Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'could returning great to her refuse'.
Monsters
The Wild Beyond the Witchlight
his home in the Misty Forest and deal with the threat of an evil green dragon that nests there.
Alignment. Chaotic good.
Personality Trait. “I am an elf, and time is on my side. I refuse to
it visits great harm on the forest and my people. That is what a prince is expected to do.”
Bond. “Ah, the Misty Forest! No other wood compares to it in beauty and serenity.”
Flaw
Monsters
Mordenkainen Presents: Monsters of the Multiverse
uses its duplicate for only a short time before returning its consciousness to its body.
The knowledge that berbalangs accumulate makes them great sources of information for powerful people traveling
Monsters
Fizban's Treasury of Dragons
“the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can leave the lair once it has begun.
4
A crystal
—if only they would stop trying to kill the dragon’s guests.
6
A crystal dragon wyrmling is placed in a monastery to learn the teachings of the monks before returning home in three years. The monks don’t appreciate the wyrmling’s pranks.
Cold, Radiant
Monsters
Planescape: Adventures in the Multiverse
experiences, particularly great meals, with the monster. Some might even convince a darkweaver to release them if they promise to return with rare spices or one-of-a-kind meals. Those who manage to
escape a darkweaver should think twice about returning to the creature’s lair, though, as darkweavers prioritize their appetites over bargains.A Darkweaver’s Lair
Darkweavers dwell in
Backgrounds
Guildmasters’ Guide to Ravnica
affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
enjoyable arguments there.
10
I regularly pick up refuse from beneath a Simic laboratory, and sometimes I talk to the researcher who dumps it there.
Magic Items
The Book of Many Things
bargained with; it keeps its side of any bargain it makes, though it might twist the wording of any agreement to suit its purposes. If attacked, or if negotiations fail and you refuse the Fiend’s
additional cards to keep, returning the other to the deck. The magic of the card you keep takes effect immediately thereafter.
Tree. Your skin immediately becomes rough, like tree bark. Your base AC now
monsters
is one of Urevian’s strengths, and he uses it to great advantage.
Urevian wants the soul of Carman Rajani. With Belcorra’s return, he can finally escape his agreement with her, but he
devil is true to his word, and he departs quickly once he has his prize. The characters might refuse—and, perhaps, should refuse—despite Urevian’s honeyed words. If they fight and
Berbalang
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
berbalang typically uses its duplicate for only a short time before returning its consciousness to its body.
Weird Oracles. The knowledge that berbalangs accumulate makes them great sources of
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
or were defeated by those who fought against their cannibalism and slavery, and the serpent folk were left in the ruins of their great capitals, far removed from other races.
Cold of Heart. Humanoid
’t be bound for long by brute force, and that many creatures will refuse to serve. As a result, yuan-ti first influence other creatures with the promise of wealth and power. Time and again
Monsters
Mordenkainen's Fiendish Folio Volume 1
bound to their fey lord and unable to bargain away their souls. So rather than claim them, Fierna warped and twisted them before returning them to the Feywild, content that the corruption of the satyrs
hero achieves some great deed only to see their sinister, diabolical side surface. Deceiving their companions during their most daunting trials, the forlarren then betrays those companions at the worst moment possible.
monsters
-Niggurath’s space is filled with magical fire it is banished from the world and prevented from returning for 4d10;{"diceNotation":"4d10", "rollType":"roll", "rollAction":"Boundless Horror"} years
great numbers, tapping into the magic of this Mythos entity to multiply and thrive.
Twisted Promises. Cults of Shub-Niggurath begin innocently enough. A village deep in a primal forest, or a group
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
great unknown.
NISHREK AND THE ETERNAL WAR
Orcs believe that if they die with honor, their spirits go to the plane of Acheron, the Infinite Battlefield — specifically the layer of Nishrek
strongholds, and then decorated with uniquely orcish accessories.
A war wagon is a source of great pride for a war chief, comparable to a human army’s banner or flag. Many are clad in armor and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
others unless they must, and they won’t fight unless the characters refuse to take a bribe to leave the area. The aldani will aid the characters only if they’re offered something of great value in return — for example, an offer to drive off a pack of predatory dinosaurs encroaching on their territory.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ashen Grotto The Ashen Grotto is a burial ground for giants. Since it was first established—in a long-ago age when a great empire of giants stretched across the world—giants of all kinds have brought
intruders. Others might refuse to enter for any reason other than during funerary rites to inter a family member’s remains. Remains laid to rest within the grotto remain peaceful, and the power of the cave is anathema to Undead.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
others unless they must, and they won’t fight unless the characters refuse to take a bribe to leave the area. The aldani will aid the characters only if they’re offered something of great value in return — for example, an offer to drive off a pack of predatory dinosaurs encroaching on their territory.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ashen Grotto The Ashen Grotto is a burial ground for giants. Since it was first established—in a long-ago age when a great empire of giants stretched across the world—giants of all kinds have brought
intruders. Others might refuse to enter for any reason other than during funerary rites to inter a family member’s remains. Remains laid to rest within the grotto remain peaceful, and the power of the cave is anathema to Undead.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yeonido Gazetteer The people of Yeonido, the City of Judgment, pride themselves on upholding tradition. Thousands of years ago, the great dragon Mireu entrusted the founders of the city-state with a
mandate to forge and lead a great civilization. Yeonido’s people took the dragon’s words to heart, establishing a reverence for fealty and order that has remained steadfast through the centuries. Two
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yeonido Gazetteer The people of Yeonido, the City of Judgment, pride themselves on upholding tradition. Thousands of years ago, the great dragon Mireu entrusted the founders of the city-state with a
mandate to forge and lead a great civilization. Yeonido’s people took the dragon’s words to heart, establishing a reverence for fealty and order that has remained steadfast through the centuries. Two
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
share a sense of a larger purpose or a recurring theme (or themes). The adventures might feature returning villains, grand conspiracies, or a single mastermind who’s ultimately behind every adventure of
the campaign. A continuing campaign designed with a theme and a story arc in mind can feel like a great fantasy epic. The players derive the satisfaction of knowing the actions they take during one
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
maximum effect. If the characters refuse to face it, Lennithon is happy to wreck the village and murder innocents in an effort to bring the heroes into the open. When the characters face the dragon
, read or paraphrase the following. “The mask, fools! The mask is what I’ve come for. Give it to me, and I’ll leave these crawling ants with their miserable lives. The Queen is returning! Who are you to
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
—Briochebane’s favorite dessert—to coax the dragon into returning to the bakery. Fill stresses that the characters are not to eat the rolls, or the dragon might not heed their commands. If they want their own
, Fill will give each character one free roll. If the characters refuse, Fill asks only that the characters not reveal the secrets he shared with them. Before they depart, the baker mentions that
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
maximum effect. If the characters refuse to face it, Lennithon is happy to wreck the village and murder innocents in an effort to bring the heroes into the open. When the characters face the dragon
, read or paraphrase the following. “The mask, fools! The mask is what I’ve come for. Give it to me, and I’ll leave these crawling ants with their miserable lives. The Queen is returning! Who are you to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
share a sense of a larger purpose or a recurring theme (or themes). The adventures might feature returning villains, grand conspiracies, or a single mastermind who’s ultimately behind every adventure of
the campaign. A continuing campaign designed with a theme and a story arc in mind can feel like a great fantasy epic. The players derive the satisfaction of knowing the actions they take during one
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that creature from entering or leaving, but she reserves this intervention for extreme circumstances. During times of great strife, notably when Sigil’s factions war openly against one another, the
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
—Briochebane’s favorite dessert—to coax the dragon into returning to the bakery. Fill stresses that the characters are not to eat the rolls, or the dragon might not heed their commands. If they want their own
, Fill will give each character one free roll. If the characters refuse, Fill asks only that the characters not reveal the secrets he shared with them. Before they depart, the baker mentions that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that creature from entering or leaving, but she reserves this intervention for extreme circumstances. During times of great strife, notably when Sigil’s factions war openly against one another, the
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
tell of a great migration that led the ancient dwarves to Khorvaire from “a land of endless ice.” Many believe this refers to the arctic lands of the Frostfell, while others claim that the first
, many dwarves cherish the idea of returning to the subterranean reaches and reestablishing their ancient nation, restoring them to a greatness they have all but forgotten.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
capture a high-ranking cult leader is a great step in the fight against the cult. Once they return to Waterdeep, the adventurers then become embroiled in the first session of “Chapter 9: Council of
resurrected between the previous adventure and this one. NPCs returning from the dead show the level of magical power the cult and its Red Wizard allies wield—and their dedication to seeing Severin’s plans brought to fruition.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
between the eastern cities of the Dragon Coast, Cormyr, and Sembia with the Coast Way running south to the great cities of Amn, Tethyr, and far Calimshan. The trade caravans that pass through Greenest
bring gold to the town’s merchants and craftsfolk, and Governor Nighthill runs the town at the behest of the inhabitants. The adventurers might be on the road from one town to another or returning to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
tell of a great migration that led the ancient dwarves to Khorvaire from “a land of endless ice.” Many believe this refers to the arctic lands of the Frostfell, while others claim that the first
, many dwarves cherish the idea of returning to the subterranean reaches and reestablishing their ancient nation, restoring them to a greatness they have all but forgotten.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
between the eastern cities of the Dragon Coast, Cormyr, and Sembia with the Coast Way running south to the great cities of Amn, Tethyr, and far Calimshan. The trade caravans that pass through Greenest
bring gold to the town’s merchants and craftsfolk, and Governor Nighthill runs the town at the behest of the inhabitants. The adventurers might be on the road from one town to another or returning to
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Shannik’s Chores Shannik hires the characters to complete a couple chores around the inner bailey. The characters can refuse his request, but Shannik asks with increasing insistence each time
horse or its rider.
Luca Bancone A Cavalry Lance Laden
with Training Rings
Catapult Installation Shannik wants to install a catapult atop the Great Tower to defend against invaders. To do
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
capture a high-ranking cult leader is a great step in the fight against the cult. Once they return to Waterdeep, the adventurers then become embroiled in the first session of “Chapter 9: Council of
resurrected between the previous adventure and this one. NPCs returning from the dead show the level of magical power the cult and its Red Wizard allies wield—and their dedication to seeing Severin’s plans brought to fruition.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
soldiers. They use the wight stat block with the following changes: They wear plate armor and have AC 18. They don’t have the Sunlight Sensitivity trait. The wights refuse to speak, and their armor
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
returning to Mechanus. The last Great Modron March occurred ahead of schedule and experienced a heightened number of irregularities and losses for tenebrous reasons.
now missing data on the following gate-towns: Automata
Curst
Excelsior
Faunel
Glorium
Rigus
Sylvania
The mimir is also missing data on the last Great Modron March (see “The Last Great