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Returning 12 results for 'could removal gnome to have response'.
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Monsters
Vecna: Eve of Ruin
":"Serrated Bolt Removal","rollDamageType":"slashing"} slashing damage.Self-Preservation. In response to being hit by a weapon attack, Glaive reduces the damage by 11 (2d10);{"diceNotation":"2d10
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollDamageType":"bludgeoning"} bludgeoning damage, and if the target is Large or smaller, it is knocked prone.Intercept Attack. In response to another creature within 5 feet of it being hit by an
produced many failed Constructs but also has resulted in genuine advances, such as clockworks. The methods used to craft clockworks have been shared between gnome communities over many generations
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
modifications, each requiring its own magical removal, resulting in the recovery of a few traumatic memories at a time. Alienism. Scientifically curious lands in your campaign might feature burgeoning
and false memories. Such revelations can play out in your adventures narratively at any pace you desire. Gradual Recovery. Lost memories might gradually reveal themselves in response to events in
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
has been tracking the party’s Deck of Many Things. This character is eager to help recover the lost soul; after all, the Solar Bastion was founded in response to a mortal being imprisoned by the Void
the sudden removal of their character upsetting. If taking a character out of play will be too upsetting for the player, use the option that allows the player to play the same character. Before their
Compendium
- Sources->Dungeons & Dragons->Monster Manual
else and brought with them all the rank and dank of the sunless sea. No one knows what they want, and seems to me, neither do they.
—Trosli Garnetgetter, gnome explorer
Kuo-toa Kuo-toa loot ruins
weapon. Response—Strength Saving Throw: DC 11, the triggering creature. Failure: The attack’s weapon sticks to the kuo-toa’s shield. If the target doesn’t let go of the weapon, the target has the Grappled
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
adornment’s sake is something duergar society frowns upon, the guards’ violent response was unnatural — a hint of the growing madness festering inside the City of Blades. Deep Gnome Merchant A female
as a “Duergar Patrol” encounter instead. Random Encounters in Gracklstugh d20 Encounter 1–2 Abusive duergar guards 3–4 deep gnome (svirfneblin) merchant* 5–7 derro rioters* 8–9 drow emissary* 10–12
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
enclave. In response to any discussion of that past mission, the wizard sums up the party’s position as follows: “As you might well guess, gentlepersons, infiltrating Horn Enclave by traditional means would
with the psychopathic gnome. If the characters take more downtime to seek out the ritual’s components, they might use marketeering to find customers or brokers of magical supplies and rare spell
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
have been shared between gnome communities over many generations. Bronze Scout A bronze scout seldom emerges from underground. Its telescoping eyestalks observe foes at close range while most of its
.
Reactions
Intercept Attack. In response to another creature within 5 feet of it being hit by an attack roll, the clockwork gives that creature a +5 bonus to its AC against that attack, potentially causing a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, gnome guards) stand watch in this outpost at all hours. Unless treated poorly, the cheery gnomes are friendly toward the characters, asking what brings them to the tower. It’s the gnomes’ job to greet
as an entrance to the tower proper. Centuries of use have worn down its flagstone floor and the handles of its brass-paneled doors. Six gnome guards stand at attention along its walls.
Six members
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
every surface is caked in decades of grime and soot. A few more gnome bodies lie face-down in the grit.
Smoldertown, with its many workshops and smithies, is the industrial heart of Little Lockford
the name of an imaginary friend Tockworth invented in her childhood. This long-lost imaginary friend has resurfaced recently in response to Tockworth’s mounting loneliness.) L9: Tockworth’s Workshop
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unidentified, putrid liquid falls from above, soaking you. 57–60 The generally unpleasant smell of the lower wards is pierced by the scent of something delicious being baked nearby. 61–62 A gnome sits
drunken pair sings louder in response. 95–96 Two children reeking of sewage argue over who gets to wear a shiny helmet that sits on the ground between them. 97–00 You find a pamphlet on the ground
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
any ooze-folk (see area O3) or the clockwork kraken (see area O2) become active in response to the characters’ intrusion, those defenders do not touch or intentionally damage any of the baubles, instead
can simply don the armor themselves. However, this might lead to its own complications. See appendix B and appendix D for more information. Treasure. If Kwalish is defeated, or if the gnome is