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Returning 19 results for 'could returning grime to her refuse'.
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could returning grim to her rebuke
could returning grim to her refuges
could returning gnome to her refuses
court returning guide to her rebuke
court returning guide to her recluse
Magic Items
The Book of Many Things
bargained with; it keeps its side of any bargain it makes, though it might twist the wording of any agreement to suit its purposes. If attacked, or if negotiations fail and you refuse the Fiend’s
additional cards to keep, returning the other to the deck. The magic of the card you keep takes effect immediately thereafter.
Tree. Your skin immediately becomes rough, like tree bark. Your base AC now
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the searing pain of its acidic touch. Oozes are drawn to movement and warmth. Organic material nourishes them, and when prey is scarce they feed on grime, fungus, and offal. Veteran explorers know
passageways or consume refuse. Likewise, an ooze can be enticed into a pit trap, where its captors feed it often enough to prevent it from coming after them. Crafty creatures place torches and flaming
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the door to area B19. The cottage’s doors and trapdoors are made of moldy wooden planks, many of which are swollen and warped; consequently, they often get stuck in their frames or refuse to close
are made of soft, mossy wood and don’t burn easily due to the moisture trapped in them. Windows are hinged to be openable but are latched shut from the inside and covered with enough grime to render
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. If the characters refuse to face it, Lennithon is happy to wreck the village and murder innocents in an effort to bring the heroes into the open. When the characters face the dragon, read or
paraphrase the following. “The mask, fools! The mask is what I’ve come for. Give it to me, and I’ll leave these crawling ants with their miserable lives. The Queen is returning! Who are you to hope to stop
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
maximum effect. If the characters refuse to face it, Lennithon is happy to wreck the village and murder innocents in an effort to bring the heroes into the open. When the characters face the dragon
, read or paraphrase the following. “The mask, fools! The mask is what I’ve come for. Give it to me, and I’ll leave these crawling ants with their miserable lives. The Queen is returning! Who are you to
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
—Briochebane’s favorite dessert—to coax the dragon into returning to the bakery. Fill stresses that the characters are not to eat the rolls, or the dragon might not heed their commands. If they want their own
, Fill will give each character one free roll. If the characters refuse, Fill asks only that the characters not reveal the secrets he shared with them. Before they depart, the baker mentions that
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
soldiers. They use the wight stat block with the following changes: They wear plate armor and have AC 18. They don’t have the Sunlight Sensitivity trait. The wights refuse to speak, and their armor
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
at once. Korux can cover the expense of equipping the party with snowshoes if the characters are too cheap to pay for the snowshoes themselves. If the characters refuse the quest, the dwarves leave in
a huff and do not trouble the party again. They spend a couple days searching in vain for others to help them before returning home. Treasure Hruna carries a sealskin pouch that holds six bloodstones
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
laugh and orders the characters to leave at once. If the characters refuse, Sythian and Joster flee to area C15, where Sythian equips himself with Golden Axe and tries to escape out the window using the
up the demons in areas C4, area C11, and area C18 before returning to dispose of the visitors. When combat erupts, Sythian retreats to his bedroom (area C15) and grabs Golden Axe. If the characters catch up to him, he tries to escape out the window using the mandolin’s fly spell.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
up camp at least 90 feet from the path and doesn’t take any action that might draw attention, the returning orcs pass by without spotting the campsite. Otherwise, the orcs notice the camp when they
complex, or that it’s possible to enter through the chimney. The orcs defending the Mountain Door refuse to negotiate for their return. The characters might disguise themselves as orcs using captured gear
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
kneel before you and offer to serve you if you spare their lives.
If the characters agree to accept the devils’ terms, the devils take the sky and fly away, returning to help the characters in the next
endure the ritual a second time. Mad Maggie is unhappy if she doesn’t get to see the whole dream, and is less likely to help the characters get to where they need to go if they refuse to see the dream
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
you refuse the Fiend’s offer, it returns to its home plane. Giant. You immediately grow 2d10 inches in height, and your hit point maximum and current hit points both increase by 20. Humanoid. You can
additional cards beyond your declared number of draws. The magic of these cards doesn’t immediately take effect; instead, choose one of the two additional cards to keep, returning the other to the deck
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
is in the room. The whisper-voiced lampad tries to enlist them in opening Orestes’s sarcophagus, where the eidolon is hiding. Those who refuse, or who want to use the eidolon for their own ends, earn
this room. It doesn’t know why, but it was attracted to the tomb after returning from death. It doesn’t know how much time has passed since then, but eventually it encountered the menacing lampad
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
working in the cove find the bones and refuse to continue fishing in these waters. Eda Oweland offers the characters a special favor (see “Special Favors” in chapter 7 of the Dungeon Master’s Guide) to
characters refuse to help, the merfolk whistle for Allero and attack when the octopus arrives. If this battle goes poorly for the merfolk, they dive to the bottom of the gorge toward the chuul, hoping
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
it is a contact stone.
Creatures. Twenty unarmed skeletons stand here, waiting to cart refuse that arrives from other areas through the black gate. They attack only if attacked. If a character drops
the object for 1 hour, or if the object is destroyed, the character dies. Remove curse, greater restoration, or equivalent magic breaks the bond, returning the soul to its rightful place.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
from the waterline to the hermitage. A character who succeeds on a DC 14 Intelligence (Investigation) or Wisdom (Survival) check also notes distinct tracks returning to the waterline (the trail left by
doorway has been bricked up to the south.
The inhabitants of the hermitage use this room as a dump and privy, dropping their refuse through the trapdoor above. They bricked over the arrow slits and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the bats flood out of the caverns to hunt in the mountains, returning to this area at dawn. While the bats are roosting, bright light or any noise louder than a whisper agitates them and sends them
any of the food or drink, refuse to join the nobles outright, or see through the illusions, Kashem reveals herself and attacks. Dust to Dust. If Kashem is slain, her body disintegrates into a pile of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
charms or refuse to leave, calling on the centaurs to aid them (which the centaurs are more than happy to do). Whenever a dryad is killed, one or more conjured animals rise up out of the ground within
giants. The vale has been mostly evacuated, except for a few scattered farms whose inhabitants refuse to leave. Suggested Encounter As the characters explore Grayvale, a young brass dragon named Silixia
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, but Shon doesn’t trust visitors not to steal the books. If necessary, he uses suggestion spells to force intruders to “get out and stay out!” If the characters stubbornly refuse to leave, Shon tells
frames, becoming four glasswork golems (see the accompanying stat block). These golems defend Kelek, returning to their windows after 10 minutes if they haven’t been destroyed by then. If the