does not cost it extra movement. In
, prestidigitation
1/day each: detect thoughts, suggestion, telekinesis
Bonus Actions
Creeping Gloom (Recharge 6). The fomorian momentarily conjures grasping darkness in a 30-foot-radius sphere centered on a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Contortionist. The fomorian can enter a space large enough for a Large creature without squeezing.
Crawling Stance. While the fomorian has the prone condition, crawling does not cost it extra movement. In
, prestidigitation
1/day each: detect thoughts, suggestion, telekinesis
Bonus Actions
Creeping Gloom (Recharge 6). The fomorian momentarily conjures grasping darkness in a 30-foot-radius sphere centered on a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Ask me your questions, but be certain that every secret has its cost.
—Baba Yaga, Mother of Witches
Arch-hag Large Fey, Neutral Evil
AC 20 Initiative +16 (26)
HP 333 (29d10 + 174)
Speed 40
Counterspell in response to that spell’s trigger, using the same spellcasting ability as Spellcasting. If the target fails its saving throw, it is cursed until the end of its next turn. Until the curse
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Ask me your questions, but be certain that every secret has its cost.
—Baba Yaga, Mother of Witches
Arch-hag Large Fey, Neutral Evil
AC 20 Initiative +16 (26)
HP 333 (29d10 + 174)
Speed 40
Counterspell in response to that spell’s trigger, using the same spellcasting ability as Spellcasting. If the target fails its saving throw, it is cursed until the end of its next turn. Until the curse
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
little cost to the summoner. However, once the deal has been fulfilled, Hutijin repays the interruption with death. Hutijin
Large Fiend (Devil), Lawful Evil
Armor Class 19 (natural armor)
Hit
equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see.
Reactions
Fearful Voice (Recharge 5–6). In response to taking damage, Hutijin utters a dreadful word of power. Each
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
little cost to the summoner. However, once the deal has been fulfilled, Hutijin repays the interruption with death. Hutijin
Large Fiend (Devil), Lawful Evil
Armor Class 19 (natural armor)
Hit
equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see.
Reactions
Fearful Voice (Recharge 5–6). In response to taking damage, Hutijin utters a dreadful word of power. Each
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through a curtain is greatly reduced; only creatures within 5 feet of it can hear anything from the other side. Any object thrown or shot through a watery curtain has a cost of 60 feet immediately applied
neither good nor evil, but always unpredictable. His attitude toward the characters reflects their attitude toward him. After concluding his song, Ichthyglug floats up to characters who seem receptive
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through a curtain is greatly reduced; only creatures within 5 feet of it can hear anything from the other side. Any object thrown or shot through a watery curtain has a cost of 60 feet immediately applied
neither good nor evil, but always unpredictable. His attitude toward the characters reflects their attitude toward him. After concluding his song, Ichthyglug floats up to characters who seem receptive
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.
Ogre Zombie Large Undead, Neutral Evil
AC 8 Initiative −2 (8)
HP 85 (9d10 + 36
through any opening large enough for a Tiny creature. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Actions
Swarm of Grasping Hands. Melee Attack Roll: +4, reach 5 ft. Hit: 20
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Perks With a guild as your group’s patron, you gain the following perks. These perks require an annual contribution of 15 gp paid to the guild (replacing the 5 gp per month cost for characters with the
difficulty grasping the passage of time and the state of the world compared to its original era. 6 Fallen Muse. Your contact is a fallen celestial. Whether they regret their transgressions or hunger for
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.
Ogre Zombie Large Undead, Neutral Evil
AC 8 Initiative −2 (8)
HP 85 (9d10 + 36
through any opening large enough for a Tiny creature. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Actions
Swarm of Grasping Hands. Melee Attack Roll: +4, reach 5 ft. Hit: 20
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Perks With a guild as your group’s patron, you gain the following perks. These perks require an annual contribution of 15 gp paid to the guild (replacing the 5 gp per month cost for characters with the
difficulty grasping the passage of time and the state of the world compared to its original era. 6 Fallen Muse. Your contact is a fallen celestial. Whether they regret their transgressions or hunger for