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Returning 35 results for 'counter warriors rites'.
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and one dead—which grants them vision into the spirit world and heightens their necromantic abilities. Mystics oversee funeral rites, crafting, construction, recordkeeping, and food preparation
greater status.
Laneshi warriors skirmish constantly with their deep-dwelling neighbors. But at the same time, the rulers of the Llana’Shi Empire have begun to focus on the surface world for
Cleric
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.
Healers and Warriors
Divine magic, as the name suggests, is the
to those chosen to fulfill a high calling.
Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers and ancient rites, but the ability to cast cleric
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deity’s wishes. Clerics combine the helpful magic of healing and inspiring their allies with
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deity’s wishes. Clerics combine the helpful magic of healing and inspiring their allies with
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deity’s wishes. Clerics combine the helpful magic of healing and inspiring their allies with
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deity’s wishes. Clerics combine the helpful magic of healing and inspiring their allies with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
particular purpose, such as recovering a holy person’s remains or toppling a tyrannical empire, and could revoke the Blessing if a character fails to pursue that purpose or acts counter to it. A
Gift (Blessing) This Blessing grants you the power to summon spirit warriors, as if you are blowing a silver Horn of Valhalla. Once you use this Blessing, you can’t use it again until 7 days have
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
particular purpose, such as recovering a holy person’s remains or toppling a tyrannical empire, and could revoke the Blessing if a character fails to pursue that purpose or acts counter to it. A
Gift (Blessing) This Blessing grants you the power to summon spirit warriors, as if you are blowing a silver Horn of Valhalla. Once you use this Blessing, you can’t use it again until 7 days have
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
religious rites and festivals. Priests at such sites relate stories of the gods, teach the ethics of their patron deities, offer advice and blessings, perform religious rites, and provide training in
left
Sehanine, goddess of the moon
CG
Trickery
Crescent moon
Tharizdun, god of madness
CE
Trickery
Jagged counter-clockwise spiral
Tiamat, goddess of wealth, greed, and vengeance
LE
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
religious rites and festivals. Priests at such sites relate stories of the gods, teach the ethics of their patron deities, offer advice and blessings, perform religious rites, and provide training in
left
Sehanine, goddess of the moon
CG
Trickery
Crescent moon
Tharizdun, god of madness
CE
Trickery
Jagged counter-clockwise spiral
Tiamat, goddess of wealth, greed, and vengeance
LE
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, expected to hurl themselves at danger when it presents itself. Iroas holds a bitter grudge against his brother Mogis, and Iroas’s champions often counter the agents of the god of carnage. As the
, and he proudly bestows his blessing on them. Every subsequent engagement only enhances the characters’ reputation as skilled, steadfast warriors without peer. Their actions inevitably lead to a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, expected to hurl themselves at danger when it presents itself. Iroas holds a bitter grudge against his brother Mogis, and Iroas’s champions often counter the agents of the god of carnage. As the
, and he proudly bestows his blessing on them. Every subsequent engagement only enhances the characters’ reputation as skilled, steadfast warriors without peer. Their actions inevitably lead to a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
holy person’s remains or toppling a tyrannical empire. The god might revoke a blessing if a character fails to pursue that purpose or acts counter to it. A character retains the benefits of a
and other magical effects. Blessing of Understanding Your Wisdom score increases by 2, up to a maximum of 22. Blessing of Valhalla This blessing grants you the power to summon spirit warriors, as if
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exploits, while men do so by finding their own way in the world. As a result, the polis is populated mostly by women and children. When young men reach the age of fourteen, their rites of passage
fluidly between roles, and a few choose a special role that Setessans view as standing outside the dichotomy of gender, living in Ophis Tower. The warriors of Ophis Tower are martially trained as women are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
holy person’s remains or toppling a tyrannical empire. The god might revoke a blessing if a character fails to pursue that purpose or acts counter to it. A character retains the benefits of a
and other magical effects. Blessing of Understanding Your Wisdom score increases by 2, up to a maximum of 22. Blessing of Valhalla This blessing grants you the power to summon spirit warriors, as if
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exploits, while men do so by finding their own way in the world. As a result, the polis is populated mostly by women and children. When young men reach the age of fourteen, their rites of passage
fluidly between roles, and a few choose a special role that Setessans view as standing outside the dichotomy of gender, living in Ophis Tower. The warriors of Ophis Tower are martially trained as women are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
pious descendants or curses upon those who put their own needs over those of the family and broader community. Bonesingers Artisan-warriors, bonesingers dedicate their lives to maintaining the skybridges
. In the ancient past, bonesingers oversaw the final rites when great bakunawa died, then infused the creatures’ bones into the magical bridges that unite Dayawlongon as one land. During the days of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
pious descendants or curses upon those who put their own needs over those of the family and broader community. Bonesingers Artisan-warriors, bonesingers dedicate their lives to maintaining the skybridges
. In the ancient past, bonesingers oversaw the final rites when great bakunawa died, then infused the creatures’ bones into the magical bridges that unite Dayawlongon as one land. During the days of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
-town’s tented circuits with the drum of marching boots and cadence calls sung by warriors honing their bodies for an unending war. Rigus follows a strict military hierarchy in which everyone has a rank
darkest of which can end entire worlds. Braahg’s disdain for the conflict he oversees is counter to the gate-town’s warlike nature and tempers Rigus just enough to keep it in the Outlands. Luca Bancone
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
-town’s tented circuits with the drum of marching boots and cadence calls sung by warriors honing their bodies for an unending war. Rigus follows a strict military hierarchy in which everyone has a rank
darkest of which can end entire worlds. Braahg’s disdain for the conflict he oversees is counter to the gate-town’s warlike nature and tempers Rigus just enough to keep it in the Outlands. Luca Bancone
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
with distaste and unease. They interact with the tribe mostly on occasions of death, claiming the bones of fallen warriors to add to the ossuary shrines of Yurtrus, and sometimes during shamanic rites
where warriors gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
with distaste and unease. They interact with the tribe mostly on occasions of death, claiming the bones of fallen warriors to add to the ossuary shrines of Yurtrus, and sometimes during shamanic rites
where warriors gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
decide that assassins provided by the Zhentarim should counter the sacrificial prisoners by infiltrating the cult complex and escorting those prisoners to freedom. In that case, you might remind the
standing against the best warriors in Faerûn. Temple of Tiamat. The temple is necessary as the site of the ritual. Damaging it can help weaken Tiamat if the ritual is successful. Red Wizards. Red
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
decide that assassins provided by the Zhentarim should counter the sacrificial prisoners by infiltrating the cult complex and escorting those prisoners to freedom. In that case, you might remind the
standing against the best warriors in Faerûn. Temple of Tiamat. The temple is necessary as the site of the ritual. Damaging it can help weaken Tiamat if the ritual is successful. Red Wizards. Red
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
counter near the wall.
Piles of moldy guano speckle the room’s surfaces. Bloated, vegetal bats with green-black vanes paddle through the air, feeding on insects. Every so often, a bat emits a noisy
chilled beverage tanks beneath the counter. With the press of a button, each nozzle can dispense up to 1 gallon of alcohol or a synthetic lubricating oil in a variety of flavors. The beverage tanks
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
counter near the wall.
Piles of moldy guano speckle the room’s surfaces. Bloated, vegetal bats with green-black vanes paddle through the air, feeding on insects. Every so often, a bat emits a noisy
chilled beverage tanks beneath the counter. With the press of a button, each nozzle can dispense up to 1 gallon of alcohol or a synthetic lubricating oil in a variety of flavors. The beverage tanks
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
their feet to attack. The two ogre zombies and six dwarf zombies fight until destroyed. W5: Assayers’ Office This chamber was once an office or storeroom. A large stone counter bisects the room, set
in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
their feet to attack. The two ogre zombies and six dwarf zombies fight until destroyed. W5: Assayers’ Office This chamber was once an office or storeroom. A large stone counter bisects the room, set
in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fickle and insubstantial compared to the power of elemental earth. Black Earth Guard Black Earth guards are the warriors of the earth cult. They are brutal, heavily armored thugs devoted to Ogrémoch
prone, or both, it can use its reaction to be neither moved nor knocked prone.
Burrowshark Elite warriors of the earth cult, burrowsharks are fierce champions who ride trained bulettes into battle
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fickle and insubstantial compared to the power of elemental earth. Black Earth Guard Black Earth guards are the warriors of the earth cult. They are brutal, heavily armored thugs devoted to Ogrémoch
prone, or both, it can use its reaction to be neither moved nor knocked prone.
Burrowshark Elite warriors of the earth cult, burrowsharks are fierce champions who ride trained bulettes into battle
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hidden chamber are lined with frescoes of grim githyanki warriors. A silvery sky studded with stars swirls above them. At the north end of the room, a low wall encircles a well. The floor behind it is
strewn with rubble from damage to the wall and the ceiling above.
The frescoes here memorialize the githyanki warriors who fought alongside the gardens’ founders in their ill-fated revolt against the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hidden chamber are lined with frescoes of grim githyanki warriors. A silvery sky studded with stars swirls above them. At the north end of the room, a low wall encircles a well. The floor behind it is
strewn with rubble from damage to the wall and the ceiling above.
The frescoes here memorialize the githyanki warriors who fought alongside the gardens’ founders in their ill-fated revolt against the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
recount his heroic exploits in the Battle of Emridy Meadows seven years ago, when warriors from across the Central Flanaess united to drive the forces of wickedness from the Temple of Elemental Evil (see
morning rites, as well as all-day observances every Godsday. Sarana, the temple’s Archpriest (Neutral Good), is a middle-aged, human woman wearing a sun-shaped headdress and yellow-and-gold robes. She is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dark Tide Knight Dark Tide knights are the elite warriors of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dark Tide Knight Dark Tide knights are the elite warriors of the