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                        Returning 23 results for 'could wasted reduced'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                     use its Nightmare Haunting action.
The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are
                                                
                                            
                                                
                                                     Material Plane. The spell fails and is wasted if the target is under the effect of the Protection from Evil and Good spell or within a Magic Circle spell.
If the target takes damage from the Dream
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Spelljammer Overload. If the leech is reduced to 0 hit points while attached to a ship that has a spelljamming helm, the creature attuned to that helm must make a DC 13 Constitution saving throw. On
                                                
                                            
                                                
                                                     itself as a bonus action. As an action, a creature within reach of the leech can to try to scrape it off the hull, doing so with a successful DC 18 Strength check. On a failed check, the action is wasted
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     of every turn, but it turns to dust if reduced to 0 hit points or when the fomorian dies. If the rune is destroyed, the fomorian can inscribe a blood rune on an object in its possession when it
                                                
                                            
                                                
                                                    ", "rollType":"damage", "rollAction":"Corrupting Hex", "rollDamageType":"necrotic"} necrotic damage and become cursed for 24 hours. While cursed this way, the targetâs speed is reduced by half, and
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     flesh twists in alien ways. The creature has disadvantage on attack rolls, its speed is reduced by half, and if it tries to cast a spell, it must first succeed on a DC 15 Intelligence check or the spell
                                                
                                            
                                                
                                                     fails and is wasted. The corrupted creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Extract Brain. Melee Weapon Attack: +15
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     successful save, the creature takes half as much damage only. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
A creature reduced to
                                                
                                            
                                                
                                                     wasted.
Slime Spray. When a creature ends its turn within 30 feet of Zargon, Zargon sprays toxic slime at the creature. The target must make a DC 19 Dexterity saving throw (with disadvantage if it has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                     â
 Challenge 1 (200 XP) Proficiency Bonus +2
 Spelljammer Overload. If the leech is reduced to 0 hit points while attached to a ship that has a spelljamming helm, the creature attuned to that helm must make
                                                
                                            
                                                
                                                     leech can to try to scrape it off the hull, doing so with a successful DC 18 Strength check. On a failed check, the action is wasted as the leech remains attached to the hull. Removing the leech in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     Nightmare Haunting action.
 The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The
                                                
                                            
                                                
                                                     creature the hag can see on the Material Plane. The spell fails and is wasted if the target is under the effect of the Protection from Evil and Good spell or within a Magic Circle spell.
 If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                     three be immediately reduced to 0 hit points, since the overkill damage exceeded the targetâs hit point maximum more than twice over. Overkill attacks canât be made as part of an opportunity attack
                                                
                                            
                                                
                                                     down powerful devil minions.
 Finally, high-level spells with a save for half damageâlike fireball or meteor swarmâwould feel wasted against minions with 1 hit point. Why use a higher-level spell when a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     on a success.
 A creature reduced to 0 hit points by the acid damage dies and dissolves into a puddle of slime that rises as a gibbering mouther at the start of Zargonâs next turn. The creature obeys
                                                
                                            
                                                
                                                     make a DC 19 Charisma saving throw. On a failed save, the creature takes 6 (1d12) force damage, and the spell it cast fails and is wasted.
 Slime Spray. When a creature ends its turn within 30 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     save, the spell dissipates with no effect, and the action, Bonus Action, or Reaction used to cast the spell is wasted, but any resources used to cast it arenât expended. Soul Drain. Creatures within 1
                                                
                                            
                                                
                                                     turns to dust if reduced to 0 Hit Points by this attack.
 Channel Negative Energy. Ranged Attack Roll: +9, range 60 ft. Hit: 25 (6d6 + 4) Necrotic damage.
 Dreadful Glare. Wisdom Saving Throw: DC 17
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     speed reduced by 5 feet. Extradimensional Prison. Creatures canât leave Curst using teleportation or by extradimensional or interplanar means other than the townâs gate to Carceri. Any attempt to do so
                                                
                                            
                                                
                                                     is wasted. As an action, the burgomaster can suppress either of these effects for any number of creatures of the burgomasterâs choice for 1 hour. Noteworthy Sites Curst is separated into six
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     AC 15; 30 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the
                                                
                                            
                                                
                                                     saving throw or take 27 (6d8) necrotic damage and become cursed for 24 hours. While cursed this way, the targetâs speed is reduced by half, and if it tries to cast a spell, it must first succeed on a DC 16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     has a soul bag. While holding or carrying the bag, the hag can use its Nightmare Haunting action.
 The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit
                                                
                                            
                                                
                                                     Spellcasting. Only the hag can serve as the spellâs messenger, and the target must be a creature the hag can see on the Material Plane. The spell fails and is wasted if the target is under the effect of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     minute, but the restrained targetâs speed is halved instead of being reduced to 0. At the start of each of its turns, the restrained target takes 4 (1d8) force damage. A restrained target can repeat the
                                                
                                            
                                                
                                                     professor can magically lock the casting in the moment before completion. The spellcaster must succeed on a DC 15 saving throw using the spellâs spellcasting ability, or the spell fails and is wasted.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     condition canât be ended on it so long as Jalynvyr remains trapped. If the mephit is reduced to 0 hit points, Jalynvyr dies as the mephitâs smoky form disperses. Jalynvyr was a guest at the castle
                                                
                                            
                                                
                                                     of faithful service. Charmayne was furious that Jhaeros wasted coin on a sword for Naevys, but then, she was always distracted by one petty jealousy or another.â Heart of Ghalasine. âAfter trapping me
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     of a previous expedition, after they discovered a secret door that they couldnât get open. The secret door was reduced to rubble, creating a gap in the wall leading to area P13. Dzaanâs simulacrum (see
                                                
                                            
                                                
                                                     consumed by more than one creature, nothing happens and the gift is wasted. P14. Upside-Down Refectory This room is where the old tenants of the spire gathered for meals. Characters who befriended Dzaanâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Tongueâ sidebar), which Professor Skant can translate if necessary. Its words are as follows: âCursed be those who gaze upon the horror that Drakareth has become. Such promise wasted, lost in this
                                                
                                            
                                                
                                                     escape with his newfound treasures but perished from exhaustion and cold, rising as a wraith. The wraith seeks the destruction of all who enter its chamber. If successfully turned or reduced to 20 hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     corrupted creatureâs flesh twists in alien ways. The creature has disadvantage on attack rolls, its speed is reduced by half, and if it tries to cast a spell, it must first succeed on a DC 15
                                                
                                            
                                                
                                                     Intelligence check or the spell fails and is wasted. The corrupted creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
 Extract Brain. Melee Weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     instead of slashing damage and knows the exact location of its target while the target is within the region. The sword vanishes when it or its target is reduced to 0 hit points. 43â48 One character in
                                                
                                            
                                                
                                                     nonviolent but unsettling ghostâperhaps a pet, an accident-prone child, or a dismembered big toeâappears and follows one random creature for 24 hours before vanishing. The ghost vanishes if reduced to 0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the sunken Netherese spire, waiting for its creator to return. The simulacrum, which looks and acts like Dzaan, has half of Dzaanâs hit points and canât regain expended spell slots. It has wasted its
                                                
                                            
                                                
                                                     frozen remains. It uses the weasel stat block in the Monster Manual but is a fey instead of a beast. If Zelennor is reduced to 0 hit points, Nassâs ghost is unable to cast the find familiar spell in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     since been reduced to small tracts mainly along the coast of the Alamber Sea and Ash Lake. The dragonborn that have withdrawn to those areas have lost none of their military tradition, and their
                                                
                                            
                                                
                                                     Gilgeam wasted no time in leading them against the dragonborn occupying their ancestral lands. The Untherites have retaken much of the land they formerly held, while seeking to wipe out the âgodless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , indestructible, and impassable. Any spell cast with the intent of bypassing the door fails and is wasted. Worshipers of Auril. If the characters failed enough of the Frostmaidenâs tests to make it impossible for
                                                
                                            
                                                
                                                    ) bound inside it. This spirit tries to kill whoever released it. The spirit disappears if it succeeds or if itâs reduced to 0 hit points. G22. Chamber of the Codicil This chamber has a domed ceiling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     teleport outside the circle as normal. On a failed save, the attempt is wasted. A creature that ascends to the ceiling is transported to the Lost Caverns in front of area G9. Treasure. Propped against
                                                
                                            
                                                
                                                    , attacking all who enter, but the dragon retreats if reduced to 50 hit points or fewer. Treasure. The treasure near the west wall is the dragonâs hoard. It includes 67 pp, 235 gp, 2,750 sp, assorted gems
                                                
                                            
                                        






