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                        Returning 11 results for 'courage walk reopened'.
                    
                
                        
                            
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                                        course wall reopened
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     is the Sovereign of Horn and Hunt. He guides both the beast and the hunter, and he is the patron of those who walk on the edge of civilization and the natural world. Boldrei is the Sovereign of Hall
                                                
                                            
                                                
                                                     hands of anyone who holds a weapon. He embodies courage, strength, and martial skill. Kol Korran is the Sovereign of World and Wealth. He guards travelers and guides traders. Although the Trickery domain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     your soul. As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you
                                                
                                            
                                                
                                                    
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 Aura of Courage
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 Improved Divine Smite
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 Ability Score Improvement
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                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . Zerthimon shall return, and I will be worthy to walk beside him. 2 Courage. The mind can master anything if it is unfettered by fear. 3 Duty. My people survive only because those like me place their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                      d6 Personality Trait   1 You try to start every day with a smile. 2 Why walk when you can skip? 3 You make up songs about your friends that praise them for their bravery and intelligence. 4 You are
                                                
                                            
                                                
                                                     Courage. You seek to prove that the bravest heart can be contained within the smallest of packages. 2 Companionship. Youâre pretty sure you can be friends with anyone or anything. 3 Hopeful. You will
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     after it closed its doors, the site was reopened as Ultrummâs Music Conservatory. The conservatory later moved to Southbank, and the House of the Harp occupied the collegeâs original location under
                                                
                                            
                                                
                                                    , a gravel path up Mount Waterdeepâs northern spur, is used to bring goods to the college, but most visitors and students use the Mount Melody Walk â a tunnel through the mountain itself â to reach it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . If a halfling falls off a cliff, her britches will snag on a root or a sharp outcrop of rock. If a halfling is forced by pirates to walk the plank, he will catch a piece of flotsam and use it to stay
                                                
                                            
                                                
                                                     from a questionable individual and advising others to do the same. This aspect of the halfling mind-set accounts for what members of other races often characterize as courage. A halfling about to enter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     and the central market. It honors the three gods known as the Triad: Tyr, the god of justice; Torm, the god of courage and self-sacrifice; and Ilmater, the god of endurance in the face of suffering
                                                
                                            
                                                
                                                     mantra, espousing courage and heroism above all. B5. Speakerâs Palace The Speakerâs Palace is the private residence of the town speaker. The âpalaceâ part of its name is an overstatement, compared to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     of courage, loyalty, selflessness, and truth, as well as the advancement of just societies. For instance, in Faerûn, ki-rins rally mostly to Torm, although ki-rins also serve his allies Tyr and
                                                
                                            
                                                
                                                    -rin can innately cast the following spells, requiring no material components:
 At will: gaseous form, major image (6th-level version), wind walk
 1/day: create food and water
 Legendary Resistance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     been known to appear at the sites of great battles to inspire and strengthen the side of good or to rescue heroes from certain death. Ki-rins are attracted to the worship of deities of courage, loyalty
                                                
                                            
                                                
                                                    : banishment, calm emotions, create food and water, greater restoration, plane shift, protection from evil and good, revivify, wind walk
 Legendary Actions
 The ki-rin can take 3 legendary actions, choosing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     not extensive. This, in turn, might explain why he has not reopened the towerâs upper floors, confining his own activities to the first and a small portion of the second floor. Lorroakanâs ever
                                                
                                            
                                                
                                                     the effects of petrifying magic. When the magic was dispelled, it freed the heroes to walk the world once more but robbed the Wide of a bit of its charm. The merchants complained loudly, and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     suggests his mastery of magic is not extensive. This, in turn, might explain why he has not reopened the towerâs upper floors, confining his own activities to the first and a small portion of the second
                                                
                                            
                                                
                                                     effects of petrifying magic. When the magic was dispelled, it freed the heroes to walk the world once more but robbed the Wide of a bit of its charm. The merchants complained loudly, and a replacement
                                                
                                            
                                        






